SPSTEAMPULSELIVE ANALYTICS
In Extremis

In Extremis Steam metadata

LNDFRR | Nov 16, 2016 | game

Released

0players observed · 23 September 2026 - 04:07:27 UTC

ActionIndieShoot 'Em UpBullet HellGreat SoundtrackSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,920
  • Revenue (VGI)$4,221
  • Review score83% positive

In Extremis metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,920
  • Revenue (VGI)$4,221
  • Review score83% positive
  • Total reviews47
  • Release dateNov 16, 2016
  • DeveloperLNDFRR
  • PublisherLNDFRR

Genres: Action, Indie

Company pages: Developer: LNDFRRPublisher: LNDFRR

Top Steam chartsTop 100 gamesGame directorySteam Store page

In Extremis Steam metadata

In Extremis metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/532470/metadata
Steam Storehttps://store.steampowered.com/app/532470/
Steam Communityhttps://steamcommunity.com/app/532470
PCGamingWiki search
IGDB searchSearch IGDB for In Extremis

Reviews, pricing, and metadata

Review summary

Positive

83% positive, 39 positive, 8 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Steam Leaderboards, Family Sharing

Achievements

32

Platform releases
  • Steam 17 November 2016

Latest Steam announcements

  • Some Minor Fixes - 31 August 2024

    Hello. Got some strange negative reviews lately mentioned what turned out to be nonexistent issues regarding control customization; but since I was doing some INX spring cleaning, took the opportunity to review some persistent audio complaints I got (game is like eight years old and the title theme could not be muted till now, would you look at that). Either way, getting nonsense reviews is part of having an authoral free game on steam. Onwards to Mostly Negative I guess!

  • Achievents are Fixed - 20 October 2023

    Achievements should be fixed now, but game developing means whenever something is fix something else breaks so let me know any issue. Sorry for taking like 2 years to fix that but that was surprisingly tricky to solve. I started developing this beautiful mess of a game literally 10 years ago so the codebase is a eldritch nightmare at this point. Anyway.

  • In Extremis is now available in consoles! - 18 November 2022

    After what seemed like a million billion years we actually got news? Oh yeah! I've been collaborating with QUByte Interactive in order to bring the INX experience for consoles; since this version would need some more bells and whistles, we've added some extra features and called it the DX version (but fear not, the Steam and itch versions will stays free and intact). So, if you're a veteran INXer since 2016, our joined our cult in the free released two years back, you can now purchase it on the walled gardens of the Nintendo Switch, Xbox and Playstation triumvirate. See you on the metaphorical battlegrounds! Switch - https://bit.ly/InExtremisSwitch XBOX - https://bit.ly/InExtremisXBOX PSN - https://bit.ly/InExtremisPSN

  • My new game, Things That Bounce and Explode, is now available! - 30 March 2021

    Hello everyone! I just released my new game, Things That Bounce and Explode on Steam today. It is similar to In Extremis in the sense that it certainly has a shoot'em up DNA, but with the gameplay of a brick-breaker (users of Aegis of Faith please apply!), but with a heavy emphasis on build customization and experimentation. The game also has some very subtle gameplay and narrative nods to the end(s) of INX that the 3 or 4 of you who got to the Epilogue might enjoy. You can find it on the link here: https://store.steampowered.com/app/1165960/Things_That_Bounce_and_Explode/

  • Version 1.1 and Going Free - 11 September 2020

    Hello everyone, hope you guys are doing well. I come today with some big news. First, INX finally reached it's 1.1 version, with hundred of fixes, big and small, most notably the end of the dreaded slowdown that plagued the game since its launched, as well as several other improvements, new achievements, leaderboards, and visual adjustments. As for the other big news, I took the decision to make the game free, no strings attached, both here on Steam and also in itch.io, where you can also make a donation. Making this game free was always an intention, and a year before launch I seriously considered releasing it as a freeware title, since it uses so much Creative Commons and public domain artwork and music. My hope is that it would inspire people in the same manner free indie games from the 00's inspired me to become a game developer. Making it commercial, in retrospect, limited its reac…

