- Patch 1.03 is available. - 1 November 2019
Hi everyone!! New patch is ready Here are the chages: Bugs Game could get stuck after purchasing consumables at special shop on last stage. You could get a windmill encounter going to a battlefield. Option to learn alchemy is now properly indicated at height 3. Kobold slaver quest was cancelled instead of completed. Balance Dancing blades cooldown increased from 5 to 18. Moved wisps encounter so that it only appears in the forest. Unlock points needed has been reduced a lot. Unlock points obtained has been sligthly reduced and simplified. Now they only depend on how far you get on the run. Functionality Now you can start casting an spell while being hit. We noticed that it can be frustrating to have casting interrupted.
- New Patch ready!! - 15 October 2019
Hi everyone!! We have a new patch ready. A little bit later than expected, sorry about that. Here are the chages: Bugs Encounters could be skipped with a specific use of menus. One of the keeps in the tutorial was not turning grey to show it could not be revisited. Functionality Now heroes don't collide among them. (They stil collide with enemies, and this is intended). Menus now can be closed pressing "esc" key. Visual changes The positions of the enemies in the first combat have been improved. The portal in the tutorial now is hidden, as we saw that some players try to go there without having a path. Hope this makes things clearer. We have reposition the costs of the elven help menu. Tooltips in the world map now are bigger.
- Small patch available - 7 October 2019
We have a first patch with some minor changes and bugfixing. Bugs "Ydur's bane" tooltip was missing. Music at the start of the game was off by default. Checkpoints now are properly deleted if you beat the game. Background images for Elves support were missing. It was not possible to get "My life for Ydur" achievement. Texts and graphics We've corrected some grammar errors in the tutorial. The background of one message in the tutorial has been updated. Still open Close inventory with "i". Maybe due to german locale combined with permission issues the game can crash starting. Not clear yet. It seems an uncommon event, but we will look deeper.
- Release day!! - 4 October 2019
Last Days Of Tascaria is now fully released! During the last months we've been polishing and adding content, and now we are finally ready to deliver a great game!! Hope you enjoy.
- Release date update - 28 September 2019
After almost 1.5 years on early access we are ready to release version 1.0 of the game!! Get ready to explore Tascaria and defeat the evil sorceress that is raising an undead army.
- Patch 32: Huge patch. Almost ready!! - 13 August 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32568967%2F60834046c4ded5a5303dc40a877749d3b288f4be.png After quite a while without new patch a new one is there!! This one has a lot of changes. Like really a lot. Some minor changes are not reflected below to keep the list not too long. Some more changes need to be done, but we are near completion. Let us know what do you think. Your feedback is greatly appreciated. Content Help menu greatly changed and improved. New encounter. Slave trader. Altar encounter modified in swamp. Alchemist encounter added. Added elementalist quest. Added new location to forest in region 3. Apple tree. Added new fight, with poison spores and cure for the poison. Added new encounter. Demonologist. He can teach you demonology. Added new option in demon land after learning demonology. Last region can be played now. Added final fight against Chal…
- Patch 31. Preparing for release. - 19 June 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32568967%2F94105463ff39ca2a63e838035f2dd96a2a4b8d07.png New patch there!! A lot of content and changes as we get ready for release. Content Emissary combat improved. Stunning him, will stun all his allies. Added level 2 and 3 of frost arrow ability. Added new items. Consumable scrolls. After helping the mages summoning new option is given. Now The event of the "Lich king statue completed" can be avoided. New location. Battlefield. Added level 2 and 3 of charm ability. Added level 2 and 3 of the perks that were not completed. Added level 3 of Spears ability. Added new items. Fire rings. Added multiple encounters to the forest at height 3. Functionality Now damage bonus from behind has a bigger role. It works on all melee attacks and not just some roghe attacks. Base bonus damage is +20%. Improved area spell casting. Now hov…
- Patch 30. Destruction events. - 2 June 2019
As we prepare to leave early access, a new patch is available. Included destruction events,a dn many balance and visual changes. Also added new items and location. Soon we will let you know abut the release date. Content Added destruction events. Something will happen each day that will increase difficulty. Added windmill location. There you can get food and train. Added option to reject Vrotgur offer. Added goblin grenade. Added combat against the emissary in the swamp. Functionality Improved abilities obtained at the portal, so that you always get something useful. Now it´s easier to skip intro video. Balance Poisoning Ugur or Vrotgur lowers standing with their factions. Improved dancing sword. Damage 28 -> 43. Now it can´t be killed. Increased lave ponds at Hellish fields 1 -> 3 Changed amount of heal while resting. Adjusted based on difficulty. Fire elemental range increased Limited…
- Patch 29: Visual changes and first ending added. - 24 May 2019
