- Castle Explorer: Hall of Legends is Live - 11 July 2026
The Castle Explorer Hall of Legends is now live!You can now browse the top 1,000 all-time scores recorded across every monthly leaderboard and see how the greatest adventurers compare.Will your name appear among the legends?Visit the Hall of Legends here: https://www.mightycodedragon.com/CastleExplorer/LeaderBoard.phpGood luck in the castle - and remember, death is always lurking around the corner.
- Changelog 1.33 - 13 June 2026
Changelog 1.33:Fixed a crash related to the Banshee card and improved overall code stability.
- Changelog 1.32 - 7 February 2026
Changelog 1.32:Fixed a multiplayer softlock caused by an edge-case interaction while moving underground.
- Changelog 1.31 - 27 December 2025
Changelog 1.31:Fixed an issue on macOS and Linux where switching between Fullscreen and Windowed mode could cause a crash.
- Changelog 1.28 - 8 April 2023
Changelog 1.28: Lets player choose tile direction (Highly requested feature) Better indicator in online multiplayer if playing as a monster Fixed shuffle sfx not playing Show player achievement progress in main menu Moved savegames, achievement and settings to local storage Better error message/error handling in main menu if Steam is not running Upgraded .net from version 3.1 to 6.0 Upgraded VS from version 2019 to 2022 Upgraded Newtonsoft from 13.0.1 to 13.0.2 Upgraded MonoGame from 1.8.0.1641 to 1.8.1.303 Hotfix 1 Fixed AI bug not taking a tile direction decision Hotfix 2 Fixed Mac and Linux kernel reference error
- Dark magic is live with 40% discount! - 3 September 2021
Dark magic is live with 40% discount! Dark magic brings all new adventures to the Castle explorer. Introducing new cards to challenge you, a new character to play and game mechanics, it’s time for your final showdown within the Castle. Dark Magic Store URL Content list 6 new crypt cards 5 new below cards 4 new corpse cards 4 new search/trap cards 2 new door cards 9 new room cards 1 new hero Rewards from killing monsters. Monsters can spawn on tiles. Potions have been made stronger. New effects, cure negative buffs and no longer take a turn to drink. New exciting effects for the book of magic. Determination game mechanics. Tiles can spawn by card events. Global effects for wizard rotate events. Tiles can spawn by card events.
- Join CastleExplorer beta test branch - 18 March 2021
Feel free to join as a beta tester. You will see new contents, features, and game mechanics before they become public. If you want to join as a beta tester, please follow this guide: 1. Go into CastleExplorer steam game properties. 2. Click on Beta tab and opt in. There is no password. Note, you can always undo this action and resume the stable CastleExplorer branch. Disclaimer: The Beta branch is an unreleased version of the game that may contain bugs, crashes, etc. We do not advise you to play on it unless you are aware of this and it doesn't bother you.
- Heroes and rings is live with 40% discount! - 25 September 2020
Heroes and rings is live with 40% discount! 9 new Heroes ready to confronts the dark castle Play as Urafeus a mystical wizard who uses magic spells to twist the maze and defeats his foes. Play as Dwyght a sneaky thief who easily detect secrets in the castle. Play as Dazzaxath a mighty Chaos warrior who uses dark power to survive. Play as Romulus a fast scout who travel around with ease. Play as Gretnas a strong gladiator with no fear from foes or traps. Play as Maleriona a mystical dragon princess who uses her dragon to protect herself. Play as Kobberknight a warrior with a magical spear and trustworthy cat pet. Play as Gruddaes a dwarf with anger issues ready to smash everything. Play as Stillstreak a Ninja with a dozen weapons to kill every living being. 4 new mystical rings Ring of transformation with the power to change a room to your desire. Ring of luck with the power to change an…
- Changelog 1.25 - 11 September 2020
Changelog 1.25: Added support for Linux / Mac with cross platform multiplayer Updated to MonoGame 3.8 (Link) Updated to Steamworks v.1.48 Updated VisualStudio 2015 -> VisualStudio 2019 Changed architecture from .Net standard to .Net Core Fixed Loot bug in online game (loot icon never disappears at clients) Added Hero information on mouse over (statistics and abilities) Changed TrappedForEver achievement (made it more easy to achieve) Corrected bug with character selection where stats was empty Added abilities, spell and pet overview in character selection Hero survival statistics (Live stats link): Mac / Linux screenshots: New DLC "Castle Explorer - Heroes and rings", release date: 25-09-2020: https://store.steampowered.com/app/1334270/Castle_Explorer__Heroes_and_rings/ Changelog 1.25 Hotfix 1: Corrected start resolution to match screen size Fixed furious achievement not triggering Chan…
- Castle Explorer version 1.24 - 11 May 2018
Changelog 1.24: Changed troll event, no longer possible to cancel the event and the player is forced to select a bribe amount. Made wizard amulet event better with new icons and description. Fixed bugs found by kthulhu, thanks. Forum Changelog 1.24 Hotfix1: Spelling corrections. (Thanks Kip Kohlman) Added gamemode selector. (Suggestions by ClaytonCross) Changelog 1.24 Hotfix2: Fixed "Loot" achievement bug Optimized AI to only use arrows against spider when low on health Optimized AI to run home when bitten by a vampire Changelog 1.24 Hotfix3: Fixed "Play as monster" network AI bug
- Castle Explorer version 1.23 - 3 March 2018
Changelog 1.23: Added new game mode: Catch the magical dodo. Tutorials stay longer before disappearing. Fixed bug with AI pathfinding seeing dlc stair-tiles as a blocking wall. Fixed rare crash bug with next turn logic. Changelog 1.23 HotFix 1: Fixed screen resolution bug when resizing window mode. Changelog 1.23 HotFix 2: Added camera focus on current player after dodo/spider queen movement. Fixed Statistics not resetting correct for The Dark Below deck. Corrected giant worm event shuffling Door deck instead of below deck. Possible to catch the dodo on a corridor tile.
