- Patch Notes - Version 1.0.4 - 16 April 2026
Hey everyone! Here are the latest patch notes:EventsThe Easter Event has endedThank you to everyone who participated!ImprovementsSwitched to Universal Render Pipeline (URP) for improved performance, lighting, and materialsAdded new URP visual effectsImproved overall visual quality and consistencyVarious performance optimizationsReduced stuttering in certain situationsNew ContentAdded Free Roam ModeCollect 20 coins to unlock a new Wireframe SkinAdded a new achievement for collecting all 20 coinsQuality of LifeAdded a language selection dropdown in the options menuYou can now change the in-game language anytimeImproved menu navigation and responsivenessAdjusted UI scaling for better readabilityEndless ModeImproved procedural generation balance for fairer runsReduced frustrating or impossible patternsBug FixesFixed multiple gameplay and visual bugsFixed rare crashes and softlocksFixed issu…
- What's next? (v.1.0.4) - New free roam mode - 3 April 2026
Hey everyone!I’m currently working on a brand new Free Roam mode coming in Version 1.0.4 - and yes, as always this update will be completely free! In this mode, you’ll be able to:Explore freely at your own paceDiscover various points of interestSearch for and collect 20 hidden coins Enjoy the experience with no time limitThis update will take a bit more time, as I’m still focused on performance optimization to make everything run smoothly.Also, please keep in mind: the screenshots you’re seeing are work in progress, and more details and improvements will be added over time.But I didn’t want to keep you waiting - here’s an early look at what’s coming!Stay tuned for more updates!Thank you all so much for your support!-Lucas
- Version 1.0.3.0132 - 28 March 2026
Patch Notes - Version 1.0.3.0132New Content & LocalizationAdded Polish Localization: The game is now fully playable in Polish!Bug FixesFixed End-of-Level Text: Resolved an issue where the English fallback text was incorrectly displayed at the end of a level regardless of the selected language.User Interface (UI)UI & Layout Adjustments: Tweaked various UI elements and text containers to better accommodate longer strings across different languages, ensuring a cleaner look for all localized versions.-Lucas
- Version 1.0.3.0131 - 24 March 2026
Hey everyone! Here are the newest patch notes:Update: Easter Event Improvements & New RewardsMade various small tweaks and improvements to the Easter event level for a smoother gameplay experienceAdjusted level elements and minor details based on feedbackNew Features:Added a Skin Unlock Screen to better showcase newly unlocked skinsIntroduced a new exclusive skin, unlocked by completing the Easter event levelThanks for playing and for your continued support!-Lucas
- Update 1.0.3 - New Easter Event Level, Improvements and Fixes - 19 March 2026
Patch Notes - Version 1.0.3.0127Hey everyone, here are the latest changes:ImprovementsImproved level flow and pacing in several stagesGeneral performance optimizations for smoother gameplayOptimized user interface for better responsiveness and clarityImproved overall game feel and consistency across levelsBug FixesFixed an issue where the wrong medal was displayed at the end of a levelFixed various audio-related issuesAddressed minor visual and gameplay inconsistenciesMultiple minor bug fixes and stability improvementsAudioFixed issues with certain sound effects not playing correctlyImproved overall audio consistencyLocalizationFixed various localization errors and text inconsistenciesNew Event - Easter 2026Added a limited-time Easter event levelObjective: Find and collect 6 hidden Easter eggs before time runs outSuccessfully completing the event unlocks the 2026 Easter BadgeNew Feature…
- Version 1.0.2.0389 - 14 March 2026
Hey everyone!This update adds two new languages to Polyjump:🇯🇵 Japanese🇺🇦 UkrainianPlayers can now enjoy the game in these languages across the menus and UI.Since these are brand new localizations, there might still be a few mistakes or awkward phrases. If you notice anything off, please let me know - your feedback really helps improve the game!Thanks for playing Polyjump!-Lucas
- Version 1.0.2.0383 - Localization Update - 6 March 2026
Version 1.0.2.0383New update with additional language support!AddedGerman localizationSimplified Chinese localizationRussian localizationSpanish localizationOtherMinor improvements and fixesThe game will automatically use your system language if available.If you notice any translation issues or mistakes, please feel free to let me know. Thanks for your help!More languages such as Ukrainian and Japanese are planned for future updates.-Lucas
- Update 1.0.1.1139 - 28 February 2026
Version 1.0.1.1139New achievementAdded a new achievement for reaching 1 km in the endless procedural levelImprovementsMinor flow adjustments in certain levels for smoother progressionFixesSmall bug fixes and general stability improvementsThanks for playing and supporting the game!-Lucas
- Update 1.0.1.1136 - 20 February 2026
Update 1.0.1.1136Changes & Improvements • Added random skybox selection on game start for more visual variety each run in endless mode • Minor visual polish and scene presentation tweaks • Improved environment lighting refresh on loadFixes • General stability improvements • Small background fixes and optimizations
- Version 1.0.1.1135 - Patch Notes (New Procedural Endless Mode) - 17 February 2026
