- MEATSHOT is on Steam now! - 18 January 2025
https://store.steampowered.com/app/2537650/MEATSHOT/
- Switchable Lasers! - 18 February 2024
A new Laser type is added! Lasers now can toggle on and off when player touches a switch beam somewhere else. It's highly customizable and available now in the Level Editor and Custom Levels section! Let's see what challenges and puzzles you can make with it. Incredibly cool fact: This feature was requested and actually funded by a community member RawGreen, and very cleanly developed by another community member -7. Ukrainian Language support The whole UI is now available in Ukrainian language, localized by Lacki23 The update is live for all Windows, macOS and Linux platforms! Join our Discord to chat, improve at the game and most importantly, make friends!
- Dream Swing is released! - 21 July 2023
If you like Remnants of Naezith, you might want to try the 3D version! https://store.steampowered.com/app/1860350/Dream_Swing
- Multi-replay & Multi-ghost Update! - 28 March 2023
You can now select the leaderboard entries with the shown binding. Then when you play, or watch any replay, those selected entries will play at the same time! There is no limit on how many you can select, just 1 or 100s if you'd like! Like this: Export and Import replays Another feature that has been added is exporting and importing replays. Pressing F1 saves replay to %ron_directory%/replays folder. And Replay files in %ron_directory%/replays/import are imported as ghosts. My custom replay file Slowball for example automatically imports into the Threshold level: If you are nerdy enough, you can understand the contents of these replay files and manually edit them. Each line is made of "ticks count to wait" and key presses/releases. Make friends and learn more * This update is on Windows only for now. Linux users can run the Windows build with Proton. Upcoming mini-game, Dream Swing! I m…
- New game, Dream Swing! - 13 October 2022
You can now wishlist my new game, Dream Swing! https://store.steampowered.com/app/1860350/ The trailer is missing right now, it will be added later on so stay tuned!
- A small Quality of Life update! - 26 July 2022
- Mouse button support for gameplay inputs. - Text input in the Custom Level Search page requires an extra step now, helping with keybinding issues. This update is on Windows and Linux only for now.
- Out now on Nintendo Switch - Europe/Australia/New Zealand! - 12 June 2020
Finally! Remnants of Naezith out now on the Nintendo Switch, Europe/Australia/New Zealand Region! https://www.nintendo.co.uk/Games/Nintendo-Switch-download-software/Remnants-of-Naezith-1794381.html - Check https://twitter.com/naezith for relevant announcements. Enjoy!
- Out now on Nintendo Switch! - 5 June 2020
Finally! Remnants of Naezith out now on the Nintendo Switch, Americas Region! https://www.nintendo.com/games/detail/remnants-of-naezith-switch/ EU Region release is next week, enjoy!
- Remnants of Naezith - Big Update! - 15 March 2020
First of all, if you are enjoying this game, you have to join our tiny but comfy, verified Discord Server. We are having so much fun in there, since community is really small, everyone knows each other. And of course, all of the top players are in there so you can get tips etc. SPEEDRUN MARATHONS Just in case you don't know, Remnants of Naezith was played in SGDQ and ESA Marathon! SGDQ - XepiccatX ESA Marathon - snw_bll Update! A big maintaining update! Please let me know if something breaks after this, I'll immediately try to fix. Cleaner initial loading code, less crashes. Optimized dash and eye particles. Cached Text rendering. Removed deprecated Orb code. Removed the leftover polling for key press, gamepad button press and axis. Decrease particle counts. Merged tile layer, decoration layer and slime layer rendering. Merge four chapters, slime and decoration tilesets into single imag…
- Remnants of Naezith Update - July 02, 2019 - 2 July 2019
Fixed game was not launching on Ubuntu 19.04.
- XepiccatX played Remnants of Naezith at SGDQ! - 27 June 2019
Thanks to XepiccatX for the awesome run and commentary, it was amazing to watch. VOD https://www.twitch.tv/videos/443965863?t=42h46m17s Pre-run interview with XepiccatX https://www.twitch.tv/videos/443965863?t=42h02m20s Join to our verified Discord Server if you want to talk about it! https://discord.gg/naezith
- Remnants of Naezith Update - May 18, 2019 - 18 May 2019
Fixed the ultra rare but nasty and mysterious, replay desyncing issue.
- Remnants of Naezith Update - May 11, 2019 - 10 May 2019
Fixed game was not launching for some people in Arch Linux / Manjaro distros. Fixed game was being stuck in loading if you press Next Level then Reset.
- Remnants of Naezith Update - May 07, 2019 - 6 May 2019
Added Korean, Japanese and Chinese languages; having 12 in total. https://github.com/naezith/naezith-localization Custom Levels list is sorted as Most Recent by default now. Blade sprites now match the hitbox, looking smaller. Optimized particle rendering performance. Potentially fixed the crash at 'Quit Game' for some people, caused by the sound device. Updated SFML version to 2.5.1, changelog: https://www.sfml-dev.org/changelog.php#sfml-2.5.1 Fixed submitting record was failing sometimes with bad internet connection, now repeating server requests until it's successful. Fixed Menu and UI texts were not smooth at resolutions higher than 1080p. Linux: Fullscreen runs on second monitor and closes the main one in dual monitor setup. Linux: Fixed issue where fullscreen window didn't go over task bars on top and left. Optimized overall performance.