- Castle Explorer version 1.23 - 3 March 2018
Changelog 1.23: Added new game mode: Catch the magical dodo. Tutorials stay longer before disappearing. Fixed bug with AI pathfinding seeing dlc stair-tiles as a blocking wall. Fixed rare crash bug with next turn logic. Changelog 1.23 HotFix 1: Fixed screen resolution bug when resizing window mode. Changelog 1.23 HotFix 2: Added camera focus on current player after dodo/spider queen movement. Fixed Statistics not resetting correct for The Dark Below deck. Corrected giant worm event shuffling Door deck instead of below deck. Possible to catch the dodo on a corridor tile.
- Castle Explorer version 1.22 - 29 January 2018
Changelog 1.22: Updated Monogame engine from 3.6.0.1625 -> 3.7.0.1232 (This should fix the alt-tab fullscreen problem) Fixed problem with looting from player/ai corpses. Fixed highscore crash when opening old highscores. Corrected spelling error in explosion event. No longer possible to attack a dead player. (Multiplayer online) Players no longer get kicked from lobby after being inactive for 2 minuttes. (Multiplayer online) Added Windows notification when a player get his turn playing in window mode. (Multiplayer online) Fixed pvp combat bug where it reused previous attack stance instead of selected attack stance.
- Castle Explorer version 1.22 - 29 January 2018
Changelog 1.22: Updated Monogame engine from 3.6.0.1625 -> 3.7.0.1232 (This should fix the alt-tab fullscreen problem) Fixed problem with looting from player/ai corpses. Fixed highscore crash when opening old highscores. Corrected spelling error in explosion event. No longer possible to attack a dead player. (Multiplayer online) Players no longer get kicked from lobby after being inactive for 2 minuttes. (Multiplayer online) Added Windows notification when a player get his turn playing in window mode. (Multiplayer online) Fixed pvp combat bug where it reused previous attack stance instead of selected attack stance.
- Castle Explorer version 1.21 - 3 December 2017
Changelog 1.21: Added 3 new game modes: Possible to attack and kill other players. Players drop items when dying. Another player plays as a monster in online multiplayer. - Fixed minor highscore amulet bug.
- Castle Explorer version 1.21 - 3 December 2017
Changelog 1.21: Added 3 new game modes: Possible to attack and kill other players. Players drop items when dying. Another player plays as a monster in online multiplayer. - Fixed minor highscore amulet bug.
- Castle Explorer version 1.20 - 18 November 2017
Changelog 1.20: Added new game option: Unlimited turns. (Requested by MegaHeat) Added fix to double click event on escape dialog box Added amulet information to highscore Changelog 1.20 HotFix: Fixed save/load bug when DLC is disabled (Multiplayer only) Fixed multiplayer bug with invite-friend (Multiplayer only) Fixed multiplayer bug when server change game modes (Multiplayer only) Fixed multiplayer bug when server got DLC and clients don't
- Castle Explorer version 1.20 - 18 November 2017
Changelog 1.20: Added new game option: Unlimited turns. (Requested by MegaHeat) Added fix to double click event on escape dialog box Added amulet information to highscore Changelog 1.20 HotFix: Fixed save/load bug when DLC is disabled (Multiplayer only) Fixed multiplayer bug with invite-friend (Multiplayer only) Fixed multiplayer bug when server change game modes (Multiplayer only) Fixed multiplayer bug when server got DLC and clients don't
- Castle Explorer version 1.19 - 24 September 2017
Changelog 1.19: Added splash screen Save/Load game is now storing card decks and room tile selection Card decks / statistics is resetting correctly when starting a new game Tweaking AI to search less Fixed bug when opening a portcullis without using open ring Fixed spelling errors (Thanks Maroszek)
- Castle Explorer version 1.19 - 24 September 2017
Changelog 1.19: Added splash screen Save/Load game is now storing card decks and room tile selection Card decks / statistics is resetting correctly when starting a new game Tweaking AI to search less Fixed bug when opening a portcullis without using open ring Fixed spelling errors (Thanks Maroszek)