SPSTEAMPULSELIVE ANALYTICS
Heart. Papers. Border.

Heart. Papers. Border. Steam metadata

Jovian Industries, Pronoia AB | Aug 20, 2017 | game

Released

0players observed · 22 September 2026 - 02:36:59 UTC

CasualIndieSimulationStrategyEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)456
  • Revenue (VGI)$2,916
  • Review score80% positive

Heart. Papers. Border. metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)456
  • Revenue (VGI)$2,916
  • Review score80% positive
  • Total reviews10
  • Release dateAug 20, 2017
  • DeveloperJovian Industries, Pronoia AB
  • PublisherPronoia AB

Genres: Casual, Indie, Simulation, Strategy, Early Access

Company pages: Developer: Jovian Industries, Pronoia ABPublisher: Pronoia AB

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Heart. Papers. Border. Steam metadata

Heart. Papers. Border. metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/604110/metadata
Steam Communityhttps://steamcommunity.com/app/604110
PCGamingWiki search
IGDB searchSearch IGDB for Heart. Papers. Border.

Reviews, pricing, and metadata

Review summary

Positive

80% positive, 8 positive, 2 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac, Linux

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 20 August 2017

Latest Steam announcements

  • Heart. Papers. Border. goes to sleep - 22 September 2022

    Hey everyone, For a long time, I thought I can find a way to finish this game. But Heart. Papers. Border. is just too difficult for me to continue. Not just because I am alone in developing this, but because this project holds too much of my painful past. I simply cannot look at it in a way that gives me any hope of a good finish line. Whenever I open the work files, I remember all the hopes and dreams I once had for this game, and how they all dissipated into thin air. Heart. Papers. Border. was supposed to be a simple game. I wanted to make a nice little puzzle that poses some interesting questions while delighting you with some neat retro futuristic art. But for reasons I would rather forget, it ended up close to becoming a grand strategy game, where you must balance complex logistics in order to be able to experience everything the world of Heart has to offer. What was once supposed…

  • Please don't buy me - a status update - 15 March 2022

    Hey everyone! I want to give you all an update about this project, which is, it is not abandoned. Currently, this IP is transferred to my new company. I will eventually be able to fund its development. But until that is possible, I must focus on other projects, specifically Lost Sunday Comics, Treasures, Thoughts & Trinkets and Zestrea. I am very grateful to everyone who still hangs around and sometimes asks about an update. This is a project very close to my heart and really full of personal history, which is why the development is both extremely difficult and also crucial for me to finish. While I now have solid plans to continue the development for Heart. Papers. Border., I strongly advise against buying this game now. Thank you for your understanding! Laura

  • Puzzle time! HPB now has them - and also, join our dev updates forum! - 12 October 2020

    The puzzle thing is becoming reality! Its not exactly pretty right now, but It Works! Help us out - we find making this puzzle quite soothing. Is it just us? Are we suffering from creative blindness? Or is this new puzzle mechanic a little bit soothing for realz? You can try this right now if you access the dev branch - its not password protected: right click Heart. Papers. Border. in your library, and then go to Properties in Properties, go to the tab called BETAS here, you can select in_dev - Development Branch We also started a shiny new Topic on our Steam Discussion board, where we'll be posting a lot of tiny day to day updates and WIP glimpses. And we'll be spicing up our regular HPB Design Sesh with Broadcasts! If you don't have the time to try the new puzzle by yourself, we will stream on Thursdays in the afternoon. So come onboard on the HPB Community Hub and talk HBP design & d…

  • HBP Design Sesh: Public Backlog & Dev Branch - 1 October 2020

    Game development is quite dramatic. It ebbs and flows and breaks your heart a million times a day... sometimes. But the problem is - all the drama is in your head. To an outsider, it looks like this: On occasion, it may look like this: but in reality, it's usually like this: ...and it feels way too often like this: Now, we can't share memes all the time (or... can we?!...) but we CAN share some of the drama. Worry not, it will make little sense to most of you! :D The HBP Backlog Here is what we are working on, what we are going to work on, what we worked on and what we will probably never work on: We use Pivotal Tracker to keep our backlog, and making a project public is actually part of this tool's free suite - I guess they are hoping we'd convince you to use it, too (it's a really good agile project management tool, actually). The blue lines are releases and we use them to loosely def…

  • HPB Design Sesh: changing Everything* while learning how to KISS!!! - 20 September 2020

