- A new update for Lost Wing is now live! - 7 June 2021
System Support: - Linux + macOS are now fully supported. Bug fixes: - Settings will now be saved between sessions. - Achievements are now fixed, they will no longer reset between sessions.
- Lost Wing out now! - 31 July 2020
Hi everyone! We've finally did it! In partnership with the amazing team at BoxFrog Games we can proudly say that Lost Wing is now fully launched on Steam, Switch, Xbox And PS4! It comes with tons of new things compared to the Early Access version: more ships, more tracks, more modes. A combination of procedural and manually designed challenges will bring you the best of both worlds. We hope you enjoy it and remember to leave us a review with your opinion! Remember that you can also join the community and brag about your spot on the leaderboards in the official Discord for the game: Lost Wing official Discord Many thanks! David, Craig, Tim and Alejandro
- Lost Wing closed beta 2 - 31 January 2020
Hey everyone, As you may have seen we are doing a new Lost Wing closed beta during the next 3 days. Obviously we want as many people as possible to participate. This can be done in Lost Wing Discord. This beta provides direct access to the MegaTrainer that will allow you to tailor the gameplay to your liking. Join us in our Discord and we'll provide you a Steam key for the beta: Lost Wing Discord Server - SIGN UP FOR BETA ACCESS Cheers, David, Craig, Tim and Alejandro
- Lost Wing coming soon to Steam, Switch, Xbox and PS4 - 24 July 2019
Hi everyone! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31074795%2Fcebf0ea17c37def5a45d7d3eb20f3013133b07b9.jpg First of all allow me to introduce myself to the community. I am David from 2Awesome Studio we have partnered up with Tim and Craig from BoxFrog Games to port and publish Lost Wing on PC and consoles :) We really like Lost Wing and want it to make it shine and reach as many players as possible. We really want to thank you for being part of Lost Wing since the beginning and we hope you want to follow us in this new adventure! So, the plan ahead is the following. Craig and Tim are working hard on getting Lost Wing finalized, they are doing some tweaks to make it even prettier and also some improvements on the gameplay and core loop side. All of this will come to Steam very soon. Lost Wing will also be playable at Gamescom at all 10.1 booth E61 in cooperatio…
- Version v0.9 Released - 18 April 2019
Version 0.9 is now available for download! This update has a ton of new features, including new ships AND tracks AND achievements. Hooray! Introducing…. ‘The Axe’ https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31074795%2F509646812891950366ce2e4fd4a29cb0ad1d9683.jpg Introducing….. ‘Kadilak’ https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31074795%2Fc4ad37cfaf21f71804ee20f9d091225231e17db1.jpg There are 3 ‘Sprint’ tracks included with this release, these are much shorter than the campaign tracks, and have a preset layout of obstacles, meaning you can master each one to achieve the best possible score. Good luck getting on those leaderboards. Achievements have now been added, some of them are simple, some of them are really tough. We have also localised Lost Wing for a lot of our European friends, languages currently supported are: German, French, Italian…
- New Release Version 0.9 coming soon! - 1 March 2019
New Release Version 0.9 coming soon! New ships and sprint tracks Version 0.9 coming soon! Hello everyone, we have an exciting new release to announce, this latest update includes a lot of new features and fixes including: • 2 new ships, the Kadilak and the Axe • 3 new ‘Sprint’ tracks – these are short tracks with a pre-set layout, meaning you need to learn and master them to achieve the best possible score. • Numerous optimisations to all tracks, the game performance has been significantly improved, meaning those with lower spec computers will have a much better frame rate. The sprint tracks each have a leaderboard, so good luck trying to get to the top! We look forward to hearing your feedback on the latest features 😊 and of course we hope you enjoy them. Although we don’t have an exact date yet for the release, we will be launching some time during April, and we will post another upd…
- Version v0.8 Released - Boss Run - 20 December 2018
Version 0.8 is now available for download, just in time for the Steam Sale! This version introduces the Boss Run, a gameplay mode available to all users that pits you against the bosses of the Industrial, Forest and Canyon environments on an endless loop. You can access the Boss Run mode from the track select screen. One life, once chance. How long can you survive? https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31074795%2Fc00d0040165ef6dd797f7d56b272e6f43bbb4001.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31074795%2Fa11c76af9ab5ae6c202fe80adc9a2f41706b2d3e.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31074795%2F3345139be01faa25c597c44ed61ba6101d80b893.jpg This update also brings various optimisations and a new font found throughout the whole game for improved readability. Have Fun! :D
- Version v0.7 Released - 12 September 2018
