SPSTEAMPULSELIVE ANALYTICS
Veil of Crows

Veil of Crows Steam metadata

Kerry Fawdray | Oct 18, 2018 | game

Released

0players observed · 23 September 2026 - 05:38:01 UTC

RPGStrategyMedievalViolentSandboxSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)16,323
  • Revenue (VGI)$184,000
  • Review score50% positive

Veil of Crows metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)16,323
  • Revenue (VGI)$184,000
  • Review score50% positive
  • Total reviews478
  • Release dateOct 18, 2018
  • DeveloperKerry Fawdray
  • PublisherHumble Sage Games, Arrow Face Games

Genres: RPG, Strategy

Company pages: Developer: Kerry FawdrayPublisher: Humble Sage Games, Arrow Face Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Veil of Crows Steam metadata

Veil of Crows metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/601540/metadata
Steam Storehttps://store.steampowered.com/app/601540/
Steam Communityhttps://steamcommunity.com/app/601540
PCGamingWiki search
IGDB searchSearch IGDB for Veil of Crows

Reviews, pricing, and metadata

Review summary

Mixed

50% positive, 240 positive, 238 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 18 October 2018

Latest Steam announcements

  • Version 1.1.0 Is up on the testing branch! - 30 April 2019

    After a long delay, the next update is finally on its way. The 1.1.0 update will bring a major optimization to how most in-game assets are handled. This has seen a reduction in ram used and helped improve loading times. This update has had me refactor a whole bunch of the core functionality with how assets are handled, so it is taken me quite a lot of time to put this update together, not to mention having significantly less time to do so than I have had previously. So far results have been promising, so I am excited to finally bring it forward for testing. Now that assets are handled in a much more optimized way, it will allow me to focus on creating more units and equipment for the later stages of the game. Thank you for your patience, I hope to have this next update out soon. To access the testing branch: Right click on VOC in your steam library => Properties => BETAS => Select the t…

  • Version 1.0.3 Now live. Further optimization inside! - 27 November 2018

    Hello all! It has now been just over a month since release and I am here with the next update. I have been spending a lot of time digging deep and finding where I can improve performance before setting my sights on further updates in the future. Version 1.0.3 continues my quest to root out issues with memory management and bringing more stability to the game. Enjoy! Campaign map - Quests will auto-complete if hometown is owned by the player. - Quick save added to campaign map F5. - Quick load added to campaign map F9. - More code optimization and cleanup. - Hero army cost reduction now correctly working in armies involved in castle sieges. - Amount of scouts sent from AI towns reduced. - Mouse screen edge scroll now working as intended. - Further material memory optimization. - Towns no longer generate faction flags. Town faction is displayed on the sprite and is no longer needed. - Hel…

  • Week one updates us to version 1.0.2 - Optimization included! - 29 October 2018

    Hello all!! Its been a wild week, but that doesn't mean we stop improving Veil of Crows! Your feedback has been more than valuable, so we will keep pushing and polishing to make this game even better! Today's update not only fixes a few bugs, but it also brings quite a nice optimization. Details inside! Campaign map - Barracks final upgrade now properly recognized. - Bribing an army to join forces will now update the quest tracker arrow. - Prevention in place to prevent an extremely rare bug with merging parties duplicating. - Siege force factions are now displayed above the siege camp. - Building upgrades red & green crosses now update based on available resources without the need to click away first. - Peasant attrition rates now scale depending on population up to 25% for large peasant populations. The scale can depend on how much food is needed to feed the remaining peasants. - A br…

  • Armory Crash "band-aid" patch 20/10/2018 - 20 October 2018

    Quick patch Hello everyone! Massive apologies to anyone who has been experiencing crashes during the armory scene. Some users were experiencing crashes scrolling through the units, and it seems to have been caused by excessive geometry & shadows in the background. I have temporarily removed these, simplified some of the lighting, and made sure to clear system memory whenever relevant. I have had positive results from some users, so I hope this fixes the issue for everyone. Band-aid This is not a permanent solution, but more to alleviate the problem while I can work out something long term. Other small fixes Campaign map - Town interaction text now reset after the player goes back to the towns menu. - Factions will no longer be randomized if continuing a sandbox when starting a new faction. - An issue where armies that rob player trade caravans don't receive resources resolved. - Transfe…

  • Veil of Crows has left early access! Welcome to Version 1.0 18/10/2018 - 18 October 2018