New patch is there!! We added the first victory option. More will come. Content First ending option added. Without defeating Chalishae. Destroy the statue of the Lich King and you must choose if you want to continue or not. New location. Minotaur den. Functionality Abilities and weapons tooltips now show the type of attack. Improved hero selection when you already have 4. Now you have a better indication about where is the next step of a quests. Now water pools do damage to fire elementals. Balance Multiple prices adjusted based on your standing. Minor details Some item names have been changed so that they are shorter. Renamed some locations in the tutorial. Standing is introduced in the tutorial now. Multiple texts changed or corrected. Visual Improvements The style of the rewards at the end of the region has been improved. Starting screen has been improved/redone. Quest book improved.…
- Patch 28. Standing adjustment - 27 April 2019
New patch is there!! We have balanced the standing obtained in multiple encounters. New option to control demons added, and some other changes. The details: Content Added demon control option. Functionality Improved hero selection offer. Added dismiss option when team is full. Now when you can't complete a quest it's indicated. Leadership value now is displayed while on pause. Balance Greatly decreased standing needed to obtain Blackhorn help. 175 -> 125 Greatly decreased standing needed to obtain Greenskins help. 175 -> 125 Added standing requirements to recruit ogres. (150) Added standing requirements to recruit goblins. (150) Deer encounter changes your standing with elves +25/-25 depending on your decision. Banshee encounter changes your standing with undead depending on your decision. (+50/-25) Changed armour type for infernites. Demons now have the "floating" trait. They are immun…
- Patch 27. Emissary fight. - 7 April 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32568967%2F56b6c76f1ebc6ced85a9c78c1b3e88f1fb5015d1.png New patch there!! new boss, final unlocks ready, some balance changes... Content Added 4th region boss. The Emissary. Completed list of unlocks for warrior and mage. Added Level 3 of magic missile. Added 2 relics to the desert. Functionality Added tooltip to enemies so that you see their stats, vulnerabilities and resistances. Improved information about next step of quests. Balance Added 1 extra enemy mage in the stop the summoning encounter. Nerfed Magic missile. Cooldown 5s-> 8s Golem is now immune to bleeding. Charm levell 1 has been buffed. Duration 4s-> 5.5 s Charm levell 2 has been buffed. Duration 6s-> 7.5 s Now stealing the goblins in the volcano lowers your Greenskin standing. Golem attack area increased. Now it´s easier to get inside the Elduin Tower. (Stand…
- Patch 26: View standing. - 23 March 2019
New patch there!! Biggest change: now you can see your standing with each faction, so it´s easy to track what you can expect in each encounter. Content Added level II and III to Speed perk. Added level II and III to Armor perk. Added demonic posssesion encounter in Hellish fields. Added Blade storm II and III Functionality Added tooltip on enemies, so that you get some insight on the enemy. Now you can see your standing with each faction. Balance Bleeding doesn´t affect undead anymore. It makes sense... Improved axe bleeding effect. 5/tick->12/tick Changed starting equippment for Hero thieves. Now both start with daggers. Changed starting ability for Hero thieves. One starts with oil and the other with the net. Decreased amount of camps in the Northern Mountains. Escape portal now doesn't cost any blessing. Ice giant attack speed greatly increased. 16.5s-> 3.1s Removed boomstick as star…
- Patch 25: Height 4 playable. - 11 March 2019
Content Added Vrotgur encounter to the Ice Castle. New boss. Giant spider. New encouner in the desert. Sphinx. Added the option to continue to height 4. Added message from the emissary after the northern region. New encounter. Save the Ice giant from the undead. Functionality Added indication that your standing with a faction changed. Changed cursors to indicate the action that is taking place. Balance Trolls changed. Armor: Medium -> Light Trolls nerfed. +50% extra damage from fire. Trolls nerfed. Regeneration: 15/s-> 7.5/s Fire staff, ignis reworked, now it doesnt stun in an area but with the regular attack (single target). The quest to kill the ogre now only appears on height 1 or 2. Troll now can only appear on height 3 or higher. Now water removes burning effect (previously it only decreased fire damage and avoided getting the burning effect while wet) Greatly improved Avatar summo…
- Patch 24. Achievements and fire. - 23 February 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32568967%2F8f211228d1177ab15e44da9a276763d32e465d87.png New patch there!! Achievements, new encounter in the desert, big improvement to fire damage, and much more!! Content New item. Agility potion. Added 11 new Steam achievements. New encounter on the desert. The Ancient Ones. If you awaken the Ancient Ones, you will get access to a new menu with clerical powers. Scorpion tail now can be killed. Ugur camp has been modified. Functionality Now you can see individual leadership values hoovering over the leadership bar. Added level up notification when you level up. Tooltips and cost added to the Blackhorn and Greenskin menus. Now locked items show the tooltip. Balance Fire damage over time vastly increased. Now increasing the fire level is much better. The average damage per second changed according to this: L1: 12-> 12 (No…