  • V.1.0.7 - Some Long, Belated Fixes - 27 August 2020

    Hello everyone. It's been a while, haven't it? Almost three years since the last large update, it seems. Some players faced some game breaking bugs in the game, which pushed me to do some spring cleaning in the game code, and fix some long-suffering issues. Let's get to it, shall we? Bugs -removed several game objects that were not properly deleted when leaving the screen which caused severe slowdown for some players. -fixed a bug that got players stuck in the final tug-of-war against the last boss. -fixed a issues that created an extra character in the Epilogue Gameplay -bullets blinking can now be toggled on and off in the options menu (default is off) -changed patterns and hitbox of pyramid enemies on level 3C -fixed an issue in which the end results screen did not skip statistics counts when pressing a button Interface -fixes selection on menu hub, that impeded selecting Full Loop M…

  • V.1.0.6 - Leaderboard Cleanup and Delayed Fixes - 19 September 2017

    Hello everyone, INX is on a sale this week, so I also took the opportunities to implement some long-delayed fixes. Also, we made a leaderboard cleanup in the Steam Leaderboards, due to the fact that numerous tweaks in the game scoring systems (and resulting bugs and exploits) made impossibly high scores appear on those. In a couple of months we're having the one-year launch anniversary, and with it, possibly the game final content patch, so if you have any suggestion be sure to get in touch. Gameplay -alterations were made to the Final Results screen, with further bonuses for tallying the final score -also regarding score, an exploit that caused players score to increase exponentially was also removed -fixed a bug that made one of the final boss patterns undodgeable -numerous small fixes made to bullet patterns in Easy difficulty, in order to make challenge more manageable. -remove the…

  • V.1.0.6 - Leaderboard Cleanup and Delayed Fixes - 19 September 2017

    Hello everyone, INX is on a sale this week, so I also took the opportunities to implement some long-delayed fixes. Also, we made a leaderboard cleanup in the Steam Leaderboards, due to the fact that numerous tweaks in the game scoring systems (and resulting bugs and exploits) made impossibly high scores appear on those. In a couple of months we're having the one-year launch anniversary, and with it, possibly the game final content patch, so if you have any suggestion be sure to get in touch. Gameplay -alterations were made to the Final Results screen, with further bonuses for tallying the final score -also regarding score, an exploit that caused players score to increase exponentially was also removed -fixed a bug that made one of the final boss patterns undodgeable -numerous small fixes made to bullet patterns in Easy difficulty, in order to make challenge more manageable. -remove the…

  • V.1.0.5 - Summertime Patching - 7 July 2017

    Hello everyone! This Summer Sale has brought a lot of new players, and with them, a lot a new feedback for improving the game, so we updated In Extremis with a fairly large patch, including some much demanded functions, such as Autofire commands. But before getting into that, just a head's up: the past updates made some alterations to scoring, causing a lot of unbalance to the game; because of that, some players got larger-than-possible scores. So, in the next update (that will also bring an in-game scoring system), we will be clearing the current Steam Leaderboards, in order to give everyone a fair chance. Onto the notes: Gameplay -added Autofire options for both Aspects, that eliminates the necessity of mashing buttons. -fixed a rare bug that caused the game to skip a large portion of the Epilogue (a section reached when finishing the game with all aspects unlocked), thus, making gett…

  • V.1.0.5 - Summertime Patching - 7 July 2017

    Hello everyone! This Summer Sale has brought a lot of new players, and with them, a lot a new feedback for improving the game, so we updated In Extremis with a fairly large patch, including some much demanded functions, such as Autofire commands. But before getting into that, just a head's up: the past updates made some alterations to scoring, causing a lot of unbalance to the game; because of that, some players got larger-than-possible scores. So, in the next update (that will also bring an in-game scoring system), we will be clearing the current Steam Leaderboards, in order to give everyone a fair chance. Onto the notes: Gameplay -added Autofire options for both Aspects, that eliminates the necessity of mashing buttons. -fixed a rare bug that caused the game to skip a large portion of the Epilogue (a section reached when finishing the game with all aspects unlocked), thus, making gett…

