SPSTEAMPULSELIVE ANALYTICS
When Our Journey Ends - A Visual Novel

When Our Journey Ends - A Visual Novel overview

Afterthought Studios | Jan 30, 2017 | game

Released

0players observed · 22 September 2026 - 05:35:15 UTC

CasualSimulationVisual NovelIndieAnimeSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)32,628
  • Revenue (VGI)$170,000
  • Review score69% positive

When Our Journey Ends - A Visual Novel dated player observations, monthly player trends, reviews, and game metadata are tracked on SteamPulse.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)32,628
  • Revenue (VGI)$170,000
  • Review score69% positive
  • Total reviews48
  • Release dateJan 30, 2017
  • DeveloperAfterthought Studios
  • PublisherAfterthought Studios

Genres: Casual, Simulation

Company pages: Developer: Afterthought StudiosPublisher: Afterthought Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Game overview

Overview

When Our Journey Ends - A Visual Novel comes from Afterthought Studios and is published by Afterthought Studios. It arrived on Steam on Jan 30, 2017, and it sits naturally among Single-player, Steam Achievements, Steam Trading Cards, and Family Sharing. SteamPulse tracks it across Windows, macOS, Linux, and Steam so readers get a quick useful snapshot, not just a wall of numbers.

Players and reviews

When Our Journey Ends - A Visual Novel's latest SteamPulse observation recorded 0 players at 22 September 2026 - 05:35:15 UTC, with a tracked peak near 5. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 69% positive across 48 reviews.

Language and system requirements

When Our Journey Ends - A Visual Novel is available in 2 languages including:

EnglishRussian

3 regional rating boards including dejus, steam germany, and igrs

PlatformTypeOSProcessorMemoryGraphicsStorage
WindowsMinimumNot listed1.0 Ghz or above1 GB RAMAny DirectX 9.0 supported card400 MB available space
macOSMinimum10.6+Any 64 bit processor1 GB RAMOpenGL compatible card410 MB available space
LinuxMinimumx86/x86_641.2 GHz Pentium 41 GB RAMOpenGL compatible card400 MB available space

Sales, recommendations, and streams

When Our Journey Ends - A Visual Novel has sold up to 32,628 units and has recommendation data pending. The estimated VGI revenue is $170,000. On Twitch, 0 streamers are live with around 0 total watchers.

Detailed game overview

When Our Journey Ends - A Visual Novel overview details

When Our Journey Ends - A Visual Novel combines live player counts with reviews, pricing, platform support, Store metadata, dated player history, media, recent news, and related games.

Steam Store description

The story follows Mariko, a seventeen year old who is on the cusp of graduating high school. She is the lone passenger of a slowly dying train station. As a practical young adult, she doesn’t see why her family couldn’t have just moved closer to the high school she is attending. She is rather embarrassed by the whole situation and the attention it garners her. She just wants to graduate and go to a university in the big city. However, life in the sticks isn’t all that it seems. While riding the train home, Mariko ends up at an unexpected stop, which changes her life forever.

SteamPulse editorial summary

When Our Journey Ends - A Visual Novel is listed as a game with $6.99. It supports Windows, macOS, and Linux, belongs to Single-player, Steam Achievements, Steam Trading Cards, and Family Sharing, and is associated with Casual and Simulation. SteamPulse's latest observation records 0 players at 22 September 2026 - 05:35:15 UTC, a tracked peak of 5, and 69% positive reviews.

Overview facts

FieldValue
GameWhen Our Journey Ends - A Visual Novel
Steam App ID563520
Typegame
Release dateJan 30, 2017
DeveloperAfterthought Studios
PublisherAfterthought Studios
Price$6.99
PlatformsWindows, macOS, and Linux
GenresCasual, Simulation
CategoriesSingle-player, Steam Achievements, Steam Trading Cards, Family Sharing
Supported languagesEnglish, Russian
WebsiteOfficial website

Player and review overview

MetricValue
Latest observed players0 · 22 September 2026 - 05:35:15 UTC
SteamPulse tracked peak5
Positive reviews33
Negative reviews15
Total reviews48
Positive percent69%
Review typeMixed
RecommendationsNot available
Average playtime158 minutes

