SPSTEAMPULSELIVE ANALYTICS
ArsonVille

ArsonVille Steam metadata

Slavitica | Nov 24, 2016 | game

Released

0players observed · 23 September 2026 - 13:34:49 UTC

CasualIndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1,371
  • Units sold (VGI)2,994
  • Revenue (VGI)$4,579
  • Review score84% positive

ArsonVille metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1,371
  • Units sold (VGI)2,994
  • Revenue (VGI)$4,579
  • Review score84% positive
  • Total reviews196
  • Release dateNov 24, 2016
  • DeveloperSlavitica
  • PublisherSA Industry

Genres: Casual, Indie, Simulation, Strategy

Company pages: Developer: SlaviticaPublisher: SA Industry

Top Steam chartsTop 100 gamesGame directorySteam Store page

ArsonVille Steam metadata

ArsonVille metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/553610/metadata
Steam Storehttps://store.steampowered.com/app/553610/
Steam Communityhttps://steamcommunity.com/app/553610
PCGamingWiki search
IGDB searchSearch IGDB for ArsonVille

Reviews, pricing, and metadata

Review summary

Very Positive

84% positive, 164 positive, 32 negative

Price and discount

$0.49 (90% off from $4.99)

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Trading Cards, Family Sharing

Achievements

13

Platform releases
  • Steam 24 November 2016

Latest Steam announcements

  • ArsonVille is now mobile! - 5 September 2017

    Good news everyone! After a bit of work and some tweaking, you can now enjoy ArsonVille on your favourite phone or tablet! ArsonVille is now available on the Google Play store, and the Apple App Store! Links here: ArsonVille on the Apple App Store ArsonVille on the Google Play Store Enjoy burning everything down while you're on the go! Got to ride the train or bus to school or work? No longer do you have to endure long rides dreaming about burning everything. Delight your inner arsonist, and get ArsonVille on mobile today!

  • ArsonVille is now mobile! - 5 September 2017

    Good news everyone! After a bit of work and some tweaking, you can now enjoy ArsonVille on your favourite phone or tablet! ArsonVille is now available on the Google Play store, and the Apple App Store! Links here: ArsonVille on the Apple App Store ArsonVille on the Google Play Store Enjoy burning everything down while you're on the go! Got to ride the train or bus to school or work? No longer do you have to endure long rides dreaming about burning everything. Delight your inner arsonist, and get ArsonVille on mobile today!

  • ArsonVille 1.0.8 Release - 31 August 2017

    Hey Arsonists! A small, teeny tiny update. It was pointed out that the game scene looked a bit different from the menu in terms of the look of the terrain. This update adjusts the lighting properties a little to try to emphasise the uneven nature of the terrain tiles. Let me know what you think. This makes shadows cast further, slightly changes colours throughout, but doesn't affect the gameplay at all. Look forward to more updates coming soon. Currently messing with placing some roads in the generated villages, AND larger game boards :)

  • ArsonVille 1.0.8 Release - 31 August 2017

    Hey Arsonists! A small, teeny tiny update. It was pointed out that the game scene looked a bit different from the menu in terms of the look of the terrain. This update adjusts the lighting properties a little to try to emphasise the uneven nature of the terrain tiles. Let me know what you think. This makes shadows cast further, slightly changes colours throughout, but doesn't affect the gameplay at all. Look forward to more updates coming soon. Currently messing with placing some roads in the generated villages, AND larger game boards :)

  • ArsonVille 1.0.7 Release - 27 August 2017

    Whoa! Another update? Thats right, and this time we've added a cool tractor to the items that can be generated on the maps. The last update brought a Silo with a wide explosion pattern, and definitely made for an interesting change. Based on a recommendation from D-Dubb (one of our most loyal players) we now have a new Tractor object, and a new directional burn pattern when it explodes. When it catches fire, the tractor burns in a forward pattern in the direction its facing, posing a new challenge, and potential new opportunities for greater burns on your map! Checkout the new tractor burn pattern below: We hope you enjoy this update!

  • ArsonVille 1.0.7 Release - 27 August 2017

    Whoa! Another update? Thats right, and this time we've added a cool tractor to the items that can be generated on the maps. The last update brought a Silo with a wide explosion pattern, and definitely made for an interesting change. Based on a recommendation from D-Dubb (one of our most loyal players) we now have a new Tractor object, and a new directional burn pattern when it explodes. When it catches fire, the tractor burns in a forward pattern in the direction its facing, posing a new challenge, and potential new opportunities for greater burns on your map! Checkout the new tractor burn pattern below: We hope you enjoy this update!

