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Mini Rollers

Mini Rollers Steam news

Gawkfish Studios, Alex Gimson | Jun 16, 2017 | game

Released

0players observed · 22 September 2026 - 06:07:58 UTC

ActionCasualIndiePlatformer3D PlatformerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

Mini Rollers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews9
  • Release dateJun 16, 2017
  • DeveloperGawkfish Studios, Alex Gimson
  • PublisherAlex Gimson

Genres: Action, Casual, Indie

Company pages: Developer: Gawkfish Studios, Alex GimsonPublisher: Alex Gimson

Top Steam chartsTop 100 gamesGame directorySteam Store page

Mini Rollers Steam news

Mini Rollers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Mini Rollers Released! + Update Plans - 17 June 2017

    Hello everybody! Today, Mini Rollers officially launches. It took roughly 5 months to complete, and for a one-man job, I'd say it has come a long way. However, there is still room for improvement, and I plan to post fairly regular updates to improve the game and keep things fun. I'm going to be doing semi-regular update posts like this one, to outline my plans for the next patch, including updates, bugfixes, and new features. I want to keep you guys as informed as possible, so please, I welcome all feedback. While the game only just launched, I have a few plans for the next patch in the works, and will update this list as things are added: -------------------------- - HUD text, to clarify what things are - Camera clipping adjustments, to prevent sudden camera movements when rolling behind something that doesn't even really block your vision - Improved controller support - Framerate opti…

  • Mini Rollers Released! + Update Plans - 17 June 2017

    Hello everybody! Today, Mini Rollers officially launches. It took roughly 5 months to complete, and for a one-man job, I'd say it has come a long way. However, there is still room for improvement, and I plan to post fairly regular updates to improve the game and keep things fun. I'm going to be doing semi-regular update posts like this one, to outline my plans for the next patch, including updates, bugfixes, and new features. I want to keep you guys as informed as possible, so please, I welcome all feedback. While the game only just launched, I have a few plans for the next patch in the works, and will update this list as things are added: -------------------------- - HUD text, to clarify what things are - Camera clipping adjustments, to prevent sudden camera movements when rolling behind something that doesn't even really block your vision - Improved controller support - Framerate opti…

  • Mini Rollers Launch - 3 June 2017

    Hello! While Mini Rollers was originally intended to roll out (sorry) this spring, it has had to slowly be delayed until June. It will launch on Steam on June 16th. Though the game is completed, it is currently in testing, and that process can be tedious when working as a one-man developer. The game is not an early access title, meaning it's a completed game that is launching in two weeks. However, it may have some minor bugs, and these will be addressed continually. I intend to keep regular postings here to keep you all informed of the status of these updates, as well as things that are currently being worked on. Multiplayer will be the main focus of the first major update, along with more levels/worlds and potentially more game modes in future patches. Until then, get ready to roll. (Not sorry)

  • Mini Rollers Launch - 3 June 2017

    Hello! While Mini Rollers was originally intended to roll out (sorry) this spring, it has had to slowly be delayed until June. It will launch on Steam on June 16th. Though the game is completed, it is currently in testing, and that process can be tedious when working as a one-man developer. The game is not an early access title, meaning it's a completed game that is launching in two weeks. However, it may have some minor bugs, and these will be addressed continually. I intend to keep regular postings here to keep you all informed of the status of these updates, as well as things that are currently being worked on. Multiplayer will be the main focus of the first major update, along with more levels/worlds and potentially more game modes in future patches. Until then, get ready to roll. (Not sorry)

Patch notes and updates

S.noRelease datePatch nameGID number
117 June 2017Mini Rollers Released! + Update Plans4249665521687216507

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