SPSTEAMPULSELIVE ANALYTICS
World Boxing Manager

World Boxing Manager Steam metadata

Aggroblakh | Dec 9, 2016 | game

Released

2players observed · 23 September 2026 - 00:13:05 UTC

SimulationSportsStrategyManagementIndieSteam Store

  • Latest observed players2 · 23 September 2026 - 00:13:05 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)7,371
  • Revenue (VGI)$29,051
  • Review score59% positive

World Boxing Manager metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 23 September 2026 - 00:13:05 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)7,371
  • Revenue (VGI)$29,051
  • Review score59% positive
  • Total reviews136
  • Release dateDec 9, 2016
  • DeveloperAggroblakh
  • PublisherAggroblakh

Genres: Simulation, Sports, Strategy

Company pages: Developer: AggroblakhPublisher: Aggroblakh

Top Steam chartsTop 100 gamesGame directorySteam Store page

World Boxing Manager Steam metadata

World Boxing Manager metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/563750/metadata
Steam Storehttps://store.steampowered.com/app/563750/
Steam Communityhttps://steamcommunity.com/app/563750
PCGamingWiki search
IGDB searchSearch IGDB for World Boxing Manager

Reviews, pricing, and metadata

Review summary

Mixed

59% positive, 80 positive, 56 negative

Price and discount

$4.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Trading Cards, Family Sharing

Achievements

25

Platform releases
  • Steam 10 December 2016

Latest Steam announcements

  • Marketing Bug Fixed - 17 November 2018

    Hi all, Some of you had issues with marketing which would effectively prevent you from ever booking a network ever again. Thanks to a few of you sending me your save games, I was able to track down the issue and fix it. Furthermore, I made it so that if your save game has already been affected by this bug, the game will handle it in a way that prevents you from having to restart your whole game. Thanks for the patience!

  • Finally! - 13 July 2018

    Hi all, Good news! Thanks to all of you that have sent me your save files, I've managed to track down and fix the issue many of you were having with world titles not being defendable after winning them. As a further plus, you won't need to restart your saves or continue with an undefendable title - if you've encountered this problem, I've added code to vacate the title so that you can win it again and go from there. Sorry for taking so long, the problem itself was simple but I had trouble tracking it down.

  • Good News and Bad - 11 March 2018

    Hi all, I managed to find some time to take a look at World Boxing Manager again, and I've updated a few things based on suggestions in the forums (yes, I do check in from time to time!) Multi-fighter cards I've restructured events so that you can now book multiple fighters on the same card. This was a frequently requested feature, so hopefully you like it! Note that income from networks booked for that event only counts once, so there's still a reason NOT to book everyone on the same card. Tactic-based Sparring Gains Thanks to a suggestion from the discussion forums, I've tweaked sparring gains so that using instructions during sparring matches results in additional gains for certain attributes. For instance, using "Use the rear hook more!" will result in gains for Rear Hook. This does, however, depend on the fighter's style, so using tactics like "Wait for an Opening!" or "Stick and M…

  • Good News and Bad - 11 March 2018

    Hi all, I managed to find some time to take a look at World Boxing Manager again, and I've updated a few things based on suggestions in the forums (yes, I do check in from time to time!) Multi-fighter cards I've restructured events so that you can now book multiple fighters on the same card. This was a frequently requested feature, so hopefully you like it! Note that income from networks booked for that event only counts once, so there's still a reason NOT to book everyone on the same card. Tactic-based Sparring Gains Thanks to a suggestion from the discussion forums, I've tweaked sparring gains so that using instructions during sparring matches results in additional gains for certain attributes. For instance, using "Use the rear hook more!" will result in gains for Rear Hook. This does, however, depend on the fighter's style, so using tactics like "Wait for an Opening!" or "Stick and M…

  • Speed Update - 3 January 2018

    Hi all, Sorry for the relative lack of updates post-release. Nevertheless, I've carved out some time and fixed a couple of issues: Thanks to a suggestion from a Godot developer, I managed to fix the loading speed issue. Loading games, starting new games, and loading custom databases should now all take a matter of seconds rather than minutes. Fixed an issue in which payout for an opponent counteroffer was fixed at 100 rather than scaling depending on the reputation of the fighters involved. There's a known issue concerning the defense of multiple titles, but I haven't been able to reproduce it on my end - everything appears to be working fine. I'll keep looking into it, but I thought I'd get this update out since the loading time issue is a fairly prominent one. Thanks for playing!