Version 0.7 is now available for download! This update finishes the remaining zones within the Canyon environment, and also brings the Canyon environment out of Preview Mode - meaning you can now report your high scores to the Leaderboards. This is the third unique environment in Lost Wing and paves the way for us to come out of Early Access in the near future. All this also means THE CANYON BOSS IS WAITING FOR YOU! This is probably our favourite of the bosses, as it has a good variety of attacks and includes some subtle bits of gameplay you need to master to be able to beat it. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31074795%2F53465a867bc48967a461788d99b5439ae2b11bbf.gifhttps%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31074795%2F6bceff378393338959265cb6dad6f494c853e17c.gifhttps%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F310747%25E2%2580%25A6
- Version v0.22 is available - 18 July 2018
This update brings a couple of new features: death cams and auto gifs. A new “death cam” is used when you crash on your last life. This camera attempts to put itself in a more cinematic position to show the results of your crash. We’ve also added additional crash fx and made the crash physics more dramatic. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31074795%2F8937950b9c1860c93e1f78cd013bae22446adfe5.png Footage is now captured of the seconds leading up to, and shortly after, your crash on your last life. This footage is converted into gifs automatically, and can be shared to Twitter from the GameOver screen, or alternatively saved out so you can share them wherever you wish. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31074795%2F8c44db4a990382a01d5633745865354a974780db.png Further progress on the Canyon environment, Zone3 is now well into deve…
- v0.21 is now live - 6 July 2018
A small update this time: Firstly, there’s been a few subtle main menu changes to help improve the visual flow of things - you’ll now find Controls under the Options menu. The Canyon environment now has both Zone 1 and Zone 2 mostly complete - Several new obstacles etc are now present, and additional girders and metal support structures are included. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31074795%2F5d0dbbade2779ec232a11fcc8f490d9e4a8a0125.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31074795%2F674a3aa6364cc6d6c213a15f7897210b69d35b94.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31074795%2Fef38b0c349b5968093018a4a4b18eeacd4b20124.png The Forest Boss has had some updates, which include some some fixes to the acid spit phase, and additional small spiders now spawn during phases 2 and 3. https://steamcdn-a.akamaihd.n…
- Version v0.2 is now live! - 19 June 2018
It’s been a little while since we last updated Lost Wing, and as such we’re bringing a much bigger update to you than we’d originally planned (Winner!). Here’s a brief summary of the updates: Visual updates to the existing Industrial environment. The Forest environment is now fully unlocked and playable. The leaderboards are open for competition. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31074795%2F9a7db370a9ce2f9e8f9ffd5f5c5d8813515f28f3.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31074795%2F9b92cedf79c619906d5baafce63ae155bc19c425.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31074795%2Fa5c8f2b10cadc606df05d4883444018c2dba91e0.png The Forest boss is fully implemented too, but we’re still working on the balancing and attack timing for it. Your feedback on the boss will be very much appreciated. https://steamcdn-a.ak…
- The v0.2 update for Lost Wing is imminent! - 17 May 2018
We’ve been quiet recently, but fear not, we’ve simply been busy getting the next phase of Lost Wing ready to release. The next update includes quite a lot updates, including the full release of the Forest section. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31074795%2F3668f68960067f9f3075f5f2aeedcc29d64a4527.png The following will be available soon: All Forest zones, sections and obstacles Zones 1, 2 and 3 are all feature complete with regards to their sections and obstacles. There’s some neat stuff in there, and plenty of obstacles that are quite different in nature to the Industrial track. SPIDERS. Forest boss The full implementation of the boss for the Forest zone is in this update. This includes all its attack phases, animations and general mechanics. What is not complete for the boss is the balancing of health/damage values and the timing of the times when the…
- Version v0.122 is now live! - 27 February 2018
Hot off the back of our last update, we bring you some general quality of life improvements in the v0.122 update. The following changes have been made: Features: The In-Game User Interface on the walls has been simplified - we’ve removed the distance text and made changes to the layout of the UI elements. The whole UI colour now responds to the charge level you currently have (it was just the “trim” that changed colour before). The progress bar at the bottom of the screen now shows you your current score in relation to your best score, and the world best score. Your deaths from your current run are also shown with an X above the score on the bar that you had at the time of your death. A description of what caused your crash is shown on the game over screen. Performance: Minor improvements to Industrial track. Fixes: Minor tweaks to Forest track Zone 1 and 2.
