SPSTEAMPULSELIVE ANALYTICS
Unlucky Seven

Unlucky Seven Steam metadata

Puzzling Dream | Aug 30, 2019 | game

Released

0players observed · 23 September 2026 - 00:24:30 UTC

ActionAdventureIndieStory RichPixel GraphicsSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)5,388
  • Revenue (VGI)$33,358
  • Review score48% positive

Unlucky Seven metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)5,388
  • Revenue (VGI)$33,358
  • Review score48% positive
  • Total reviews145
  • Release dateAug 30, 2019
  • DeveloperPuzzling Dream
  • PublisherSIG Publishing, Art Games Studio S.A.

Genres: Action, Adventure, Indie

Company pages: Developer: Puzzling DreamPublisher: SIG Publishing, Art Games Studio S.A.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Unlucky Seven Steam metadata

Unlucky Seven metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/579120/metadata
Steam Storehttps://store.steampowered.com/app/579120/
Steam Communityhttps://steamcommunity.com/app/579120
PCGamingWiki search
IGDB searchSearch IGDB for Unlucky Seven

Reviews, pricing, and metadata

Review summary

Mixed

48% positive, 69 positive, 76 negative

Price and discount

$7.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Partial Controller Support, Family Sharing

Achievements

25

Platform releases
  • Steam 30 August 2019

Latest Steam announcements

  • Game Update | 02-10-2019 - 2 October 2019

    Hello, here is 1st bigger patch for Unlucky Seven. Changelog: Removed soft locks on chapters, Improved character movement, Proofread of all English translations, Bugfix with input lost, Improved main menu, Added possibility to exit to the main menu during the game, Added possibility to select Chapters, Fixed achievements, Fixed issues with changing the game resolution, Added possibility to stop cutscenes, Fixed game saves. Kind Regards, Rafał - COO in Ultimate Games S.A.

  • Unlucky Seven released in Early Access - 30 August 2019

    Dear Players, my name is Rafal and I am Project Manager in Ultimate Games S.A. (Publisher Team). Today we released long-awaited Unlucky Seven in Early Access. You probably have a lot of questions and the main one is "Why in Early Access?". Few days before release, we talk internally about gameplay and players expectations. The game was abandoned by the developer, and then another one began to develop it - and as you know, it is difficult to continue someone's work. We decided to take more feedback from players, to know what you expect from the game and how many of your request/ideas can be implemented in the game. We try to provide players game what they expect, but to do this we need to know your opinions and feelings from it. That is why we decided to release the game in Early Access and provide it with further support. Besides this main problem, we also need to proofread all ENGLISH…

  • Release date - 24 July 2019

    Hello everyone, I would like to inform that the release date was pushed to 30 August. We decided to give us a bit more time to polish the final version of the game and add final dubbing. 30 August is a final release date. Kind Regards, Rafał - Project Manager in Ultimate Games S.A.

  • Unlucky Seven - Release date - 18 June 2019

    Dear Fans of furries, we are happy to finally announce the release date of Unlucky Seven. The game will have its worldwide premiere on: 26 July 2019 https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33265723%2F41752204ba1c1cbec9901538bfd386b904926072.jpg Kind Regards, Rafał - Project Manager in Ultimate Games S.A.

  • Unlucky 7 | BETA is out - 25 February 2019

    Dear Players, we just sent the steam keys to the beta version of Unlucky Seven. Please check your inbox and SPAM folders! Messages from mailing systems very often are marked as "spam". Be sure to check it twice. Feedback We created a few subforums if you will encounter any problems or will want to share your opinion - just do it :) We will be grateful for every opinion - no matter if it is positive or negative. Every single voice counts for us. Kind Regards, Rafał - Project Manager in Ultimate Games S.A. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33265723%2F1dad36bfb394346d535eef1f2642c57e2fda4d38.png

  • Unlucky 7 | BETA Start Date - 20 February 2019

    Hello everyone, beta signups ended over 2 weeks ago and you are probably curious what's next :) Without prolonging, let's get to the details! When will beta start? We plan to start beta tests on Monday, 25/02/2019. It will run on steam. How many people were selected for testing? We decided that everyone who signed up via the form will take part in the tests. When will we send the codes? Monday, 25/02/2019 about 15:00 CEST Now let's take a look at the game :) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33265723%2Fdecff3efcdbb5612ae04577c3289f6c03c5a1d61.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33265723%2Ff2f0270f2d39cc3c896410b65631edf0b05f9aeb.png Kind Regards, Rafał - Project Manager

