SPSTEAMPULSELIVE ANALYTICS
BREACH IT

BREACH IT Steam metadata

Domas Sabockis | May 30, 2017 | game

Released

1players observed · 6 October 2026 - 08:06:43 UTC

ActionIndieStrategyEarly AccessVRSteam Store

  • Latest observed players1 · 6 October 2026 - 08:06:43 UTC
  • SteamPulse tracked peak2,573
  • Units sold (VGI)9,002
  • Revenue (VGI)$47,441
  • Review score50% positive

BREACH IT metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 6 October 2026 - 08:06:43 UTC
  • SteamPulse tracked peak2,573
  • Units sold (VGI)9,002
  • Revenue (VGI)$47,441
  • Review score50% positive
  • Total reviews226
  • Release dateMay 30, 2017
  • DeveloperDomas Sabockis
  • PublisherMy Way Games

Genres: Action, Indie, Strategy, Early Access

Company pages: Developer: Domas SabockisPublisher: My Way Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

BREACH IT Steam metadata

BREACH IT metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/591790/metadata
Steam Storehttps://store.steampowered.com/app/591790/
Steam Communityhttps://steamcommunity.com/app/591790
PCGamingWiki search
IGDB searchSearch IGDB for BREACH IT

Reviews, pricing, and metadata

Review summary

Mixed

50% positive, 112 positive, 114 negative

Price and discount

$0.54 (89% off from $4.99)

Platforms

Windows

Categories

Multi-player, PvP, Online PvP, Tracked Controller Support, VR Supported, Steam Trading Cards

Achievements

Not available

Platform releases
  • Steam 30 May 2017

Latest Steam announcements

  • #Update 13: a bunch of fixes. - 30 October 2017

    Hey guys! Here's a bunch of fixes that makes the game work and feel better. TWEAKED: mag spawn hitbox is now bigger, easier to pick up mags. TWEAKED: 1911 mag rotation when in hand and on body. FIXED: scoreboard player names duplicate. FIXED: sliding away uncontrollably after respawn. FIXED: level not loading, getting stuck in one level. FIXED: grenade damage not replicating correctly. Getting back to work. Expect another update to be released today. Not gonna make separate post about that, but it will be a fix for sometimes getting stuck in the ground and not being able to move (workaround for that is now pressing Z on the keyboard). Thanks, dMs

  • #Update 13: a bunch of fixes. - 30 October 2017

    Hey guys! Here's a bunch of fixes that makes the game work and feel better. TWEAKED: mag spawn hitbox is now bigger, easier to pick up mags. TWEAKED: 1911 mag rotation when in hand and on body. FIXED: scoreboard player names duplicate. FIXED: sliding away uncontrollably after respawn. FIXED: level not loading, getting stuck in one level. FIXED: grenade damage not replicating correctly. Getting back to work. Expect another update to be released today. Not gonna make separate post about that, but it will be a fix for sometimes getting stuck in the ground and not being able to move (workaround for that is now pressing Z on the keyboard). Thanks, dMs

  • Update #12: BIGGEST UPDATE! - 16 October 2017

    Hello! This is the biggest update yet! Been working on this one for quite some time. Usually I like to release more often, but this update changed a lot of fundamentals in the game, so I had to rewrite a lot of logic from ground up, that made the game all around better. Here's the update: 1. NEW TRAILER Such a big update asks for a new trailer. Old trailers became misleading by showing the floating bodies ;) https://www.youtube.com/watch?v=e9_1_Nux-MY 2. FULL BODIES After adding full bodies the "BREACH IT" feels and plays like a totally new game. You really need to play differently, because now enemies can see your feet when you standing next to reinforced door or equipping a shield. 3. FIRST PERSON HANDS A rather simple addition when you think about it, but increases immersion a lot! I remember how people were hesitant to add hands, now it feels necessary. 4. GRENADES Wanted to add thi…