  • Speed Update - 3 January 2018

    Hi all, Sorry for the relative lack of updates post-release. Nevertheless, I've carved out some time and fixed a couple of issues: Thanks to a suggestion from a Godot developer, I managed to fix the loading speed issue. Loading games, starting new games, and loading custom databases should now all take a matter of seconds rather than minutes. Fixed an issue in which payout for an opponent counteroffer was fixed at 100 rather than scaling depending on the reputation of the fighters involved. There's a known issue concerning the defense of multiple titles, but I haven't been able to reproduce it on my end - everything appears to be working fine. I'll keep looking into it, but I thought I'd get this update out since the loading time issue is a fairly prominent one. Thanks for playing!

  • Bugfixes - 11 December 2017

    Hey all, As is often the case, there were a few bugs that flew under the radar when I released the Godot version: Fixes Display issue in which the game would appear off-center is fixed. Added the ability to import an edited fighter into your gym. Fixed the subsequent issue in which weight data was not appearing for said fighter. Edit Data screen had an issue where the last few fighters weren't able to be edited because selecting them didn't bring up their information. This is now fixed. Organization screen "Detailed Information" button wasn't working for player fighters. This is also fixed. A few of you have complained the the new scaled experience system is too harsh, so I've buffed the gains a little bit and increased the effect of equipment levels. To reiterate, higher stats take longer to improve than lower ones now. HOWEVER, training camp gains are unaffected. One thing I haven't "…

  • Bugfixes - 11 December 2017

    Hey all, As is often the case, there were a few bugs that flew under the radar when I released the Godot version: Fixes Display issue in which the game would appear off-center is fixed. Added the ability to import an edited fighter into your gym. Fixed the subsequent issue in which weight data was not appearing for said fighter. Edit Data screen had an issue where the last few fighters weren't able to be edited because selecting them didn't bring up their information. This is now fixed. Organization screen "Detailed Information" button wasn't working for player fighters. This is also fixed. A few of you have complained the the new scaled experience system is too harsh, so I've buffed the gains a little bit and increased the effect of equipment levels. To reiterate, higher stats take longer to improve than lower ones now. HOWEVER, training camp gains are unaffected. One thing I haven't "…

  • Remastered Godot Version Complete! - 9 December 2017

    Hi all, About two months ago I stated my intention to provide a Godot-based version of World Boxing Manager for people on Mac, Linux, and mobile who weren't able to play the game. I'm happy to announce that I've managed to do it! Thanks to all of you for the continued support! Most of the actual in-game changes are, quite frankly, simple quality of life and balancing changes. This was never meant to be a complete overhaul with entirely new features - I would probably have released an entirely new game with that kind of effort. My first priority was to simply get the game working as it was on a new engine, and I've been able to accomplish it. So without further ado, here are the changes: Technical Changes Now can be played on Mac and Linux, with an Android version soon to follow. iOS will take a bit longer due to the fact that a) I need to find a device to test on besides the simulator,…

  • Remastered Godot Version Complete! - 9 December 2017

    Hi all, About two months ago I stated my intention to provide a Godot-based version of World Boxing Manager for people on Mac, Linux, and mobile who weren't able to play the game. I'm happy to announce that I've managed to do it! Thanks to all of you for the continued support! Most of the actual in-game changes are, quite frankly, simple quality of life and balancing changes. This was never meant to be a complete overhaul with entirely new features - I would probably have released an entirely new game with that kind of effort. My first priority was to simply get the game working as it was on a new engine, and I've been able to accomplish it. So without further ado, here are the changes: Technical Changes Now can be played on Mac and Linux, with an Android version soon to follow. iOS will take a bit longer due to the fact that a) I need to find a device to test on besides the simulator,…

