SPSTEAMPULSELIVE ANALYTICS
Gladius | Gladiator VR Sword fighting

Gladius | Gladiator VR Sword fighting Steam metadata

VirtualAge | Oct 29, 2022 | game

Released

0players observed · 23 September 2026 - 15:24:51 UTC

ActionIndieVRGoreViolentSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)14,421
  • Revenue (VGI)$139,000
  • Review score75% positive

Gladius | Gladiator VR Sword fighting metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)14,421
  • Revenue (VGI)$139,000
  • Review score75% positive
  • Total reviews301
  • Release dateOct 29, 2022
  • DeveloperVirtualAge
  • PublisherVirtualAge

Genres: Action, Indie

Company pages: Developer: VirtualAgePublisher: VirtualAge

Top Steam chartsTop 100 gamesGame directorySteam Store page

Gladius | Gladiator VR Sword fighting Steam metadata

Gladius | Gladiator VR Sword fighting metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/556640/metadata
Steam Storehttps://store.steampowered.com/app/556640/
Steam Communityhttps://steamcommunity.com/app/556640
PCGamingWiki search
IGDB searchSearch IGDB for Gladius | Gladiator VR Sword fighting

Reviews, pricing, and metadata

Review summary

Mostly Positive

75% positive, 225 positive, 76 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

Not available

Platform releases
  • Steam 21 December 2016
  • Xbox 28 October 2003

Latest Steam announcements

  • Gladius 1.2 now live! - 8 July 2023

    Hi everyone! Gladius 1.2 is now live! - Re-created the enemy ragdolls so they are much more stable when simulating physics. - Improved the getting up from ground animation. Now is smoother and doesn't skip animation frames. - Added an option to run by just moving your arms instead of pressing a button. - Fixed some cases where the enemy would not die but was lying on the floor unconscious. - Fixed some cases where weapons stored in the belt would accidentally drop while climbing. - Fixed enemies not dying when falling into the water in day 4 sometimes. - Fixed not being able to cut the left arm in the tutorial. - Fixed enemy blood spawning in incorrect places sometimes. - Fixed being able to loot enemy weapons multiple times. - Fixed weapons being grabbed by the pommel tip sometimes after distance grabbing. - Fixed the game continuing when killing the last enemy in the round right after…

  • Gladius 1.1 now live! - 14 May 2023

    Hi everyone! Gladius v1.1 is now live! - Upgraded visuals for the endless arenas and training arena. - Achievements! Added new achievements to the profile, such as kill 1000 gladiators, behead 25 gladiators, etc. Will add more in future updates. - Improved parry animations - Improved getting up animations - Improved food grip poses - Fixed not being able to teleport while holding certain weapons (specifically the claws). - Fixed Gladiators not dying sometimes in day4 - Fixed being able to kill the tutorial guy - Fixed weapons disappearing from hands sometimes - Fixed dead enemies disappearing in front of you at the beginning of rounds Cheers!

  • Patch 1.02 live! - 9 November 2022

    Hey everyone! I just uploaded a small patch that fixes the loading screen. It makes the transition from one level to another much smoother. Also fixed Day 7 would not showing the Titan sometimes. Cheers!

  • Gladius v1.0 is live! - 29 October 2022

    Hi everyone! I'm very happy to announce that Gladius v1.0 is finally live! After many, many months of work fusing the code bases from both Steam and Quest, optimizing the performance, and adding a ton of new features I finally have a single code base that I can release in all platforms at once, so it will be much easier to release new updates to all platforms in the future. What's new in 1.0 There are a ton of improvements to the game vs the previous Steam version. - Completely revamped weapon and enemy physics: All weapons and enemy interactions are now 100% physics based. - Two handed weapons revamp and many new 2h weapons added such as the war hammer or the glaive. - Custom grabbing poses - AI improvements - New tigers and female gladiators - Bhaptics support - Performance improvements: rebuild and optimized almost all the assets in the game. - Completely revamped the access to the a…