  • Update #12: BIGGEST UPDATE! - 16 October 2017

    Hello! This is the biggest update yet! Been working on this one for quite some time. Usually I like to release more often, but this update changed a lot of fundamentals in the game, so I had to rewrite a lot of logic from ground up, that made the game all around better. Here's the update: 1. NEW TRAILER Such a big update asks for a new trailer. Old trailers became misleading by showing the floating bodies ;) https://www.youtube.com/watch?v=e9_1_Nux-MY 2. FULL BODIES After adding full bodies the "BREACH IT" feels and plays like a totally new game. You really need to play differently, because now enemies can see your feet when you standing next to reinforced door or equipping a shield. 3. FIRST PERSON HANDS A rather simple addition when you think about it, but increases immersion a lot! I remember how people were hesitant to add hands, now it feels necessary. 4. GRENADES Wanted to add thi…

  • Update #11: NEW MAP! - 15 August 2017

    Hey guys! Wanted to work on something else for a bit, so decided to make a new map for the "BREACH" game mode and so here it is: It's the biggest of them all and will provide interesting breaching and defending opportunities. Really interested to see how people will play it and what tactics will be developed. It's Tuesday so see you as usual 6PM BST in the game! Or during NA time session: 9PM EST. Join our discord to know when the people are gathering: https://discord.gg/3ag64Uw See you breachin! dMs

  • Update #11: NEW MAP! - 15 August 2017

    Hey guys! Wanted to work on something else for a bit, so decided to make a new map for the "BREACH" game mode and so here it is: It's the biggest of them all and will provide interesting breaching and defending opportunities. Really interested to see how people will play it and what tactics will be developed. It's Tuesday so see you as usual 6PM BST in the game! Or during NA time session: 9PM EST. Join our discord to know when the people are gathering: https://discord.gg/3ag64Uw See you breachin! dMs

  • Update on a update. - 11 August 2017

    Hello! Haven't posted in a while because the update I'm working on now is pretty big. I'm working on implementing full body player models and hands into the game: That requires A LOT of rewriting of the existing logic and learning A LOT of new things. Nevertheless I think I will be able to finish it in the few upcoming weeks. Besides that game keeps getting fixes and tweaks, but I just don't post them here. For example yesterday released an update improving how the mag behaves when it's being taken out from the gun. Also as usual we play on these scheduled times: NORTH AMERICA: every Tuesday and Thursday 9PM EST. EUROPE: every Tuesday and Thursday 6PM BST. Join us then if you're having trouble finding someone to play with. Join our discord to find somebody to play with and to stay up to date: https://discord.gg/3ag64Uw And in general I highly recommend starting up the game if you haven'…

  • Update on a update. - 11 August 2017

    Hello! Haven't posted in a while because the update I'm working on now is pretty big. I'm working on implementing full body player models and hands into the game: That requires A LOT of rewriting of the existing logic and learning A LOT of new things. Nevertheless I think I will be able to finish it in the few upcoming weeks. Besides that game keeps getting fixes and tweaks, but I just don't post them here. For example yesterday released an update improving how the mag behaves when it's being taken out from the gun. Also as usual we play on these scheduled times: NORTH AMERICA: every Tuesday and Thursday 9PM EST. EUROPE: every Tuesday and Thursday 6PM BST. Join us then if you're having trouble finding someone to play with. Join our discord to find somebody to play with and to stay up to date: https://discord.gg/3ag64Uw And in general I highly recommend starting up the game if you haven'…

  • Update #10: Radio and other improvements - 10 July 2017

    Hey guys! First of all if you're looking for somebody to play with, jump in here: https://discord.gg/3ag64Uw I also do a special play session every Tuesday and Thursday 6PM BST. Join me and others! The update: FIXED: Radio not working when new round starts. FIXED: Radio not starting automatically when new round starts. FIXED: Player joined mid round invincible. FIXED: Being able to pick up bots guns. FIXED: Game sometimes crashing after respawn. TWEAKED: Collision for walls. TWEAKED: Collision for bots. ADDED: Little icons on controllers for drop mag and radio buttons. See you in the game or on Discord! Thanks, dMs