    Some of you have been buying this lill monster even though we warned you not to. We hope you won't get scared of it but instead join forces with us to turn it into a beautiful.... ehm. Butterfly?! Meanwhile - THANK YOU! It would help us a ton to know why you recently bought this little monster called Heart. Papers. Border. Was it the price tag, or was it more? Hold nothing back, tell us everything (no asterisk!) HERE. Learning how to KISS Now, let's start with the rule: Keep It Simple, Stupid! Aka KISS. Anyone who has every designed a game in earnest know that this is... Very Freakin' Difficult. Because you always want to make the best game possible, and the best idea always comes tomorrow. Today's ideas are rarely good enough. Nor is today's code, art, sound, you name it. This is what makes game developers artists. And what leads to the horror of all horrors, feature creep. There are a…

  • HPB Design Sesh: A feature creep horror story & a Monster discount - 14 September 2020

    Once upon a time, I wanted to Change The World (tm) with a game. This game. I was younger, stupid definitely more naive and a ton less experienced. This is why Heart. Papers. Border. mutated very fast from a cute little travel game As One Should Do For Her First Commercial Indie into a Grand Strategy horror fuficulator* with confusing SJW elements and a terrifying amount of systems and complexities. Warning! Here's a bunch of disturbing and really terrifying Unity screenshots: I am really sorry you had to see this. I do not know what was in my head. But back in 2018, a HPB country ended up having a geographical area, streets and vegetation, a bunch of objectives to visit And Also: a visa that must be bought, has a processing time and expires; a flag and a passport stamp; a cost of living - later, depending on the objective you were at, cause it wasn't enough; travel costs TO the country…

  • HPB Design Sesh: Complete The Picture - 13 September 2020

    In Heart. Papers. Border., you are a traveller set to experience everything planet Heart has to offer. As you travel from country to country and from landmark to landmark, you gather hashtags that you can use to write a blog about your travels. When I started designing Heart. Papers. Border., I wanted to make a cute little game that conveys the idea of travel and discovery. I do believe there is a correlation between the number of countries one takes the time to visit and understand at a more profound level, and that person's tolerance and love towards another. And this is a feeling I capture whenever I read or watch travel logs. No wonder digital nomadism is so popular nowadays. That's what I tried to capture with the blog feature - but its something very hard to design in fun abstract ways, and - fast forward to now - I thing the blog system is the worst gameplay feature in HPB. It ha…

  • Lights on! We're back - Heart. Papers. Border. continues - 8 September 2020

    It's been a while. If you are reading this, we owe you a great deal of gratitude. You held on to a tiny promise that we did not yet keep. We said "life happened" and you trusted us that we won't bury Heart. Papers. Border. That we'll eventually turn the lights back on. The life that happened involved the transformation of a twenty year old relationship. Heart. Papers. Border. is a game made by two people who used to be married when this project started. To a tiny extent, Heart. Papers. Border. played a part in a beautiful, peaceful, painful divorce. It took a while for us to heal. We're back as friends and creators. We think this healing might have led to the healing of Heart. Papers. Border., too. But you will be the judge of that! Here's what you're judging.... Some antidotes to a severe Heart. Papers. Border. feature creep Why do you travel? It's a general question, indeed, but when…

  • It's been a long time coming - update 0.1.5.20841 - 27 October 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28266633%2F9436efd8097d4cd19db4a88dc2d785794fa1db41.png FLASHING LIGHTS WARNING! We added a Day/ Night cycle and it can be upsetting if you have problems with flashing lights. This is by default ON but you can turn it OFF in the Settings. It can be disturbing especially if you play the game on Fast Forward/ high speed. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28266633%2Fcf539005fc6622eedf462cc597aa2ec11a71a052.png Hey everyone! It's been a long time since we updated Heart. Papers. Border.. So this update is pretty big, and I will probably forget to mention some of the stuff we have added. The game is, however, far from done. I look forward for your feedback! What is new All the countries for which we have graphics done are now available and can be visited once you finish the last quest in Sputnik Ci…

  • Updates are coming (aka, this project is not abandoned) - 29 May 2018

    Hey awesome people! We are still working on HPB. Slowly, because life happened in pretty extreme ways, but we have no intention to abandon this project. Those of you who have beta access might have noticed that we unlocked all countries. We do not have quests and encounters yet, but we plan to unlock whatever we do have and go from there. There are some fixes we need to do until we push this update to public. We appreciate your commitment very very much

