Galactic Core: The Lost Fleet (VR) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score50% positive
- Total reviews20
- Release dateMar 17, 2017
- DeveloperPortal Studios
- PublisherPortal Studios
Company pages: Developer: Portal StudiosPublisher: Portal Studios
Galactic Core: The Lost Fleet (VR) Steam news
Galactic Core: The Lost Fleet (VR) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Galactic Discount Coming Up! - 19 July 2018
80% Discount - Coming Up On Jul 21st 2018 ! If you've been on the fence until now, you have no more excuses. Galactic Core: The Lost Fleet is now on its craziest sale since launch. Choose Your Hero Class and Gear Up ! Play as one of three available classes: Engineer, Dual Gunner or Defender and get ready for hours of challenging and satisfying combat! Blast Away !
- Galactic Discount ! - 7 April 2018
80% Discount - Get It Now ! If you've been on the fence until now, you have no more excuses. Galactic Core: The Lost Fleet is now on its craziest sale since launch. Choose Your Hero Class and Gear Up ! Play as one of three available classes: Engineer, Dual Gunner or Defender and get ready for hours of challenging and satisfying combat! Blast Away !
- We are now fully LIVE and out of early access - 6 October 2017
HEY there fellow Galatians and soon to be ones! The game with that will make confused since you wouldn't understand how time went by so fast from all the fun, crazy action in it is here to take control of your weekend! We at Portal Studios are very proud to announce that Galactic Core: The Lost Fleet is now out of early access and is fully LIVE for your HTC Vive and Oculus Rift. Be the savior of your fleets by leading them back home with your own style an skill. Live in VR a new take on classic shooters by using different classes and strategies to beat your way through hoards of enemies, boss fights and many more in a fun and intense experience. Hours of fun included!
- We are now fully LIVE and out of early access - 6 October 2017
HEY there fellow Galatians and soon to be ones! The game with that will make confused since you wouldn't understand how time went by so fast from all the fun, crazy action in it is here to take control of your weekend! We at Portal Studios are very proud to announce that Galactic Core: The Lost Fleet is now out of early access and is fully LIVE for your HTC Vive and Oculus Rift. Be the savior of your fleets by leading them back home with your own style an skill. Live in VR a new take on classic shooters by using different classes and strategies to beat your way through hoards of enemies, boss fights and many more in a fun and intense experience. Hours of fun included!
- Galactic Core: TLF is now available on OCULUS RIFT - 21 September 2017
Hello there Oculus Rift owners, we have always loved you but this love was impossible... Until NOW. Go now and download Galactic Core: The Lost Fleet because we have added Oculus Rift support. Come and blast some aliens with us!
- Galactic Core: TLF is now available on OCULUS RIFT - 21 September 2017
Hello there Oculus Rift owners, we have always loved you but this love was impossible... Until NOW. Go now and download Galactic Core: The Lost Fleet because we have added Oculus Rift support. Come and blast some aliens with us!
- Galactic Core: "The Lost Fleet" & "Revolution" - 13 September 2017
Hello dear community members, Today we have an important announcement to make! As most of you reading this might know, this game, "Galactic Core: The Lost Fleet", has significantly changed form and evolved over the last few patches into a full locomotion VR shooter game, following our major patch v0.3.0 and beyond. The player can run, sprint and leap through the air, it's crazy! Even though most of these changes have been very well received, we have been getting several requests from veteran players who, in addition to the new content introduced over the last few patches wanted to be able to replay some content from previous versions (prior to v0.3.0). Why not just add previous content to this game? Simply "mashing" all content together wouldn't work out as well as you might imagine, since the difference in game play and mechanics is so significant to the point where it would be too con…
- Galactic Core: "The Lost Fleet" & "Revolution" - 13 September 2017
Hello dear community members, Today we have an important announcement to make! As most of you reading this might know, this game, "Galactic Core: The Lost Fleet", has significantly changed form and evolved over the last few patches into a full locomotion VR shooter game, following our major patch v0.3.0 and beyond. The player can run, sprint and leap through the air, it's crazy! Even though most of these changes have been very well received, we have been getting several requests from veteran players who, in addition to the new content introduced over the last few patches wanted to be able to replay some content from previous versions (prior to v0.3.0). Why not just add previous content to this game? Simply "mashing" all content together wouldn't work out as well as you might imagine, since the difference in game play and mechanics is so significant to the point where it would be too con…
- Minor Patch v0.2.2 Now Available for Download! - 3 May 2017