  • Update #10: Radio and other improvements - 10 July 2017

    Hey guys! First of all if you're looking for somebody to play with, jump in here: https://discord.gg/3ag64Uw I also do a special play session every Tuesday and Thursday 6PM BST. Join me and others! The update: FIXED: Radio not working when new round starts. FIXED: Radio not starting automatically when new round starts. FIXED: Player joined mid round invincible. FIXED: Being able to pick up bots guns. FIXED: Game sometimes crashing after respawn. TWEAKED: Collision for walls. TWEAKED: Collision for bots. ADDED: Little icons on controllers for drop mag and radio buttons. See you in the game or on Discord! Thanks, dMs

  • Update #9: BOTS, BOTS, BOTS! - 4 July 2017

    Hey guys! Your AI companions are here and ready to kick ass! Bots will appear automatically if no other person connects to your created game in 30 seconds (works only on "BREACH" game mode). They will automatically disappear when the first person connects. So the bots are there to keep you busy until somebody joins ;) They look really great! Take a look: https://www.youtube.com/watch?v=awxiYhJqVUc Also a gazillion of fixes and tweaks have been made. Gonna mention only few of them: - TWEAKED: Lighting in all levels for "BREACH" game mode. - TWEAKED: Sound volume for music and announcer. - TWEAKED: Collision for various objects in "BREACH" game mode. - TWEAKED: Added indirect light shadows for bots. - FIXED: Sound cutting off when all bots are shooting at the same time. - FIXED: Bots adding when in main menu. It's Tuesday so as always I'm gonna be playing 6PM BST! See you then! dMs

  • Update #9: BOTS, BOTS, BOTS! - 4 July 2017

    Hey guys! Your AI companions are here and ready to kick ass! Bots will appear automatically if no other person connects to your created game in 30 seconds (works only on "BREACH" game mode). They will automatically disappear when the first person connects. So the bots are there to keep you busy until somebody joins ;) They look really great! Take a look: https://www.youtube.com/watch?v=awxiYhJqVUc Also a gazillion of fixes and tweaks have been made. Gonna mention only few of them: - TWEAKED: Lighting in all levels for "BREACH" game mode. - TWEAKED: Sound volume for music and announcer. - TWEAKED: Collision for various objects in "BREACH" game mode. - TWEAKED: Added indirect light shadows for bots. - FIXED: Sound cutting off when all bots are shooting at the same time. - FIXED: Bots adding when in main menu. It's Tuesday so as always I'm gonna be playing 6PM BST! See you then! dMs

  • Update #8: BOTS ARE COMING! - 28 June 2017

    Hello! Just a quick update for quality of life :) FIXED: Gun ungripping while shooting. FIXED: Gun gripping while holding a mag. FIXED: Doors not possible to walk through when wall is shot

  • Update #8: BOTS ARE COMING! - 28 June 2017

    Hello! Just a quick update for quality of life :) FIXED: Gun ungripping while shooting. FIXED: Gun gripping while holding a mag. FIXED: Doors not possible to walk through when wall is shot

  • Update #6: NEW GAME MODE, NEW MAPS! - 22 June 2017

    This is a BIG ONE. Made a video about it. Take a look: https://youtu.be/7Kk3KS-h8H4 In short: New game mode is called "BREACH". Defend 3 rounds then attack 3 rounds. All walls are destructible. This game mode comes with 3 new maps which change after every round. Soon there will be much more than that, because I will share the modular pieces of those maps, so any of you can open up "Unreal Engine" and as easy as in "Sims" make your own! TWEAKED: Manual grip is now ON by default. TWEAKED: Mag is now staying one place, so it's easy to reload without looking. Played this new game mode with my friends and I have to say it's 10x more fun than the old one. They were saying the same! See you guys in the game! dMs