    We did it!! We made it! We did what so many other games never get to do. We smashed our way out of the early access prison! This could not have happened without your massive support. Thank you for believing in me! How far have we come? Well, see for yourself... https://www.youtube.com/watch?v=MIxgw4v5Psw Patch notes! But really, this is what you are here for... Campaign map - Attacking a quest party over water no-longer loads a battle in the battle map and treats it as an auto-battle situation. - Quest tracker arrow now updates correctly when a quest step is completed using an auto-resolve battle. - Fix for party panel closing when other panels close. - Prisoner transfer All & None buttons now work. - An issue where ship sails wouldn't generate their material resolved. - Newly taken towns will now show when showing village destination. - Newly taken towns properly have hero units remove…

  • Version 0.9.9 is here! - 8 October 2018

    But first! Check out how far we have come! https://www.youtube.com/watch?v=MIxgw4v5Psw Overview Today's patch really pulls the straps tight, and readies us for the coming charge! I have managed to fit in many bug fixes and even some user-requested features. We are in the home stretch and I cannot wait to unleash the release version upon you! But until then, we march! Campaign map - Fixed issue with pooled event messages not being set active after being re-used. - Hero portraits now display on player owned town and village info panels. - "Training Complete" text fixed. - Increase relations with bandit camps price fixed. - Faction logos now displayed next to town and village names. - Player faction logo now displayed above owned armies without heroes. - Village resources displayed now shows total number of resources in town. - Split army screen improved. Now all units and resources will s…

  • Veil of Crows is leaving early access on the 18th of October! - 2 October 2018

    https://www.youtube.com/watch?v=oGdxRCztI6k Veil of Crows is leaving early access on the 18th of October Veil of crows is breaking free of its shackles, and charging forth into battle! This has been a long time coming, but I am extremely excited to finally share the release features with you. This is huge for me on a personal level, so I would like to thank each and every one of you for your continued support! Without your input, the game would have never come this far. You can read more about the release features here Completely custom forces On launch day, you will be able to enter the armory and completely customize your units. From weapons & armour, to how your coat of arms is displayed, to the breed of horse. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28437563%2F09d290bbad3c8570de08b0f9a8bbe1675fe70eda.jpg New realms to conquer Veil of Crows will launch with t…

  • A whole new world! Latest update brings us to version 0.9.8.a - 17 September 2018

    Summary Today's update brings some massive changes and additions to Veil of Crows. Polish and optimization is my current goal, and I feel this update brings the bacon! Some of the major improvements New campaign map The campaign map has had a major upgrade! I built a new procedural system to aid in creating new world maps, and not only does it make it a lot faster, but the maps produced are also much nicer to look at and feel more varied and natural. It is recommended to start a new game, however, your old savegames & maps still work. When we leave early access two new world maps will become available, these will have a unique climate, with varying effects on village production and raider factions. More on that at a later date. Custom unit grouping You may now group units with one of your heroes for additional combat bonuses. Unit limits are now impacted by the heroes management skill,…

  • Latest Update! New Factions, Units, equipment, and a massive optimization! - 20 August 2018

    Summary Hello all! The last month and a bit have been quite a ride for myself and my family. We welcomed a new Son into the world! This has taken some time away, as I have officially been on leave for the last 4 weeks, but that doesn't mean I haven't been finding time to push VOC to the final stretch. Today's update brings new raider events, where at certain points in time new factions will invade the world and attack towns. These factions will try to establish a foothold on the world and must be stopped. Vikings will attack in the spring, bringing with them Tier 4 infantry units. Supported by the new 'Norse' camps, this faction hits hard and fast. Try to take them out before they spread. The Horde - This faction becomes active once you have conquered the world. Massive armies of barbarian units will descend upon the land, attacking you from all sides. Try and hold them off until they a…

  • Visual Improvements, optimization, and major bug fix patch, oh my! - 10 July 2018

    Overview Hello all! Today's patch brings us multiple visual improvements, extra LOD (Level of detail) levels, optimizations, stability, and a fix to a strange load game bug that may have left a few of you confused. The game not only runs better, it looks better while doing it. I have also brought back the old campfire scene at the beginning of the game for those of you who joined early access at the beginning. It has now been optimized as to prevent the crash to the desktop bug that caused it to be removed. Prettier than ever it is! In the last update, I had improved my terrain texture generator tools to give much more detailed battle levels. This update improves upon that with better grass detail placement and slope detection. Each terrain type (Grass, snow, sand, rock) etc now comes with unique tree and grass textures, as to match the terrain and season. Snow levels now have snowy tre…