  • 100 stories of Heart. Papers. Border. - 2 March 2018

    As we prepare to publish all the content that is graphically done in Heart. Papers. Border., we started to write the stories that inspired and motivated us to make this game. The first post is about planet Heart and its real life source of inspiration, Proxima Centauri b. Warning! These stories are major spoiler alerts! https://i0.wp.com/heartpapersborder.com/wp-content/uploads/2018/02/HPB_Map_1280x720.png Here is The World of Heart If you want to be the first to read these stories, please subscribe to our newsletter HERE

  • 100 stories of Heart. Papers. Border. - 2 March 2018

    As we prepare to publish all the content that is graphically done in Heart. Papers. Border., we started to write the stories that inspired and motivated us to make this game. The first post is about planet Heart and its real life source of inspiration, Proxima Centauri b. Warning! These stories are major spoiler alerts! https://i0.wp.com/heartpapersborder.com/wp-content/uploads/2018/02/HPB_Map_1280x720.png Here is The World of Heart If you want to be the first to read these stories, please subscribe to our newsletter HERE

  • A Wild Update Appears! - 21 February 2018

    Hey awesome people! We finally managed to push a new update, which we call Update 2.2! I am sorry it took so long - we are both working and struggling to pay all our dues. What is in the update? A consistent bunch of bug fixes and painfully mandatory refactoring that's always boring to read about. Suffice to say the game should move much better and faster now, so tell us if you do notice a difference New time control buttons and functionality which should be sleeker and prettier. Play and Play Faster are now combined Finally, filters for hashtags in the blog, which I hope are a good step towards a better blog UI. Filters explain what hashtags are, and they can also be used for sorting. This is just the beginning though, we will improve the blog much more! Finally, you can now easily remove used hashtags cause they have the requested X button now. If you remove a title, all tags are remo…

  • A Wild Update Appears! - 21 February 2018

    Hey awesome people! We finally managed to push a new update, which we call Update 2.2! I am sorry it took so long - we are both working and struggling to pay all our dues. What is in the update? A consistent bunch of bug fixes and painfully mandatory refactoring that's always boring to read about. Suffice to say the game should move much better and faster now, so tell us if you do notice a difference New time control buttons and functionality which should be sleeker and prettier. Play and Play Faster are now combined Finally, filters for hashtags in the blog, which I hope are a good step towards a better blog UI. Filters explain what hashtags are, and they can also be used for sorting. This is just the beginning though, we will improve the blog much more! Finally, you can now easily remove used hashtags cause they have the requested X button now. If you remove a title, all tags are remo…

  • Updates on updates ^^ - 23 January 2018

    Hello awesome people! Those of you with access to the dev branch might have noticed some new stuff: Time control buttons have a new face and new condensed functionality. We combined Play with Fast forward. They are not final yet, cause I need to reexport new backgrounds. You can now see how much time you spent on every objective, both in the info popup and in the SpacePad. This includes the travel hub as well You can even see how much time you spent in a country in total. This is in the Location app in the SpacePad In the Blog, all hashtags now have a handy X (remove) button so you can remove them from your post Removing the title hashtag automatically removes all other hashtags Of course, a bunch of bugs have been squashed. They are all virtual so no real bug was actually harmed during this development ^^ We want to add a bit more stuff before we push this update on the Release branch.…

  • Updates on updates ^^ - 23 January 2018

    Hello awesome people! Those of you with access to the dev branch might have noticed some new stuff: Time control buttons have a new face and new condensed functionality. We combined Play with Fast forward. They are not final yet, cause I need to reexport new backgrounds. You can now see how much time you spent on every objective, both in the info popup and in the SpacePad. This includes the travel hub as well You can even see how much time you spent in a country in total. This is in the Location app in the SpacePad In the Blog, all hashtags now have a handy X (remove) button so you can remove them from your post Removing the title hashtag automatically removes all other hashtags Of course, a bunch of bugs have been squashed. They are all virtual so no real bug was actually harmed during this development ^^ We want to add a bit more stuff before we push this update on the Release branch.…

  • Updates are coming! - 15 January 2018

    Hello awesome people! We had a very difficult time in our personal lives which slowed down the development of Heart. Papers. Border. dramatically. We know this is no excuse and we are very sorry for this long period of silence. We are however as committed as ever to this project and we are now able to pick up more speed with development. So we are planning 2 updates, a minor one and a major one as follows: MINOR UPDATE new, proper and pretty time control buttons as well as combined Play/ Pause functionality some important quests will now be awarded as soon as you reach the needed destination hashtags used in a blog post will now have CLOSE buttons so you can easily remove them a bunch of bugs will be fixed The ETA is as soon as possible, we aim to push this update next week. MAJOR UPDATE we aim to import all the graphical content we have ready in the game. This means about 10 more count…