  • Still Alive - 3 October 2017

    Hey all, First off, thank you everyone, for your patience and support thus far. It never ceases to amaze me how much some of you love this game, and it means everything to me. I know I haven't been very active on this game or its forums recently. For those who have been wondering why, it's because I've been hard at work on a second (sadly, not boxing related) game. It was my intention to check in and update World Boxing Manager from time to time, but I found it more difficult than expected to switch gears between games, so I figured I might as well finish my second game before going back to take a look at World Boxing Manager. With that said, after six months of full-time development, Building Block Heroes is released! Here if you're curious: Building Block Heroes on Steam I've got to focus on supporting Building Block Heroes for a bit, but in around a month or so I'm going to go back a…

  • Still Alive - 3 October 2017

    Hey all, First off, thank you everyone, for your patience and support thus far. It never ceases to amaze me how much some of you love this game, and it means everything to me. I know I haven't been very active on this game or its forums recently. For those who have been wondering why, it's because I've been hard at work on a second (sadly, not boxing related) game. It was my intention to check in and update World Boxing Manager from time to time, but I found it more difficult than expected to switch gears between games, so I figured I might as well finish my second game before going back to take a look at World Boxing Manager. With that said, after six months of full-time development, Building Block Heroes is released! Here if you're curious: Building Block Heroes on Steam I've got to focus on supporting Building Block Heroes for a bit, but in around a month or so I'm going to go back a…

  • Long Time No See! - 15 June 2017

    Hi all, It's been a while, but I managed to scrape together some time to finally release another update! Tweaks: Can now permanently change weight classes via a new button in the Fighter Information screen The same penalties for one-off fights at different weight classes apply, only this time they apply to permanent stats rather than temporary stats. These penalties, however, do NOT apply if your fighter has fought at the target weight class several times recently. Thus, by fighting matches with temporary disadvantages you can prevent permanent disadvantages. Bugfixes: Champions are no longer subject to matchmaking failures due to low rank or poor marketability If your own fighter is putting his title on the line, marketability and rank are no longer taken into account when matchmaking. Changing weight classes no longer receives a penalty even to temporary stats if the fighter has fough…

  • Long Time No See! - 15 June 2017

    Hi all, It's been a while, but I managed to scrape together some time to finally release another update! Tweaks: Can now permanently change weight classes via a new button in the Fighter Information screen The same penalties for one-off fights at different weight classes apply, only this time they apply to permanent stats rather than temporary stats. These penalties, however, do NOT apply if your fighter has fought at the target weight class several times recently. Thus, by fighting matches with temporary disadvantages you can prevent permanent disadvantages. Bugfixes: Champions are no longer subject to matchmaking failures due to low rank or poor marketability If your own fighter is putting his title on the line, marketability and rank are no longer taken into account when matchmaking. Changing weight classes no longer receives a penalty even to temporary stats if the fighter has fough…

  • Several Updates - 18 March 2017

    Hi all, I managed to implement a few suggestions and fix a few bugs that you've brought up over the past few weeks! Bugfixes: Network Counteroffers Fixed a bug in which accepting a network counter-offer after the event in question would create a blank upcoming match. Counteroffers are now invalidated after the event. For those of you who have already run into this problem, I added functionality to clean up any empty events you have scheduled. They'll be cleaned up the next time you hit the Next Day button. Multi-weight Rankings Fixed an issue in which fighters who fought at different weight classes were not appearing in rankings lists. If your fighter has fought at a certain weight at least three times in the past two years, he'll appear on the rankigns for that weight class. Tweaks: Increased Odds of Discovering Traits in Sparring Self-explanatory Traits Discovered in Sparring More Lik…