  • Update #6: NEW GAME MODE, NEW MAPS! - 22 June 2017

    This is a BIG ONE. Made a video about it. Take a look: https://youtu.be/7Kk3KS-h8H4 In short: New game mode is called "BREACH". Defend 3 rounds then attack 3 rounds. All walls are destructible. This game mode comes with 3 new maps which change after every round. Soon there will be much more than that, because I will share the modular pieces of those maps, so any of you can open up "Unreal Engine" and as easy as in "Sims" make your own! TWEAKED: Manual grip is now ON by default. TWEAKED: Mag is now staying one place, so it's easy to reload without looking. Played this new game mode with my friends and I have to say it's 10x more fun than the old one. They were saying the same! See you guys in the game! dMs

  • Update #5: Manual grip, ammo position. - 8 June 2017

    Phew... Manual grip was implemented fairly quickly in an hour or two, but making it replicate with other clients properly was a pain in the ass. Anyway it's here and it really feels great to grip the gun manually. ADDED: Grip, ungrip the gun manually with trigger. ADDED: Set your ammo on the left or right hip. ADDED: Settings menu when in game. FIXED: Sometimes vibro after round would not stop vibrating. FIXED: Push to talk not always working. I need your help on testing these new functionalities. You can enable both of them after joining a server and opening menu on your non dominant controller. Thanks! dMs Join our discord to chat and schedule plays: https://discord.gg/3ag64Uw Our play schedule: http://cometogether.breachitgame.com

  • Update #5: Manual grip, ammo position. - 8 June 2017

    Phew... Manual grip was implemented fairly quickly in an hour or two, but making it replicate with other clients properly was a pain in the ass. Anyway it's here and it really feels great to grip the gun manually. ADDED: Grip, ungrip the gun manually with trigger. ADDED: Set your ammo on the left or right hip. ADDED: Settings menu when in game. FIXED: Sometimes vibro after round would not stop vibrating. FIXED: Push to talk not always working. I need your help on testing these new functionalities. You can enable both of them after joining a server and opening menu on your non dominant controller. Thanks! dMs Join our discord to chat and schedule plays: https://discord.gg/3ag64Uw Our play schedule: http://cometogether.breachitgame.com

  • Update #4: quality of life update - 6 June 2017

    Hey! Rather small update, but will improve how the game feels and plays. ADDED: C4 light goes green when it's ready to be planted. TWEAKED: Metal walls now do not disappear when reinforcing. TWEAKED: Menu buttons are not clipping through scoreboard anymore. FIXED: New round is not starting because not enough players. FIXED: Settings not saving. (mag side still doesn't save, workin on it) Working on toggle grip mode still and it's giving me headaches. It's not replicating to server and other clients. Should figure it out in 1-2 days. It really feels great to grip the gun manually, can't wait to push it out! See you guys in the game! dMs

  • Update #4: quality of life update - 6 June 2017

    Hey! Rather small update, but will improve how the game feels and plays. ADDED: C4 light goes green when it's ready to be planted. TWEAKED: Metal walls now do not disappear when reinforcing. TWEAKED: Menu buttons are not clipping through scoreboard anymore. FIXED: New round is not starting because not enough players. FIXED: Settings not saving. (mag side still doesn't save, workin on it) Working on toggle grip mode still and it's giving me headaches. It's not replicating to server and other clients. Should figure it out in 1-2 days. It really feels great to grip the gun manually, can't wait to push it out! See you guys in the game! dMs

Patch notes and updates

S.noRelease datePatch nameGID number
130 October 2017#Update 13: a bunch of fixes.4249665521687185125
215 August 2017Update #11: NEW MAP!4249665521687185249
310 July 2017Update #10: Radio and other improvements4249665521687185365
44 July 2017Update #9: BOTS, BOTS, BOTS!4249665521687185422
528 June 2017Update #8: BOTS ARE COMING!4249665521687185481
622 June 2017Update #6: NEW GAME MODE, NEW MAPS!4249665521687185548
78 June 2017Update #5: Manual grip, ammo position.4249665521687185605
86 June 2017Update #4: quality of life update4249665521687185667
92 June 2017Update #3: Unload guns with a button!4249665521687185728
101 June 2017Update #2: Grip toggle, switch team and Oculus support!4249665521687185794
1131 May 2017"BREACH IT" Update #14249665521687185853