  • ArsonVille 1.0.6 Release - 26 August 2017

    Hello Arsonists! A quick weekend update has been released thats added a new tile object for generated maps. The Silo has been added in this release! The silo adds an interesting mechanic similar to the dynamite, but is generated on the map, and is not place-able by the player. The burn pattern is also unique. Above you can see the dynamite burn pattern. When ignited, dynamite sets ablaze every adjacent tile. This is a great way to get maximum burn in tricky areas on the map, and you're equipped with two of these when you begin a game. The silo can be randomly generated on maps you play, and features a different burn pattern. The grain silo explodes at the top, and its a tall structure. As such, the resulting fire exploding outward has a greater reach. As you can see, this is a bit different, and can make a big impact on the burn possibility of your map. I hope you enjoy the addition, an…

  • ArsonVille 1.0.6 Release - 26 August 2017

    Hello Arsonists! A quick weekend update has been released thats added a new tile object for generated maps. The Silo has been added in this release! The silo adds an interesting mechanic similar to the dynamite, but is generated on the map, and is not place-able by the player. The burn pattern is also unique. Above you can see the dynamite burn pattern. When ignited, dynamite sets ablaze every adjacent tile. This is a great way to get maximum burn in tricky areas on the map, and you're equipped with two of these when you begin a game. The silo can be randomly generated on maps you play, and features a different burn pattern. The grain silo explodes at the top, and its a tall structure. As such, the resulting fire exploding outward has a greater reach. As you can see, this is a bit different, and can make a big impact on the burn possibility of your map. I hope you enjoy the addition, an…

  • ArsonVille 1.0.4d Release - 29 April 2017

    A new release of ArsonVille was released yesterday, pushing out a few improvements and updates with Steam integration, the beginnings of what could be iPhone/Android support, and some minor graphics tweaks. I've been thinking about the best way to grow a community around ArsonVille. The players that we have that play regularly would benefit from a way to compare their burns to others. So the ground work for a weekly burn seed and leaderboards has been shipped, and look forward to seeing this feature arive over the next couple of weeks. Happy burning!

  • ArsonVille 1.0.4d Release - 29 April 2017

    A new release of ArsonVille was released yesterday, pushing out a few improvements and updates with Steam integration, the beginnings of what could be iPhone/Android support, and some minor graphics tweaks. I've been thinking about the best way to grow a community around ArsonVille. The players that we have that play regularly would benefit from a way to compare their burns to others. So the ground work for a weekly burn seed and leaderboards has been shipped, and look forward to seeing this feature arive over the next couple of weeks. Happy burning!

  • ArsonVille 1.0.4c Release - 11 March 2017

    Today we’ve released ArsonVille 1.0.4c. While a little late, its the first step in our planned production releases for ArsonVille, and while it doesn’t represent all the changes wanted in this release, its a step forward, and for that we’re happy! Recently our main build PC had a CPU failure, and due to the expense of this particular CPU (Intel i7-6950x) a replacement was not feasible, so the process of a warranty replacement is currently underway. This is a lengthy process, and we had to adapt to using a slow Surface Pro 3 for editing and building combined. While the update is late, we’re happy its out, and we hope its a move in the right direction for our playerbase! This releases changes brings the following: Options to control sound FX volume Updates graphics / tile models Improved launching UI Memory and speed improvements Initial implementation of campaign loading/saving (campaign…

  • ArsonVille 1.0.4c Release - 11 March 2017

    Today we’ve released ArsonVille 1.0.4c. While a little late, its the first step in our planned production releases for ArsonVille, and while it doesn’t represent all the changes wanted in this release, its a step forward, and for that we’re happy! Recently our main build PC had a CPU failure, and due to the expense of this particular CPU (Intel i7-6950x) a replacement was not feasible, so the process of a warranty replacement is currently underway. This is a lengthy process, and we had to adapt to using a slow Surface Pro 3 for editing and building combined. While the update is late, we’re happy its out, and we hope its a move in the right direction for our playerbase! This releases changes brings the following: Options to control sound FX volume Updates graphics / tile models Improved launching UI Memory and speed improvements Initial implementation of campaign loading/saving (campaign…