  • Happy summer sale super polish and optimisation update! - 26 June 2018

    Overview Hey all! Today's patch brings not only a tonne of polish, but much-needed updates to the UI, and terrain changes. We are getting closer and closer to our ultimate goal! Hope you enjoy! Campaign map - Town total population (In town info panel) now displays whole population, not just peasants. - Beards now always show on the campaign map if the character has one. - Depth of field removed, as no longer necessary. - 'Unit Cards' now display what each unit type is when transferring and hiring. - Fixed army rep hair popping through the helmet. - LODS now used in campaign map. Controlled by Armoury so no longer loaded in each battle scene. - Can now transfer resources between your owned towns by using the trade panel. - Town lord now displayed in town info panel. - Town split forces panel disabled if a town is under siege. - Checking for needed steel for siege equipment now working pr…

  • Massive Update! 28/05/2018 - Better AI, New Units, Town management AI, and more! - 28 May 2018

    Overview Welcome to today's massive update, I do hope you all had a wonderful weekend and are ready for a bit of reading. Today's update brings better AI, tonnes of new unit types, tonnes of new equipment types, UI improvements, new game text (written by a writer), many users requested features, and much much more. I will go into further details with some important updates towards the end of this article. Muster your troops, because barbarians have landed! New faction specific units Barbarians - Tier 3 - Nomads - Horse archers (light armour). - Horse lords - heavy horse (Sword). - Banshees - Horse axe units (Axe). - Raiders - (Spear). - Marauders - Mounted bludgeon. - Cannibals - Swords. - Hunters - Spear. - Trackers - Archer unit. - Barbarians - light axe. - Maulers - Bludgeon Maul. Bandits - Tier 2 - Bandits (Mounted swords). - Poachers (Archers). - Brigands - Axe. - Outlaws - Swords.…

  • Polish and balance patch mach 2! 30/04/2018 - 30 April 2018

    Overview Another polish and balance patch you say? Heck yes! As we get closer to our goals, I intend on releasing a bunch of smaller updates so we can get to the real meat & cheese of this polishing sandwich. I must say, after playing VOC with completely custom and unique units in each faction makes the non-version seem like a mere demo, so get ready for your world to be blown right open once we reveal our release date. Now to the update... Campaign map - If a player is involved in a siege, the siege will never start without the player's input unless the defender decides to sally forth. - Dismiss unit buttons disabled during the tutorial. This has been the cause of the infamous "Can't create an army tutorial" bug because of accidental clicking on the dismiss unit button. Only took me a year to figure this one out. - Mercenaries are now a lot more fleshed out, common, and an Inn is no lo…

  • Experiencing crashes since the latest update? - 27 April 2018

    Hello all! It seems crashes have started to appear since the latest update, and it seems it may come down to the new post effects. If you are experiencing crashes since the last patch I recommend going into the performance section and turning off... Antialiasing Motion Blur Depth of field My greatest suspicion is the new Antialiasing, so the next patch will include an option to use the old version. Keeping your drivers up to date can also help with these issues, but I have also put together a handy guide here to help narrow down the cause. I will have another patch soon with an option to go back to the old antialiasing system. All the best! - Kerry

  • Super mega polish update 24 / 04 / 2018 - 24 April 2018

    Summary Hello all! Today's patch brings us some much needed polish and bug fixing. I have been playing the campaign of VOC a lot lately, something that I don't often get to do because of how long a playthrough takes. You would be pleased to know that I have found and fixed SOOOO many freaking bugs and polish issues, that I already have the next patch ready. So.. without further ado, here is the summary. Campaign map - Many spelling issues have been addressed. (Much of the text is being re-written, more on that later) - Resources not displaying when interacting with village markets issue fixed. - Trading in towns now shows trade on the correct side and is consistent with all trade interactions. - Rain volume adjusted. (Lowered) - Farm output increased per upgrade level. - Defeated factions should no longer show in the factions screen. - Siege workshop description changed. - Siege worksho…