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID591790
Live current players1
SteamPulse tracked peak2,573
Live count (today's peak floor)1
Price$0.54 (89% off from $4.99)
Free to playNo
Discount89%
Original price USD$4.99
Current price USD$0.54
Release dateMay 30, 2017
DeveloperDomas Sabockis
PublisherMy Way Games
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeMixed
Positive review percent50%
Positive reviews112
Negative reviews114
Total reviews226
Steam recommendations182
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/591790/

Short description

"BREACH IT" is tactical multiplayer attack - defend type shooter. As an attacker destroy walls, doors with C4, hammers or tons of bullets to get to the enemy from an angle they would not expect. If you

About this game

BREACH IT is a team based shooter with focus on tactics and DESTRUCTIBILITY ! If you are attacking and you know that an enemy is behind a wall then just make a hole in that wall with explosives or a hammer and shoot the unsuspecting enemy! As a defender you have ability to reinforce walls or board the doors to create a "castle" which will be harder for the attackers to breach. With time game will be getting more and more special abilities for attackers and defenders. So far special abilities for attackers: explosives, hammer and shield. For defenders: ability to reinforce walls and board doors. MULTIPLAYER UP TO 6 PEOPLE: Use communication and tactics to win in close quarters 3vs3 matches. TWO GAME MODES: "BREACH" objective is to eliminate enemy team. "BOMB" objective is to defuse the bomb or if you're defending - protect the bomb. BOT SUPPORT: Choose the "BREACH" game mode and if after 30 seconds no one connects, bots will spawn in automatically. OCULUS RIFT SUPPORT: Run the game in compatibility mode to play "BREACH IT" on Oculus Rift + Touch. SCHEDULED PLAY TIMES: NORTH AMERICA: every Tuesday and Thursday 9PM EST, Saturdays 1PM EST. EUROPE: every Tuesday and Thursday 6PM BST, Saturdays 1PM BST.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
52Tracked Controller Support
53VR Supported
29Steam Trading Cards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $0.54
  • Highest observed: $0.54

BREACH IT's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.54, the highest is $0.54, and the first visible tracked price is $0.54. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -89%
  • Latest sale window: Oct 6, 2026 to Oct 6, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -89%, with a lowest recorded final price of $0.54 during rows named Steam sale. The latest recorded window starts Oct 6, 2026 and ends Oct 6, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.54, from Oct 6, 2026 through Oct 6, 2026. The latest run records $0.54 for 1 day of uninterrupted daily tracking with a listed discount from $4.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.54
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records BREACH IT at $0.54 in USD, with a listed base price of $4.99 and a -89% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.54$4.9989%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.54.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.54$0.54No change89% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.54.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$0.54$4.9989% (Steam sale)Steam Store - Steam sale

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Deskrawl: Idle ARPG46,3346 October 2026 - 09:25:32 UTC46,334Not availableFirst Day Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat162,2396 October 2026 - 08:19:16 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS86,7906 October 2026 - 05:57:10 UTC399,748Not availableBULKHEAD
Wallpaper Engine84,0376 October 2026 - 08:07:23 UTC150,2711,008,495Wallpaper Engine Team
Rust64,5566 October 2026 - 08:38:29 UTC259,6461,403,838Facepunch Studios
TBH: Task Bar Hero63,1096 October 2026 - 09:28:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim59,0046 October 2026 - 09:28:47 UTC498,478533,888Iron Gate AB
Stardew Valley57,8566 October 2026 - 08:14:25 UTC236,6141,016,067ConcernedApe
Slay the Spire 251,6466 October 2026 - 06:35:56 UTC574,638199,438Mega Crit
Deskrawl: Idle ARPG46,3346 October 2026 - 09:25:32 UTC46,334Not availableFirst Day Games
The Outlast Trials45,0706 October 2026 - 09:21:07 UTC90,646101,323Red Barrels
Palworld40,0826 October 2026 - 08:24:02 UTC2,101,535451,088Pocketpair
Project Zomboid36,6286 October 2026 - 08:16:01 UTC122,811467,999The Indie Stone

