- Prepare for Boarding - 13 December 2019
Hello everyone! It's my pleasure to announce that The Station VR is now published and ready for your pleasure.. We had the pleasure of working with Virtro Entertainment to bring the virtual reality version to life and we're so proud of this collaboration. As most of you know, building a game in virtual reality is a massive undertaking and requires a complete overhaul of the project. Many of the sequences, assets and scripts had to be redone and this is why it required a separate product. We're so excited for you to experience the game in virtual reality! https://store.steampowered.com/app/877510/The_Station_VR/
- The Station is coming to retail with a deluxe version! - 12 August 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27154691%2Fd11273518bb871a4c7dbfbfac955d98d3b162796.png We've kept this under wraps for as long as we can bear it - we're coming to retail! Working with a publisher out of the UK, we're going to release a Deluxe version of The Station which includes so many goodies such as: - A digital environment and art development manifest - Complete copy of our game design document - The full soundtrack to the title - A copy of the script with commentary and discussion on the narrative - Art collection and download code for a ton of art and wallpapers We don't have a hard date yet but rest assured - we'll update you on it when we have the date locked in. You can read more of the details at the link below. https://www.vrfocus.com/2018/08/the-station-heading-to-retail-deluxe-edition-revealed/
- Thank you! - 16 July 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27154691%2Ff0d02b054c20574830680cf677f9e8e1cd7f757f.jpg
- German & Italian - 28 May 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27154691%2F49cf3822242aaf4576894c5f0bfe636ddf011cf2.jpg Hi guys! We're pretty excited to announce that German and Italian are now live! There were also a number of bug fixes that went into this patch as well but that's not as interesting as new languages. If you see any concerns with the translation, formatting or encounter bugs, you can let me know in here and we'll get them fixed!
- French, Spanish & Russian are now live! - 16 May 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27154691%2Fdf54efe2bfa02c9a6138a6d872984c31e89c0db7.jpg Hello! We're so excited to announce that French, Spanish and Russian are now available! Huge thanks to the fans who worked with us on these translations and if you're a native speaker we would seriously appreciate your feedback or suggestions on how we can improve the translation. We've created a special forum post here for any feedback or edits you might recommend. German and Italian are coming next!
- Free Explore Mode is Live! - 18 April 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27154691%2F8c1d34197056f4f7315aeb7452698bfc1b7fb632.jpg Hello and good morning! We're excited to announce that the Free Explore Mode is now live! If you missed an audio log, skipped a room or want to solve the mystery players can now go on-board and explore the Espial without impediments. Puzzles will be disabled and locked locked doors will now be open for your exploring pleasure. Welcome back!
- Upcoming Features & Patch Notes B1.53.1 - 13 March 2018
Hi everyone, last night we pushed a new patch live for a few bugs that were discovered. Upcoming Features - Localization. We're currently translating the game into Italian, Spanish, French, German, Russian and Portuguese. - Testing a "Free Explore" mode so players can explore the Espial without the puzzles or locked doors blocking them. Bug Fixes - Adjusted Occlusion code to hopefully prevent occlusion issues from occurring again. Very rare cases of occlusion were reported. - Magnet tool no longer disappears when it is brought out of maintenance - Fixed Kevin Elliott's name in the credits, and made the title screen credits match the end screen credits. There were some formatting changes that hadn't been applied to the title credits last time. - Fixed bug where switching to left handed controls while using mouse locked player camera rotation. - Tweaked the floating object code to be a pi…
- Upcoming Features & Patch Notes B1.53.1 - 13 March 2018
Hi everyone, last night we pushed a new patch live for a few bugs that were discovered. Upcoming Features - Localization. We're currently translating the game into Italian, Spanish, French, German, Russian and Portuguese. - Testing a "Free Explore" mode so players can explore the Espial without the puzzles or locked doors blocking them. Bug Fixes - Adjusted Occlusion code to hopefully prevent occlusion issues from occurring again. Very rare cases of occlusion were reported. - Magnet tool no longer disappears when it is brought out of maintenance - Fixed Kevin Elliott's name in the credits, and made the title screen credits match the end screen credits. There were some formatting changes that hadn't been applied to the title credits last time. - Fixed bug where switching to left handed controls while using mouse locked player camera rotation. - Tweaked the floating object code to be a pi…
- 2 Days After Launch - Thank You! - 22 February 2018
My friends, I can't say how thankful I am for the welcome you gave The Station on Steam! I'm blown away by the support, reviews and messages that you guys are sending us! We're so excited to see the positive reviews and we're so glad The Station is something you enjoy! After 3 years working the project I can't express how much it means to know that The Station has been well received. Again, thank you. Here's What's Next 1. Right now, our first priority and focus is patching some gameplay bugs to make sure the player experience is smooth. Thank you so much to everyone who has sent us notes on bugs that they noticed - we're going to get these patched immediately. If there are any you experienced, please let us know in our forum page. 2. We're looking at the potential of localizing The Station into some of the major languages. Once we have a reliable and stable framework, we can begin the…
- 2 Days After Launch - Thank You! - 22 February 2018
My friends, I can't say how thankful I am for the welcome you gave The Station on Steam! I'm blown away by the support, reviews and messages that you guys are sending us! We're so excited to see the positive reviews and we're so glad The Station is something you enjoy! After 3 years working the project I can't express how much it means to know that The Station has been well received. Again, thank you. Here's What's Next 1. Right now, our first priority and focus is patching some gameplay bugs to make sure the player experience is smooth. Thank you so much to everyone who has sent us notes on bugs that they noticed - we're going to get these patched immediately. If there are any you experienced, please let us know in our forum page. 2. We're looking at the potential of localizing The Station into some of the major languages. Once we have a reliable and stable framework, we can begin the…
- The Station is a first-person alien mystery with an intriguing premise - 21 February 2018
How would you react to the discovery of an advanced but violent alien civilisation in the midst of a civil war? That’s the question that opens the pitch for sci-fi explore-o-puzzler The Station , and it’s intriguing enough for me to want to check out the game based on that alone. You play as a recon specialist sent to investigate a supposedly undetectable surveillance station that’s cut off communication, where you’ll uncover what went down via the crew’s AR logs. It’s out now. So, Tacoma with a focus on a inter-species ethics and questions about surveillance and the limits of moral authority? Yep, I’m on board. (more…)
- The Station is a first-person sci-fi mystery set in an alien civil war - 20 February 2018
What would we do if we discovered intelligent beings in our universe? Sci-fi mystery adventure The Station asks this age-old question and follows it up with another: What would we do if those beings were also embroiled in civil war? In this case, humanity decides to send a small crew of three to observe the aliens from a safe distance on a stealth space station called the Espial. Things inevitably go sideways and we, the player, are sent in to recon the situation and locate the missing crew. The Station immediately reminds me of Tacoma . It's fundamentally about exploring the Espial, repairing its damaged systems, and scouring for records and audio logs to determine what happened to the crew. There's also a neat augmented reality interface which embeds clues in the environment and records them as you progress. You can learn more about the Espial and this interface on this nift…
- 3 more days - 17 February 2018
We're incredibly excited to welcome you on-board in just 3 days. To celebrate we have prepared a final gameplay trailer which will be published on launch day. All aboard!