Hello everyone! We have another minor update for you guys with some interesting additions and improvements: First off I'd like to once again give a special thanks to our player Dosburritos, who has committed significant time to playing through the game and providing a generous amount of valuable and constructive feedback. Many of the improvements and changes you guys will experience in this (and subsequent) patches were inspired by or reinforced by him, and for that he deserves the credit. Now on to the Release Notes: - NEW: Added a new Power-Ups system with 4 initial power-ups: "Boost Attack Power", "Restore Health, "Restore Energy" and "Repair stronghold". - NEW: All hero classes are now available at the start of the game and no longer have to be unlocked through progression. Note: If you have played the game before and have not yet unlocked all 3 classes, you will have to delete your…
- Minor Patch v0.2.2 Now Available for Download! - 3 May 2017
Hello everyone! We have another minor update for you guys with some interesting additions and improvements: First off I'd like to once again give a special thanks to our player Dosburritos, who has committed significant time to playing through the game and providing a generous amount of valuable and constructive feedback. Many of the improvements and changes you guys will experience in this (and subsequent) patches were inspired by or reinforced by him, and for that he deserves the credit. Now on to the Release Notes: - NEW: Added a new Power-Ups system with 4 initial power-ups: "Boost Attack Power", "Restore Health, "Restore Energy" and "Repair stronghold". - NEW: All hero classes are now available at the start of the game and no longer have to be unlocked through progression. Note: If you have played the game before and have not yet unlocked all 3 classes, you will have to delete your…
- Minor Patch v0.2.1 Now Available for Download! - 30 April 2017
Hello All! This is a small and quick patch with some important fixes! First off I'd like to give a special thanks Dosburritos for reporting the first bug and actually going through the trouble of opening a discussion thread on it! We truly appreciate it a lot and hope to see more of our players engage and continue to give us feedback throughout the development process about fixes, improvements and content they would like to see made! Minor Patch Release Notes: - Fixed: Tutorial mission did not launch when selected by the player. - Fixed: Engineer's ultimate ability would go on indefinitely instead of being time capped. Other changes: - Mission 3 minor visual improvements. Know Issues (Scheduled for next patch) : - Mission 3 background music suddenly gets cut off for a few seconds and then resumes (caused by our new feature called "dynamic playlists" which switches tracks dynamically bas…
- Minor Patch v0.2.1 Now Available for Download! - 30 April 2017
Hello All! This is a small and quick patch with some important fixes! First off I'd like to give a special thanks Dosburritos for reporting the first bug and actually going through the trouble of opening a discussion thread on it! We truly appreciate it a lot and hope to see more of our players engage and continue to give us feedback throughout the development process about fixes, improvements and content they would like to see made! Minor Patch Release Notes: - Fixed: Tutorial mission did not launch when selected by the player. - Fixed: Engineer's ultimate ability would go on indefinitely instead of being time capped. Other changes: - Mission 3 minor visual improvements. Know Issues (Scheduled for next patch) : - Mission 3 background music suddenly gets cut off for a few seconds and then resumes (caused by our new feature called "dynamic playlists" which switches tracks dynamically bas…
- Major Patch v0.2.0 Now Available for Download! - 26 April 2017
Our First Major Patch is Finally Here! after quite a while of being in the works it’s finally ready for release. The main highlight for this patch is our brand New 3rd Mission which is of a completely new type. While both previous missions were of type "wave survival", the 3rd mission is a BOSS ENCOUNTER, which brings you face to face with a creature of epic scale! The fight keeps getting more intense as you drive the boss’s health down, forcing it to transition between different phases. We are looking forward to your feedback on this encounter, help us tune its difficulty level and let us know if you would like to see more boss encounter missions in the future! Noteworthy Features and Fixes: - Added new aerial navigation system (Do N), making flying enemies much more flexible and performant but might cause a slight increase in level load times. Expect more air-born creatures in the fut…
- Major Patch v0.2.0 Now Available for Download! - 26 April 2017
Our First Major Patch is Finally Here! after quite a while of being in the works it’s finally ready for release. The main highlight for this patch is our brand New 3rd Mission which is of a completely new type. While both previous missions were of type "wave survival", the 3rd mission is a BOSS ENCOUNTER, which brings you face to face with a creature of epic scale! The fight keeps getting more intense as you drive the boss’s health down, forcing it to transition between different phases. We are looking forward to your feedback on this encounter, help us tune its difficulty level and let us know if you would like to see more boss encounter missions in the future! Noteworthy Features and Fixes: - Added new aerial navigation system (Do N), making flying enemies much more flexible and performant but might cause a slight increase in level load times. Expect more air-born creatures in the fut…
- Minor Patch v0.1.3 Now Available for Download! - 12 April 2017