  • Update on development, future, and past - 20 February 2017

    Its been a rough couple of months. I've seen ArsonVille sales trickle along slowly, but with no updates from my, I'm surprised its selling at all. Lots of things have been going on, and I'm taking a look at where I am and what I need to do for the loyal players we have. Here's whats happened on my side: I took a good look at where ArsonVille was sitting. Basically the game was developed over a 48 hour period for Ludum Dare, and while this pushed me to create a game that was complete and playable, it meant that a lot of compromises were made within the code itself as part of its creation. If I had more time, I would have done things differently. (Lets come back this this point later). And I felt that the ability to improve and move forward with the game and changes requested by players and the community in general, were not easily achievable with the code base in its current state. Back…

  • Update on development, future, and past - 20 February 2017

    Its been a rough couple of months. I've seen ArsonVille sales trickle along slowly, but with no updates from my, I'm surprised its selling at all. Lots of things have been going on, and I'm taking a look at where I am and what I need to do for the loyal players we have. Here's whats happened on my side: I took a good look at where ArsonVille was sitting. Basically the game was developed over a 48 hour period for Ludum Dare, and while this pushed me to create a game that was complete and playable, it meant that a lot of compromises were made within the code itself as part of its creation. If I had more time, I would have done things differently. (Lets come back this this point later). And I felt that the ability to improve and move forward with the game and changes requested by players and the community in general, were not easily achievable with the code base in its current state. Back…

  • BETA is now available for anyone to opt in! - 4 December 2016

    I've just made the `beta` branch available for anyone to opt in. If you want to test some of the latest changes, set your branch to "beta". This is an experimental (usual daily) build that will have problems, but it contains the latest change to the game. I've just pushed the 1.0.3b beta release. What you can expect currently is the following: * Faster load times * Cleaner sounds for fire * Tuned grass:dirt ratio value * Options menu (sound settings work) * New Achievements code, to be activated upon stable release * A secret cheat - Can you guess what it is? * Better performance when birds spawn Thanks for everyone's great suggestions in the comments, reviews and discussions, there is a lot more coming, and this is just the beginning! If you have feedback on the BETA release, please leave feedback in the BETA discussion here on steam. Thanks!

  • BETA is now available for anyone to opt in! - 4 December 2016

    I've just made the `beta` branch available for anyone to opt in. If you want to test some of the latest changes, set your branch to "beta". This is an experimental (usual daily) build that will have problems, but it contains the latest change to the game. I've just pushed the 1.0.3b beta release. What you can expect currently is the following: * Faster load times * Cleaner sounds for fire * Tuned grass:dirt ratio value * Options menu (sound settings work) * New Achievements code, to be activated upon stable release * A secret cheat - Can you guess what it is? * Better performance when birds spawn Thanks for everyone's great suggestions in the comments, reviews and discussions, there is a lot more coming, and this is just the beginning! If you have feedback on the BETA release, please leave feedback in the BETA discussion here on steam. Thanks!

  • ArsonVille to release on Nov 24 @ 2PM PST - 22 November 2016

    Ahead of schedule? Sure, I like to be different, but this is just CRAZY. The final build has been done, and is uploaded on steam. The release is happening on November 24 at 2PM PST. On my birthday, so my gift to everyone is the official release of ArsonVille! Achievements have been added in, and some improvements to the timing and feel of the map start process. We're also tracking extensive stats so we can add more achievements later, and backdate achievements as we add them, which is a nice feature to have. Trading cards will be coming soon, so you can collect, trade and unlock various cards while you play. Thanks to everyone for your support! ArsonVille could not have been approved and released without the immense support and assistance from the community!

  • ArsonVille to release on Nov 24 @ 2PM PST - 22 November 2016

    Ahead of schedule? Sure, I like to be different, but this is just CRAZY. The final build has been done, and is uploaded on steam. The release is happening on November 24 at 2PM PST. On my birthday, so my gift to everyone is the official release of ArsonVille! Achievements have been added in, and some improvements to the timing and feel of the map start process. We're also tracking extensive stats so we can add more achievements later, and backdate achievements as we add them, which is a nice feature to have. Trading cards will be coming soon, so you can collect, trade and unlock various cards while you play. Thanks to everyone for your support! ArsonVille could not have been approved and released without the immense support and assistance from the community!

