SPSTEAMPULSELIVE ANALYTICS
FATAL ERROR - RTS

FATAL ERROR - RTS Steam news

Jeffrey Lu, Freddy Lu | Sep 27, 2021 | game

Released

0players observed · 24 September 2026 - 13:53:32 UTC

IndieStrategyEarly AccessRTSBase-BuildingSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive

FATAL ERROR - RTS news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive
  • Total reviews65
  • Release dateSep 27, 2021
  • DeveloperJeffrey Lu, Freddy Lu
  • PublisherJeffrey Lu, Freddy Lu

Genres: Indie, Strategy, Early Access

Company pages: Developer: Jeffrey Lu, Freddy LuPublisher: Jeffrey Lu, Freddy Lu

Top Steam chartsTop 100 gamesGame directorySteam Store page

FATAL ERROR - RTS Steam news

FATAL ERROR - RTS news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 0.9.1.1 - 15 November 2025

    This update introduces an improved Settings pageThe opening cinematic will now be skipped after updating settingsAllow window resize

  • Version 0.9.1.0 - 15 November 2025

    This update implements a new updated engine supporting 60 fps and various bug fixes Updated to 60 fps. Core engine overhauled to be smoother Removed camera clamping behavior that caused shaky camera for some users Fixed bug in Task 1 causing the camera to zoom before player is allowed, breaking the mission scripts

  • New operating system! Linux: Version 0.3.0 - 1 July 2022

    FATAL ERROR has been ported to Linux as version 0.3.0! This version is identical in features to 0.9.0.6. We've worked hard to fix any bugs that might occur from operating system differences but please let us know in the Discussion section if you notice anything. FatalEdit (Level Editor) is currently only available on Windows. We have plans to port this to Linux eventually! Thank you for the support!

  • Version 0.9.0.6 - 23 April 2022

    This update tweaks Task 5 difficulty per user recommendations Spark Bot damage decreased Retainer damage and HP decreased Daemon damage decreased Task 5 AI spawns units at a slower rate

  • Version 0.9.0.5 - 15 November 2021

    This update implements zoom in/out, rendering in 1080p, and the ability to delete your own units Added ability to zoom in and zoom out HUD graphics updated to higher resolution Player can now delete their own units with the “Delete” key Windowed mode now renders in 1080p Decreased Task 2 Virus AI difficulty

  • Version 0.9.0.4 - 29 October 2021

    This update implements minor, but important, bug fixes and tweaks Fixed bug in Task 3 that caused Malware to be trapped outside the map Added additional Tutorial text to make controls more clear

  • Version 0.9.0.3 - 29 October 2021

    This update implements fixes and tweaks to the unit pushing algorithm implemented in 0.9.0.2 Fixed Point Defender attack animation when units push into them Prism Bots and Point Defenders can no longer be pushed when they are deployed Resource units can no longer be pushed when they are gathering Tweaks to unit pushing algorithm

  • Version 0.9.0.2 - 29 October 2021

    This update implements the ability for units to push each other aside in order to improve unit pathfinding (the bane of this indie developer's existence). Additional quality of life changes were also implemented per player feedback Pathfinding now allows units to push each other aside. This also improves the attack move command since units in the front no longer block units in the back from attacking Units attempt to keep formation more strictly when pathfinding Group selection now sorts based on unit priority Added some more clarity text to Task 1 text (“Left-click unit to select” / “Right-click unit to issue move/collect command”)

  • Version 0.9.0.1 - 29 October 2021

    This update implements early feedback on Task 2 difficulty and fixes some minor bugs. Easy difficulty was added to Skirmish to provide a better introductory point for newcomers to the RTS genre Added "Easy" difficulty to Skirmish "Tab" key now allows rotation through unit types when more than one unit type is selected Decreased Task 2 Virus AI difficulty Decreased Task 4 difficulty by tweaking Prism Bot balance Improved unit pathfinding near the edge of the map Fixed bug in Task 2 that occasionally cause an error message when Virus Gateway was destroyed Fixed bug on Save/Load game that caused an occasional freeze when saving multiple times in a row Locked cursor to game window in fullscreen mode when running multiple monitors

Patch notes and updates

S.noRelease datePatch nameGID number
115 November 2025Version 0.9.1.11816307528966553
215 November 2025Version 0.9.1.01816307528966472
31 July 2022New operating system! Linux: Version 0.3.04474904295757610440
423 April 2022Version 0.9.0.64348797798080977509
515 November 2021Version 0.9.0.54971406207534340906
629 October 2021Version 0.9.0.44186652357028739597
729 October 2021Version 0.9.0.34186652357028710440
829 October 2021Version 0.9.0.24186652357028673043
929 October 2021Version 0.9.0.14186652357028667505

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