SPSTEAMPULSELIVE ANALYTICS
Hover Skate VR

Hover Skate VR Steam metadata

Hyper Light Studios | Mar 17, 2017 | game

Released

0players observed · 23 September 2026 - 08:40:28 UTC

IndieSimulationSportsEarly AccessSkateboardingSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,386
  • Revenue (VGI)$11,248
  • Review score44% positive

Hover Skate VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,386
  • Revenue (VGI)$11,248
  • Review score44% positive
  • Total reviews32
  • Release dateMar 17, 2017
  • DeveloperHyper Light Studios
  • PublisherHyper Light Studios

Genres: Indie, Simulation, Sports, Early Access

Company pages: Developer: Hyper Light StudiosPublisher: Hyper Light Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Hover Skate VR Steam metadata

Hover Skate VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/566570/metadata
Steam Storehttps://store.steampowered.com/app/566570/
Steam Communityhttps://steamcommunity.com/app/566570
PCGamingWiki search
IGDB searchSearch IGDB for Hover Skate VR

Reviews, pricing, and metadata

Review summary

Mixed

44% positive, 14 positive, 18 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

Not available

Platform releases
  • Steam 17 March 2017

Latest Steam announcements

  • Update 5: Pro Ops Skatepark And New Mechanics - 8 August 2017

    First I want to give a big thanks to American Ramp Company for allowing me to use some of their new ramp designs in game. They helped push me to add some cool new mechanics. You can check out some of the designs I used here . Also another big thanks to Dan MacFarlane for setting it up. Pro Ops Themed Skatepark: This is the first infinite level as it allows you to go back and forth in the map. This level also introduces a few new mechanics to the game like stalls and ramps. https://media.giphy.com/media/xT39D1zQ7ZSa5gt5gk/giphy.gif https://media.giphy.com/media/xT39D8D9vfTh5V9be8/giphy.gif https://media.giphy.com/media/3og0IE4PgOSqYeawJa/giphy.gif Updated Church level: Church level has been expanded a bit more. Still a WIP. Ramps and Upward movement: There are now a few obstacles that you can grind upwards and launch off of. Adjustments to trick detection: Tricks such as kickflips should…

  • Update 5: Pro Ops Skatepark And New Mechanics - 8 August 2017

    First I want to give a big thanks to American Ramp Company for allowing me to use some of their new ramp designs in game. They helped push me to add some cool new mechanics. You can check out some of the designs I used here . Also another big thanks to Dan MacFarlane for setting it up. Pro Ops Themed Skatepark: This is the first infinite level as it allows you to go back and forth in the map. This level also introduces a few new mechanics to the game like stalls and ramps. https://media.giphy.com/media/xT39D1zQ7ZSa5gt5gk/giphy.gif https://media.giphy.com/media/xT39D8D9vfTh5V9be8/giphy.gif https://media.giphy.com/media/3og0IE4PgOSqYeawJa/giphy.gif Updated Church level: Church level has been expanded a bit more. Still a WIP. Ramps and Upward movement: There are now a few obstacles that you can grind upwards and launch off of. Adjustments to trick detection: Tricks such as kickflips should…

  • Update 4: Multiplayer! - 19 May 2017

    Hey everyone, sorry for the long wait but Multiplayer is here! It is just the basics for right now, but it's still really fun skating with others. Once I get all the kinks all sorted out I’ll start to add a S.K.A.T.E. game mode. Along with that I will be adding more features like Friends only servers and better server sorting. Let me know what features you would like to see! There has also been a good amount of updates to the Board Handling so let me know what you think. Added Multiplayer Basics - You can either Join or Create a server by going to the Multiplayer menu from the HUB. - Up to 4 players can skate together on any map in the game - Voice Chat: This is on by default you can mute players from the multiplayer screen once you've joined a game. - Gif Capture other players: you can switch to GIF capture mode while in a MP game by pressing the left start button. - Item Syncing Level…

