SPSTEAMPULSELIVE ANALYTICS
Supa Kila Monsta Hunta

Supa Kila Monsta Hunta Steam metadata

Tadej Fius | Oct 6, 2016 | game

Released

0players observed · 6 October 2026 - 04:16:54 UTC

ViolentActionIndieEarly AccessVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)333
  • Revenue (VGI)$1,987
  • Review score80% positive

Supa Kila Monsta Hunta metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)333
  • Revenue (VGI)$1,987
  • Review score80% positive
  • Total reviews5
  • Release dateOct 6, 2016
  • DeveloperTadej Fius
  • PublisherMediaAtlas

Genres: Violent, Action, Indie, Early Access

Company pages: Developer: Tadej FiusPublisher: MediaAtlas

Top Steam chartsTop 100 gamesGame directorySteam Store page

Supa Kila Monsta Hunta Steam metadata

Supa Kila Monsta Hunta metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/537920/metadata
Steam Storehttps://store.steampowered.com/app/537920/
Steam Communityhttps://steamcommunity.com/app/537920
PCGamingWiki search
IGDB searchSearch IGDB for Supa Kila Monsta Hunta

Reviews, pricing, and metadata

Review summary

5 user reviews

80% positive, 4 positive, 1 negative

Price and discount

$7.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Tracked Controller Support

Achievements

Not available

Platform releases
  • Steam 7 October 2016

Latest Steam announcements

  • Dear Supa's - 4 February 2017

    Trading cards are now ready and published! Enjoy!

  • Dear Supa's - 4 February 2017

    Trading cards are now ready and published! Enjoy!

  • Left foot - right foot - backbone - 23 January 2017

    minor change to how creatures react: shoot creature in a foot, if successful creature will start jumping on opposite leg, use this time to get behind and shoot it into back. (5x multiplier)

  • Left foot - right foot - backbone - 23 January 2017

    minor change to how creatures react: shoot creature in a foot, if successful creature will start jumping on opposite leg, use this time to get behind and shoot it into back. (5x multiplier)

  • Dear Supas - 16 January 2017

    Minor visual fixes * belt disabled on start * added option in settings to toggle belt * added light to magic * fixed few positions of chests and monster spawners known issues * if monster falls off higher ground it can get stuck in wall * mana not being reduced by projectile (will probably remove mana)

  • Dear Supas - 16 January 2017

    Minor visual fixes * belt disabled on start * added option in settings to toggle belt * added light to magic * fixed few positions of chests and monster spawners known issues * if monster falls off higher ground it can get stuck in wall * mana not being reduced by projectile (will probably remove mana)

  • Tiny - 11 January 2017

    Update 0.5577 Dear Supa's here is a "Tiny" update New features added belt for quick selection of available arsenal, look down to access it put masks on your face provides visual feedback of changing visual appearance bug fixes you can no longer connect invalid item with flame juggernauts and peakmasters now spawn with several different masks Options and settings added cheat option to display all parts needed for body construction known issues mana is not reduced (bug or a feature ?) maybe i should remove mana completely

  • Tiny - 11 January 2017

    Update 0.5577 Dear Supa's here is a "Tiny" update New features added belt for quick selection of available arsenal, look down to access it put masks on your face provides visual feedback of changing visual appearance bug fixes you can no longer connect invalid item with flame juggernauts and peakmasters now spawn with several different masks Options and settings added cheat option to display all parts needed for body construction known issues mana is not reduced (bug or a feature ?) maybe i should remove mana completely

  • Environment preview - 1 January 2017

    January 1th 2017 Update 0.5426 Dear Supa's here is a "Santa Clause is forever young but late last year!" update Options and settings added movement option to choose between controller relative / head relative movement menu has been redesigned, made easier to manipulate and choose from options added graphics: "Ambient occlusion" toggle under graphics settings (realy useless, disabled by default) added graphics: "eye adaptation" toggle under graphics settings added graphics: "deferred render" togle to use deferred rendering path (slower but much more lights, don't use if you don't have at least 1080 and fast computer) NOTE: SKMH should be played in this mode. Only in this mode all the tripy visuals will come to its full glory. added difficulty: "player targeting error" under difficulty added "2nd player settings": still looking into what to do with 2nd player, performance impact is too bi…