- Version v0.122 is now live! - 27 February 2018
Hot off the back of our last update, we bring you some general quality of life improvements in the v0.122 update. The following changes have been made: Features: The In-Game User Interface on the walls has been simplified - we’ve removed the distance text and made changes to the layout of the UI elements. The whole UI colour now responds to the charge level you currently have (it was just the “trim” that changed colour before). The progress bar at the bottom of the screen now shows you your current score in relation to your best score, and the world best score. Your deaths from your current run are also shown with an X above the score on the bar that you had at the time of your death. A description of what caused your crash is shown on the game over screen. Performance: Minor improvements to Industrial track. Fixes: Minor tweaks to Forest track Zone 1 and 2.
- v0.122 Update Soon - 24 February 2018
The v0.122 update for Lost Wing is almost ready. This update brings more quality of life improvements on top of what came out in the last update. Notably, the following UI changes: Tweaked in-game wall UI (simplified, and generally easier to read). The progress bar at the bottom of the screen now shows your current score in relation to your best score, and the global best score for the the current track and difficulty. We anticipate this update being released early next week. Here's a screen grab of the tweaked wall UI.
- v0.122 Update Soon - 24 February 2018
The v0.122 update for Lost Wing is almost ready. This update brings more quality of life improvements on top of what came out in the last update. Notably, the following UI changes: Tweaked in-game wall UI (simplified, and generally easier to read). The progress bar at the bottom of the screen now shows your current score in relation to your best score, and the global best score for the the current track and difficulty. We anticipate this update being released early next week. Here's a screen grab of the tweaked wall UI.
- Version v0.121 is now live! - 17 February 2018
The following changes have been made. Features: You can now toggle Vertical Sync on and off via the Options menu. Once again, plenty of progression in the Forest track. Removed screen flash when collecting pickups. Performance: Industrial track framerate drops have been addressed. Vastly reduced Obstacle pop-in. Minor memory usage reduction. Fixes: Anti Aliasing setting will persist between game launches. The mouse is now usable to select language on first load. Enjoy!
- Version v0.121 is now live! - 17 February 2018
The following changes have been made. Features: You can now toggle Vertical Sync on and off via the Options menu. Once again, plenty of progression in the Forest track. Removed screen flash when collecting pickups. Performance: Industrial track framerate drops have been addressed. Vastly reduced Obstacle pop-in. Minor memory usage reduction. Fixes: Anti Aliasing setting will persist between game launches. The mouse is now usable to select language on first load. Enjoy!
- Lunar Sale and v0.121 Update - 15 February 2018
The Lunar Sale is upon us! Lost Wing is is 25% off - so give a friend or two a gentle nudge to purchase Lost Wing and help support indie devs ;) The next update for Lost Wing is imminent too, and brings with it some important fixes. Firstly, it should help correct a couple of performance issues that were reported to us on the forums a few days ago - notably some frame rate drops in the Industrial track. Alongside this, memory usage is slightly reduced. We’re also adding some general quality of life enhancements, such as the ability to toggle Vertical Sync on and off via the options menu, and the Anti Aliasing setting will now correctly persist after you close the game. We hope to have this update with you within a couple of days at the most - we've just got some final testing to do before we give it the ok to push it live.
- Lunar Sale and v0.121 Update - 15 February 2018
The Lunar Sale is upon us! Lost Wing is is 25% off - so give a friend or two a gentle nudge to purchase Lost Wing and help support indie devs ;) The next update for Lost Wing is imminent too, and brings with it some important fixes. Firstly, it should help correct a couple of performance issues that were reported to us on the forums a few days ago - notably some frame rate drops in the Industrial track. Alongside this, memory usage is slightly reduced. We’re also adding some general quality of life enhancements, such as the ability to toggle Vertical Sync on and off via the options menu, and the Anti Aliasing setting will now correctly persist after you close the game. We hope to have this update with you within a couple of days at the most - we've just got some final testing to do before we give it the ok to push it live.