- Sunsetting The Maestros - 17 April 2020
Dear Maestros Players, Thank you for all your support over the years since we began developing The Maestros (in 2013!) and right up through its release in 2018. This wonderful game has been a springboard for the careers of so many developers who worked on it as students and hobbyists. With all of us moving on to the next phase in our careers though, we no longer have the time or the money to support The Maestros anymore. It will be removed from the various stores in the coming days, and shortly thereafter, the servers will be taken down as we shut down Systence Games itself. To celebrate all the hard work of the team and the support of the fans, we will host one more play session on Saturday, April 25th from 5-7pm Pacific Time. I hope to see you there! I'm also very excited to note that we will open-source the game’s code & content. ALL of the game & server's original code, inc. over 50…
- The Maestros Update 1 - Bots, Bots, Bots! - 17 December 2018
https://i.imgur.com/nygFyA0.png Goodies at long last! Since our Early Access launch, the team has been hard at work trying to improve the game for all of you, and we’re excited to finally drop some new stuff for everybody to try out on Monday, December 17th. Bots, Bots, & More Bots The big thing we decided to work on was our AI system. First and foremost, this meant adding the choice to play against Intermediate bots. https://i.imgur.com/GbikhWE.png We also tuned down the beginner bots which were felt slightly too strong as you learn the game. Expect the new intermediate bots to be stronger than the older beginner bots, and the new beginner bots to be weaker than the old beginner bots. There’s a good chance we’ll need to buff the intermediate bots, but let us know how they feel to you. We also noticed that most bot games felt pretty similar to one another. To make games feel more unique…
- Leaderboards, Soundtracks, and Updates, Oh My! - 16 October 2018
Original Soundtrack The Maestros OST is now available as DLC on Steam! Grab a copy for $4.99 and get access to the tracks for every map as well as our theme and trailer music. Track list below. 1: Main Theme (5:29) 2: Sacred Arena (8:28) 3: Fissure (3:44) 4: Terra (3:07) 5: Crater (4:05) 6: Sunset Isle (3:07) 7: The Maestros - Trailer Theme (2:04) Leaderboards Leaderboards for week 1 have been posted on our website: http://maestrosgame.com/leaderboards/ Congratulations to all the players who made it, and a special shout out to Savvy who earned the most XP, and Beyolar, who had both the highest win rate & the highest KDA for week 1! Upcoming Updates We've been having a blast playing The Maestros with you all, but we've got lots of work to do, so I wanted to let you know what's on the horizon for our first few updates. Bug fixes Like any game in beta, we've got plenty of bugs to bash. We'…
- The Maestros is an Arena RTS with potential but no players - 8 October 2018
I really like what The Maestros is going for. It’s a 3v3 MOBA/RTS hybrid where you attack neutral minions to turn them into an army of robots, then go attack a team that’s doing the same thing. It entered early access last week, does something new in a way that’s immediately fun but promisingly deep… and no one is playing it. Wanna help fix that? (more…)
- Arena RTS The Maestros is all about mutating your troops to victory - 7 October 2018
An interesting-looking new strategy game popped up on Steam in the last few days: The Maestros. It’s an RTS that focuses on using a single hero and a handful of troops to get victory in an arena map with other players and NPCs. It’s currently in a promising Early Access state, and feels like a match of Warcraft 3 where you didn’t have to build a base and you’re painfully limited on what troops you can get before the real fighting actually begins. A round of Maestros sees you first defeating neutral monsters to get a bunch of basic troops. You then take those troops to transform stations, where you mutate them into more advanced ones with more powerful abilities—which is when the game gets pretty nasty and action-oriented. At that point, you have to team up with your allies to deathmatch all the enemy’s commanders to claim victory, hoping your te…
- The Maestros Released! - 3 October 2018
https://i.imgur.com/m3AqISA.jpg https://store.steampowered.com/app/553560/The_Maestros/ Seriously, it’s about time. After 5 long years in development and countless alpha/beta tests, The Maestros is finally available for your gaming pleasure as a Steam Early Access title. There's certainly more we want to do, but it's time for the world to see The Maestros in all its robot-smashing, armored-sheep-mutating glory. https://i.imgur.com/n0O1D5z.jpg Details, Details The game has been launched as Early Access, so look forward to some new content, and don’t forget to drop us a line with any bugs, feedback, or feels you have about the game. Our Discord channel is a great way to get a hold of us for that. We’ll also be available to chat during our Play with the Devs event at 8:00 pm PDT / 11:00 pm EDT . The game will launch at $12.99 USD, and with a 25% launch discount that makes it available for…
- Last Day for The Maestros Open Beta! - 30 September 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31756346%2F339fe65bbeb1e03351cee500bdeb14606f5df8de.jpg Today is your last day to play The Maestros Open Beta free until 5:00pm PDT / 8:00pm EDT. Grab a beta key here and meet us in the Sacred Arena! Players who top our weekend leaderboards will get a free copy of the game when we hit Early Access this Wednesday, Oct. 3! For everybody else, you can buy a copy for $9.74 as part of our launch discount for a limited time. Once in Early Access, you can keep leveling to unlock commanders from our second faction, The Alchemists of Regalis, and play on new maps as well. Note: there is no NDA on The Maestros Open Beta, that means you can post and make content for platforms like Youtube & Twitch, but do make sure to give us your feedback and report bugs, so we can make this game awesome for you!
