- English Translation Update 1.2.0! - 23 June 2018
Hello Community, Thank you for your support, as promised we are improving the English translation of the game. With this first update we have improved the following dialogues: Hero main dialogue Araton main dialogue Mitric main dialogue Dorlas secondary dialogue Eldoss secondary dialogue Elein secondary dialogue Falastur secondary dialogue Iris secondary dialogue Anatariel secondary dialogue Araton secondary dialogue Aurelia secondary dialogue Aurelia dialogue after dead Other minor improvements In the coming days we will release the rest of the translations as soon as they are ready. Thanks for your patience and good game!
- Demo update is out! - 19 May 2018
Hello Community, We have just released the update for the Demo, which will bring the following changes: - Full Gamepad support, with button editing. - Add Citadel map to the options menu. - Added additional information in the intro of the game. - Added rest mode (just hold down the rest button). - Increased text speed. - Fix bug editing keys and minor bug fixes.
- Update 1.1.0 is out! - 16 May 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27748766%2Fea5b545419cfdf0788b0f473b20b6414aa74c27e.gifHello Community, We have just released version 1.1.0, which will bring the following changes: - Full Gamepad support, with button editing. - Add Citadel map to the options menu. - Added additional information in the intro of the game. - Added rest mode (just hold down the rest button). - Increased text speed. - Fix bug editing keys and minor bug fixes. English translation update: In the coming weeks we should release updates to improve the English translation of the game. We will update the demo with this update as soon as possible.
- We are working for you! - 12 May 2018
Hello Community, First of all we want to thank all those who have supported us by buying the game and we want to tell you that we are working hard to add the Gamepad support and to improve the English translation. We are improving the initial tutorial and some aspects to make it more accessible. If you want to follow us actively we remind you that we have a Twitter channel on which we post all the latest news! https://twitter.com/PowerGaelic
- The achievements are here! - 9 May 2018
After numerous requests we have decided to add the achievement, we don't exclude the possibility to add others. As usual, if something does not go or you have questions, do not hesitate to write us!
- Pixel Stories of Dungeon is out now! - 7 May 2018
You can also try out the demo before you buy the game or download the manual and don't forget to let us know if you like the game! If you need any help, you can write us on [email protected] or you can simply make a discussion here on Steam!
- Coming May 7! - 3 May 2018
We thank all the community for support us and finally we are ready to release Pixel Stories of Dungeon! The official launch date will be Monday 7 May and an updated version of the demo is now available. Unfortunately, the old demo's saves are no longer compatible with the final game, while the new demo will be fully compatible (you can resume from where you left off your adventure). For any eventuality, feedback or questions you can write to the hub or contact us directly.
- Final launch window - 27 November 2017
Hello Community, We want to thank all the people who downloaded our demo. We take the opportunity to finally announce a launch window, which will be the spring 2018. At the moment the game is complete at 90% and we are concentrating to create a great product, that will be available at $ 9.99 / € 9.99. Thanks for your support and let us know if you liked the demo.
- Final launch window - 27 November 2017
Hello Community, We want to thank all the people who downloaded our demo. We take the opportunity to finally announce a launch window, which will be the spring 2018. At the moment the game is complete at 90% and we are concentrating to create a great product, that will be available at $ 9.99 / € 9.99. Thanks for your support and let us know if you liked the demo.
- The Demo is here! - 15 November 2017
Hello Community, we are happy to finally present the demo of our game. Have fun, and for any problems or bugs, or even just to express feedback, do not hesitate to write to us here or by email.
- The Demo is here! - 15 November 2017
Hello Community, we are happy to finally present the demo of our game. Have fun, and for any problems or bugs, or even just to express feedback, do not hesitate to write to us here or by email.
- Pixel Stories of Dungeon - 2 October 2017
Hello to everyone, we decided to change the name of our game, which will now be Pixel Stories of Dungeon. Also shortly we should have a free demo to let you try, we are working hard to make it possible. Thanks again to this great community, you are very important to us.
- Pixel Stories of Dungeon - 2 October 2017
Hello to everyone, we decided to change the name of our game, which will now be Pixel Stories of Dungeon. Also shortly we should have a free demo to let you try, we are working hard to make it possible. Thanks again to this great community, you are very important to us.
- Let's clarify the name - 13 July 2017
We would like to take this opportunity to clarify the name, we are not in any way associated with the Mystery Dungeon Series. We only seek the inspiration and the name. We know it was already pretty clear , but because our attempts to contact the manufacturer of the series (Spike Chunsoft Co., Ltd) were useless, we want to let the community know that we do not have an intext to use the name of the series for easy sales or free promotion. We just fell in love with the name, it sounds too perfect for our game. We continue thanking the community for their full attention!
- Let's clarify the name - 13 July 2017
We would like to take this opportunity to clarify the name, we are not in any way associated with the Mystery Dungeon Series. We only seek the inspiration and the name. We know it was already pretty clear , but because our attempts to contact the manufacturer of the series (Spike Chunsoft Co., Ltd) were useless, we want to let the community know that we do not have an intext to use the name of the series for easy sales or free promotion. We just fell in love with the name, it sounds too perfect for our game. We continue thanking the community for their full attention!
- Heavy work in progress! - 18 June 2017
Hello community, we begin to apologize for not being very active at social / community level or game development, but unfortunately we are a very tight group (we're in two!) And the amount of work is huge but we guarantee that we are working on maximum speed to implement all of our ideas without compromise to achieve a complete game world. That is why the date is still to be defined, but we are targeting Q3 2017. Thanks to all of your support, you have no idea how nice it is to have you on our side!
- Heavy work in progress! - 18 June 2017
Hello community, we begin to apologize for not being very active at social / community level or game development, but unfortunately we are a very tight group (we're in two!) And the amount of work is huge but we guarantee that we are working on maximum speed to implement all of our ideas without compromise to achieve a complete game world. That is why the date is still to be defined, but we are targeting Q3 2017. Thanks to all of your support, you have no idea how nice it is to have you on our side!