- Plague update and donation to fight Covid - 7 May 2020
Hello fellow Villains! Every victim stays at home. No one to rob, no one to kill, no fun. Our evil minions were sad... So we needed to do something! That's why our team has decided to donate all of Wild Factor's May 2020 profits from the sale of Machiavillain to organizations fighting Covid! And with that, the plague update: We added the survival kit during this difficult time: Toilet paper. Always have one at hand when you cut yourself while shaving. Medical mask Looks cool on you when you do evil stuff. Hand sanitizer And: - The virus event has been deactivated. - You can get food poisoning now if you eat food that went bad. Keep your human flesh fresh! Bug fix: - Fix enemy spam to map border sometimes blocked. - Fix pathway can no longer replace the regular floor (unless you demolish it first). - Fix dig rock not working on a particular rock position. - Fix food go bad level transfer…
- Halloween special news: Survival Update (+ 70% off for a limited time) - 31 October 2019
Hello fellow Villains, the survival update is here! A new character: the Bee Queen New defensive structures Laser tower, wolf trap, and a new defensive tower. New furnitures: A skeleton lamp and a new luxury shelf (two spaces on a single tile). New weapons and items: - Staff of Death: A Thousand souls have been imprisoned in this cristal. Almost always kills instantly the target, but can only be used a few times. Choose your target wisely. - Astropistol: Found on a planet with 3 suns. Fast and powerful. Don't try to stop it with your hand. It only works in movies. - Bathroom sink: ridiculous, heavy, slow, but brutal. - Crowbar: A classic! - Sniper rifle: Stay far from your target. Good for killer apprentices. - Rusty sword: I hope you're vaccinated against tetanus. - Sabre: ...
- Electrocution Update ! (+ 50%off for a limited time) - 28 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27993755%2F2d1c529f4f30c6faa83dd12a7cf4a8fee005d989.jpg Hello fellow Villains, Electrocution update is here! Update Trailer Electric Features - The impressive Finger of Evil! A machine that gives you the power to generate lightning! You can zap victims, heroes or even your own minion to make them go faster. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27993755%2F8e1adef179804d5b8226322caa93f00298c3973b.jpg - Batteries, wood generators, treadmill generators, wires. - Tesla coils to electrocute your enemies. - Alarm and Presence sensors (to activate/deactivate alarm). - Lightning rod (to get electricity from thunder and protect your mansion) - Mobile phone jammer. Don't let your victim call for help! - Electric door (closed when powered by electricity). https://steamcdn-a.akamaihd.net/steamcommunity/publi…
- Happy Halloween (and 30% off) - 31 October 2018
From all the Team of MachiaVillain, we wish you to say: "Happy Halloween"! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27993755%2F21593fd298bcae9c797d09e581fc3867fb62fefe.png
- MachiaVillain nominated for the Ping Award - 24 October 2018
Hello fellow villains, lots of news: We are in the official selection of the Ping Awards! One of the most prestigious award in France. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27993755%2F21bb159afa6cc435adbccf96d3ed1224042048cd.jpg Some of you have noticed that a new beta version is up. with bug fixes (and probably new bugs for the new features :) ). In addition to Electricity related features, there are new ones like you can dig Tombstone now etc. We also wish to share with you this fantastic fan art from Nicole G. Torio https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27993755%2Ff771dfc21c802479da155c4b733865c7627e499d.jpg Nicole G. Torio (fair warning: some mature content) And we will be on vacation for the next week so don't worry if we don't answer right away!.