- 3 more days - 17 February 2018
We're incredibly excited to welcome you on-board in just 3 days. To celebrate we have prepared a final gameplay trailer which will be published on launch day. All aboard!
- Dev Update. February 7th 2018 - 8 February 2018
Hey everyone, welcome to our dev update for February 7th, 2018! In less than 2 weeks The Station will be in your hands. There has been no time for rest - below is a break down of what we've been up to: - Last week we completed our release builds for consoles and are doing the final dressing for you with testing ongoing right until release. - Finishing touches on all of our development documents that we're wanting to make available to you. The one we're most excited about is our game GDD (Game Design Document) which discusses each decision our team made to produce the final version of our game. It's not often that studios will release one of these but you'll have full access through our steam store. - Soundtrack mixing. The sounds of The Station are be composed into a soundtrack that will ready for download on our Steam page on release day. That's it for our for this update, our next one…
- Dev Update. February 7th 2018 - 8 February 2018
Hey everyone, welcome to our dev update for February 7th, 2018! In less than 2 weeks The Station will be in your hands. There has been no time for rest - below is a break down of what we've been up to: - Last week we completed our release builds for consoles and are doing the final dressing for you with testing ongoing right until release. - Finishing touches on all of our development documents that we're wanting to make available to you. The one we're most excited about is our game GDD (Game Design Document) which discusses each decision our team made to produce the final version of our game. It's not often that studios will release one of these but you'll have full access through our steam store. - Soundtrack mixing. The sounds of The Station are be composed into a soundtrack that will ready for download on our Steam page on release day. That's it for our for this update, our next one…
- Announcing the Official Launch Date - 8 January 2018
Hi everyone! We're incredibly excited to announce our launch date of February 20th, 2018! To celebrate, we have published a new trailer to show more of the story that you will be discovering. You can watch it on our store page or on our YouTube channel here. https://www.youtube.com/watch?v=RxE9tk6iN5E On top of that, we added a bunch of new screenshots to our store page showing some of the polished and updated environments.We'd seriously love to know which ones are your favorites! From all of the team, we can't wait until you can get onboard in a few short weeks.
- Announcing the Official Launch Date - 8 January 2018
Hi everyone! We're incredibly excited to announce our launch date of February 20th, 2018! To celebrate, we have published a new trailer to show more of the story that you will be discovering. You can watch it on our store page or on our YouTube channel here. https://www.youtube.com/watch?v=RxE9tk6iN5E On top of that, we added a bunch of new screenshots to our store page showing some of the polished and updated environments.We'd seriously love to know which ones are your favorites! From all of the team, we can't wait until you can get onboard in a few short weeks.
- Dev Update. Jan 5th 2018 - 5 January 2018
Hi everyone! Let me start off by saying that we wanted to keep everyone up to date with our progress, but we entered the dreaded crunch period of game development which is all consuming of time and sanity. Due to factors beyond our control we needed to delay launch but this meant we could get our game exactly where we wanted it, polished and into your hands! After delaying PC release in July, we re-assessed the current state of the game and are now confident for a full Desktop (PC, Mac, Linux) and console release early 2018. Our team has grown and bonded so well over these past months and we are all very proud of our efforts to finally let our first flagship game out in to the world. We’re looking forward to announcing our release date very soon. Again we are truly sorry, we wanted to deliver regular updates and now we are set to deliver a constant flow of development notes and media ri…
- Dev Update. Jan 5th 2018 - 5 January 2018
Hi everyone! Let me start off by saying that we wanted to keep everyone up to date with our progress, but we entered the dreaded crunch period of game development which is all consuming of time and sanity. Due to factors beyond our control we needed to delay launch but this meant we could get our game exactly where we wanted it, polished and into your hands! After delaying PC release in July, we re-assessed the current state of the game and are now confident for a full Desktop (PC, Mac, Linux) and console release early 2018. Our team has grown and bonded so well over these past months and we are all very proud of our efforts to finally let our first flagship game out in to the world. We’re looking forward to announcing our release date very soon. Again we are truly sorry, we wanted to deliver regular updates and now we are set to deliver a constant flow of development notes and media ri…