Overview
Save Our Souls - Episode I comes from Relentless Game Studios and is published by Relentless Game Studios. It arrived on Steam on Mar 12, 2017, and it sits naturally among Single-player, Partial Controller Support, and Family Sharing. SteamPulse tracks it across Windows and Steam so readers get a quick useful snapshot, not just a wall of numbers.
Players and reviews
Save Our Souls - Episode I's latest SteamPulse observation recorded 0 players at 22 September 2026 - 02:55:07 UTC, with a tracked peak near 1. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 30% positive across 37 reviews.
Language and system requirements
Save Our Souls - Episode I is available in 1 languages including:
regional rating details listed by Steam when available
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Not listed | Intel Core i3-2100 or AMD equivalent | 4 GB RAM | NVIDIA GTX 650 2GB or AMD HD7770 2GB | 12 GB available space |
| Windows | Recommended | Not listed | Intel Core i5-750S 2.4GHz | 6 GB RAM | GeForce-GTX-970 or Radeon-R9-390 | 12 GB available space |
Sales, recommendations, and streams
Save Our Souls - Episode I has sold up to 1,934 units and has recommendation data pending. The estimated VGI revenue is $12,718. On Twitch, 0 streamers are live with around 0 total watchers.
