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Totemori

Totemori Steam news

Schrolab | Feb 10, 2017 | game

Released

0players observed · 7 October 2026 - 03:29:54 UTC

CasualFree To PlayIndieFree to PlayLocal MultiplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive

Totemori news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive
  • Total reviews330
  • Release dateFeb 10, 2017
  • DeveloperSchrolab
  • PublisherMito Studio

Genres: Casual, Free To Play, Indie

Company pages: Developer: SchrolabPublisher: Mito Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Totemori Steam news

Totemori news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Achievements added - 3 April 2017

    Hi everyone, we just added some achievements to the game. You might want to get back in and rack up some stats. Let us know if you'd like to see more of these. cheers, The Totemori Team

  • Achievements added - 3 April 2017

    Hi everyone, we just added some achievements to the game. You might want to get back in and rack up some stats. Let us know if you'd like to see more of these. cheers, The Totemori Team

  • #1 – First week in the wild - 17 February 2017

    Hey everyone! We have been listening closely in the days after release and were busy fixing issues uncovered by our early adopters. Thanks for everyone who sent in a report. Here are a few things that happened: AI tweaks Bots had their pathfinding improved and were discouraged from sometimes standing around staring at something until you smacked them in the head. As a result, they got a bit stronger, but according to our analytics you got no problem beating these guys, so no harm done, right? Placement indicator Human players got a little indicator to show where their mori will place the boulder they are carrying. Control config fix When you are rebinding controls for a player, hitting Esc will exit the binding and revert to the previous config. It was always intended to work like this, but a bug we missed prevented it from working right. Arena select screen fixes The OK button will mak…

  • #1 – First week in the wild - 17 February 2017

    Hey everyone! We have been listening closely in the days after release and were busy fixing issues uncovered by our early adopters. Thanks for everyone who sent in a report. Here are a few things that happened: AI tweaks Bots had their pathfinding improved and were discouraged from sometimes standing around staring at something until you smacked them in the head. As a result, they got a bit stronger, but according to our analytics you got no problem beating these guys, so no harm done, right? Placement indicator Human players got a little indicator to show where their mori will place the boulder they are carrying. Control config fix When you are rebinding controls for a player, hitting Esc will exit the binding and revert to the previous config. It was always intended to work like this, but a bug we missed prevented it from working right. Arena select screen fixes The OK button will mak…

  • Totemori is Available Now! - 10 February 2017

    Wow, it was almost a year-long ride to get here. We’ve just realized that how much love we got from you during this journey. Those 11 days on Greenlight gave us the fuel to put game into your hands as soon as possible. We hope you will love playing Totemori as much as we loved making it. We did our best to make it smooth, but if you spot anything fishy, be sure to let us now. Enjoy the game and have endless fun! Máté, Dávid, Safi, Tibi The Totemori Team

  • Totemori is Available Now! - 10 February 2017

    Wow, it was almost a year-long ride to get here. We’ve just realized that how much love we got from you during this journey. Those 11 days on Greenlight gave us the fuel to put game into your hands as soon as possible. We hope you will love playing Totemori as much as we loved making it. We did our best to make it smooth, but if you spot anything fishy, be sure to let us now. Enjoy the game and have endless fun! Máté, Dávid, Safi, Tibi The Totemori Team

Patch notes and updates

S.noRelease datePatch nameGID number
117 February 2017#1 – First week in the wild4249665521687166094

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