  • V.1.04 - Massive Updates and Fixes - 14 January 2017

    Hello everyone! After the Winter Sale, we received a ton of feedback related to the game, so we spent two weeks hard at work in making our biggest patch so far! But first, to adress one thing: we planned Mac & Linux versions back in december, but due to hardware difficulties, those ports are going to take a bit more time than we initially anticipated. Those versions are probably coming in our next patch, v1.1. Onto the notes: Performance Issues -we received several complaints about slowdown in specific stages and also while playing the game though several sessions; we adressed those specific points by removing visual effects that caused the framerate to drop, but are still fixing the cumulative slowdown; there should be significant performance improvements in this version, though. Gameplay -fixed a problem that caused the bonus score won by finishing Drive without being hit to be awarde…

  • V.1.04 - Massive Updates and Fixes - 14 January 2017

    Hello everyone! After the Winter Sale, we received a ton of feedback related to the game, so we spent two weeks hard at work in making our biggest patch so far! But first, to adress one thing: we planned Mac & Linux versions back in december, but due to hardware difficulties, those ports are going to take a bit more time than we initially anticipated. Those versions are probably coming in our next patch, v1.1. Onto the notes: Performance Issues -we received several complaints about slowdown in specific stages and also while playing the game though several sessions; we adressed those specific points by removing visual effects that caused the framerate to drop, but are still fixing the cumulative slowdown; there should be significant performance improvements in this version, though. Gameplay -fixed a problem that caused the bonus score won by finishing Drive without being hit to be awarde…

  • v1.0.3 - New Updates - 19 December 2016

    Hello everyone! Just rolled a new patch with some minor, but eagerly demanded fixes to In Extremis; here are the updates: -The Other encounters are now more frequent and easier -The Op Art enemies in Ewige Blumenkraft now have borders to aid visibility and collision prediction -Further reinforcement on how to unlock new aspects was added on several moments of the gameplay experience; the terminology "Threshold" was also removed to avoid confusion -Several minor adjustments to aspect damage outputs and enemy positioning in stages

  • v1.0.3 - New Updates - 19 December 2016

    Hello everyone! Just rolled a new patch with some minor, but eagerly demanded fixes to In Extremis; here are the updates: -The Other encounters are now more frequent and easier -The Op Art enemies in Ewige Blumenkraft now have borders to aid visibility and collision prediction -Further reinforcement on how to unlock new aspects was added on several moments of the gameplay experience; the terminology "Threshold" was also removed to avoid confusion -Several minor adjustments to aspect damage outputs and enemy positioning in stages

  • v1.0.2 - Difficulty Balancing and Assorted Fixes - 29 November 2016

    Heya folks! In Extremis has been updated today, with an emphasis on giving more choices and fairness regarding difficulty. -All aspects were given a slight damage boost in comparison to their previous damage outputs -The Other had a design revision to its health system make the fight more doable -Extend levels were revised, and a new tier was added; now, extend options are at the 300000,600000,1000000, and 2000000 point levels -Fixed a bug that caused audio distortion in A Cycle of Blood landmines -Fixed an issue that caused Retrobot battle music to keep playing after beating him -Added a "Reset to Default" command in the Controls menu -Added audio feedback for when the multiplier resets before boss battles -Familiar Friend now returns to players automatically when offscreen -Added a scoring bonus for when players finish Drive without taking a hit (more information in the "Tips and Tric…

  • v1.0.2 - Difficulty Balancing and Assorted Fixes - 29 November 2016

    Heya folks! In Extremis has been updated today, with an emphasis on giving more choices and fairness regarding difficulty. -All aspects were given a slight damage boost in comparison to their previous damage outputs -The Other had a design revision to its health system make the fight more doable -Extend levels were revised, and a new tier was added; now, extend options are at the 300000,600000,1000000, and 2000000 point levels -Fixed a bug that caused audio distortion in A Cycle of Blood landmines -Fixed an issue that caused Retrobot battle music to keep playing after beating him -Added a "Reset to Default" command in the Controls menu -Added audio feedback for when the multiplier resets before boss battles -Familiar Friend now returns to players automatically when offscreen -Added a scoring bonus for when players finish Drive without taking a hit (more information in the "Tips and Tric…