  • Update 1.30 - Day 7: Pharaoh Palace - 13 December 2019

    Hi everyone! First of all, my apologies for the delay... I try to publish an update every 2-3 months approx (this is update number 30 since we started Early Access!), but this one has taken much longer than expected. The two main reasons have been a lot of technical issues upgrading to UE4.22, and lack of funds, which required me to take some paid work on the side to continue developing the game. The good news is the wait is over! :) Also, I´m adding two more levels to the game! Day 7: Pharaoh Palace (coming with this update) and Day 8: Jungle (coming in the next update). With this change Prometheus is now Day 9; which brings to total number of days to 9. Two more than originally planed for Early Access :) So, here it is, I hope you guys like it! New Day: Pharaoh Palace! In this level you have to survive the usual 3 waves, but here you have a whole palace to explore while you fight. The…

  • Update 1.29 - Day 7: Mount Olympus! - 26 January 2019

    Hi Gladiators! Sorry it took so long, but the new update is finally here! This update adds new units, new weapons, new mechanics, and.. the last day! Here is the list of improvements, I hope you guys like it! Day7: Mount Olympus! In the final day of the game you relive the legend of Prometheus, the Greek hero that stole the fire from the Gods to give it to humanity. The day has 4 stages: Stage 1: You need to throw (dead or alive) a gladiator into one of the fire pits to sacrifice them to the Gods. Stage 2: Steal the fire; enter the temple, and light the torch. Stage 3: Kill the temple guards. You can use the new incendiary arrows and the explosive barrels to make your job easier. Stage 4: Kill the Titan! This is the final boss of the game. Have fun! ;) https://steamcommunity.com/sharedfiles/filedetails/?id=1634151997 https://gfycat.com/SpeedyFluidAntarcticgiantpetrel https://steamcdn-a.…

  • Update 1.28 - Fixes, difficulty adjustments and improvements - 2 September 2018

    Hi everyone, I just uploaded a small update with some fixes, difficulty adjustments, and quality of life improvements based on what you guys told me since the last big update. Training New arena! Added colosseum at night arena (Egyptian theme) Added configurable number of total enemies to spawn and max enemies at the same time. Improvements Ballistas now don´t reset their loading position if you lose grip of the handle. This makes it much easier to use them in the heat of the combat. Changed the colosseum sand back to original color (more saturated). Changed the name "spectator screen" for "PC Screen" and modified the position to make it more visible and understandable. Flail damage reduced to 30 from 45. Trackpad movement speed is now independent from framerate. Makes trackpad locomotion smoother if you get into reprojection. Grabbing a ladder now makes a sound for improved feedback. E…

  • Update 1.27 - Summer big update! Stabbing, Grabbing, Better AI, New Crowd and much more! - 25 August 2018

    Hello Gladiators! I hope the heat of the summer is not preventing you from a good battle in the arena, because the new update is finally here and with a ton of improvements and gameplay changes! ːsteamhappyː Weapon Grip Improvements You can now grab swords or knives depending on the direction of your hand. You still can use double trigger to switch between those two positions (very useful for sticky or lock grip modes) For a more spectacular gameplay, I strongly recommend using the "hold" grip. This is the default grip mode now :) https://gfycat.com/PersonalUnhealthyAmphiuma Stabbing completely revamped! Stabbing is now much easier than before. I reduced min stab speed to 125 (from 200), and increased min angle from 20 to 35. Stabbing a human enemy on their chest or face will instantly kill them if you are close enough to them (

  • Update 1.26 - Day 2 and bow improvements - 6 July 2018

    Hello! Time for a new Gladius update! This one is much smaller than v1.25, but it comes with some important improvements, especially the new Day 2, the bow mechanics, and a fix to the endless mode ladder scoring system. Day 2 scenario improved Changed the scenario to an Egyptian temple! The fights against mummies and skeletons take place in smaller areas within the temple, and the fight against the Minotaur on the arena. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27020228%2F89b22fa2867fa0ac1a7274f2efd190bb74dd4460.jpg The minotaur now bursts through the gates in stage 3 and now looks at the player from behind the gate. Fixed bug that would stop spawning mummies after repeating the level several times. https://steamcommunity.com/sharedfiles/filedetails/?id=1433138054 Bow mechanics improved The arrow is now positioned to the left side or the right side of the bow dep…