  • We are alive! Sign-up for beta tests today! - 28 December 2018

    Dear Users, in the beginning, I would like to wish everyone (earlier) - Happy New Year! Today I have some information for you. Developer Team I am happy to inform you that the development team is alive and working hard to finish the game. The whole team is focused on creating a good game, which was in a way the reason for the long production cycle. The game is already at the final stage of production, so we will be able to spend more time communicating with players and informing everyone on a regular basis about how the work is going to finish the game. Release date During the year, many times we said that the game will be released at the end of 2018 - however, we were not able to complete all aspects of the game on time - for which we sincerely apologize. The final release date of the game was set to mid/end Q1 of 2019. As a publisher - Ultimate Game S.A. wants to provide the best prod…

  • New Teaser - 15 September 2017

    We have uploaded a new teaser (and new screenshots). Feel free to love it! ;)

  • New Teaser - 15 September 2017

    We have uploaded a new teaser (and new screenshots). Feel free to love it! ;)

  • Unlucky Seven - Update #4 - The Inspirations - 29 March 2017

    Today Yod (our screenwriter) will talk about our inspirations which influenced the final shape of the project. One of you (greetings to the Kekistani Preacher) asked what is inspiring us while creating Unlucky. So it happens that it is my turn to write an article. I decided to divide my inspirations into the three categories and gave them very generalizing names, but the descriptions should brighten them up. The categories are: 1. Involuntary inspirations. 2. Genre inspirations. 3. Stylistic inspirations. Involuntary inspirations have the deepest roots - their inclusion is fully automatic. The author has to stain their work with what they are soaked with. While writing dialogues, I often catch myself on making the characters sound similar to the ones of the Polish TV series The World According to the Kiepski Family, or on creating a scene which looks like it was based on Cow and Chicken…

  • Unlucky Seven - Update #4 - The Inspirations - 29 March 2017

    Today Yod (our screenwriter) will talk about our inspirations which influenced the final shape of the project. One of you (greetings to the Kekistani Preacher) asked what is inspiring us while creating Unlucky. So it happens that it is my turn to write an article. I decided to divide my inspirations into the three categories and gave them very generalizing names, but the descriptions should brighten them up. The categories are: 1. Involuntary inspirations. 2. Genre inspirations. 3. Stylistic inspirations. Involuntary inspirations have the deepest roots - their inclusion is fully automatic. The author has to stain their work with what they are soaked with. While writing dialogues, I often catch myself on making the characters sound similar to the ones of the Polish TV series The World According to the Kiepski Family, or on creating a scene which looks like it was based on Cow and Chicken…

  • Unlucky Seven - Update #3 - Unity pixelart workflow - 15 March 2017

    Today Blaze (our programmer) will let you know how to make your pixelart models and textures look great in Unity game engine. When you create a 3d pixelart game in Unity (or any other game engine) you will encounter first problems as soon as you place your model with pixelart texture in the scene. Default settings - filtering and mipmaps are on. There is a nasty blur on our pixelart texture, yuck! The first thing you want to do is to turn off the mipmaps for all of your textures. This will prevent the engine from blurring your pixelart when the camera gets far away from the object. However, this is not enough to keep your art nice and crispy. It still gets blurred because of texture filtering (bilinear/trilinear/anisotropic). The easiest solution is to simply disable this effect by switching to point / nearest neighbor filtering. In many cases this is sufficient, but it does have a seri…

  • Unlucky Seven - Update #3 - Unity pixelart workflow - 15 March 2017

    Today Blaze (our programmer) will let you know how to make your pixelart models and textures look great in Unity game engine. When you create a 3d pixelart game in Unity (or any other game engine) you will encounter first problems as soon as you place your model with pixelart texture in the scene. Default settings - filtering and mipmaps are on. There is a nasty blur on our pixelart texture, yuck! The first thing you want to do is to turn off the mipmaps for all of your textures. This will prevent the engine from blurring your pixelart when the camera gets far away from the object. However, this is not enough to keep your art nice and crispy. It still gets blurred because of texture filtering (bilinear/trilinear/anisotropic). The easiest solution is to simply disable this effect by switching to point / nearest neighbor filtering. In many cases this is sufficient, but it does have a seri…

  • Unlucky Seven - Update #2 - More pixelart - 2 March 2017

    Today Dawid (our junior artist) will share his workflow with you! I do my work in Maya. When I make props for Unlucky Seven the first step is to model the object keeping the proper polycount. This game style allows textures to handle many details, though I prefer to maintain a slightly higher number of triangles, which together with a pixel art texture will provide a better effect. The second step is the proper unwrap. Pixels distribution should be straight. I work on modeling and unwrap at the same time (unlike regular approach of "model first, then unwrap"), because pixel count and distribution should be matched to the shape of a model. For example, when I have a cube I would like to see the defined, straight, even lines of pixels on each face. Texture resolution allows me to do a big padding. This manipulation makes a model or a texture modification much easier because of larger avai…