  • Several Updates - 18 March 2017

    Hi all, I managed to implement a few suggestions and fix a few bugs that you've brought up over the past few weeks! Bugfixes: Network Counteroffers Fixed a bug in which accepting a network counter-offer after the event in question would create a blank upcoming match. Counteroffers are now invalidated after the event. For those of you who have already run into this problem, I added functionality to clean up any empty events you have scheduled. They'll be cleaned up the next time you hit the Next Day button. Multi-weight Rankings Fixed an issue in which fighters who fought at different weight classes were not appearing in rankings lists. If your fighter has fought at a certain weight at least three times in the past two years, he'll appear on the rankigns for that weight class. Tweaks: Increased Odds of Discovering Traits in Sparring Self-explanatory Traits Discovered in Sparring More Lik…

  • Modding - 26 February 2017

    Hi all, The long awaited modding functionality has been implemented! Change stats, add traits, change fighter names and appearances, the works! Updates: Custom Database You'll notice there is now a third screen accessible from the main menu, which allows you to select a database to modify. This has been pre-populated with the default database. After modifying and saving a database, you can then start a new game with it. The screen works by allowing you to update each fighter's attributes. You then save changes on each fighter. You can also add new fighters and remove existing fighters. New fighters are added to the bottom of the rankings. I found allowing the rankings to be modified directly caused all kinds of issues, so if you want to make custom fighters at the top it's best just to modify the existing fighters. Once you're done, you can save the entire database into a separate file…

  • Modding - 26 February 2017

    Hi all, The long awaited modding functionality has been implemented! Change stats, add traits, change fighter names and appearances, the works! Updates: Custom Database You'll notice there is now a third screen accessible from the main menu, which allows you to select a database to modify. This has been pre-populated with the default database. After modifying and saving a database, you can then start a new game with it. The screen works by allowing you to update each fighter's attributes. You then save changes on each fighter. You can also add new fighters and remove existing fighters. New fighters are added to the bottom of the rankings. I found allowing the rankings to be modified directly caused all kinds of issues, so if you want to make custom fighters at the top it's best just to modify the existing fighters. Once you're done, you can save the entire database into a separate file…

  • Multiplayer, Sort Of - 5 February 2017

    Hi all, Since some of you have asked for it, I've brought back the fighter export/import logic from Kickboxing Manager. It affects three screens: Fighter Information On this screen there is a new button that allows you to export the currently selected fighter to a .dat file. The filename is just the name of the fighter, so you'll have to rename your fighter if there is an already-existing fighter in the destination folder. Sparring On this screen you can "invite" ie. import a fighter from a file for a one-off sparring match. You will not gain traits from doing this, since there's no way to limit how many times you import a sparring partner. Known issue: There is a small bug associated with this. Basically, all imported sparring match results will be recorded on your fighter's sparring record. The problem is, the game uses the match date as the unique ID for a match, since normally you w…

  • Multiplayer, Sort Of - 5 February 2017

    Hi all, Since some of you have asked for it, I've brought back the fighter export/import logic from Kickboxing Manager. It affects three screens: Fighter Information On this screen there is a new button that allows you to export the currently selected fighter to a .dat file. The filename is just the name of the fighter, so you'll have to rename your fighter if there is an already-existing fighter in the destination folder. Sparring On this screen you can "invite" ie. import a fighter from a file for a one-off sparring match. You will not gain traits from doing this, since there's no way to limit how many times you import a sparring partner. Known issue: There is a small bug associated with this. Basically, all imported sparring match results will be recorded on your fighter's sparring record. The problem is, the game uses the match date as the unique ID for a match, since normally you w…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID563750
Live current players2
SteamPulse tracked peak4
Live count (today's peak floor)2
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateDec 9, 2016
DeveloperAggroblakh
PublisherAggroblakh
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent59%
Positive reviews80
Negative reviews56
Total reviews136
Steam recommendations134
Achievements25
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/563750/