- Beta Build 2.0 on beta branch (Electricity update preview) - 29 September 2018
Hi fellow villains, v2.0 beta branch is up (select "development" branch in steam game property) Beta branch with a preview of the coming ELECTRICITY feature. We've uploaded a new build than those who get access earlier from the steam forum link with bug fixes from your feedback, not yet listed here. Guide to play a steam beta: https://steamcommunity.com/app/290080/discussions/4/365163686066965426/ DISCLAIMER: This has not been fully tested or polish. It's rough around the edge :) Give us your feedback, so we can fix it before the official update release. Feature - Batteries, wood generators, treadmill generators, wires. - Alarm and Presence sensors (to activate/deactivate alarm). - Lightning rod. (to get electricity from thunder and protect your mansion) - Mobile phone jammer. - Electric door (close when powered by electricity). - The impressive finger of evil!. A machine that gives you…
- Bug Patch #5 - 26 July 2018
Dear fellow Villains, the electricity is not yet ready, but we made a lot of bug fixes and some improvement based on your feedback :) So we thought it would be nice to release it before the next content update. Improvement: - Buttons to demolish/cancel action (with shortcut). - Autosave limit the quantity and frequency. - Add button. - Increase gold storage capacity from 500 to 700 Increase Wood normal/evil capacity from 600 to 800. - Every monster can get a weapon and to compensate psychopath cooldown for weapon is divided in half. - Esc key bring the setting menu. - Button to start/stop tasks (Fight/working mod) on individual monster. - New event manager (virus events shouldn't be close). - Post office closing during the night (your minion won't bring letter and cross a victim path). - Clown reworks (don't scare victims). Bug fixes: - Victims enter map with bleeding status. - Victims…
- Electricity and the finger of evil - 29 June 2018
Dear fellow Villains, As always we want to thank you for your continued support! We are announcing the first feature and content update! It will be the electricity https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27993755%2F634d986f767e9d62f82f89d9ab9e01efd3284b07.png What will be new: - Batteries, generators, wires. - Presence sensors (to activate/deactivate). - Lightning rod. - Mobile phone jammer. - Electric door (closed when powered by electricity). - The finger of evil! It will be a machine that recharges with quite a lot of electricity, but will give you the power to generate lightning! You will be able to zap victims, heroes or even your own minion to make them go faster. What will change: - Some furniture (like fridge, light,...) will need electricity to work now. (we will readjust the balancing) We will release this update for the end of July/ beginning of Augus…
- Bug Patch #4 - 22 June 2018
Dear fellow Villains, Again we want to thank you for continues support. It really is amazing to see that so many of you enjoy the game so much on a daily basis! We do our best to improve the game every day. We have a new update for you that addresses the following issues: - Save/Load bugs: 93% fixed. - Lab XP gain doesn't work when monster wears glasses. - Rotating walls work on non attracted victims. - Monsters with increased health from lab return to default health after sleeping in special bed. - Turret just shoots sometimes at nothing. - Achievements "all research done" and "100 days "not always trigger. - Turret not always reloading. - Some Heroes Attack victims. - Dogs have wrong sound when die. - Sarcophagus increases the max hp but shows a -1hp icon. - Fire Hydrant can be placed on the road. - Saving a file and name it with something with " K " it will activate fight stance. - F…
- Bug Patch #3 - 11 June 2018
Hello fellow Villains, Thank you for your support! It's amazing to see the mansions you come up with! Here is a new patch including: Save/Load bugs: 90% fixed Monster not using the table All monsters idle when 1 room is fully enclosed 1 head appearing in 3 fridge items slot, blocking monster for working Victims escaping without entering a room that has no other door Victim not entering when fancy door is replaced by regular door After loading victims group don't follow the leader and are stuck Victims stuck in the doorframe between room (when low frame rate) Victims becoming transparent when scared + starving after load Victims using hidden door when first room only has hidden door and entry door Removing lamp after a load = victims act as if light still here (not scared) We also started balancing the advanced furnitures that require metal (metal, plates, cogs) following your feedbacks.…
- MachiaVillain is a monster mansion management sim - 28 May 2018
One of the first things I did when I played The Sims was try to make the Addams family. Unfortunately, while my Gomez and Morticia fell rapturously in love and Wednesday and Pugsley happily played together all day, I didn't make anybody to keep Uncle Fester company. He eventually died of loneliness. At least he left a thematically appropriate gravestone in the front yard. In MachiaVillain you're supposed to be making a spooky mansion full of kooks. You've got zombies, psychopaths, psychic killer tires , and other horror movie types living under your roof. By day they craft new rooms and traps, by night they wait for the locals to visit and murder them one by one. Then they collect the bodies, drag them to the kitchen, and one of the cartoon villains dons a chef's hat and starts carving them up for food. It's a cheerfully grotesque game, with visuals that remind…
- Second partial hot fix - 25 May 2018
Thank you for the reports and the support. Seeing your creativity, thoughtful responses and feedback is very helpful as everyone works hard on updates. We also appreciate the patience as your comments are addressed and patches are tested and released. It's amazing to be a part of such a wonderful community! We have a new patch today: - Save/load (60% fixed) - Vampire burning indoor - 0HP forest creatures - 0HP victims - 0HP heroes - Virus event limited - Sitting on inactivated table bug - Chemistry bench display bug - Victims not scared of spikes - Workbench subpriority save - Vampire hypnosis not working - Invisible superior bed - Crypt problem with advanced clown (clown still has no power, to be fixed) (Some of this bugs might seem trivial, but they actually caused save and/or load issues) We haven't forgotten Mac specific issues, we are still looking for a coder who can help with the…
