Trailmakers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1.6K · 6 October 2026 - 15:45:40 UTC
- SteamPulse tracked peak8,024
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score92% positive
- Total reviews35,469
- Release dateSep 18, 2019
- DeveloperFlashbulb
- PublisherFlashbulb
Genres: Action, Adventure, Indie, Racing, Simulation
Company pages: Developer: FlashbulbPublisher: Flashbulb
Trailmakers Steam news
Trailmakers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- City Hotfix 2 - 29 September 2026
Hey Trailmakers! We have another small update to the game releasing now that addresses a handful of issues specific to the new City map. - Improved the road on the Torque Mountain Serpentine route. - Removed a rogue guardrail that was too far into the road at the Highway Exit close to Downtown. - Fixed the side of the stairs in Midtown Park. - Fixed some of the invisible colliders around Downtown and Midtown sidewalks. - Fixed a rogue collider on Hotel Island and in Midtown. - Fixed two bumps that had a high chance to Trailmaker you on the bridge between Midtown and Downtown. These fixes and the ones previously released on Steam on Friday are also releasing on other platforms now. We have more fixes for reported issues such as camera blocks not behaving as expected in specific set ups, Motorcycle Wheels being prone to clip inside geometry and of course more map fixes and improvements co…
- City Hotfix 1 - 25 September 2026
Hey Trailmakers! We hope you're enjoying exploring New Torque City! If you haven't visited yet, remember you can still enjoy the map without the DLC if you join a hosted server! As always we've been watching and listening to feedback and reports coming in and we have a small handful of fixes we wanted to get into the game as soon as we could, so we have a small hotfix that is out now. This hotfix will be landing on other platforms early next week. Fixes Fixed players with AZERTY set in in game options having incorrect inputs. (If you previously set this to QWERTY as a workaround to the bug you will need to set it back to AZERTY). Fixed cases of empty messages appearing in chat. Fixed the new Neon Light incorrectly having aerodynamics. Fixed a crash that could occur when a Distance Sensor block was destroyed during player death in Space Sector and Airborne Sandbox modes. Thank you once a…
- 2.5 & DOWNTOWN DRIVE IS LIVE! - 24 September 2026
Rome wasn't built in a day, and neither was New Torque City.It's been a long development for this one and with good reason. We have never made a city before and the result is the most detailed map we have ever made. There is so much stuff to see and try - and now you can!But there isn't just a new DLC out today.As always, there is a free update as well with a bunch of really good stuff in there.Full patch notes:New Sandbox City Map - New Torque CityWe are finally adding a City map to Trailmakers. At it’s core it’s a big Sandbox map, though you will also find 8 different races around the map to take part in. Similar to High Seas, if you own this DLC you are able to host a Multiplayer Server and people without the DLC can join and experience the map for themselves.DLC BlocksRounded Motorcycle Headlight60s Headlight60s Taillight70s Headlight70s Taillight80s Headlight80s TaillightMotorcycle…
- Dragon Engine, Piston, and Suspension Skins | 2.5 Dev Diary - 18 September 2026
In the final Dev Diary of 2.5 we unveiled the Block Skins coming in the Downtown Drive expansion. Two new skins for the Dragon Engine with new SFX, alongside Piston and Suspension skins as well.Check it out!In case you don't watch the whole thing, we also say the release date in there which is September 24 so mark you calendars and get ready to take over the city.Wishlist now to get notified of the exact release time:
- DLC Contents | 2.5 Dev Diary - 11 September 2026
Aside from the City Map, we are throwing some more goodies in the Downtown Drive Expansion:6x Car Light Blocks5x Motorcycle Aesthetic Blocks1x Skirt Outfit1x Biker Outfit.Check out the blocks and outfits in this video:Next week we will be showing the new Engine and Suspensions Skins coming in Downtown Drive as well. Remember to tune in and until then, help us by wishlisting:
- Free Blocks & Chat UI | 2.5 Dev Diary - 1 September 2026
Feast your eyes on the new Free Blocks & Chat UI coming in 2.5!Small Rounded 2x1Small Rounded Corner 1x1Small Rounded End 1x1Wide Motorcycle WheelSlim Motorcycle WheelFront Leaning Motorcycle SeatBack Leaning Motorcycle SeatNeon LightSleek Wind Shield 6x5x2Truck Wind Shield 8x3x3Wide Wind Shield 8x3x2New and improved chat UIHere is a short videos of the blocks and chat in action:Recap of the Dev Diary Livestream:Tune in this Thursday where we reveal the DLC blocks! TwitchYouTube
- New Torque City | 2.5 Dev Diary - 21 August 2026
On August 20 we revealed the long awaited City Map, also known as New Torque City.You can watch the full VOD here.Remember to wishlist Downtown Drive and remember we currently have a huge giveaway happening on our Discord for everyone who wishlists.How to participate (Discord link)
- Trailmakers: Downtown Drive - 17 August 2026
We're going downtown!Wishlist Downtown Drive now and get ready for August 20 where we show off the map in the first Dev Diary episode of 2.5!
- Gotta Go FAST! - 6 August 2026
It's time to channel your inner copyrighted blue hedgehog and go FAST!The Gotta Go Fast challenge is now live in Time Trials.
- Ascend! - 9 July 2026
We hope you packed some warm clothes because this next challenge is a cold one.The next Time Trial challenge is Alpine Ascension! Slap on some Tank Tracks and break the records.
- Blimpin' Ain't Easy - 2 July 2026
Get ready to take to the skies in Big Blimpin', the new challenge replacing Charboil Chasm Long Jump - live now on the new Challenge Map.Worlds records have been set already. But records are meant to be broken!Good luck!