  • Updates are coming! - 15 January 2018

    Hello awesome people! We had a very difficult time in our personal lives which slowed down the development of Heart. Papers. Border. dramatically. We know this is no excuse and we are very sorry for this long period of silence. We are however as committed as ever to this project and we are now able to pick up more speed with development. So we are planning 2 updates, a minor one and a major one as follows: MINOR UPDATE new, proper and pretty time control buttons as well as combined Play/ Pause functionality some important quests will now be awarded as soon as you reach the needed destination hashtags used in a blog post will now have CLOSE buttons so you can easily remove them a bunch of bugs will be fixed The ETA is as soon as possible, we aim to push this update next week. MAJOR UPDATE we aim to import all the graphical content we have ready in the game. This means about 10 more count…

  • HPB Major update now up! - 19 November 2017

    Hello awesome people! You might have noticed that we pushed a major update on Friday. It contains a completely refactored time and travel system, and it also reintroduces the Pause and Fast Forward controls. We also sped up the duration of a day, and we hope this will make the gameplay much better - what do you think? Updates: Overhaul of the travelling system - now you can travel from objective to objective Travel Hub - each country has a travel hub that acts as a normal objective, however it is the only place that allows you to travel abroad. This is something we need to somehow show in the UI and it is not obvious right now - On It! Pause/ Fast Forward/ Normal time buttons are back You can use now buttons to stop/normalize/accelerate time Visiting Objectives no longer has a set visit duration. You can spend as much time as you want in an objective and the more time you spend, the mor…

  • HPB Major update now up! - 19 November 2017

    Hello awesome people! You might have noticed that we pushed a major update on Friday. It contains a completely refactored time and travel system, and it also reintroduces the Pause and Fast Forward controls. We also sped up the duration of a day, and we hope this will make the gameplay much better - what do you think? Updates: Overhaul of the travelling system - now you can travel from objective to objective Travel Hub - each country has a travel hub that acts as a normal objective, however it is the only place that allows you to travel abroad. This is something we need to somehow show in the UI and it is not obvious right now - On It! Pause/ Fast Forward/ Normal time buttons are back You can use now buttons to stop/normalize/accelerate time Visiting Objectives no longer has a set visit duration. You can spend as much time as you want in an objective and the more time you spend, the mor…

Patch notes and updates

S.noRelease datePatch nameGID number
13 November 2017HPB Dev Update - Major Time Mech refactoring4249665521687259087
216 April 2017HPB Build Update! April 164249665521687260431

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID604110
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateAug 20, 2017
DeveloperJovian Industries, Pronoia AB
PublisherPronoia AB
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent80%
Positive reviews8
Negative reviews2
Total reviews10
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Heart. Papers. Border. is an optimistic strategy game about travelling, freedom and changing the world!

About this game

Heart. Papers. Border. is an optimistic strategy game about travelling, freedom and changing the world! _____ _____ You are a freelance adventurer who wants to experience everything planet Heart has to offer, regardless of the inherited privileges determined by the country of your birth. The current Heart. Papers. Border. build is in Early Access because it is an Early Alpha build featuring enough core mechanics and content to let you, awesome players, help us develop the best possible game from this concept! Concept You travel to learn, and as you pay a closer attention to what each country has to offer, you gather wisdom that you channel in a blog that grows in popularity. Eventually you come to grasp the power of your influence: where you pass, things change faster to the better, and locals that you have met increasingly demand openness from their governments. You have always been an optimist and dreamed of a completely border free world, but as you travel, you realize your influence into actually living to see your dream come true - that of living in a world without borders! Visuals Heart. Papers. Border. is inspired by NASA's Visions of the Future posters, The Jetsons' cartoon series and current real life events. We chose vibrant colors and a retro futuristic style to gently remind you that Heart, just like Earth, is moving towards openness, kindness and love, even though the movement might sometimes seem too slow to notice. But you can always make a difference! Gameplay Heart. Papers. Border. is as easy or as challenging as you want it to be. Through very simple control mechanics and up front information, you can strategize an optimal life that allows you to see the last border disappear in the course of your long and safe life. With multiple win conditions, challenging puzzles and morally difficult quests, Heart. Papers. Border. simply asks you how do you choose to live this virtual life So how will you play? Create your Multipass and choose your Citizenship (Easy, Med, High, Random); this determines your starting conditions Take a look at your native country, look at the Top Bar to see your situation and starting conditions Click on touristic objectiv…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Heart. Papers. Border.'s USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Heart. Papers. Border.'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Heart. Papers. Border. at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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TBH: Task Bar Hero73,57622 September 2026 - 03:28:04 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine55,58122 September 2026 - 03:33:04 UTC150,2711,008,495Wallpaper Engine Team
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Diablo® IV31,26822 September 2026 - 01:45:17 UTC64,51869,242Blizzard Entertainment, Inc.
The Sims™ 421,41422 September 2026 - 00:20:38 UTC96,185193,399Maxis
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Garry's Mod15,04922 September 2026 - 03:02:25 UTC73,7501,258,308Facepunch Studios
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
How to Fish12,66922 September 2026 - 01:18:19 UTC373,97110,040Dazed Games
Factorio12,37022 September 2026 - 02:59:12 UTC118,166233,918Wube Software LTD.
IdleOn11,73122 September 2026 - 02:41:04 UTC21,01828,570Lavaflame2