Hello everyone!Here’s what’s new in the latest update:New Feature (Experimental)Added Endless Mode: procedurally generated islands with random obstacles now spawn continuously.Compete for distance and climb the leaderboard the longer you survive.This mode is experimental - generation and balance will be adjusted based on your feedback.Bug FixesFixed an issue where the leaderboard would not display a newly achieved (better) time after finishing a run.If you run into any issues or have suggestions, feel free to share them - it really helps shape the game’s future.See you in the next update!-Lucas
- Patch Notes / Changelog v. 1.0.1.1063 - 11 February 2026
Hey everyone!Here’s a quick update on what’s new in the latest patch:What’s new:Added new Time Trial achievementsYour first Time Trial medal15 Silver Time Trial medalsGold in all Time TrialsTweaks & Improvements:Streamlined the flow of a few levels to feel smootherAdjusted pacing in some sections for better gameplay feelBug Fixes:Fixed a few minor Time Trial issuesCleaned up some small UI bugs in the level selectionThanks for playing - and as always, appreciate your feedback!-Lucas
- POLYJUMP 1.0 IS HERE - OUT OF EARLY ACCESS! - 7 February 2026
After a long journey, Polyjump has officially reached Version 1.0! Thank you to everyone who jumped, crashed, tested, and pushed for better times along the way - this milestone is for you! What’s new in 1.0:World 6 – "Space"5 brand new levelsLow-gravity gameplay to let you breathe (just a little) after surviving the brutality of HellLevel Medals (NEW!)Earn Bronze, Silver, or Gold on every level based on your completion timePush your limits and chase that perfect run!New SoundsFresh audio across the game for a more satisfying experienceBrand New Spectate Mode Now you can:Race against your own ghost to beat your best time… ORSimply sit back and spectate your best run in full!Polish & ImprovementsFixed bugs and improved flow in older levelsBetter overall performanceGame size reduced through compression & cleanupDiscord Rich Presence implemented - show your jumps to the world!Polyjump is fa…
- Early Access Update 1.1.015 - New World, Festive Event, Checkpoints & More! - 30 November 2025
Hey everyone!Today's update brings a brand-new world, a seasonal event, audio improvements, and a bunch of fixes. Thanks for all your support throughout Early Access!Bug Fixes & General Improvements• Fixed numerous small bugs across various systems.• Resolved issues affecting several achievements.• Improved overall stability and polish.Audio Improvements• Added new sound effects to enhance gameplay feedback and atmosphere.• Updated and improved audio consistency across levels.New World: HELLA fresh challenge awaits!• 5 new hard levels added to the new Hell world.• Increased difficulty and new mechanics for players looking for a tougher experience.New Feature: Checkpoint SystemYou can now enable Checkpoints in the Options Menu.• Ideal for practicing harder levels.• NOTE: Runs completed with checkpoints enabled will NOT submit to leaderboards to maintain fairness.Christmas Event - Limited…
- Polyjump Early Access Roadmap - 13 November 2025
Hey everyone! I want to share my current plans for the Early Access journey. These goals may shift a little as I gather your feedback, fix issues, and polish things along the way - but this should give you a clear idea of what’s coming next!Q4 2025 - Launch & First StepsEarly Access release!A small secret event level available right at launchLots of community feedback gathering & bug fixingGeneral technical polishBeginning development on World 5 (with some fun new twists!)Gradually adding more sound effectsA Christmas 2025 eventQ1 2026 - Expanding the Core & EA ExitPolyjump leaves Early Access this quarterNew levels: World 6Multiplayer (1vs1 races on all existing levels)UI improvementsMore achievementsAdditional core features and overall polishQ2 2026 – Creative ChaosRandom themed levels, worlds and events.More multiplayer modes and variationsThanks for being part of this journey - your…
- Polyjump - Now available in Early Access! - 12 November 2025
Hey everyone!It’s finally happening - Polyjump is now available in Early Access!This game has been my passion project for a long time. I’ve poured countless hours into it - designing, coding, testing, and tweaking - all because I genuinely love building this world and wanted to share it with you.There’s still plenty more I plan to add and improve, but today marks a huge milestone: the start of the journey with you.To celebrate, I’m also releasing the (slightly delayed) Halloween level!If you manage to complete it, you’ll unlock:A special badgeAn exclusive halloween skinAlongside that, version 1.0.027 is live - it includes a few sound bug fixes (though I’m sure you’ll still manage to uncover more!).I hope you enjoy playing it as much as I’ve enjoyed creating it. I can’t wait to hear what you think - please share your thoughts, screenshots, and feedback right here on the Hub.Thank you so…
- Polyjump Demo – Early Access v1.0.022 - 2 November 2025
Hey everyone!As we're getting close to the Early Access release, here's another update for the demo with a few important improvements and polish updates.Gameplay & MechanicsAdded coyote time for smoother, more forgiving jumpsAdded 2nd player shadow to help judge jump distancesCamera now zooms out based on speed for better visibility and a stronger sense of motionImproved jump consistency across different situationsUI & ControlsImproved menu controller navigation for smoother inputGeneral UI improvements and polishAudio & PerformanceAdjusted sound levels for better balanceReduced demo size through asset optimizationsThanks for playing the demo!If you have any feedback, let me know!-Lucas