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Warka Flarka Flim Flam

Warka Flarka Flim Flam Steam news

Cabbibo, Mikael Emtinger | Dec 22, 2016 | game

Released

0players observed · 25 September 2026 - 08:52:35 UTC

CasualIndieVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive

Warka Flarka Flim Flam news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive
  • Total reviews21
  • Release dateDec 22, 2016
  • DeveloperCabbibo, Mikael Emtinger
  • PublisherCabbibo

Genres: Casual, Indie

Company pages: Developer: Cabbibo, Mikael EmtingerPublisher: Cabbibo

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Warka Flarka Flim Flam Steam news

Warka Flarka Flim Flam news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • State of the Art: How Isaac Cohen uses shimmering virtual cloth to explore emotions - 25 September 2017

    Over the last few months I’ve had a slow back-and-forth with Isaac Cohen a game creator whose work caught my eye at GDC because it’s got this wonderful experimental attitude to spaces and play. He also has these gorgeous textures and iridescent effects I haven’t seen elsewhere. I wrote about my own experience of specific games Cohen made like Blarp and Warka Flarka Flim Flam , but with this I wanted to explore what he was creating from the designer’s point of view. Our emails ended up being quite long so I’m going to pluck out pieces which were of particular interest as we chatted we started with the shimmering fabric effect that recurs across many of the games! (more…)

  • The shimmering worlds of Isaac Cohen - 8 March 2017

    One of the best experiences – possibly the best experience – I had at GDC this year was a half hour appointment playing through/with an anthology of Isaac Cohen’s VR work. Experiments, oddities, toolsets and experiences are where VR really sings for me and Cohen’s output is this brilliant combination of iridescent objects, digital playground and enticement to move around. Interactive picture book Delila’s Gift is what I was officially there to see but I’m so glad we had time to run through far more. …

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