  • Latest update 03/04/2018 - Happy Easter! - 3 April 2018

    Campaign map - 3d sound setting fixed for battle SFX - should no longer hear constantly. - Can no longer auto-resolve when your army consists of only hero units. - Game over properly triggered after losing last hero during camp map battle - Army aggression level indicators now properly display after restarting a new game on an existing world. - Construction SFX added. - Enter town SFX added. - Enter Mine SFX. - Enter Farm SFX. - Enter Tannery SFX. - Enter Lumberyard SFX. - Trade bug fixed - Clicking on trade resources after moving sliders no-longer doubles resource amounts. - New cursors. - Added Depth of field visual improvements. - Hero units sometimes not keeping experience after a battle issue has been resolved. - Hero units now attack in auto-resolve battles. - Now a chance a players hero will retreat from an auto-resolve battle when left alone. - Clicking on hero unit will place t…

  • Latest update 03/04/2018 - Happy Easter! - 3 April 2018

    Campaign map - 3d sound setting fixed for battle SFX - should no longer hear constantly. - Can no longer auto-resolve when your army consists of only hero units. - Game over properly triggered after losing last hero during camp map battle - Army aggression level indicators now properly display after restarting a new game on an existing world. - Construction SFX added. - Enter town SFX added. - Enter Mine SFX. - Enter Farm SFX. - Enter Tannery SFX. - Enter Lumberyard SFX. - Trade bug fixed - Clicking on trade resources after moving sliders no-longer doubles resource amounts. - New cursors. - Added Depth of field visual improvements. - Hero units sometimes not keeping experience after a battle issue has been resolved. - Hero units now attack in auto-resolve battles. - Now a chance a players hero will retreat from an auto-resolve battle when left alone. - Clicking on hero unit will place t…

  • Testing branch Update - 20 / 03 / 2018 - 20 March 2018

    A new update has been uploaded to the testing branch! I am testing out a few of the updates for the next patch and would love your input. Main features: Updated post effects These are all optional in performance options. I am mostly interested in how these are looking, and how they run on your system. If you have any issues let me know! New SFX We are still mixing these. Let me know how they sound. New Cursors We have updated the cursors! I am interested in how they look in your resolution. Results may vary. There are also many other bug fixes and updates in this build but I will announce them in more detail when the next patch officially launches! If you would like to opt into the testing branch please follow these instructions: Right-click VOC in your steam library->SelectProperties->Select BETAS-> Select testingBranch in the drop-down. Badda bing, badda boom. I am looking to get the…

  • Testing branch Update - 20 / 03 / 2018 - 20 March 2018

    A new update has been uploaded to the testing branch! I am testing out a few of the updates for the next patch and would love your input. Main features: Updated post effects These are all optional in performance options. I am mostly interested in how these are looking, and how they run on your system. If you have any issues let me know! New SFX We are still mixing these. Let me know how they sound. New Cursors We have updated the cursors! I am interested in how they look in your resolution. Results may vary. There are also many other bug fixes and updates in this build but I will announce them in more detail when the next patch officially launches! If you would like to opt into the testing branch please follow these instructions: Right-click VOC in your steam library->SelectProperties->Select BETAS-> Select testingBranch in the drop-down. Badda bing, badda boom. I am looking to get the…

  • Latest update 29/01/2018 - Its a biggie! - 29 January 2018

    Campaign map - Trade buy/sell error when selling has been fixed. - Hero portraits will now display a crown when representing a king. - Movement acknowledgment animation is now shown. - Move to target animation now shown to confirm orders. - Acknowledgement sound after giving orders. - New unit! Merchant. Peasant cavalry with a high carry capacity. - New quest complete SFX. - New quest added SFX. - Faction info buttons fixed when viewing faction details. Armoury - Padded Gambeson price adjusted. - Crown your king! Crown now available for purchase in the Armory. Only your king can wear the crown. - Pickaxe model replaced. - Woolen gambeson added x 7. - Studded gambeson added x 9. Battle scene - Resources properly added to combatants before the battle in open battles & bandit camp battles. - Mounted units pivot point adjusted, mounted hero units shouldn't swing around as much. - Units will…