- Partial hot fix - 21 May 2018
A big ‘thanks’ to all of you who helped us making an incredible launch of Machiavillain possible. We really are happy many of you enjoy the game so much! Besides the many positive messages we also received reports that our minions still need to fix some bugs. Thank you, that is very helpful. Joking aside, truth is some bugs would have already been patched, but Murphy's law struck. Some of you might already know, we are a team of 2, one dev/coder (Alexandre) and one artist (Zimra). After weeks of extremely hard work leading up to release, the day of the launch, Alexandre's eyes became extremely painful, and we had to go to the emergency room. He had to have a light surgery and he has trouble seeing for now. He is going to get better, but sadly in the meanwhile he can't code. But the good news is that we are bringing aboard help in form of a coder. Here are the bugs/issues we have started…
- Now Available on Steam - MachiaVillain, 20% off! - 17 May 2018
MachiaVillain is Now Available on Steam and is 20% off!* Machiavillain is an evil mansion management and strategy game, inspired by Dungeon Keeper, Prison Architect and all the horror movie clichés! Build your own manor, raise your monsters, set up your traps, and exterminate your victims. But to gain reputation you'll have to slay by the horror movie rules! *Offer ends May 23 at 10AM Pacific Time
- MachiaVillain is Now Available! - 16 May 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27993755%2F9dc18c845f57f5525516df5d0efbeb505830cab5.jpg Hey there again fellow Evil Realtors, We're incredibly proud to announce that MachiaVillain is now officially available! It's been quite the long adventure getting to this point, so words cannot describe how amazing it has been to see the game show-up on Steam and to have all of you playing it. So from everyone on the team, we just wanted to say a sincere THANK YOU to everyone who has supported the game since its KS campaign, and everyone who has put their faith in us by picking it up on launch day! We're all completely dedicated to ensuring that the game will have a long and eventful life, so everyone involved considers today as Day 1 of a longer journey. Our goal is to continue to improve- and add to the experience that the game has to offer. To this end, we greatly…
- ONLY ONE HOUR LEFT TO GO! - 16 May 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27993755%2F8684195e658bbb2335163558c0ce50cf59300acd.jpg Muahahaha!!!!
- Wot I Think: MachiaVillain - 16 May 2018
MachiaVillain is primarily a game about remembering to sweep severed heads off your porch. Too much visible viscera will scare off the next crop of guileless victims to your hand-crafted house of horrors, y’see. Shamelessly in the tradition of Dungeon Keeper (still my go-to PC gaming nostalgia, along with X-COM), MachiaVillain is a management sim in which the baddies are the goodies. You shepherd a small herd of flesh-eating monsters around, building both an ever-growing lair for themselves and a faux-home to lure in unsuspecting humies with which to feed your festering menagerie. It runs much further with its inverted horror movie concept than does the usual “ooh, what if you were the bad guy, eh?” tomfoolery, though witless humour and a needlessly fiddly user interface get in the way of the gruesome good times. (more…)
- MachiaVillain will be let loose on the world in just two hours! - 16 May 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27993755%2Feaca59a5b2ce289824ba4736b7b6d62d0a26796f.jpg Hey there again fellow devious masterminds, We just wanted to let everyone know that MachiaVillain will be officially available in just two hours! So please keep an eye out for it at 10AM PDT/7PM CEST. It's been a very long spooky journey to get to this point, so we can't wait to finally share the game with all of you. In the meantime, we already wanted to share the new launch trailer with all you. So please feast your haunting eyes on our latest evil video creation! https://youtu.be/1jljSlSyi8I
- Haunted house management sim MachiaVillain is out on PC later this month - 3 May 2018
Developer Wild Factor has announced that its intriguing haunted house management and strategy game MachiaVillain will launch on PC on May 16th. MachiaVillain casts you as the proprietor of a spooky old house in Villain City - "a luxury community entrenched in the hills of horror". It's your job to expand your empty plot into a truly terrible abode, growing it from a minor neighbourhood nuisance to a mansion of all-consuming evil - by setting traps, luring in unsuspecting locals, then letting your minions gnaw on their remains. 
MachiaVillain's blend of management and strategy, based on its launch trailer at least, looks to play out something like Prison Architect meets Dungeon Keeper meets Evil Genius, topped off with a huge helping of ghoulish silliness. Right up my alley then. Read more…
- Monster mansion sim MachiaVillain is out this month - 3 May 2018
Last month we gave away some beta keys for monster mansion sim Machiavillain, which Joe described as The Sims meets Dungeon Keeper meets Rimworld when developer Wild Factor announced it last year. Today, Wild Factor revealed its release date: MachiaVillain is coming to Steam on Wednesday, May 16 for $20. The goal of MachiaVillain is pretty simple. As an up-and-coming member of the League of Machiavellian Villains, you build a big ol' mansion on a fabulous estate and lure tourists inside so you can kill them and harvest their organs. The kicker is that your workers are all monsters inspired by legends and horror classics—vampires, mummies, zombies, wendigos, the works. Your time is split between ordering your monsters around, making good use of your guests, fending off other monsters and the occasional monster hunter, and expanding your estate, all while keeping a low enough…