- Maestros hits Steam Early Access Wed, Oct 3, Following Open Beta Weekend - 25 September 2018
https://i.imgur.com/iqJV3Gp.png The Maestros, our multiplayer action-strategy game inspired by Warcraft 3, Pikmin, and innumerable custom games from similar titles, will hit Steam Early Access next Wednesday, Oct. 3rd. To give players a chance to test out the game, we will run an Open Beta Weekend starting Friday, Sept. 28th. Steam Early Access Details Release Date: Wednesday, Oct. 3rd Platform: Windows Language: English Pricing USD Full - $12.99 Launch - $9.74 CDN Full - $14.49 Launch - $10.87 GBP Full - £10.29 Launch - £7.72 Open Beta Weekend Details Start: Friday, Sept. 28th at 5:00 pm PDT / 8:00 pm EDT End: Sunday, Sept. 30th at 5:00pm PDT / 8:00 pm EDT Keys: grab keys here, while supplies last. Keys received for previous closed betas will continue to work. Available Content: Open Beta players will be able to play all commanders from our first faction*, and leveling will be capped a…
- Closed Beta Weekend Live Now! - 26 May 2018
The Maestros Closed Beta Weekend 2 is live right now! Join us in discord (https://discord.gg/HyJpR9) or in game for some multiplayer madness! https://78.media.tumblr.com/f1fb291c9b273294d72604dbc2f76032/tumblr_inline_p9b8raFjA71tsvfl8_540.gif If you haven’t gotten a key yet, look around the web for one of your friendly neighborhood gaming news sites giving them away or sign up on our website at https://maestrosgame.com! We’ll also be posting nightly leaderboards on our website for those who want to compare their skills!
- A Deep Dive on Improving Group Pathfinding - 20 May 2018
The Maestros is running a Closed Beta Weekend 5/25-27, sign up to join us! On and off for the last 5 years I’ve worked to improve grouped unit movement in The Maestros. As Dave Pottinger pointed out almost 20 years ago after his work on Age of Empires, the “pathfinding” part of movement gets all the attention, but making dozens of units follow a path intelligently is at least as important and quite difficult. I’d love to tell you about my... journey in this space. What follows are by no means state of the art solutions. The industry’s had excellent minds on this problem for over two decades, and you and I have little hope of catching up over an afternoon coffee. So let’s focus on the nitty-gritty details of making basic pathfinding look and feel good for players under practical game constraints. A practical knowledge of 3D math is assumed, but a phD in AI is not recommended. I’d probabl…
- The Maestros Closed Beta Weekend 5/25-27 - 30 April 2018
Sign up now! www.maestrosgame.com/signup https://i.imgur.com/WjpPi2I.jpg Starting on Friday, May 25 at 2pm PT / 5pm ET, The Maestros Closed Beta Weekend 2 will begin, and run until 6pm PT on Sunday, May 27th. That’s three days of all out multiplayer madness. But Mr. Wonka, how can I get a golden ticket? Fantastic question, Charlie. This time, we’ll be giving out beta keys through various sites around the web. The best way to keep tabs on that and guarantee yourself a spot is to sign up on our website https://maestrosgame.com/signup where we’ll send out the news. If you already received a key to the previous beta, it will still work so you’re good to go! Keys will probably start rolling out the week beforehand, so keep your eyes peeled. What’s new? Ongoing Pathfinding Improvements We heard pathfinding was seriously cramping your style last beta. It’s a difficult problem, and honestly, it…