Patch notes and updates

S.noRelease datePatch nameGID number
130 April 2019Version 1.1.0 Is up on the testing branch!2432417221753452312
227 November 2018Version 1.0.3 Now live. Further optimization inside!2415514774185050055
33 April 2018Latest update 03/04/2018 - Happy Easter!4249665521687242263
420 March 2018Testing branch Update - 20 / 03 / 20184249665521687242360
529 January 2018Latest update 29/01/2018 - Its a biggie!4249665521687242423
623 January 2018Testing branch - Stability, new campaign map test, player feedback. 24/01/20184249665521687242487
78 January 2018Latest update 8 /01 /2018 - Happy new year equipment drop!4249665521687242548
811 December 2017Latest update - A merry xmas to you all! 11 / 12 / 20174249665521687242611
923 November 2017Mini patch 23 / 11 / 2017 - Language character support & minor fixes4249665521687242667
1012 November 2017Latest patch is live!!! This is a biggun! 13 / 11 / 20174249665521687242729
117 November 2017Testing Branch! One more update. Patch hopefully next week!?! 7/11/20174249665521687242792
1220 October 2017Testing Branch 20/10 /2017 - Final test build? Hopefully! New season influence!4249665521687242856
1313 October 2017Testing branch - More save system bug fixes/Localisation testing 13 /10 /20174249665521687242918
141 October 2017Testing Branch - Updated Mod support, new save system fixes! - 2/10/20174249665521687242979
1521 September 2017Testing Branch - New save load system testing. 21/09/20174249665521687243041
1614 September 2017Latest Update 14/09/2017 Game balance and modding updates.4249665521687243103
174 September 2017Latest Update 04/09/2017 - Custom Coat of arms & Basic Mod Support!4249665521687243163
1825 August 2017Latest Update 25/08/2017 - Major battle optimisation. Improve loading times.4249665521687243220
1922 August 2017Latest Update 23/08/2017 Tier 5 units and TONNES of new equipment!4249665521687243279
208 August 2017Latest Update 9 / 08 / 2017 - Improved attack orders cursor area4249665521687243335

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID601540
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateOct 18, 2018
DeveloperKerry Fawdray
PublisherHumble Sage Games, Arrow Face Games
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMixed
Positive review percent50%
Positive reviews240
Negative reviews238
Total reviews478
Steam recommendations458
AchievementsNot available
Average playtime forever182 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/601540/

Short description

Veil of crows is a sandbox style real-time strategy game set in a chaotic medieval world. From violent, and overtly bloody battles, to completely destructible castles, RPG style hero development, and meaningful interactions with other factions. Trade, extort, and conquer!

About this game

Veil of crows is a sandbox style real-time strategy game set in a chaotic medieval world. From violent, and overtly bloody battles, to completely destructible castles, RPG style hero development, and meaningful interactions with other factions. Trade, bribe, extort, and destroy your way to world domination! The world of Veil of Crows remains persistent after you die, so your impact will have a lasting effect on the world even after you fail, or start over. Can you conquer the world and take the throne? Key features: Epic battles: * Command large armies in gratuitous bloody conflict. * Besiege mighty castles with siege engines. * Take advantage of destructible buildings and walls. * Every type of unit has strengths and weaknesses. * Take heed of the current weather, geography and battle conditions Sandbox: * A massive sandbox style campaign map that includes more than 75 towns and villages ready to be conquered. * Complete quests for other lords and village leaders for bounty and improving relations. * Take your time to explore the world, or take your chances with random encounters. * Hunt down the bandits who raided your village for resources and prisoners, or destroy their camps to prevent further intrusion. * Just because you might die, doesn't mean your world dies too. Start again and your former kingdom still remains, however you are just another peasant in a land of corpses. Four game modes: * Prologue: Tutorial game... you will have some help along the way. * Veil of Crows: The main game. You start with a hero and a small group of units. Keep your hero alive and put them on the throne, or die trying. Game-over will result after your hero dies, however, the world will remain as you left it, but you must start as a new character with a new faction. * Sandbox mode: A casual game mode where you can select your starting conditions. * Custom Battle: You set the scene! Units, Battle type, Location, Time of day, Current weather, your choice! Battle away! Manage your faction: * Six different resource types can be acquired in your villages. You can trade these resources, or use them to upgrade your castles and train stronger units. * Forge alliances, or threate…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
oflcma15Strong battle violence, online interactivity