- hub.naezith.com - 22 August 2018
I just completed my first web project, and it is all about Remnants of Naezith. Also it is open source if you want to check. :nsoul: https://hub.naezith.com/ :nspike: Features are: :ngemg: World Records :ngemg: Search Players :ngemg: Global Rankings :ngemg: Player Profiles :ngemg: Levels and Leaderboards Hope you like it! :nhookg::nhookb:
- Remnants of Naezith Update - March 13, 2018 - 13 March 2018
Optimized the game for performance. Improved Leaderboard security. Restore settings in Customization was not resetting while playing. Fixed music wasn't pausing when you watch the intro again from splash screen. Screen won't fade in/out to black during level transitions in speedruns, to give the player more time to see the level and react. Ghosts are not being downloaded in speedruns anymore to make levels load instantly. Added Swedish language. https://github.com/naezith/naezith-localization Improved localization of Russian, Turkish, French and Polish. Added "Sum of Personal Best times of individual levels" to Speedrun UI. (Sum of IL PBs) Editor: Fixed a crash by removing \/:*?" | characters from the save file name. Probably fixed the crash was occuring on quitting the game for some players.Removed the hookable tile and some bumpy tiles on top in Spin level. Probably fixed the Hook Ind…
- Remnants of Naezith Update - March 13, 2018 - 13 March 2018
Optimized the game for performance. Improved Leaderboard security. Restore settings in Customization was not resetting while playing. Fixed music wasn't pausing when you watch the intro again from splash screen. Screen won't fade in/out to black during level transitions in speedruns, to give the player more time to see the level and react. Ghosts are not being downloaded in speedruns anymore to make levels load instantly. Added Swedish language. https://github.com/naezith/naezith-localization Improved localization of Russian, Turkish, French and Polish. Added "Sum of Personal Best times of individual levels" to Speedrun UI. (Sum of IL PBs) Editor: Fixed a crash by removing \/:*?" | characters from the save file name. Probably fixed the crash was occuring on quitting the game for some players.Removed the hookable tile and some bumpy tiles on top in Spin level. Probably fixed the Hook Ind…
- Remnants of Naezith Update - February 17, 2018 - 17 February 2018
Fixed A wet level name level had desyncing mastery ghost. Fixed Classy level had a ghost tile. Fixed Techy level checkpoint trigger areas were at bad places. Added Disable Gamepad Sticks setting to Controls. Fixed last levels of chapters had wrong border color. Fixed speedrun truncation for IL PB submissions were creating IL replays which desync. Fixed Detective achievement was unlocking earlier than it should. Fixed fetching new ghost after PB & Reset was making timer go too far after freeze. Refresh button now fetches the rank again, just in case. Fixed leaderboard cache was breaking when you return to start from after 100 pages. Probably fixed the hook indicator lag. Fixed rank and dominance texts in leaderboards were overlapping. Added Respawn Effect to Graphics Settings. Fixed input helpers were not in the center of the screen. Fixed DASH text in Ponddle was not localized. Made lea…
- Remnants of Naezith Update - February 17, 2018 - 17 February 2018
Fixed A wet level name level had desyncing mastery ghost. Fixed Classy level had a ghost tile. Fixed Techy level checkpoint trigger areas were at bad places. Added Disable Gamepad Sticks setting to Controls. Fixed last levels of chapters had wrong border color. Fixed speedrun truncation for IL PB submissions were creating IL replays which desync. Fixed Detective achievement was unlocking earlier than it should. Fixed fetching new ghost after PB & Reset was making timer go too far after freeze. Refresh button now fetches the rank again, just in case. Fixed leaderboard cache was breaking when you return to start from after 100 pages. Probably fixed the hook indicator lag. Fixed rank and dominance texts in leaderboards were overlapping. Added Respawn Effect to Graphics Settings. Fixed input helpers were not in the center of the screen. Fixed DASH text in Ponddle was not localized. Made lea…
- Speedy platformer Remnants of Naezith swings onto Steam - 9 February 2018
From our 82st floor window at RPS Towers (actually it’s more of a palace, but we don’t like to brag), we like to keep an eye on what the smaller developers are up to. We’d previously caught sight of Remnants of Naezith , and our Brendan Caldwell had a few positive things to say about it , mixed in with some trepidation that the game would put him through the wringer. Landing on the release date promised, lone developer Tolga Ay has now launched his blazingly fast grappling-hook platformer onto Steam , challenging all to swing their way to fame, glory and a place on the global high score board worth bragging about. (more…)