- 2022 Compatibility Update! - 14 January 2022
Welcome to 2022 and the Puzzle Island VR Compatibility Update! Here are some features: Full support for Oculus Touch Controllers! Redesigned some levels according to player feedback Updated internal frameworks to allow for easier updates and maintenance
- The Hypergliders Demo is out - 20 September 2021
We released a Demo for another game of ours: Hypergliders. Check it out and don't forget to try out the Mouse Controls, they work like a charm. Have fun gliding (not crashing! ) and we're looking forward to some feedback in Discord, the Comments or the Steam Forum. Also, you can get a good discount on Hypergliders when the crowdfunding kicks off. Just make sure to add a notification here: https://www.kickstarter.com/projects/interactionideas/hypergliders Your dev team.
- New Game: Hypergliders - 12 July 2021
Hello everybody. Check out our latest game in development: Hypergliders. You can sign up for the Playtest right now and we will be also holding a competition with some steam gift cards as prizes. More info regarding the competition can be found in our discord: https://discord.gg/Rtq7usp
- WEJAM is released on Steam - 29 October 2019
Hello there We just released WEJAM this week on Steam. You can grab it with a nice 33% launch sale and start making music with some strangers online. Check it out: https://store.steampowered.com/app/1094110/WEJAM/
- Zurich Game Show 2019 - 2 October 2019
This year we were at the Zurich Game Show presenting WEJAM and a first prototype of Hyperspeed Fragfest to the public. The feedback was great, meeting the community and other game developers is always extremely inspiring. Thanks to everybody who played our games. See you all next year!
- Mega update 2019 is out - 13 June 2019
So, our big update is finally out and with it we're offering a 75% sale. We really hope you'll leave us a good review! Read more about the update here: https://interactionideas.com/puzzle-island-vr-is-getting-a-big-update/ and have fun puzzling! PS: If you like to make some noise, be sure to take a look at our latest project coming to Steam very soon: https://store.steampowered.com/app/1094110/WEJAM/
- From Multiplayer to Singleplayer - 12 June 2019
Dear Puzzler Soon we'll be releasing the latest Puzzle Island VR update. This will include some new changes and features. One big change is that we've converted Puzzle Island VR to a true single-player game. Take a look at why we did this here: https://interactionideas.com/puzzle-island-vr-is-getting-a-big-update/ Best
- WEJAM is coming to Steam - 11 June 2019
Yes, the new and improved Puzzle Island VR version should be released within a week. But we've also setup a page for WEJAM, our casual multiplayer music application. Take a look and wishlist: https://store.steampowered.com/app/1094110/WEJAM/ WEJAM will be released within 2-3 weeks and it might have a launch sale ːsteamhappyː
- How do you like our buoyancy? - 16 May 2019
Hello everybody The next update is coming very soon. Here's one of the goodies we've added: Boxes now float in the ocean! It's definitely fun to play around with. https://i.imgur.com/Q8frVE2.gif
- New Update in the Works - 26 February 2019
Hello everbody We're currently working hard on the next update with many cool features. So stay tuned!
- Major Update - Version 0.95 released - 31 July 2017
Dear Puzzlers This is an important update for Puzzle Island VR since we've completely rewritten the networking code. For you this means: better ping, improved matchmaking and overall a more reliable connection. Additionally we've managed to add in some other nice updates: Tooltips This will help beginners understand the game objectives better. https://media.giphy.com/media/11kYA2CKjbSU8g/giphy.gif Sand impact effect Isn't it beautiful? https://media.giphy.com/media/CdI4unVUydBF6/giphy.gif Improved Orb This gives you a much better understanding of what's touching the orb https://media.giphy.com/media/Eq5309pN1eKVW/giphy.gif New Level Selection A beautifully integrated level selection helps keep you immersed. https://media.giphy.com/media/geqA4liGDUNs4/giphy.gif Of course we also fixed a bunch of bugs in the process and we have several features already in progress for the next update, inc…
- Major Update - Version 0.95 released - 31 July 2017
Dear Puzzlers This is an important update for Puzzle Island VR since we've completely rewritten the networking code. For you this means: better ping, improved matchmaking and overall a more reliable connection. Additionally we've managed to add in some other nice updates: Tooltips This will help beginners understand the game objectives better. https://media.giphy.com/media/11kYA2CKjbSU8g/giphy.gif Sand impact effect Isn't it beautiful? https://media.giphy.com/media/CdI4unVUydBF6/giphy.gif Improved Orb This gives you a much better understanding of what's touching the orb https://media.giphy.com/media/Eq5309pN1eKVW/giphy.gif New Level Selection A beautifully integrated level selection helps keep you immersed. https://media.giphy.com/media/geqA4liGDUNs4/giphy.gif Of course we also fixed a bunch of bugs in the process and we have several features already in progress for the next update, inc…
- Version 0.94 released - 3 February 2017
With this update we primarily added Oculus Touch support (via SteamVR). Oculus users with a 180 degree setup, can now snap rotate with the joystick. For easier handling on the Oculus, teleportation can also be done by pressing the joystick forward. Release notes Added snap rotation for Oculus touch players Added joystick forward teleportation for Oculus touch players Improved internal player loading Fixed level progress storage issue Enjoy!
- Version 0.94 released - 3 February 2017
With this update we primarily added Oculus Touch support (via SteamVR). Oculus users with a 180 degree setup, can now snap rotate with the joystick. For easier handling on the Oculus, teleportation can also be done by pressing the joystick forward. Release notes Added snap rotation for Oculus touch players Added joystick forward teleportation for Oculus touch players Improved internal player loading Fixed level progress storage issue Enjoy!
- Version 0.93 released - 23 January 2017
And a few more bugs got squashed to make your stay at Puzzle Island even more enjoyable: Release notes Temporarily made level 11 easier Fixed collision issue in level 8 Fixed an issue where the player only gets 1 rope at a time in single player (in multiplayer there's aways just one rope per player) Fine tuned force-field Have fun!
- Version 0.93 released - 23 January 2017
And a few more bugs got squashed to make your stay at Puzzle Island even more enjoyable: Release notes Temporarily made level 11 easier Fixed collision issue in level 8 Fixed an issue where the player only gets 1 rope at a time in single player (in multiplayer there's aways just one rope per player) Fine tuned force-field Have fun!
- Version 0.92 Released - 20 January 2017
Hello everybody We added some improvements that affect the way some levels can be solved Release notes Fixed Forcefield: It now has a dynamic force rance, so it can push boxes off even if they're stacked on top of each other. Corrected Target Height in Level 11
- Version 0.92 Released - 20 January 2017
Hello everybody We added some improvements that affect the way some levels can be solved Release notes Fixed Forcefield: It now has a dynamic force rance, so it can push boxes off even if they're stacked on top of each other. Corrected Target Height in Level 11