  • Update 1.25 - Massive update! - 21 June 2018

    Hi everyone! The new update is finally here! This one is probably the biggest update since we started early access. It brings a lot of improvements and fixes, and some of these considerably change gameplay in all game modes. That's why as of today, all leaderboards will be wiped so the rankings reflect players performance under this new system. Here it goes! Combat improvements Increased enemies animation speed in normal difficulty by 10%. Your helmet breaks when you don't have any armor left, making more "visible" the need to grab a new one. While you still have your helmet on, if you are hit by an enemy your vision will blurry but not become red. Increased a bit the blurry time when hit. Engage system will unlock when enemies are knocked out. Engage system is not experimental anymore and can be activated at the difficulty menu. Enemies in the blood arena now have full health instead o…

  • Update 1.24 - Day 6: Maze! - 9 April 2018

    Hi everyone! Time for another update! This one brings a new level, "Day 6: Maze" and several improvements and bug fixes, specially in Day 4. Day 6 Maze: NEW LEVEL! In this new level you have to find the exit to two increasingly complex dynamic mazes. Each time you play, their layout changes. In this level you also have two friendlies that will help you survive. Stage 1: You have to find the key in the maze and then find the exit. You will see a minimap of the maze at the entrance to help you navigate through it. Stage 2: Same as before, but this time with a much larger maze. Be careful, in this maze there are maze crawlers everywhere (new unit). Stage 3: Kill the final boss. Scorpio! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27020228%2Fc2ccea607978fa6f2c49f22a47552607df622d06.png Day 5 improvements: Food will spawn closer to the player. Day 4 improvements: Adjustm…

  • Patch 1.24 - Day 6: Maze! - 9 April 2018

    Hi everyone! Time for another update! This one brings a new level, "Day 6: Maze" and several improvements and bug fixes, specially in Day 4. Day 6 Maze: NEW LEVEL! In this new level you have to find the exit to two increasingly complex dynamic mazes. Each time you play, their layout changes. In this level you also have two friendlies that will help you survive. Stage 1: You have to find the key in the maze and then find the exit. You will see a minimap of the maze at the entrance to help you navigate through it. Stage 2: Same as before, but this time with a much larger maze. Be careful, in this maze there are maze crawlers everywhere (new unit). Stage 3: Kill the final boss. Scorpio! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27020228%2Fc2ccea607978fa6f2c49f22a47552607df622d06.png Day 5 improvements: Food will spawn closer to the player. Day 4 improvements: Adjustm…

  • Patch 1.23 - Day 5: Siege of Troy! - 18 February 2018

    Hi! New update! This one adds brings the new Day 5 plus a couple of other improvements and fixes. I hope you like it! Day 5: Siege of Troy Added a new Day to the campaign mode. In this Day you have to assault a fortress and rescue a hostage. It has 3 stages as usual: Stage 1: You have to kill all the enemies on the arena while catapults are firing at you. If a rock hits you (or any enemy) it will kill you instantly. Stage 2: Enter the crocodile area and get the key that's on top of the platform. Once you get it open the door to move to the next stage. Stage 3: You need to rescue the hostage that is hanging from one of the towers inside de fortress. You have 2 minutes to rescue her or she will die (and you with her). Arena Challenge improvements: Removed the Minotaur from list of possible enemies in the knives and stones levels. Added food for easy and normal difficulties in the 6th leve…

  • Update 1.23 - Day 5: Siege of Troy! - 18 February 2018

    Hi! New update! This one adds brings the new Day 5 plus a couple of other improvements and fixes. I hope you like it! Day 5: Siege of Troy Added a new Day to the campaign mode. In this Day you have to assault a fortress and rescue a hostage. It has 3 stages as usual: Stage 1: You have to kill all the enemies on the arena while catapults are firing at you. If a rock hits you (or any enemy) it will kill you instantly. Stage 2: Enter the crocodile area and get the key that's on top of the platform. Once you get it open the door to move to the next stage. Stage 3: You need to rescue the hostage that is hanging from one of the towers inside de fortress. You have 2 minutes to rescue her or she will die (and you with her). Arena Challenge improvements: Removed the Minotaur from list of possible enemies in the knives and stones levels. Added food for easy and normal difficulties in the 6th leve…

  • Patch 1.22 - Arena Challenge, new flail, trident and net, and claws! - 15 January 2018