  • Environment preview - 1 January 2017

    January 1th 2017 Update 0.5426 Dear Supa's here is a "Santa Clause is forever young but late last year!" update Options and settings added movement option to choose between controller relative / head relative movement menu has been redesigned, made easier to manipulate and choose from options added graphics: "Ambient occlusion" toggle under graphics settings (realy useless, disabled by default) added graphics: "eye adaptation" toggle under graphics settings added graphics: "deferred render" togle to use deferred rendering path (slower but much more lights, don't use if you don't have at least 1080 and fast computer) NOTE: SKMH should be played in this mode. Only in this mode all the tripy visuals will come to its full glory. added difficulty: "player targeting error" under difficulty added "2nd player settings": still looking into what to do with 2nd player, performance impact is too bi…

  • Happy Holidays! - 25 December 2016

    Dear Supa's! Was hoping new build will be available tonight but it is not yet in form that satisfies me and would be proper for public preview. Was working hard to bring it to you with so many exciting features, improvements and changes coming. Lost lots of time with upgrade to new version of Unity, had to fix those issues first. Besides previous labyrinths that can be played as action/arcade, where you need to reach the centre, a completely new open world story is almost ready with several destinations to explore and conquer. I hope that new version will be ready for you before end of this year. I wish you long and prosperous life and happy holidays. Tadej

  • Happy Holidays! - 25 December 2016

    Dear Supa's! Was hoping new build will be available tonight but it is not yet in form that satisfies me and would be proper for public preview. Was working hard to bring it to you with so many exciting features, improvements and changes coming. Lost lots of time with upgrade to new version of Unity, had to fix those issues first. Besides previous labyrinths that can be played as action/arcade, where you need to reach the centre, a completely new open world story is almost ready with several destinations to explore and conquer. I hope that new version will be ready for you before end of this year. I wish you long and prosperous life and happy holidays. Tadej

  • And now something completely different - 25 November 2016

    November 25th 2016 Update 0.4653 Dear Supa's we are proud to announce something completely different: SKMH is now a single (VR) or two (VR/Desktop) player asymmetric coop game. upcoming update code named "2nd Sun, Moon and Utilities" Gameplay changes Opening inventory will slowdown time for 7 seconds. This perk has 30s cool-down (was 42 but i reduced it as you its fun). During cool-down inventory will be displayed but slowdown will not occur. player can now catch fire (immune), acid and electricity upon completion of labyrinth new level is automatically loaded different monsters are now immune to different types of projectiles Utilities Independent camera, can be enabled by pressing "1" (on keyboard not numpad) camera can be moved freely while right mouse button down is down and with key "WASD"+"QE" and rotated with mouse. it is meant for those not in VR to observe game environment from…

  • And now something completely different - 25 November 2016

    November 25th 2016 Update 0.4653 Dear Supa's we are proud to announce something completely different: SKMH is now a single (VR) or two (VR/Desktop) player asymmetric coop game. upcoming update code named "2nd Sun, Moon and Utilities" Gameplay changes Opening inventory will slowdown time for 7 seconds. This perk has 30s cool-down (was 42 but i reduced it as you its fun). During cool-down inventory will be displayed but slowdown will not occur. player can now catch fire (immune), acid and electricity upon completion of labyrinth new level is automatically loaded different monsters are now immune to different types of projectiles Utilities Independent camera, can be enabled by pressing "1" (on keyboard not numpad) camera can be moved freely while right mouse button down is down and with key "WASD"+"QE" and rotated with mouse. it is meant for those not in VR to observe game environment from…

  • Summary of stage one - 13 November 2016

    During first stage of Early Access, we fixed many performance issues and bugs added lots of new projectile weapons, two bombs, time bomb 5 more magic spells (that you can mix) 8 playable levels 1 new secret area made monsters bit more interesting and bit smarter (they are still stupid, don't get me wrong) added 30+ animations for monsters 2 new monsters, Titan and Golem added options for difficulty, anti aliasing, volume, alternative teleporter, touch pad movement, cheats most of crashes were fixed (those that we know of) What we are cooking/working on: Minotaur: New NPC that will explain part of story at start and in-between levels. recorded voices for Minotaur working on introduction / tutorial level Demon of order in chaos: new character Game is now in good state. Game play is fast and enjoyable. And last but not least: We increased price.

