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Juniper Theory

Juniper Theory Steam news

Juniper Theory | Dec 19, 2016 | game

Released

0players observed · 25 September 2026 - 19:50:09 UTC

IndieStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Juniper Theory news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews1
  • Release dateDec 19, 2016
  • DeveloperJuniper Theory
  • PublisherBlack Box

Genres: Indie, Strategy, Early Access

Company pages: Developer: Juniper TheoryPublisher: Black Box

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Juniper Theory Steam news

Juniper Theory news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Juniper Theory patch notes – Alpha Patch 1 - 23 December 2016

    The Juniper Theory team offers our heartfelt thanks to those players who have provided reports about bugs and issues. Special thanks go out to Fred Woizeschke and Lavi Bookman Junior, who pointed out bugs so they could get fixed! Bugfixes -Fixed logic to allow game to end properly when all AI opponents are defeated in Global Mode -Fixed conquer nodes not actually having a cost (now properly cost 100 points) -Fixed conquer node win bug in Battle Mode -Fixed Canada/Greenland targeting in global mode (Eastern Canada could mistakenly target Iceland rather than Greenland) Hotfix Update 1/1/2017 Bugfixes -Fixed conquer node logic to allow AI to conquer player in global mode properly -Fixed bug that was causing conquer nodes to inadvertently cause nodes to register as neutral as well as player, which was causing some nodes to become defense when build orders were given

  • Juniper Theory patch notes – Alpha Patch 1 - 23 December 2016

    The Juniper Theory team offers our heartfelt thanks to those players who have provided reports about bugs and issues. Special thanks go out to Fred Woizeschke and Lavi Bookman Junior, who pointed out bugs so they could get fixed! Bugfixes -Fixed logic to allow game to end properly when all AI opponents are defeated in Global Mode -Fixed conquer nodes not actually having a cost (now properly cost 100 points) -Fixed conquer node win bug in Battle Mode -Fixed Canada/Greenland targeting in global mode (Eastern Canada could mistakenly target Iceland rather than Greenland) Hotfix Update 1/1/2017 Bugfixes -Fixed conquer node logic to allow AI to conquer player in global mode properly -Fixed bug that was causing conquer nodes to inadvertently cause nodes to register as neutral as well as player, which was causing some nodes to become defense when build orders were given

Patch notes and updates

S.noRelease datePatch nameGID number
123 December 2016Juniper Theory patch notes – Alpha Patch 191593954396312755
223 December 2016Juniper Theory patch notes – Alpha Patch 14249665521687028448

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