    Hello Gladiators! First update after a very needed holidays break! :) This update completes the "Arena" section of the game with the remaining game mode: arena challenge! I also added a few new weapons, improvements and fixes as usual. I hope you like it! NEW GAME MODE! Arena Challenge: This game mode is set in the new gladiator school scene, and it's unlocked after you complete Day3. It's a very small arena, the game is fast paced, and forces you to use a sequence of weapons killing all enemies as fast as you can. The sequence is as follows: Sword and shield Two swords One sword Claws (New Weapon!) Knives Bow War hammer Stones Flail (new version) Halberd Axes Trident and net (New Weapons!) Enemies can come through 2 doors only and have more hp than in the blood arena, and there are between 2 and 3 enemies per wave. I added a new ladder in the lobby for this new game mode. New Weapons!…

  • Update 1.22 - Arena Challenge, new flail, trident and net, and claws! - 15 January 2018

    Hello Gladiators! First update after a very needed holidays break! :) This update completes the "Arena" section of the game with the remaining game mode: arena challenge! I also added a few new weapons, improvements and fixes as usual. I hope you like it! NEW GAME MODE! Arena Challenge: This game mode is set in the new gladiator school scene, and it's unlocked after you complete Day3. It's a very small arena, the game is fast paced, and forces you to use a sequence of weapons killing all enemies as fast as you can. The sequence is as follows: Sword and shield Two swords One sword Claws (New Weapon!) Knives Bow War hammer Stones Flail (new version) Halberd Axes Trident and net (New Weapons!) Enemies can come through 2 doors only and have more hp than in the blood arena, and there are between 2 and 3 enemies per wave. I added a new ladder in the lobby for this new game mode. New Weapons!…

  • Patch 1.21 - AI improvements, Crowd bar and engage mode! - 1 December 2017

    Hi everyone! New update!! This one introduces two new game mechanics as well as a lot of improvements in AI, combat, etc. NEW! Crowd Bar 1.0: The new crowd bar shows you how happy the crowd is at any time during combat, and works as follows: You receive points by: Hitting an enemy: +5 points Regular kills: +10 points Stabbing: +20 points Dismember: +25 points Behead or cut in half: +35 points Cheer the crowd: +5 points but only when the crowd bar is negative You lose points by: Passing Time: -1 points per second Boos: -10 points per second. You reset the 'boring counter' by hitting the enemy. Once the bar is full you will hear a sound and then you have 3 seconds to claim your present from the crowd by cheering them (raising and lowering hands). The present can be: - Weapons - Food - Gold (500 gold each time) - Invincibility for 20s if you drink the flask Once the crowd gives you the pre…

  • Update 1.21 - AI improvements, Crowd bar and engage mode! - 1 December 2017

    Hi everyone! New update!! This one introduces two new game mechanics as well as a lot of improvements in AI, combat, etc. NEW! Crowd Bar 1.0: The new crowd bar shows you how happy the crowd is at any time during combat, and works as follows: You receive points by: Hitting an enemy: +5 points Regular kills: +10 points Stabbing: +20 points Dismember: +25 points Behead or cut in half: +35 points Cheer the crowd: +5 points but only when the crowd bar is negative You lose points by: Passing Time: -1 points per second Boos: -10 points per second. You reset the 'boring counter' by hitting the enemy. Once the bar is full you will hear a sound and then you have 3 seconds to claim your present from the crowd by cheering them (raising and lowering hands). The present can be: - Weapons - Food - Gold (500 gold each time) - Invincibility for 20s if you drink the flask Once the crowd gives you the pre…

  • Patch 1.20 - Day 4: Naval Battle! - 25 October 2017

    Hi everyone! The new update is finally here and brings a several improvements in hit satisfaction, performance, locomotion and a whole new level! I hope you like it! Day 4: Naval battle The new level is finally here! Experience what was like to fight in the Colosseum full of water! The level has 3 stages as always: Stage 1: Reach the boat and kill the archer with the giant ballista. The ballista automatically reloads every time you arm it. Stage 2: Reach the big platform in the middle of the colosseum. To do it, pull the lever on your boat to move forward and sink other boats as they board you. Once you kill all the enemies in the boat, break the stone to move forward again. Stage 3: Survive for 2 minutes! Be careful with the ballista that fires at you, if you stay still for too long it will kill you. Note: If you fall in the water the Shark will kill you :) Teleport Improvements Added…