  • Summary of stage one - 13 November 2016

    During first stage of Early Access, we fixed many performance issues and bugs added lots of new projectile weapons, two bombs, time bomb 5 more magic spells (that you can mix) 8 playable levels 1 new secret area made monsters bit more interesting and bit smarter (they are still stupid, don't get me wrong) added 30+ animations for monsters 2 new monsters, Titan and Golem added options for difficulty, anti aliasing, volume, alternative teleporter, touch pad movement, cheats most of crashes were fixed (those that we know of) What we are cooking/working on: Minotaur: New NPC that will explain part of story at start and in-between levels. recorded voices for Minotaur working on introduction / tutorial level Demon of order in chaos: new character Game is now in good state. Game play is fast and enjoyable. And last but not least: We increased price.

  • Don't forget! - 13 November 2016

    Price increase on Monday. Join us on discord https://discord.gg/xGVDfvc

  • Don't forget! - 13 November 2016

    Price increase on Monday. Join us on discord https://discord.gg/xGVDfvc

  • just some bug fixes in 0.3829 - 8 November 2016

    occasional staggering fixed null references caused by titan and golem fixed negative colliders enjoy, T

  • just some bug fixes in 0.3829 - 8 November 2016

    occasional staggering fixed null references caused by titan and golem fixed negative colliders enjoy, T

Patch notes and updates

S.noRelease datePatch nameGID number
15 November 2016quick update4249665521686868607
224 October 2016update 0.30664249665521686869089
324 October 2016walk through walls quick patch4249665521686869148
416 October 2016New build4249665521686869275

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID537920
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateOct 6, 2016
DeveloperTadej Fius
PublisherMediaAtlas
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type5 user reviews
Positive review percent80%
Positive reviews4
Negative reviews1
Total reviews5
Steam recommendationsNot available
AchievementsNot available
Average playtime forever75 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/537920/

Short description

surreal VR arcade

About this game

Fast paced action Shoot-em bomb-em smash-em up for room scale VR with arsenal of weapons that will hardly be enough for a true hero will reach the goal. Meanwhile collect all the parts required to create a supreme being that will cleanse the world of monsters. Complete the quest and be a champion. Monsters are though and they will overwhelm you on in your quest to reach the centre. NOTE: SKMH, Supa Kila Monsta Hunta is still under development. and will slowly will make you scream for more. Features - dynamic creatures, reacting to environment, fully physical. Grab them, smash them, headbutt them to suck their life force, then throw them in the air in slow time while evading a ricochet. - 1 surreal open world environment - 8 action levels of labyrinths, from easy to ultra hard with more complexity - uses touch pad movement and teleportation - 15 projectile based weapons - 6 melee weapons (axes, halberds) - 3 types of bombs - time manipulation / bullet time - 6 magic spells Be the light-bringer, the keeper of fire, daemon of order and angel of chaos, deliverer of servitude, the redeemer and the taker. You are the one of strength and road to glory will be filled with darkness of your divine light. SKMH is a single (VR) and has two (VR/Desktop) player asymmetric local co-op or playing against VR player (second player is on main screen with keyboard and mouse, mind this is experimental mode and very demanding regarding resources)

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
52Tracked Controller Support
54VR Only
29Steam Trading Cards
25Steam Leaderboards
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
fpbANot available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Supa Kila Monsta Hunta's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Supa Kila Monsta Hunta's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Supa Kila Monsta Hunta at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$7.99$7.99No discountSteam Store

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