Short description

World Boxing Manager is a game in which you develop and manage the careers of young, hungry boxers desperate for glory. You scout and recruit fighters from a pool of amateurs who come to train at your gym - it

About this game

World Boxing Manager is a game in which you develop and manage the careers of young, hungry boxers desperate for glory. You scout and recruit fighters from a pool of amateurs who come to train at your gym - it's up to you to decide who to mold into championship material. Build their careers up in regional events until they are ready to make the leap onto the world stage and fight for world titles. Can you develop a world champion fighter capable of unifying all of the titles in his weight class? Try this game and find out! Fighter Training Train specific stats, or train a whole set of stats according to a desired fighting style. When a fighter has an upcoming match, he can begin a training camp. Gains made during training camps occur at a much quicker pace than during regular training, but are temporary and only apply to the next match. Thus, the player is able to tailor training camps to whomever his fighter is fighting against next. This also means that part of the player's responsibility as a manager is to find a balance between the longer-term, permanent development of his boxers and the short-term rewards of training for and winning matches. Hire trainers for bonus training camp gains. However, if your trainers end up training too many fighters at once, their effectiveness will suffer as they are forced to spread their time out between multiple fighters. It's up to you to determine the best way to prioritize the trainer's time. Make sure that you schedule enough time before each match for your fighter to make weight. Different fighters cut weight at different rates, so if your fighter takes a long time to burn it off, you'll have to account for it. Sparring Pit any two of your fighters, professional and amateur alike, against one another in training matches in order to see how they perform in actual matches. If one of your students manages to knock out one of your pros, it might be worth it to train him instead! Fighters are able to learn Traits, which are permanent boosts which increase their effectiveness as fighters. The only way to learn new Traits is to spar. Match Making Set up matches against fighters all over the world. You obtain more mone…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

World Boxing Manager's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

World Boxing Manager's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records World Boxing Manager at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$4.99$4.99No discountSteam Store

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WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Farming Simulator 2545,71022 September 2026 - 18:34:49 UTC135,88351,357GIANTS Software
War Thunder44,59722 September 2026 - 20:44:32 UTC125,317781,076Gaijin Entertainment
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
EA SPORTS FC™ 2637,94822 September 2026 - 20:49:30 UTC159,35063,186EA Canada, EA Romania
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Graveyard Keeper 230,70923 September 2026 - 00:02:26 UTC30,709Not availableLazy Bear Games
Garry's Mod22,12422 September 2026 - 21:00:11 UTC73,7501,258,308Facepunch Studios
Hearts of Iron IV21,11622 September 2026 - 23:34:35 UTC93,196366,107Paradox Development Studio

Sports

GameLatest observed playersTracked peakReviewsDeveloper
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2637,94822 September 2026 - 20:49:30 UTC159,35063,186EA Canada, EA Romania
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Football Manager 202416,50522 September 2026 - 16:09:31 UTC88,89428,373Sports Interactive
eFootball™15,88122 September 2026 - 23:09:55 UTC33,925108,764KONAMI
Russian Fishing 414,99522 September 2026 - 19:02:39 UTC27,90689,773FishSoft LLC
Rocket League®9,47622 September 2026 - 23:34:13 UTC146,902579,707Psyonix LLC
NBA 2K279,31922 September 2026 - 21:42:17 UTC31,139Not availableVisual Concepts
Forza Horizon 69,04423 September 2026 - 00:29:19 UTC302,64594,239Playground Games
Assetto Corsa7,63922 September 2026 - 01:13:40 UTC20,019169,192Kunos Simulazioni
Umamusume: Pretty Derby6,00922 September 2026 - 20:19:18 UTC50,16755,753Cygames, Inc.
REMATCH4,83322 September 2026 - 23:41:42 UTC57,36351,620Sloclap

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust56,99922 September 2026 - 23:44:11 UTC259,6461,359,516Facepunch Studios
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Wallpaper Engine42,89522 September 2026 - 21:12:53 UTC150,2711,008,495Wallpaper Engine Team
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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