  • Update 1.20 - Day 4: Naval Battle! - 25 October 2017

    Hi everyone! The new update is finally here and brings a several improvements in hit satisfaction, performance, locomotion and a whole new level! I hope you like it! Day 4: Naval battle The new level is finally here! Experience what was like to fight in the Colosseum full of water! The level has 3 stages as always: Stage 1: Reach the boat and kill the archer with the giant ballista. The ballista automatically reloads every time you arm it. Stage 2: Reach the big platform in the middle of the colosseum. To do it, pull the lever on your boat to move forward and sink other boats as they board you. Once you kill all the enemies in the boat, break the stone to move forward again. Stage 3: Survive for 2 minutes! Be careful with the ballista that fires at you, if you stay still for too long it will kill you. Note: If you fall in the water the Shark will kill you :) Teleport Improvements Added…

Patch notes and updates

S.noRelease datePatch nameGID number
19 November 2022Patch 1.02 live!4732747437224122355
226 January 2019Update 1.29 - Day 7: Mount Olympus!2425653583387883833
323 July 2017Patch 1.174249665521686986110
417 June 2017Patch 1.15 - Breakable armor4249665521686986237
529 May 2017Patch 1.14 - Physics grip + Taunting + Access through gates!4249665521686986303
630 April 2017Patch 1.13 - Gore update!4249665521686986377
717 April 2017Patch 1.124249665521686986439
86 April 2017Patch 1.114249665521686986503
928 March 2017Patch 1.104249665521686986627
1014 March 2017Patch 1.09 - p24249665521686986686
1112 March 2017Patch 1.09 - p14249665521686986744
127 March 2017Patch 1.094249665521686986802
1321 February 2017Patch 1.084249665521686986860
1411 February 2017Patch 1.07 - Barbarian Invasion!4249665521686986920
1530 January 2017Patch 1.064249665521686986977
1624 January 2017Patch 1.054249665521686987039
1716 January 2017Patch 1.044249665521686987108
1823 December 2016Small update4249665521686987226

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID556640
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateOct 29, 2022
DeveloperVirtualAge
PublisherVirtualAge
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMostly Positive
Positive review percent75%
Positive reviews225
Negative reviews76
Total reviews301
Steam recommendations285
AchievementsNot available
Average playtime forever370 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/556640/

Short description

Gladius is an immersive VR sword fighting game set in ancient Rome. As a gladiator, you will choose your weapons, train against different enemies, and finally fight for your freedom in an epic battle against the mightiest warriors and mythical creatures of the time. Win the crowd and you will win your freedom.

About this game

Gladius is an immersive VR sword fighting game set in the ancient Rome. As a gladiator, you will choose your weapons, train against different enemies, and finally fight for your freedom in an epic battle against the mightiest warriors and creatures of the ancient world. KEY FEATURES: Sword fighting: Hold weapons directly in your hands, block enemy strikes with your shield or sword, throw your sword at the enemy, and cut their limbs and heads! The longer you play Gladius, the more you'll hone your skills. Bow and arrow: If swords are not your thing, you can still open your way in the arena with a bow. Use your arrows wisely as you have a limited number of them! Ten different enemies: Gladiators, Legionaries, Praetorians, Barbarians, Archers, Tigers, Lions, Skeletons, Mummies and Minotaurs. Four locomotion options: You can either teleport, sprint (dash), arm-swing, or use the trackpad movement. Energy system: allows you to teleport and to slow time for spectacular moves that will wow the crowd. Armory: Unlock new weapons, shields and helmets in the armory as you progress through the levels. Dynamic crowd: People in the stadium react to your actions, they root for you if you do spectacular moves, they get bored, and throw you food if you deserve it. Win the crowd, and you will win your freedom! GAME MODES: The Games: Survive for 7 days in the glorious Colosseum fighting the most formidable enemies in a variety of themed stages (Egyptian Temple, Naval battle, Maze, …). Arena: Compete on the global leaderboards on 5 different challenges (endless, weapon master, bridge defense, market and chariots) and become the best gladiator in all of them! Training: Completely customizable sandbox where you can choose weapons, enemies, and duration of the game. Players can fight solo or even in teams with other NPCs. Community mods: Play scores of community created mods, from deadly beach ball guns and giant spoons, to ancient pyramid reconstructions or forge arenas.

