Escape Artist: The Trial news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak24
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score40% positive
- Total reviews25
- Release dateDec 7, 2016
- DeveloperMorrow Games
- PublisherMorrow Games
Company pages: Developer: Morrow GamesPublisher: Morrow Games
Escape Artist: The Trial Steam news
Escape Artist: The Trial news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch 1.1 is live now! - 9 January 2017
Major patch 1.1! Since we have so many skillful Escape Artists among us we’d like to introduce a Hard Mode for those who wish to challenge themselves even further! The Hard Mode will be available after playing the game through in normal mode. Patch notes Hard mode Unlocked after completing normal mode Randomization New puzzles New mechanics Sound changes General changes Re-lit objects throughout the game that were difficult to see at some occasions Better color coding for puzzle elements Texture changes Positional reset available inside the room by pressing Grip buttons on controller
- Patch 1.1 is live now! - 9 January 2017
Major patch 1.1! Since we have so many skillful Escape Artists among us we’d like to introduce a Hard Mode for those who wish to challenge themselves even further! The Hard Mode will be available after playing the game through in normal mode. Patch notes Hard mode Unlocked after completing normal mode Randomization New puzzles New mechanics Sound changes General changes Re-lit objects throughout the game that were difficult to see at some occasions Better color coding for puzzle elements Texture changes Positional reset available inside the room by pressing Grip buttons on controller
- Upcoming patch 1.1, ETA: This December - 15 December 2016
Greetings! Firstly we’d like to thank everyone for posting feedback! We’ve looked into the issues you’ve encountered and will do a major patch before Christmas! Hard Mode Since we have so many skillful Escape Artists among us we’d like to introduce a Hard Mode for those who wish to challenge themselves even further! The Hard Mode will be available after playing the game through in normal mode. Patch 1.1 (coming before Christmas) Hard mode - unlocked after completing normal mode - randomization - 2 new puzzles - new mechanics
- Upcoming patch 1.1, ETA: This December - 15 December 2016
Greetings! Firstly we’d like to thank everyone for posting feedback! We’ve looked into the issues you’ve encountered and will do a major patch before Christmas! Hard Mode Since we have so many skillful Escape Artists among us we’d like to introduce a Hard Mode for those who wish to challenge themselves even further! The Hard Mode will be available after playing the game through in normal mode. Patch 1.1 (coming before Christmas) Hard mode - unlocked after completing normal mode - randomization - 2 new puzzles - new mechanics
- Patch 1.02 is live now! - 14 December 2016
We received more feedback about frame rate drops and have revisited the problem. Game has been tested on GTX 960 with AMD fx6300 processor and GTX 980ti with intel 3570k processor. The first test computer managed to run steady 90 fps with epic graphic settings and medium resolution (recommended VR-resolution) and with the second test computer game ran steady 90 fps with both graphic and resolution settings set to epic. Fixes -material changes -lighting -performance fixes -minor fixes If the problem still exists please reply to this announcement with detailed information(if the fps drops in certain place and what settings you've used when the problems occur) so we can look into it. Many thanks for everyone who posted feedback! :) -Morrow Games
- Patch 1.02 is live now! - 14 December 2016
We received more feedback about frame rate drops and have revisited the problem. Game has been tested on GTX 960 with AMD fx6300 processor and GTX 980ti with intel 3570k processor. The first test computer managed to run steady 90 fps with epic graphic settings and medium resolution (recommended VR-resolution) and with the second test computer game ran steady 90 fps with both graphic and resolution settings set to epic. Fixes -material changes -lighting -performance fixes -minor fixes If the problem still exists please reply to this announcement with detailed information(if the fps drops in certain place and what settings you've used when the problems occur) so we can look into it. Many thanks for everyone who posted feedback! :) -Morrow Games
- Patch 1.01 is live now! - 8 December 2016
Fixes: We have been working on the frame rate drops and it's running now around 90 fps even with Nvidia GTX 960 at epic graphics and medium resolution. - graphic default settings are now set at high level. - resolution default settings are now set at medium level. - minor physics changes. - minor material changes. - changes with anti-aliasing New: Resolution options: - players can now change the resolution to improve the quality or performance. - options are divided into low/medium/high/epic at 100%/140%/200%/300% of default HTC Vive Resolution. - fps counter in menu to see if the settings are acceptable. If the problem continues to exist or you have any feedback please do contact us at [email protected] -Morrow Games
- Patch 1.01 is live now! - 8 December 2016
Fixes: We have been working on the frame rate drops and it's running now around 90 fps even with Nvidia GTX 960 at epic graphics and medium resolution. - graphic default settings are now set at high level. - resolution default settings are now set at medium level. - minor physics changes. - minor material changes. - changes with anti-aliasing New: Resolution options: - players can now change the resolution to improve the quality or performance. - options are divided into low/medium/high/epic at 100%/140%/200%/300% of default HTC Vive Resolution. - fps counter in menu to see if the settings are acceptable. If the problem continues to exist or you have any feedback please do contact us at [email protected] -Morrow Games
- Frame rate issues - 8 December 2016
We have received feedback about frame rate drops and we are currently looking into it. Hopefully we can patch things up by the end of the week. -Morrow Games
- Frame rate issues - 8 December 2016
We have received feedback about frame rate drops and we are currently looking into it. Hopefully we can patch things up by the end of the week. -Morrow Games
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 9 January 2017 | Patch 1.1 is live now! | 4249665521686958404 |
| 2 | 14 December 2016 | Patch 1.02 is live now! | 4249665521686958648 |
| 3 | 8 December 2016 | Patch 1.01 is live now! | 4249665521686958707 |
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