- A few important clarifications about Rhombico - 8 November 2025
This past week, I’ve received so many kind words, personal messages, and stories from people who have played our games. I can’t thank you enough for the warmth and all the words of support! And now, a few important clarifications to answer some of the questions that have been popping up: Rhombico Games is not closing completely, but we’re winding down operations significantly. This means no new projects are in development, and our activity will be much less from now on. However, the games we have released will remain available. Nothing is being taken down. You can continue to buy and play them on Steam and other stores as usual. Support will continue on a limited basis. If you need help, please use the contact form on our website. That’s the only channel we’ll be monitoring going forward. Unfortunately, we won’t have the capacity to respond on Steam forums, social media, or other platfo…
- Thank you for playing! - 31 October 2025
Hello everyone, I have made the incredibly difficult decision to begin winding down Rhombico Games. It’s a bittersweet moment, for sure. I am, at the same time, filled with pride for everything we’ve built, gratitude for everyone who’s been part of the journey, and some sadness for what’s coming to an end. Sometimes, things simply don't work out as we expected, despite putting all of our effort in them. We had a good run, though! As part of this transition, the development of our upcoming game, “Break, Enter, Repeat”, will be put on hold indefinitely. It’s a project I deeply care about and believe in. And I still hope that, in some form, its vision and spirit may find a way forward someday. As for the other games (Winds Of Trade, Automachef, Power to the People, Consumption Line), they sadly won't receive any more content or feature updates. I will try my best, though, to address critic…
- Game Updated to Latest Unity Security Patch - 8 October 2025
Hey everyone! We just pushed an update to address a security issue recently disclosed by Unity. This isn't affecting just our game. It affects all games built with Unity (2017.1 and onward). As of now, there is no evidence that this vulnerability has ever been exploited. Even so, we're not taking risks. Please update the game as soon as you can. The patch is live, and installing it now is our best move, even if the issue hasn't impacted anything yet. Happy sailing! You can find all the technical details on Unity's website: https://unity.com/security/sept-2025-01
- v1.5.2 Now Available! - 14 March 2018
Hello everyone! We're very happy to inform that a new update for Winds Of Trade has been released. Version 1.5.2 brings several performance improvements (see frame rate comparison below) and some bug fixes that caused UI elements to be displayed incorrectly on some systems. These bugs mainly affected the "competitors" and the "auto trade route" windows, causing some labels to be in the wrong place and the charts in the competitors window to have no background grid. Here is a quick comparison showing how your frame rate might increase after updating the game:
- v1.5.2 Now Available! - 14 March 2018
Hello everyone! We're very happy to inform that a new update for Winds Of Trade has been released. Version 1.5.2 brings several performance improvements (see frame rate comparison below) and some bug fixes that caused UI elements to be displayed incorrectly on some systems. These bugs mainly affected the "competitors" and the "auto trade route" windows, causing some labels to be in the wrong place and the charts in the competitors window to have no background grid. Here is a quick comparison showing how your frame rate might increase after updating the game:
- v1.5.1 Now Available! - 17 January 2018
We have just released a new update for Winds Of Trade, version 1.5.1. This one includes: Brand new Italian translation! New buttons to have finer control over the amount of goods you sell or buy. Fixed bug that sometimes caused world generation to get stuck forever. Fixed bug that caused battle screen to display incorrectly in ultra wide screen resolutions. Minor performance improvements in order to decrease RAM usage.
- v1.5.1 Now Available! - 17 January 2018
We have just released a new update for Winds Of Trade, version 1.5.1. This one includes: Brand new Italian translation! New buttons to have finer control over the amount of goods you sell or buy. Fixed bug that sometimes caused world generation to get stuck forever. Fixed bug that caused battle screen to display incorrectly in ultra wide screen resolutions. Minor performance improvements in order to decrease RAM usage.
- Italiano Coming Soon! - 17 January 2018
The Italian translation is coming very soon! The next update will also include some performance improvements and bug fixes. Stay tuned for more info!
- Italiano Coming Soon! - 17 January 2018
The Italian translation is coming very soon! The next update will also include some performance improvements and bug fixes. Stay tuned for more info!
- v1.5 Now Available! - 13 November 2017
Hello there, everyone! We are thrilled to announce that version 1.5 has been released. This update brings several improvements to the game, such as: A new algorithm to calculate goods sale prices in order to make the economic simulation more realistic. Several performance improvements that allow the game to run faster, more stable and using less memory. Players now can manually specify a world seed for the procedural generation of the world. Fixed bug that caused country relationship tooltips to display incorrectly if they had too many items inside. Fixed bug that caused rival AI companies to steal your captains occassionally. Fixed bug that caused fullscreen mode to have some input issues on Linux. Decreased the volume of ambient sounds a bit so they are not too invasive. As usual, all feedback is welcome! Enjoy!