  • ArsonVille releasing on November 25th! - 15 November 2016

    UPDATE: The schedule has changed, and we're releasing a day earlier, on November 24 at 2PM PST. ArsonVille has had an amazing ride since the last Ludum Dare to become polished enough to gain the support of the community and officially GreenLit on Steam! Ready for its first release at the end of the month, additional features have been added, to make the game more pleasing to watch, as well as improvements in performance and visuals throughout. What has been done in the last few weeks is primarily around preparation for the Steam Store by way of graphics, marketing material, the trailer, and adding achievements and steam API integration, ensuring a consistent experience on Steam. That said, there are some awesome features planned for upcoming releases: Preset maps and progression Highscores / leaderboards Achievements Multiple language support Multiplayer arsonist / firefighter gameplay…

  • ArsonVille releasing on November 25th! - 15 November 2016

    UPDATE: The schedule has changed, and we're releasing a day earlier, on November 24 at 2PM PST. ArsonVille has had an amazing ride since the last Ludum Dare to become polished enough to gain the support of the community and officially GreenLit on Steam! Ready for its first release at the end of the month, additional features have been added, to make the game more pleasing to watch, as well as improvements in performance and visuals throughout. What has been done in the last few weeks is primarily around preparation for the Steam Store by way of graphics, marketing material, the trailer, and adding achievements and steam API integration, ensuring a consistent experience on Steam. That said, there are some awesome features planned for upcoming releases: Preset maps and progression Highscores / leaderboards Achievements Multiple language support Multiplayer arsonist / firefighter gameplay…

Patch notes and updates

S.noRelease datePatch nameGID number
131 August 2017ArsonVille 1.0.8 Release4249665521686965313
227 August 2017ArsonVille 1.0.7 Release4249665521686965372
311 March 2017ArsonVille 1.0.4c Release4249665521686965555
44 December 2016BETA is now available for anyone to opt in!4249665521686965683

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID553610
Live current players0
SteamPulse tracked peak1,371
Live count (today's peak floor)0
Price$0.49 (90% off from $4.99)
Free to playNo
Discount90%
Original price USD$4.99
Current price USD$0.49
Release dateNov 24, 2016
DeveloperSlavitica
PublisherSA Industry
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent84%
Positive reviews164
Negative reviews32
Total reviews196
Steam recommendations205
Achievements13
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/553610/

Short description

A calming, relaxing, yet slightly disturbing casual game in which you attempt to completely burn down a village.

About this game

You have only one chance to start the fire. Make it count. In ArsonVille , your goal is to place combustible objects throughout a peaceful village before igniting a single flame. Once the fire begins, there is no turning back. Watch it spread across the map, burn houses, consume trees, and see how much of the village you can destroy. Every playthrough offers a new challenge thanks to procedurally generated maps, giving you endless opportunities to experiment with different strategies and fire paths. Features Plan your setup before lighting a single fire. Burn houses, trees, and everything the flames can reach. Procedurally generated maps for endless replayability. Casual gameplay focused on experimentation and destruction.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.49
  • Highest observed: $0.49

ArsonVille's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.49, the highest is $0.49, and the first visible tracked price is $0.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -90%
  • Latest sale window: Sep 23, 2026 to Sep 23, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -90%, with a lowest recorded final price of $0.49 during rows named Steam sale. The latest recorded window starts Sep 23, 2026 and ends Sep 23, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.49, from Sep 23, 2026 through Sep 23, 2026. The latest run records $0.49 for 1 day of uninterrupted daily tracking with a listed discount from $4.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.49
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records ArsonVille at $0.49 in USD, with a listed base price of $4.99 and a -90% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.49$4.9990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.49$0.49No change90% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.49.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.49$4.9990% (Steam sale)Steam Store - Steam sale

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Football Manager 2637,31423 September 2026 - 18:33:14 UTC82,75035,608Sports Interactive
RimWorld26,56923 September 2026 - 18:10:44 UTC95,851239,107Ludeon Studios
Age of Empires II: Definitive Edition24,61523 September 2026 - 18:56:25 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
7 Days to Die22,52423 September 2026 - 18:56:05 UTC124,449398,822The Fun Pimps

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Rust95,24223 September 2026 - 15:41:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine57,42823 September 2026 - 17:55:21 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid52,77023 September 2026 - 18:35:22 UTC122,811467,999The Indie Stone
Palworld51,69423 September 2026 - 18:58:05 UTC2,101,535451,088Pocketpair
Geometry Dash46,92523 September 2026 - 18:29:24 UTC108,707590,977RobTop Games
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment

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