  • Unlucky Seven - Update #2 - More pixelart - 2 March 2017

    Today Dawid (our junior artist) will share his workflow with you! I do my work in Maya. When I make props for Unlucky Seven the first step is to model the object keeping the proper polycount. This game style allows textures to handle many details, though I prefer to maintain a slightly higher number of triangles, which together with a pixel art texture will provide a better effect. The second step is the proper unwrap. Pixels distribution should be straight. I work on modeling and unwrap at the same time (unlike regular approach of "model first, then unwrap"), because pixel count and distribution should be matched to the shape of a model. For example, when I have a cube I would like to see the defined, straight, even lines of pixels on each face. Texture resolution allows me to do a big padding. This manipulation makes a model or a texture modification much easier because of larger avai…

  • Unlucky Seven - Update #1 - Pixelart in 3D world - 16 February 2017

    Now you can check out our new art style in full 3D (and even in VR) on Sketchfab! http://www.puzzlingdream.com/wp-content/uploads/2017/02/miniature.png Add Unlucky Seven to your wishlist! It shows us your support and helps us out quite a bit! Be sure to follow us on Twitter and Facebook for the latest news! Let’s be honest, our team got infected with the pixelartosis. Yes, we got lost in the beauty of Hotline Miami and Papers, Please, which reminded us how much we missed Another Worlds and Jazz Jackrabbits. Like dozens of other developers we had decided to add our own drop to the wave of nostalgia, which resulted in making of The Way. https://68.media.tumblr.com/1521c7bac086519a7790a0e79b085462/tumblr_inline_olgq5cFD7O1u3jd9k_540.jpg The Way - our first game It might seem that two years of work should effectively satisfy the need for expressing ourselves with pixels, but we simply fell…

  • Unlucky Seven - Update #1 - Pixelart in 3D world - 16 February 2017

    Now you can check out our new art style in full 3D (and even in VR) on Sketchfab! http://www.puzzlingdream.com/wp-content/uploads/2017/02/miniature.png Add Unlucky Seven to your wishlist! It shows us your support and helps us out quite a bit! Be sure to follow us on Twitter and Facebook for the latest news! Let’s be honest, our team got infected with the pixelartosis. Yes, we got lost in the beauty of Hotline Miami and Papers, Please, which reminded us how much we missed Another Worlds and Jazz Jackrabbits. Like dozens of other developers we had decided to add our own drop to the wave of nostalgia, which resulted in making of The Way. https://68.media.tumblr.com/1521c7bac086519a7790a0e79b085462/tumblr_inline_olgq5cFD7O1u3jd9k_540.jpg The Way - our first game It might seem that two years of work should effectively satisfy the need for expressing ourselves with pixels, but we simply fell…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID579120
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateAug 30, 2019
DeveloperPuzzling Dream
PublisherSIG Publishing, Art Games Studio S.A.
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMixed
Positive review percent48%
Positive reviews69
Negative reviews76
Total reviews145
Steam recommendations136
Achievements25
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/579120/

Short description

Unlucky Seven will take you on a space walk and tell you a story about love, hate, and craving for human flesh.

About this game

Gameplay The game is played only using the keyboard. You don't need a mouse - you can throw it away! In Unlucky Seven you'll have the ability to control different characters to complete the game. The game is played from a side view (observer) and has many interactive elements or items that are necessary to complete the mission. The key elements during the game are numerous dialogues and answers that the player chooses. Remember to choose wisely! Elen's friends always remember to celebrate special occasions. Instead of attending Alcoholics Anonymous meeting, they go to a birthday party in a luxury motel. Unfortunately, the owner just ate a delicious human liver sausage. And the appetite comes with eating. The party of their life becomes a party of their death. Experience the thrill of adventure through the beautiful pixel-realistic world, where you are who you eat, and your choices decide the fate of your friends. Meet the hidden goals and desires of each character and jeer as their plans are ruined. Unlucky Seven will take you on a spacewalk and tell you a story about love, hate, and craving for human flesh.

Supported languages

English * , French, Italian, German, Polish, Russian, Turkish * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Unlucky Seven's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Unlucky Seven's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Unlucky Seven at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$7.99$7.99No discountSteam Store

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