  • Update 4: Multiplayer! - 19 May 2017

    Hey everyone, sorry for the long wait but Multiplayer is here! It is just the basics for right now, but it's still really fun skating with others. Once I get all the kinks all sorted out I’ll start to add a S.K.A.T.E. game mode. Along with that I will be adding more features like Friends only servers and better server sorting. Let me know what features you would like to see! There has also been a good amount of updates to the Board Handling so let me know what you think. Added Multiplayer Basics - You can either Join or Create a server by going to the Multiplayer menu from the HUB. - Up to 4 players can skate together on any map in the game - Voice Chat: This is on by default you can mute players from the multiplayer screen once you've joined a game. - Gif Capture other players: you can switch to GIF capture mode while in a MP game by pressing the left start button. - Item Syncing Level…

  • Update 3: Controls Overhaul - 15 April 2017

    Hey everyone thanks for the feedback so far! I’ve done an overhaul to a lot of the mechanics that control the board. I've reduced the max distance the board can go down and rewrote the grip system amongst other things. Overall the board should be less floaty and grip to your hands better. There are still bugs and it's not perfect but I think it's much better than before. I also want to give a big thanks to Mentality Skateboards and Dan MacFarlane. If you skate please check out their boards and videos I've listed below. As always please let me know of any issues and what you think of the new controls. Mentality Skateboards Decks added. Grab these awesome boards in the skate shop. Skateboarding Realms Skateboarding Explained http://www.SkateboardingRealms.com http://www.SkateboardingExplained.com http://www.MentalitySkateboards.com Two new Music tracks from Sick Boys : Check them out here…

  • Update 3: Controls Overhaul - 15 April 2017

    Hey everyone thanks for the feedback so far! I’ve done an overhaul to a lot of the mechanics that control the board. I've reduced the max distance the board can go down and rewrote the grip system amongst other things. Overall the board should be less floaty and grip to your hands better. There are still bugs and it's not perfect but I think it's much better than before. I also want to give a big thanks to Mentality Skateboards and Dan MacFarlane. If you skate please check out their boards and videos I've listed below. As always please let me know of any issues and what you think of the new controls. Mentality Skateboards Decks added. Grab these awesome boards in the skate shop. Skateboarding Realms Skateboarding Explained http://www.SkateboardingRealms.com http://www.SkateboardingExplained.com http://www.MentalitySkateboards.com Two new Music tracks from Sick Boys : Check them out here…

  • Update 2 Oculus Touch Support! - 31 March 2017

    Thanks everyone for all the feedback! I added an Icon System to address some issues new players were having understanding tricks. So please let me know if it helps. Version 0.0.65 Added Initial Oculus Touch Support. This will work with 2 cameras but you won't be able to do body rotation tricks. Please let me know of any issues! New Icon System: Only flip tricks currently. Grinds will be added next update. Tweaks to how flip tricks are calculated. This was tweaked a bit to help with the touch controls. Please let me know if something doesn't feel right. Rebind controls updated. You can now adjust anchor point as well Added Touch Controls to help screen. Tooltips still need to be fixed for Touch. Added spark FX to wheels Testing some new obstacles at end of bank location.

  • Update 2 Oculus Touch Support! - 31 March 2017

    Thanks everyone for all the feedback! I added an Icon System to address some issues new players were having understanding tricks. So please let me know if it helps. Version 0.0.65 Added Initial Oculus Touch Support. This will work with 2 cameras but you won't be able to do body rotation tricks. Please let me know of any issues! New Icon System: Only flip tricks currently. Grinds will be added next update. Tweaks to how flip tricks are calculated. This was tweaked a bit to help with the touch controls. Please let me know if something doesn't feel right. Rebind controls updated. You can now adjust anchor point as well Added Touch Controls to help screen. Tooltips still need to be fixed for Touch. Added spark FX to wheels Testing some new obstacles at end of bank location.

  • Update 1 is Live! - 23 March 2017

    Thanks everyone for all the feedback so far. I was able to implement a few of the suggestions and they turned out great! I will try and keep the updates flowing so please leave feedback and reviews if you can! Version 0.0.64 You can now start anywhere on a map. Simply use the teleport with the left controller while the blue spawn board is active. Please let me know if you run into bugs. Shoe Rebinding: You can now rebind your controllers to the shoes from the settings menu. Added Wall rides. These are really hard and still need tweaking but they are in. School has been extended with a few more obstacles. Let me know what you think! Leaderboards now show top 10. More features for this coming. Style system now affects trick score: Sloppy - 25%, Clean +25%. This system is far from final and will be updated to include grinds eventually. Combos will now end if more than 2 flip tricks are don…