SteamPulse record freshness

FieldValue
Steam release dateJan 30, 2017
Official Steam feed update (UTC)1 September 2017 - 07:34:29 UTC
SteamPulse last record update (UTC)22 September 2026 - 05:35:15 UTC
Live player count updated (UTC)22 September 2026 - 05:35:15 UTC
Store metadata updated (UTC)22 September 2026 - 05:35:15 UTC

Highlighted achievements

AchievementDescription
KamikakushiNo description
KitsuneNo description
JorogumoNo description
WisdomNo description
BenevolenceNo description
ValorNo description
Ride AloneNo description
Ride TogetherNo description
When Our Journey EndsNo description
Beyond the TracksNo description

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/563520
Steam Storehttps://store.steampowered.com/app/563520/
Steam Communityhttps://steamcommunity.com/app/563520
PCGamingWiki search
IGDB searchSearch IGDB for When Our Journey Ends - A Visual Novel

Game FAQ

Real questions answered from SteamPulse data, including live players, monthly momentum, review sentiment, regional audience signals, Twitch activity, and current Steam pricing.

What is the latest observed Steam activity for When Our Journey Ends - A Visual Novel?

When Our Journey Ends - A Visual Novel's latest SteamPulse observation records 0 players at 22 September 2026 - 05:35:15 UTC, with a tracked peak of 5 concurrent players in the available SteamPulse record. SteamPulse also records about 3 hours of average lifetime playtime.

Is When Our Journey Ends - A Visual Novel growing or declining recently?

September 2026 is still in progress. The month-to-date average is 0 players; the highest observed daily value is 0 players. Available values are provisional and will continue changing until the UTC month closes. The completed comparison month is August 2026.

What country-level audience data is available for When Our Journey Ends - A Visual Novel?

In the observed sample of public reviewer profiles with a visible country, the leading shares are United Kingdom (28.6%), Finland (14.3%), Japan (14.3%). The separate directional player-region model assigns its leading shares to United Kingdom (18.1%), United States (16%), Japan (10.2%). The directional follower-region model assigns its leading shares to United Kingdom (21.1%), United States (17%), Japan (10.5%). The directional wishlist-region model assigns its leading shares to United States (15.9%), United Kingdom (15.4%), China (8.8%). Only the reviewer view is based on observed public profile countries; the other percentages are modeled relative weights, not verified account locations or country-level user counts.

What does the Steam review footprint look like for When Our Journey Ends - A Visual Novel?

When Our Journey Ends - A Visual Novel currently sits at 69% positive across 48 Steam reviews tracked by SteamPulse, including 33 positive reviews and 15 negative reviews. Steam labels the current review summary as Mixed.

How much follower and Twitch attention does When Our Journey Ends - A Visual Novel have?

When Our Journey Ends - A Visual Novel currently has about 552 tracked Steam followers as of 21 January 2026 - 00:00:00 UTC. On Twitch, SteamPulse is matching roughly 0 live viewers across 0 active streams for the game's category.

What is the current Steam price for When Our Journey Ends - A Visual Novel?

When Our Journey Ends - A Visual Novel is currently listed at $6.99 on Steam. SteamPulse uses the current store snapshot and historical price records to show whether the page is at full price or in a discounted window.

Reviews, pricing, and metadata

Review summary

Mixed

69% positive, 33 positive, 15 negative

Price and discount

$6.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Trading Cards, Family Sharing

Achievements

15

Platform releases
  • Steam 14 February 2017

DLC and packages

When Our Journey Ends - OSTThis is the digital version of the original soundtrack for When Our Journey Ends.dlc #581830$5.99When Our Journey Ends - Art BookEnjoy a glance into the creation of When Our Journey Ends with this art book! This is the digital version of the art book for When Our Journey Ends.dlc #581831$8.99
When Our Journey Ends - A Visual NovelBuy When Our Journey Ends - A Visual Novel #141774$6.99

System requirements

Minimum requirements

Minimum: OS *: Windows XP or above Processor: 1.0 Ghz or above Memory: 1 GB RAM Graphics: Any DirectX 9.0 supported card Storage: 400 MB available space Sound Card: Any

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