Yup, there you have it, it's another update for you guys with some minor fixes and a whole new difficulty level! But First! This time before we dive in to the release notes, we'd like to throw in some content spoilers! 1. Uploaded a new game-play video featuring the 3rd (unlockable) class, the "Engineer", on Mission 2! This content is actually already available in the current version. Check it out on our Steam store page or Youtube channel! 2. Uploaded spoiler images at the bottom of the announcement of the upcoming 3rd mission, a boss encounter as promised, keep in mind it's a work in progress. This mission is scheduled for patch v0.2.0. Minor Patch - Release Notes: *NEW* "Casual" Difficulty level For when you want it easy and less intense :) Mission 2 Bat occasionally got stuck in mid air Mission 2 bat would ofter hover in min air instead of diving in to attack the player Other Improv…
- Minor Patch v0.1.3 Now Available for Download! - 12 April 2017
Yup, there you have it, it's another update for you guys with some minor fixes and a whole new difficulty level! But First! This time before we dive in to the release notes, we'd like to throw in some content spoilers! 1. Uploaded a new game-play video featuring the 3rd (unlockable) class, the "Engineer", on Mission 2! This content is actually already available in the current version. Check it out on our Steam store page or Youtube channel! 2. Uploaded spoiler images at the bottom of the announcement of the upcoming 3rd mission, a boss encounter as promised, keep in mind it's a work in progress. This mission is scheduled for patch v0.2.0. Minor Patch - Release Notes: *NEW* "Casual" Difficulty level For when you want it easy and less intense :) Mission 2 Bat occasionally got stuck in mid air Mission 2 bat would ofter hover in min air instead of diving in to attack the player Other Improv…
- Minor Patch v0.1.2 Now Available for Download! - 7 April 2017
Hello everyone! This is our second Minor patch since we've released the game just a few weeks ago! :) Our focus for this patch was : 1. Improving the core gameplay experience for our players. 2. Beginning to construct the foundations for our upcoming Major patch. For the reader's convenience we'll try to keep the release notes concise and list the most important fixes and features first: Minor Patch - Release Notes: Features and Improvements - Weapon effects Made several minor improvements to weapon effect that add up to make the overall playing experience just way better: - Added gun laser pointer that looks great and really improves accuracy. - Added weapon muzzle effect when shooting - Made weapon thinner and also made it glow more - Ammo text color changes as player clip empties. Tutorial experience improvements We're constantly trying to think of ways to improve the tutorial experi…
- Minor Patch v0.1.2 Now Available for Download! - 7 April 2017
Hello everyone! This is our second Minor patch since we've released the game just a few weeks ago! :) Our focus for this patch was : 1. Improving the core gameplay experience for our players. 2. Beginning to construct the foundations for our upcoming Major patch. For the reader's convenience we'll try to keep the release notes concise and list the most important fixes and features first: Minor Patch - Release Notes: Features and Improvements - Weapon effects Made several minor improvements to weapon effect that add up to make the overall playing experience just way better: - Added gun laser pointer that looks great and really improves accuracy. - Added weapon muzzle effect when shooting - Made weapon thinner and also made it glow more - Ammo text color changes as player clip empties. Tutorial experience improvements We're constantly trying to think of ways to improve the tutorial experi…
- Minor Patch v0.1.1 Now Available for Download! - 22 March 2017
Hello everyone! I want to thank people who've helped us by providing valuable feedback. We're doing our best to improve your gaming experience and we hope the next minor patch proves that - please keep that feedback coming! :) For the reader's convenience we'll list the most important fixes and features first: Minor Patch - Release Notes: Fix: Make reloading more flexible Issue: Reloading would require players to first hold down the grip button and only then move their hands behind their hands (if the player moved their hand behind their head and then pressed grip it would not work. We see how this could pose challenges in the heat of battle. Fix: As long as both conditions are met - hand behind head and grip button pressed - reload will occur, the order in which they are performed is now irrelevant. Fix: Accidental triggering of ultimate ability Issue: Players would hold down both grip…
- Minor Patch v0.1.1 Now Available for Download! - 22 March 2017
Hello everyone! I want to thank people who've helped us by providing valuable feedback. We're doing our best to improve your gaming experience and we hope the next minor patch proves that - please keep that feedback coming! :) For the reader's convenience we'll list the most important fixes and features first: Minor Patch - Release Notes: Fix: Make reloading more flexible Issue: Reloading would require players to first hold down the grip button and only then move their hands behind their hands (if the player moved their hand behind their head and then pressed grip it would not work. We see how this could pose challenges in the heat of battle. Fix: As long as both conditions are met - hand behind head and grip button pressed - reload will occur, the order in which they are performed is now irrelevant. Fix: Accidental triggering of ultimate ability Issue: Players would hold down both grip…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 26 April 2017 | Major Patch v0.2.0 Now Available for Download! | 4249665521687062299 |
| 2 | 12 April 2017 | Minor Patch v0.1.3 Now Available for Download! | 4249665521687062363 |
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