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS86,7906 October 2026 - 05:57:10 UTC399,748Not availableBULKHEAD
Valheim59,0046 October 2026 - 09:28:47 UTC498,478533,888Iron Gate AB
Slay the Spire 251,6466 October 2026 - 06:35:56 UTC574,638199,438Mega Crit
Palworld40,0826 October 2026 - 08:24:02 UTC2,101,535451,088Pocketpair
Project Zomboid36,6286 October 2026 - 08:16:01 UTC122,811467,999The Indie Stone
VRChat31,4636 October 2026 - 09:30:39 UTC74,217269,026VRChat Inc.
ARK: Survival Ascended17,0326 October 2026 - 09:31:15 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
Path of Exile 214,2376 October 2026 - 06:40:49 UTC578,562209,717Grinding Gear Games
The Isle13,6206 October 2026 - 09:18:40 UTC27,916121,501Afterthought LLC
BeamNG.drive11,2716 October 2026 - 09:28:19 UTC44,232392,944BeamNG
RuneScape: Dragonwilds10,4456 October 2026 - 06:21:57 UTC39,10324,686Jagex Ltd
R.E.P.O.7,8676 October 2026 - 09:32:52 UTC266,908420,693semiwork

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2537,7096 October 2026 - 09:39:02 UTC1,291,3282,758,031Valve
Slay the Spire 251,6466 October 2026 - 06:35:56 UTC574,638199,438Mega Crit
Total War: WARHAMMER III39,8126 October 2026 - 09:24:39 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Don't Starve Together35,6876 October 2026 - 09:22:03 UTC122,662531,182Klei Entertainment
Hearts of Iron IV32,4856 October 2026 - 09:36:03 UTC93,196377,014Paradox Development Studio
Sid Meier’s Civilization® VI28,8896 October 2026 - 09:36:14 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Baldur's Gate 328,4946 October 2026 - 06:26:49 UTC875,343836,282Larian Studios
Mount & Blade II: Bannerlord24,5956 October 2026 - 09:19:25 UTC248,034297,199TaleWorlds Entertainment
RimWorld24,0836 October 2026 - 08:48:57 UTC95,851239,107Ludeon Studios
Football Manager 2620,2456 October 2026 - 09:33:49 UTC82,75036,155Sports Interactive
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
7 Days to Die17,6536 October 2026 - 08:21:08 UTC124,449401,451The Fun Pimps

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS337,7646 October 2026 - 09:39:02 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat162,2396 October 2026 - 08:19:16 UTC193,859110,826Marcel Zurawka, Julius Krüger
Delta Force89,4126 October 2026 - 09:02:39 UTC246,418192,933Team Jade
WARDOGS86,7906 October 2026 - 05:57:10 UTC399,748Not availableBULKHEAD
Rust64,5566 October 2026 - 08:38:29 UTC259,6461,403,838Facepunch Studios
War Thunder39,8976 October 2026 - 06:27:11 UTC125,317781,076Gaijin Entertainment
NARAKA: BLADEPOINT33,6616 October 2026 - 08:41:33 UTC385,770302,33024 Entertainment
VRChat31,4636 October 2026 - 09:30:39 UTC74,217269,026VRChat Inc.
DayZ21,2606 October 2026 - 09:00:55 UTC78,739460,377Bohemia Interactive
Escape from Tarkov19,0046 October 2026 - 05:59:44 UTC46,24962,122Battlestate Games
ARK: Survival Ascended17,0326 October 2026 - 09:31:15 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
Diablo® IV16,6976 October 2026 - 07:00:30 UTC64,51869,242Blizzard Entertainment, Inc.

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