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Veil of Crows's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Veil of Crows's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Veil of Crows at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$14.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2504,13823 September 2026 - 06:02:18 UTC1,818,368
2Mechabellum2,17123 September 2026 - 01:47:12 UTC5,341
3Dota 2379,60623 September 2026 - 06:01:57 UTC1,291,328
4Wallpaper Engine52,41123 September 2026 - 02:02:58 UTC150,271
5Once Human17,37423 September 2026 - 04:05:29 UTC231,343
6Magicraft64623 September 2026 - 04:07:16 UTC9,991
7月圆之夜 (Night of Full Moon)9523 September 2026 - 00:06:55 UTC1,501
8Total Football Online14923 September 2026 - 05:00:15 UTC932
9Human Fall Flat1,06123 September 2026 - 03:27:13 UTC127,516

Related Steam games by tag and genre

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2379,60623 September 2026 - 06:01:57 UTC1,291,3282,758,031Valve
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Baldur's Gate 337,47623 September 2026 - 03:55:07 UTC875,343836,282Larian Studios
Arena Breakout: Infinite27,28322 September 2026 - 22:35:17 UTC65,94478,112Morefun Studios
RimWorld21,81523 September 2026 - 04:59:52 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI20,83623 September 2026 - 04:04:18 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Hearts of Iron IV20,45723 September 2026 - 01:48:41 UTC93,196366,107Paradox Development Studio
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Age of Empires II: Definitive Edition18,04923 September 2026 - 02:44:36 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
Black Desert17,73823 September 2026 - 01:35:52 UTC59,91792,632Pearl Abyss
Once Human17,37423 September 2026 - 04:05:29 UTC231,343179,110Starry Studio
Total War: WARHAMMER III16,27223 September 2026 - 02:57:06 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Aniimo86,58523 September 2026 - 05:23:31 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
Rust43,36523 September 2026 - 04:38:56 UTC259,6461,359,516Facepunch Studios
Warframe40,04523 September 2026 - 00:13:09 UTC181,509676,031Digital Extremes
Baldur's Gate 337,47623 September 2026 - 03:55:07 UTC875,343836,282Larian Studios
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Stardew Valley36,02523 September 2026 - 04:22:15 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Graveyard Keeper 230,70923 September 2026 - 00:02:26 UTC30,709Not availableLazy Bear Games

Violent

GameLatest observed playersTracked peakReviewsDeveloper
Art of War: Red Tides2822 September 2026 - 14:53:04 UTC4,0146,954Game Science
You Deserve2022 September 2026 - 13:46:13 UTC24269TGA Company LLC
Vampire: The Masquerade - Redemption623 September 2026 - 05:55:37 UTC20991Nihilistic Software
Beast Battle Simulator422 September 2026 - 01:16:46 UTC81,289DOG HOGGLER
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
X-Blades322 September 2026 - 20:34:23 UTC9,9813,202Gaijin Entertainment
Welcome to the Game322 September 2026 - 16:30:15 UTC532,534Reflect Studios
Demon's Rise - Lords of Chaos223 September 2026 - 01:01:13 UTC2156Wave Light Games Inc.
Rage Wars123 September 2026 - 02:13:48 UTC2122,151Lemondo Games
Nihilist Simulator122 September 2026 - 22:26:04 UTC137118hyperboreanGames
Office Battle122 September 2026 - 07:46:55 UTC97958Black Lime Studio
SWAT 3: Tactical Game of the Year Edition122 September 2026 - 19:29:34 UTC11364Sierra

Gore

GameLatest observed playersTracked peakReviewsDeveloper
Home Sweet Home Demo413 May 2026 - 15:21:02 UTC1414YGGDRAZIL GROUP CO.,LTD
Beast Battle Simulator422 September 2026 - 01:16:46 UTC81,289DOG HOGGLER
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
Welcome to the Game322 September 2026 - 16:30:15 UTC532,534Reflect Studios
Viscera Cleanup Detail: Santa's Rampage223 September 2026 - 05:50:08 UTC1265,913RuneStorm
Demon's Rise - Lords of Chaos223 September 2026 - 01:01:13 UTC2156Wave Light Games Inc.
Rage Wars123 September 2026 - 02:13:48 UTC2122,151Lemondo Games
Demon's Rise - War for the Deep123 September 2026 - 04:43:16 UTC3109Wave Light Games Inc.
Save the Ninja Clan023 September 2026 - 03:46:17 UTC4,911112Willz
SLG Remix022 September 2026 - 20:40:42 UTC419481812 Productions (PC Port)
Darkness Assault022 September 2026 - 00:15:02 UTC366674Black Lime Studio
NAL Is Alive023 September 2026 - 02:40:01 UTC36153Chequered Ink Ltd.

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