- Patch 23: Big patch!! Resurrection, boss and new option. - 9 February 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32568967%2F0e4f9ede1195f75246c2101fc0162eec584a5110.png Hi, big changes this time!!!! Resurrection, new boss, and a surprise that will add new options if you help the right people. Content New boss. Scorpion man. At the end of the desert. Now you can get help from the Blackhorn Clan and the Greenskins depending on your actions. You can get this options in the northern region, and it will change vastly your game. Functionality Added option to resurrect one team member after a fight if you survive with at least one team member. Added button to see your inventory while you are in a shop. Now quest tab works in a different way. Easier to navigate and understand. Unlock menu has been changed slightly. Balance The Ice giant ability, "Ice area" has been nerfed. Time until the attack appears has been increased by 1.5 seconds, givi…
- Patch 22: Elduin tower and bug fixing. - 25 January 2019
Hi, a new patch is there. Multiple bugs fixed, with some possible nasty crashes solved. Many visual (minor) changes and more content on the forest. The details: Content New step to the "Stop the summoning" quest is presented. Not all the details completed. Now you can find a cleric in the desert. Depending on you standing with the clerics she may join your group. Added a reward at each portal. You can choose between ability, item, or resources. That change also affects the balance. Added content to the Elduin Tower. The elves will ask you for a cure for their sickness. Cleric goodbye. If you reach the portal in the forest, with the elf cleric, he leaves the group. Balance Now you get the same XP in hard and medium. Minor details Some misspellings corrected. Bugs Solved crash using improved magic missile on shielded enemies. Sometimes the wrong video was displayed. Possible crash at the…
- Patch 21: Visual improvements and new enemy. - 13 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32568967%2F35c171e2240836305d05a81a5f38f03f5fbeac54.png Hi, a new patch is there. We have added new enemies, improved the desert paths and some more things. The details: Content Desert paths redone. Now the map is longer and has more options. Improved options after cage combat. Removed cleric as random ally. She will only be available in one encounter. Added yeti as enemy in the north in the third region. Updated the encounter in the first forest, where you can save the King of elves. Balance Now the second step of "The Summoning" can only appear on the second region. Previously it could appear on the first, and then it´s too hard. Minor details Some menus didn't have title. Bugs Some menu items where slightly shifted. After loading a game, the same event could happen again. Possible problem with some locales solved. Visua…
- Patch 20: Major bug fixed and North improved. - 15 December 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32568967%2Fa6ecb93882b23ac84fd2a8437e16b66812f4e727.png Hi, a new patch is there. A major bug with some sound cards have been fixed. The game was crashing after some minutes running with some sound cards. We also have improved the Northern mountains adding new encounters and improve some other details. Content Updated descriptions of quests and improved quest display. Changed "Defend the cage" combat, and added explanation of the rules of the combat. Added an encounter in the northern mountains. You can meet Vrotgur´s expedition. Added an encounter in the northern mountains. An emissary from Chalishae has a proposal for you. Added encounter at the end of the forest in the second height. Added encounter at the end of the swamp in the second height. Functionality Added explanation about the regions of the world map. Pyroblas…
- Patch 19. The King of undead is coming - 24 November 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32568967%2Fc14947a924457dd55b3400cf5a6fb572a5f2bc59.png Content Added ability that will be available when there are not more abilities of that type. You can get that last ability multiple times. Prepared first version of the statue of the King of undead. Multiple changes to the Tavern. Fonts changed, healing info properly displayed, some buttons changed... Balance Balanced sword damage increased. 26 -> 47 Changed net, so that it can´t miss if the target is moving. Lighting II speed reduced. 250 -> 150 Lighting II size increased. Bugs Ice giants were not appearing in north region, but they were intended to appear. If you load a savegame having the health perk the health bar is bigger than the maximum size. In some cases getting the Dark health perk didn't decrease dodge. You could find the stolen gold twice. Minor Details I…
- Patch 18: Lots of details - 9 November 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32568967%2F0bd1f18300be3992ce0bedae81f416d0135de407.png Hey!! Big patch there. Lots of changes. Balance, bugs corrected, new content... Enjoy!!! Content Added new encounter. Bridge in he forest at height 3. With trolls, of course. Added new ability to warrior. Bladestorm. There is a new combat when you decide that you don´t want to free the gold thief captured by the orcs. New encounter in the forest at height 2. The gold thieves that escaped with the gold. Functionality Now you can use abilities from the beginning of a combat instead of having to wait for the cooldown. (Some exceptions apply on very strong abilities) Changed how unlocks work. Now you unlock things when you die or finish the game instead of after each region. Balance Now using a portal to travel doesn´t use time. Removed reward from chased combats. You sho…