- Crawl the Wall ⛰️ Live now in Time Trials - 25 June 2026
A week has already passed since the release of 2.4 and a rotation is happening in Time Trails. Deep Drive is out and Crawl the Wall is in!The new challenge requires you to defy gravity somewhat. Good luck!
- 2.4 Time Trials Hotfix - 19 June 2026
We have just released a small hotfix on Steam that fixes a couple more issues we wanted to get out there before the weekend starts. These fixes will arrive on Console platforms Monday 22nd if all goes as planned. Fixes - Fixed the Checkpoints in Time Trials not activating correctly. - Fixed a bug where you could incorrectly get into the block rotate state when hovering over blocks without them being selected with a mouse and getting stuck. - Fixed the Speeder and Zeppelins in Airborne not correctly switching to their crashed state and dropping Chirpo Passengers. - Fixed the SFX when saving a Blueprint not playing. - Fixed pressing TAB when in Edit Blueprint UI opening the map in the background and leading to weird states. - Fixed being able to copy or delete blocks when doing a drag select which would lead to bad states. - Fixed some incorrect text appearing in the French localization.
- 2.4 IS NOW LIVE! - 18 June 2026
The 2.4 update is now being beamed to your devices.Here is everything that has changed:HighlightsTime Trials - New map and game mode. Starts with three active Time Trials, each week one of them goes away and a new one appears. There are a total of 22 Time Trials rotating. Outside of the Time Trials the map functions like a typical Sandbox map.Controller Improvements - Virtual Cursor.Twenty (20!) new blocks!Two new outfits, three hats and three new hairstyles (bald is a hairstyle right?!)New BlocksAiming SensorPanel 1x3Panel 1x4Panel 2x3Panel Corner 2x2Panel Corner Cut 2x2Panel Rounded 1x1Panel Rounded 2x2Corner Wedge 1x1x1Corner Wedge 2x2x2Wedge 1x1x1Wedge Corner 1x1x1Wedge Corner 2x1x1Inverted Corner 2x1x1Inverted Corner 3x1x1Inverted Corner 4x1x1Quarter Cone 1x1x2Rounded Wedge Corner 2x1x1Cylinder 2x2x1Cylinder 2x2x4OutfitsBaldWavy HairHi-TopBusiness SuitCasual OutfitRounded Transpare…
- Aiming Sensor | 2.4 Dev Diary - 11 June 2026
The last block announced in the free 2.4 update is the Aiming Sensor.A sensor block that can be connected to other blocks, making them point in the direction of the camera.Pretty cool block, aim I right hahaha anyways. Watch the recap:Watch the full Dev Diary VOD here:Update releases June 18th on all platforms!
- New Frame Blocks | 2.4 Dev Diary - 4 June 2026
We are finally adding a big ol' batch of the frame blocks. People have been asking for these for a long time and we are happy to finally provide you with a lot more options for framing your builds.You can see the blocks in the video below:See you next week for more news!
- Character Customization | 2.4 Dev Diary - 28 May 2026
New week, new Dev Diary, new look at 2.4!… and new, completely free outfits, hats, and hairstyles! In the next update we are adding:3x Hairstyles: Bald, Curly Hair, and Hi-top.2x Hats / Glasses: Sixpence, Rounded Glasses, Rounded Transparent Glasses2x Outfits: Suit and Casual. Watch it in action in this stylish catwalk session with beta testers Bennu Heron, Madi, and Stino!We added this to 2.4 because we thought the character options were lacking quite a bit, especially if you don’t own any of the cosmetic expansions. After a lot of ideas and iterations, these are the options we landed on and we are quite happy with them. We hope you will be too. See you again next week for the first livestream of this Dev Diary campaign, where we will be taking a look at all the new free blocks coming!
- Virtual Cursor & Controller Settings | 2.4 Dev Diary - 21 May 2026
It's that exciting time again. The Dev Diaries return, this time for Trailmakers 2.4, the 100% free update.We're starting off with some controller improvements. If you want a sneak-peek of what the rest of the update entails, you can scroll to the bottom to find our announcement schedule.Now, let's get into itIt’s become increasingly difficult to support controller users with Trailmakers’ old UI systems. We’ve seen it time and time again. The UI can feel slow, awkward, and inconsistent to navigate.On top of that, it also makes things slower and harder for us to update and improve, which is especially important since we want to keep making the controller experience better over time.The UI navigation rework is meant to tackle these problems by cleaning up and consolidating our UI systems. We’re moving to a virtual cursor controlled by the controller instead of having two completely separa…
- How to Build: Guided Rockets | Trailmakers Tutorial - 11 May 2026
By very popular demand, we've teamed up with Krall once again to bring you a new tutorial.This time we are covering Guided Rockets. Lend your ear to Krawll. It's complicated but we believe in you.
- Update 2.3.5 - 8 May 2026
We have a smaller update for you today that addresses a handful of issues that appeared with the 2.3.3 update. This update will be landing on other platforms soon! Bug Fixes Fixed issues with not being able to edit blueprint on an uploaded blueprint. Fixed issues with not correctly being able to open the Report Player UI. Fixed issues with losing selection in the Gallery/Workshop after specific actions. Possibly fixed reported cases of Quit to Menu not correctly taking you back to Main Menu. Please let us know if you still experience this, with as much info about what you were doing in the session! Fixed a broken shader on the Center of Air Forces visualization. Localization fixes. Thanks everyone for continuing to make trails - stay tuned for news about 2.4 soon!
Patch notes and updates
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