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS253,85122 September 2026 - 01:46:14 UTC399,748Not availableBULKHEAD
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero73,57622 September 2026 - 03:28:04 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 259,77622 September 2026 - 03:12:42 UTC574,638199,438Mega Crit
Wallpaper Engine55,58122 September 2026 - 03:33:04 UTC150,2711,008,495Wallpaper Engine Team
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Rust51,71822 September 2026 - 02:17:06 UTC259,6461,359,516Facepunch Studios
Project Zomboid46,94822 September 2026 - 02:15:54 UTC122,811467,999The Indie Stone
Stardew Valley40,46122 September 2026 - 01:46:14 UTC236,6141,016,067ConcernedApe
Geometry Dash38,02822 September 2026 - 01:06:14 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS253,85122 September 2026 - 01:46:14 UTC399,748Not availableBULKHEAD
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
Project Zomboid46,94822 September 2026 - 02:15:54 UTC122,811467,999The Indie Stone
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Stardew Valley40,46122 September 2026 - 01:46:14 UTC236,6141,016,067ConcernedApe
EA SPORTS FC™ 2634,96722 September 2026 - 01:05:03 UTC159,35063,186EA Canada, EA Romania
War Thunder31,51222 September 2026 - 02:01:56 UTC125,317781,076Gaijin Entertainment
RimWorld22,66622 September 2026 - 03:14:40 UTC95,851239,107Ludeon Studios
The Sims™ 421,41422 September 2026 - 00:20:38 UTC96,185193,399Maxis
Hearts of Iron IV21,04122 September 2026 - 02:17:06 UTC93,196366,107Paradox Development Studio
Once Human19,81422 September 2026 - 02:00:01 UTC231,343179,110Starry Studio
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2380,52522 September 2026 - 03:37:34 UTC1,291,3282,758,031Valve
Slay the Spire 259,77622 September 2026 - 03:12:42 UTC574,638199,438Mega Crit
Baldur's Gate 347,11922 September 2026 - 01:49:32 UTC875,343836,282Larian Studios
RimWorld22,66622 September 2026 - 03:14:40 UTC95,851239,107Ludeon Studios
Hearts of Iron IV21,04122 September 2026 - 02:17:06 UTC93,196366,107Paradox Development Studio
Black Desert19,84122 September 2026 - 00:08:17 UTC59,91792,632Pearl Abyss
Once Human19,81422 September 2026 - 02:00:01 UTC231,343179,110Starry Studio
Arena Breakout: Infinite19,23222 September 2026 - 02:40:05 UTC65,94478,112Morefun Studios
Sid Meier’s Civilization® VI19,00021 September 2026 - 23:53:19 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS253,85122 September 2026 - 01:46:14 UTC399,748Not availableBULKHEAD
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
Slay the Spire 259,77622 September 2026 - 03:12:42 UTC574,638199,438Mega Crit
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Project Zomboid46,94822 September 2026 - 02:15:54 UTC122,811467,999The Indie Stone
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Path of Exile 231,89222 September 2026 - 01:22:28 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds30,04722 September 2026 - 01:46:13 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended16,58722 September 2026 - 03:33:13 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle14,29522 September 2026 - 01:15:01 UTC27,916111,695Afterthought LLC
R.E.P.O.14,18022 September 2026 - 02:41:32 UTC266,908420,693semiwork
Schedule I11,53922 September 2026 - 02:32:10 UTC455,652297,022TVGS

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