  • First Update - v1.0.1 - 21 November 2016

    Hello everyone! INX has been just updated today, based on your feedback. The following adjustments were made: -The hitbox size and presentation was corrected, in order to give a clear visual sense of collison with projectiles and smoother gameplay -Overall enemy health was rebalanced -An error that made the Vsync functionality not be able to be turned off was corrected -Increase invincibility duration after getting hit -Corrected typos in the Stats screen -Changed the ground enemies in A Cycle of Blood to make them not hit the player on contact -Current software version now shows on title screen -Other minor adjustments in stage balancing

  • First Update - v1.0.1 - 21 November 2016

    Hello everyone! INX has been just updated today, based on your feedback. The following adjustments were made: -The hitbox size and presentation was corrected, in order to give a clear visual sense of collison with projectiles and smoother gameplay -Overall enemy health was rebalanced -An error that made the Vsync functionality not be able to be turned off was corrected -Increase invincibility duration after getting hit -Corrected typos in the Stats screen -Changed the ground enemies in A Cycle of Blood to make them not hit the player on contact -Current software version now shows on title screen -Other minor adjustments in stage balancing

  • In Extremis launching this November 17 - 14 November 2016

    After 4 years of work, In Extremis is finally launching this thursday, the 17th day of the month of November. Thanks everyone that participated on the beta for their support, and let's go onwards, to our final destiny.

  • In Extremis launching this November 17 - 14 November 2016

    After 4 years of work, In Extremis is finally launching this thursday, the 17th day of the month of November. Thanks everyone that participated on the beta for their support, and let's go onwards, to our final destiny.

Patch notes and updates

S.noRelease datePatch nameGID number
131 August 2024Some Minor Fixes6240387642462532784
220 October 2023Achievents are Fixed5218041989044605742
327 August 2020V.1.0.7 - Some Long, Belated Fixes3788045105525019687
419 September 2017V.1.0.6 - Leaderboard Cleanup and Delayed Fixes4249665521686840508
57 July 2017V.1.0.5 - Summertime Patching4249665521686840568
614 January 2017V.1.04 - Massive Updates and Fixes4249665521686840629
719 December 2016v1.0.3 - New Updates4249665521686840690
821 November 2016First Update - v1.0.14249665521686840815

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID532470
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateNov 16, 2016
DeveloperLNDFRR
PublisherLNDFRR
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent83%
Positive reviews39
Negative reviews8
Total reviews47
Steam recommendationsNot available
Achievements32
Average playtime forever1,006 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/532470/

Short description

In Extremis is a challenging and provocative shoot

About this game

In Extremis is a shoot'em up game that aims to bring an engaging and fun experience to the player, while also experimenting with the nature of the language of videogames. Taking inspiration from sources such as centuries-old mysticism to contemporary pop-culture, In Extremis suits itself for all kinds of players with smart level design and multiple ways of tackling challenges. Offering challenges and secrets, In Extremis tries to bridge the gap between art and fun, the underground and the mainstream, the old and the new. Features Classic shoot'em up action that brings numerous new ideas to the genre, while also being accessible to newcomers. Eleven stages, each one with their own visual aesthetic and distinct set of mechanics. Fight through the domains of war, sex, nostalgia, fear, melancholy, and many more. Twelve different weapons, each one with their own subtleties and quirks, for the player to mix and match. An eclectic soundtrack, featuring everything from big band jazz to foot-thumping electronic jams to gentle piano ballads to trippy psychedelic rock. A mysterious narrative, as well as numerous secrets and surprises, await brave and inquisitive players.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Conteúdo sexual Violência Drogas ilícitas
steam germany18Sexuelle Inhalte Gewalt Drogen
igrsBANNEDRokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

In Extremis's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

In Extremis's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records In Extremis at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

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