- v1.5 Now Available! - 13 November 2017
Hello there, everyone! We are thrilled to announce that version 1.5 has been released. This update brings several improvements to the game, such as: A new algorithm to calculate goods sale prices in order to make the economic simulation more realistic. Several performance improvements that allow the game to run faster, more stable and using less memory. Players now can manually specify a world seed for the procedural generation of the world. Fixed bug that caused country relationship tooltips to display incorrectly if they had too many items inside. Fixed bug that caused rival AI companies to steal your captains occassionally. Fixed bug that caused fullscreen mode to have some input issues on Linux. Decreased the volume of ambient sounds a bit so they are not too invasive. As usual, all feedback is welcome! Enjoy!
- v1.5 Beta 5 Now Available - 6 November 2017
Hello everyone! Just wanted to let you all know that we've uploaded a new version of the game to the beta branch. The differences between the main branch and the beta branch now are as follows: A new algorithm to calculate goods sale prices in order to make the economic simulation more realistic. A fix for a bug in automatic trading routes that rendered the 'minimum sale price' feature incompatible with the change mentioned above. Players now can manually specify a world seed for the procedural generation of the world. Fixed bug that caused country relationship tooltips to display incorrectly if they had too many items inside. Fixed bug that caused rival AI companies to steal your captains occassionally. Decreased the volume of ambient sounds a bit so they are not too invasive. All feedback is welcome! You can enter the beta version by right clicking Winds Of Trade in your Steam Library…
- v1.5 Beta 5 Now Available - 6 November 2017
Hello everyone! Just wanted to let you all know that we've uploaded a new version of the game to the beta branch. The differences between the main branch and the beta branch now are as follows: A new algorithm to calculate goods sale prices in order to make the economic simulation more realistic. A fix for a bug in automatic trading routes that rendered the 'minimum sale price' feature incompatible with the change mentioned above. Players now can manually specify a world seed for the procedural generation of the world. Fixed bug that caused country relationship tooltips to display incorrectly if they had too many items inside. Fixed bug that caused rival AI companies to steal your captains occassionally. Decreased the volume of ambient sounds a bit so they are not too invasive. All feedback is welcome! You can enter the beta version by right clicking Winds Of Trade in your Steam Library…
- We need beta testers! - 2 November 2017
Hello everyone! We need beta testers to see if our proposed patch to fix some of the economic simulation algorithms is working properly or not. Is anyone willing to help? You can find more information about the public beta here: http://steamcommunity.com/games/576260/announcements/detail/1453960814667962767 Thanks in advance!
- We need beta testers! - 2 November 2017
Hello everyone! We need beta testers to see if our proposed patch to fix some of the economic simulation algorithms is working properly or not. Is anyone willing to help? You can find more information about the public beta here: http://steamcommunity.com/games/576260/announcements/detail/1453960814667962767 Thanks in advance!
- v1.5 Public Beta Now Available! - 27 October 2017
Hello everyone! Just wanted to announce a public beta version has been uploaded. It includes a few changes to the way goods sale prices are calculated. You can find all the details about how to participate by going here: http://steamcommunity.com/app/576260/discussions/0/1480982338950689405/ All feedback is welcome. Thank you so much for your support!
- v1.5 Public Beta Now Available! - 27 October 2017
Hello everyone! Just wanted to announce a public beta version has been uploaded. It includes a few changes to the way goods sale prices are calculated. You can find all the details about how to participate by going here: http://steamcommunity.com/app/576260/discussions/0/1480982338950689405/ All feedback is welcome. Thank you so much for your support!
- WoT updated to version 1.4.1! - 15 August 2017
Hello everyone! We've updated Winds Of Trade to version 1.4.1 today. It's a minor update, with the following changes: New screenshot mode that hides UI, city names and country borders. You can toggle it using the F11 key. You can now see the lifetime profit/loss stats for your ships in the Ships Window. The game can now run in background, so you can do something else while a new world is being generated or while your automatic trading routes are running!
- WoT updated to version 1.4.1! - 15 August 2017
Hello everyone! We've updated Winds Of Trade to version 1.4.1 today. It's a minor update, with the following changes: New screenshot mode that hides UI, city names and country borders. You can toggle it using the F11 key. You can now see the lifetime profit/loss stats for your ships in the Ships Window. The game can now run in background, so you can do something else while a new world is being generated or while your automatic trading routes are running!
- Demo updated to 1.4! - 14 July 2017
Hello everyone! Just wanted to let you know the Demo Version of Winds Of Trade has received all the updates and is now in the 1.4 version, same as the full game.