- New lower price - 31 March 2026
Hey! Due to the introduction of new conversion rates on Steam, we've decided to update the price of the S-COPTER. Steam currently offers three conversion methods: Exchange-rate conversion only - This method uses a simple currency exchange-rate at the time indicated.Purchasing power conversion only - This method uses public data about the purchasing power of customers within a given country and/or region.Multi-variable conversion - This method takes into account multiple factors for each currency, including local purchasing power, the expected cost of comparable entertainment goods, and exchange rate.We've decided to use the most attractive conversion method for our game, the purchasing power conversion. We hope this will allow a wider range of players to access our game. Have a good day and have even more fun! The NFG Team
- New price on S-COPTER! - 20 April 2021
Today we want to share a piece of good news with you! We are permanently lowering the price of our game S-COPTER: ToQFaL to 4.99$. With this, we are also denying rumours about our premature death – we are alive and kicking and still working on our next title!
- Update 1.1.0 - positive vibrations - 21 June 2018
Since last update we were working on our next game, but we took some time to make a small update to the first one :) - added vibrations support to Xbox controllers (configurable in options, on by default), - added animated background to the main menu.
- Update 1.0.2 - first after the release - 20 February 2018
The release went surprisingly well, there weren't many bugs and no game breaking ones :) This update fixes recently found bugs, changelog follows: - added separator for the versus mode only keys, - changed the mouse cursor, it's no longer locked in window mode, - fixed winter and versus audio tracks mix up, - fixed a rare spiteful passenger bug, - fixed the slowdown effect on some traps (mainly spikes), - fixed "Get to the chopper!" achievement earn moment, - fixed some typos.
- Update 1.0.2 - first after the release - 20 February 2018
The release went surprisingly well, there weren't many bugs and no game breaking ones :) This update fixes recently found bugs, changelog follows: - added separator for the versus mode only keys, - changed the mouse cursor, it's no longer locked in window mode, - fixed winter and versus audio tracks mix up, - fixed a rare spiteful passenger bug, - fixed the slowdown effect on some traps (mainly spikes), - fixed "Get to the chopper!" achievement earn moment, - fixed some typos.
- Update 1.0.0 - just in time for the release :) - 11 February 2018
This is the last update before the official release tomorrow: - added 1 new audio track, - added 2 audio track remixes, - changed music playlists of specific levels, - disabled cheats :)
- Update 1.0.0 - just in time for the release :) - 11 February 2018
This is the last update before the official release tomorrow: - added 1 new audio track, - added 2 audio track remixes, - changed music playlists of specific levels, - disabled cheats :)
- Update 0.9.9 - 10 February 2018
Hopefully the last fixes before release (there will still be an audio tracks update) :) Changelog follows: - changed the achievement "I hate going back" to require 3 minutes or less (instead of 2:40), - fixed stationary saw trap positioning, - fixed some menu keyboard navigation issues, - fixed some menu windows hiding under other windows, - fixed game pad controls description.
- Update 0.9.9 - 10 February 2018
Hopefully the last fixes before release (there will still be an audio tracks update) :) Changelog follows: - changed the achievement "I hate going back" to require 3 minutes or less (instead of 2:40), - fixed stationary saw trap positioning, - fixed some menu keyboard navigation issues, - fixed some menu windows hiding under other windows, - fixed game pad controls description.
- Update 0.9.8 - 9 February 2018
Just some finishing touches before release: - changed reloading sounds to be a bit more quiet, - fixed the "Gotta catch them all!" achievement (even more fixed than before), - fixed handling same-name profiles, - fixed a minor issue with the keybinding menu.
- Update 0.9.8 - 9 February 2018
Just some finishing touches before release: - changed reloading sounds to be a bit more quiet, - fixed the "Gotta catch them all!" achievement (even more fixed than before), - fixed handling same-name profiles, - fixed a minor issue with the keybinding menu.
- Update 0.9.7 - 6 February 2018
Today we've added more ways to enjoy a completed level. If you don't like to max out your completion time, you can take it slow and aim for the most steam-efficient way to complete a level :) Changelog: - added steam and durability stats to level details, - added milliseconds to level time display, - added 3 new audio tracks, - fixed victory particles, - fixed the "Soo close!" achievement, - fixed the "Gotta catch them all!" achievement, - fixed passengers queue on level 4.
- Update 0.9.7 - 6 February 2018
Today we've added more ways to enjoy a completed level. If you don't like to max out your completion time, you can take it slow and aim for the most steam-efficient way to complete a level :) Changelog: - added steam and durability stats to level details, - added milliseconds to level time display, - added 3 new audio tracks, - fixed victory particles, - fixed the "Soo close!" achievement, - fixed the "Gotta catch them all!" achievement, - fixed passengers queue on level 4.
- Update 0.9.6 - 5 February 2018
Just a quick fix: - fixed rail saw direction change.
- Update 0.9.6 - 5 February 2018
Just a quick fix: - fixed rail saw direction change.
- Update 0.9.5 - 4 February 2018
So after hundreds of hours of testing, there was still a sneaky error causing traps to desynchronize with each other occasionally. We had to redo most of their code but it shouldn't happen anymore :) Changelog is rather short this time around: - fixed rare traps desynchronization, - fixed some minor rounding errors.
- Update 0.9.5 - 4 February 2018
So after hundreds of hours of testing, there was still a sneaky error causing traps to desynchronize with each other occasionally. We had to redo most of their code but it shouldn't happen anymore :) Changelog is rather short this time around: - fixed rare traps desynchronization, - fixed some minor rounding errors.
- Steam Cloud - 30 January 2018
We have implemented the Steam Cloud feature. All your profiles should now be synchronized between your Steam accounts on different computers. Please let us know if you have any problems with that.
- Steam Cloud - 30 January 2018
We have implemented the Steam Cloud feature. All your profiles should now be synchronized between your Steam accounts on different computers. Please let us know if you have any problems with that.
- Update 0.9.4 - 28 January 2018
A quick fix: - fixed cursor graphics; - fixed keys change confirmation.