Supported languages

English * , Spanish - Spain * languages with full audio support

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Violência Extrema
steam germany18Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Gladius | Gladiator VR Sword fighting's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Gladius | Gladiator VR Sword fighting's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Gladius | Gladiator VR Sword fighting at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$14.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,259,90923 September 2026 - 17:55:11 UTC1,818,368
2LoveChoice9923 September 2026 - 11:54:51 UTC1,139
3Once Human21,46923 September 2026 - 17:16:14 UTC231,343
4Brotato: Primal Dread00
5Brotato: Abyssal Terrors00
6Wallpaper Engine57,42823 September 2026 - 17:55:21 UTC150,271
7Mechabellum1,92223 September 2026 - 06:47:20 UTC5,341
8Three Kingdoms: The Last Warlord - Duel Expansion00
9Total Football Online14923 September 2026 - 05:00:15 UTC932

Related Steam games by tag and genre

Gore

GameLatest observed playersTracked peakReviewsDeveloper
Home Sweet Home Demo413 May 2026 - 15:21:02 UTC1414YGGDRAZIL GROUP CO.,LTD
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
Viscera Cleanup Detail: Santa's Rampage323 September 2026 - 16:48:51 UTC1265,913RuneStorm
Welcome to the Game322 September 2026 - 16:30:15 UTC532,534Reflect Studios
Beast Battle Simulator323 September 2026 - 12:52:32 UTC81,289DOG HOGGLER
Demon's Rise - Lords of Chaos223 September 2026 - 10:42:31 UTC2156Wave Light Games Inc.
Rage Wars123 September 2026 - 17:01:55 UTC2122,151Lemondo Games
Ino123 September 2026 - 13:39:56 UTC2150L Rod
Save the Ninja Clan023 September 2026 - 06:42:06 UTC4,911112Willz
SLG Remix022 September 2026 - 20:40:42 UTC419481812 Productions (PC Port)
Darkness Assault023 September 2026 - 16:21:47 UTC366674Black Lime Studio
NAL Is Alive023 September 2026 - 17:02:32 UTC36153Chequered Ink Ltd.

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,259,90923 September 2026 - 17:55:11 UTC1,818,3689,826,471Valve
Dota 2782,54023 September 2026 - 17:56:10 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS291,01123 September 2026 - 17:56:10 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™251,57623 September 2026 - 14:12:16 UTC624,4731,047,228Respawn
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Warframe108,79323 September 2026 - 16:58:54 UTC181,509676,031Digital Extremes
Rust95,24223 September 2026 - 15:41:27 UTC259,6461,359,516Facepunch Studios
Team Fortress 266,47623 September 2026 - 17:16:16 UTC253,2251,230,475Valve
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North
War Thunder64,67423 September 2026 - 16:49:54 UTC125,317781,076Gaijin Entertainment

Violent

GameLatest observed playersTracked peakReviewsDeveloper
Art of War: Red Tides2723 September 2026 - 13:38:04 UTC4,0146,954Game Science
Vampire: The Masquerade - Redemption523 September 2026 - 12:30:20 UTC20991Nihilistic Software
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
Welcome to the Game322 September 2026 - 16:30:15 UTC532,534Reflect Studios
Beast Battle Simulator323 September 2026 - 12:52:32 UTC81,289DOG HOGGLER
Demon's Rise - Lords of Chaos223 September 2026 - 10:42:31 UTC2156Wave Light Games Inc.
X-Blades123 September 2026 - 11:40:49 UTC9,9813,202Gaijin Entertainment
Rage Wars123 September 2026 - 17:01:55 UTC2122,151Lemondo Games
Nihilist Simulator122 September 2026 - 22:26:04 UTC137118hyperboreanGames
Office Battle122 September 2026 - 07:46:55 UTC97958Black Lime Studio
Ino123 September 2026 - 13:39:56 UTC2150L Rod
Giants: Citizen Kabuto123 September 2026 - 12:48:02 UTC4210Planet Moon Studios

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.