  • Update 1 is Live! - 23 March 2017

    Thanks everyone for all the feedback so far. I was able to implement a few of the suggestions and they turned out great! I will try and keep the updates flowing so please leave feedback and reviews if you can! Version 0.0.64 You can now start anywhere on a map. Simply use the teleport with the left controller while the blue spawn board is active. Please let me know if you run into bugs. Shoe Rebinding: You can now rebind your controllers to the shoes from the settings menu. Added Wall rides. These are really hard and still need tweaking but they are in. School has been extended with a few more obstacles. Let me know what you think! Leaderboards now show top 10. More features for this coming. Style system now affects trick score: Sloppy - 25%, Clean +25%. This system is far from final and will be updated to include grinds eventually. Combos will now end if more than 2 flip tricks are don…

  • Hover Skate VR Released! - 17 March 2017

    Its finally released! Thanks to everyone whos helped along the way. Last month has mostly been bug fixing and tweaking but also added some content. - 2 new test spots Bank and Rooftops - Each spot now has leaderboards - Binaural Sound (Steam Audio SDK) There is one thing I want to point out about Hover Skate so people are not misled. HS leans more on the side of a simulator than a game. Learning and landing tricks will take practice and patience. I would say the difficulty lies somewhere between Skate 2 and real skateboarding. With that being said the controls/mechanics are far from perfect and I am awaiting feedback so I can improve them as much as possible. I hope everyone enjoys HS and I look forward to hearing your feedback! Thanks!

  • Hover Skate VR Released! - 17 March 2017

    Its finally released! Thanks to everyone whos helped along the way. Last month has mostly been bug fixing and tweaking but also added some content. - 2 new test spots Bank and Rooftops - Each spot now has leaderboards - Binaural Sound (Steam Audio SDK) There is one thing I want to point out about Hover Skate so people are not misled. HS leans more on the side of a simulator than a game. Learning and landing tricks will take practice and patience. I would say the difficulty lies somewhere between Skate 2 and real skateboarding. With that being said the controls/mechanics are far from perfect and I am awaiting feedback so I can improve them as much as possible. I hope everyone enjoys HS and I look forward to hearing your feedback! Thanks!

  • Release set to early March - 26 February 2017

    The launch will be delayed by a few weeks. This is mainly so I can add the new Steam Audio SDK and polish up a few things. Apologies and thanks for your patience!

  • Release set to early March - 26 February 2017

    The launch will be delayed by a few weeks. This is mainly so I can add the new Steam Audio SDK and polish up a few things. Apologies and thanks for your patience!

Patch notes and updates

S.noRelease datePatch nameGID number
18 August 2017Update 5: Pro Ops Skatepark And New Mechanics4249665521687038702
219 May 2017Update 4: Multiplayer!4249665521687038763
331 March 2017Update 2 Oculus Touch Support!4249665521687038891
423 March 2017Update 1 is Live!4249665521687038947

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID566570
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateMar 17, 2017
DeveloperHyper Light Studios
PublisherHyper Light Studios
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent44%
Positive reviews14
Negative reviews18
Total reviews32
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/566570/

Short description

Hover Skate is a physics based hoverboard simulator for VR with over 250 skateboard tricks to learn and master.

About this game

Hover Skate is a physics based hoverboard simulator for VR. Use your hands to maneuver the hoverboard to pull off hundreds of various skateboarding tricks. Current EA Features 250+ flip and grind tricks Up to 4 player Mutliplayer 4 Skate Locations - Terminal, Church, and High School, Pro Op Skatepark Replay's and GIF Capture - Watch and save your previous runs Trick List - Watch replay's of any flip trick in the game Comfort Mode - Simplifies locations for better comfort Skill / Rankings - Land tricks to rank them up and increase your overall skill level Challenges - Try and complete 20+ location based challenges Skate Shop - Complete challenges to unlock boards and shoes Training Mode - Learn the basics along with some more advanced tricks School: HardFlip FS Noseslide Church: Varial Heelflip to BS Tailslide Terminal: Big Hardflip to Switch 5-0 CONTENT IS NOT FINAL AND SUBJECT TO CHANGE

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
52Tracked Controller Support
54VR Only
25Steam Leaderboards
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Hover Skate VR's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Hover Skate VR's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Hover Skate VR at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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