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gRally

gRally Steam news

ghiboz | May 21, 2018 | game

Released

0players observed · 17 October 2026 - 12:39:47 UTC

RacingSimulationSportsEarly Access

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gRally news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
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  • Release dateMay 21, 2018
  • Developerghiboz
  • Publisherghiboz

Genres: Racing, Simulation, Sports, Early Access

Company pages: Developer: ghibozPublisher: ghiboz

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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gRally Steam news

gRally news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • v1.1.6.27 of 24 dic 2021 - 24 December 2021

    Improvements: In live rallies the dirt is mantained until the service park; Sky and clouds; Unity 2020; Tyre detach; Vegetation (v1.3.4.0); Microsplat stuff; Reflections; Fixes: Recce; Showroom window issue; Adds: Ambulance on some crossroads (safety first); Baitoni Bondone stage; grally:// uri to open gRally directly with the procedural stage selected;

  • v1.1.6.10 - 16 April 2021

    v1.1.6.10 of 15 Apr 2021 Improvements: Sky and clouds; Unity 2020; Tyre detach; Vegetation (v1.3.4.0); Microsplat stuff;

  • v1.1.6.9 - 12 April 2021

    v1.1.6.9 of 12 Apr 2021 Improvements: Sky and clouds; Unity 2020; Tyre detach; Vegetation (v1.3.4.0);

  • v1.1.6.6 of 13 Feb 2021 - 2 April 2021

    Adds: Ambulance on some crossroads (safety first); Improvements: In live rallies the dirt is mantained until the service park;

  • 2nd Birthday Update - 21 May 2020

    Happy birthday gRally!!! To celebrate this important date we released a new build with the last INFINITY feature and not only... (take a look to the changelog :)) For us, this release is very important because we consider it not a the final target but the opposite: it's the foundation to start racing together over many and many different stages. 3,2,1... Wait!!! We forgot something... If you want to keep on touch with us, you can go to our Discord server https://discord.gg/c7dbDn2. Ok.. 3,2,1.. Go!!!! Full changelog v1.1.0.0 of 21 May 2020 Adds - Procedural Stages; - G1: digital gear indicator; - G2: digital gear indicator; - Physics on signs; - Surface sounds; - 30" time penalty if you recover the car; - Stage surfaces on roadbook stage; - Management of controllers settings files (save and load); - Car paint on live rallies; - RPM lights on Logitech wheels (tested on G29); Improvements…

  • Procedural Stages in action: video preview - 15 May 2020

    Following the last blog post we prepared an "ingame" video with some procedural stages in action. Stay tune for the next days

  • Two Zero Two Zero … Two Years - 15 May 2020

    Hi guys, just a quick but important news to celebrate the 2nd birthday of gRally (21st of May). We'll invite you to read what we prepared for this event. 2nd gRally birthday blog post We hope you'll find interesting and enjoy the news. See you on rally!!!!

  • v1.0.18.12 - 7 April 2019

    v1.0.18.12 of 07 Apr 2019 Fixes: Ansel is now working both on Replay and Recce; Fixed sky light colors issue; Physics on hay bales at Los Marteles; Issue on gModsCreator to update existing workshop item; Adds: Added "Custom" color grading mode with a default setup; Improvements: Improved controller axis detection during the calibration; Improved physic reactions when tyres change surface types;

  • v1.0.17.13 - 21 February 2019

    v1.0.17.13 of 21 Feb 2019 Fixes: Removed duplicated stages if more version on disk; Removed second moon; Fix #683 for the trimonitor issue; Drive UI shown on Pause on certain stages; Path check on gArena; Dynamic dirt issue on G2; Adds: Video config: for multi monitor setup you can set which monitor runs menu and the simulation; Tyre choice now changes dinamically the tyre 3d model; First and experimental Ansel implementation; Controls config: Smoothness parameter for force feedback; Improvements: Showroom graphics; Vegetation: now billboards rotate and don't fly away when you're near trees;

  • v1.0.16.18 - 24 December 2018

    v1.0.16.18 of 24 Dec 2018 Improvements: FileSystem management improved to manage Steam Workshop; New logic to manage the path; gModsCreator to manage Steam Workshop; Baked physics collision (the new stages manages this); Adds: Debug collision grid; Workshop stages; Workshop cars; Workshop codrivers; Workshop liveries; Fixes: Time, cloud changes on Replay mode;

  • v1.0.15.13 - 9 October 2018

    v1.0.15.13 of 09 Oct 2018 Fixes: Timer more accurate; Crash on controller settings; VR error if no device turned on; VR error if use monitor with device turned on #525, #572, #603, #678; Improvements: New codriver AI #519; New gModsCreator; Improved FPS; Sky behaviour; Lighthing color;

  • v1.0.14.2 - 30 August 2018

    v1.0.14.2 of 30 Aug 2018 Improvements: Input controls logging system; Better detection for EDTracker Pro (not yet working, but doesn't disturb the calibration); Fixes: Issue label from menu works now; Fixed telemetry bug #645;

  • v1.0.13.12 - 24 August 2018

    v1.0.13.12 of 24 Aug 2018 Adds: NLog for a better menu logging: (the new file is under Documents\gRally\gRally.log); Turbo; LSD differentials; Improvements: Update Vegetation Studio; Fixes: White page on controls config

  • v1.0.12.8 - 3 August 2018

    v1.0.12.8 of 02 Aug 2018 Improvements: New controllers management: ⚠️ the suggestion should not work... please reconfigure your controls and post your `controls.ini` here: forum.grally.net/threads/post-your-controls-ini.570; Fps improved; Adds: XInput detection; Force Feedback device choice: by default the force feedback device is the steering device, but if you have more force feedback devices, you are able to choose which use;

  • v1.0.11.4 - 18 July 2018

    v1.0.11.4 of 18 Jul 2018 Adds: Mesh Combine; Pov controller management as 4 buttons: now the cross button is working; Improvements: Tyre behaviour on high temp (WIP); ForceFeedback: if set to 0, the FF will be disabled; Postprocessing logic; Ambient Occlusion; New Controllers calibration with the suggestion for each element (the list of the suggested controllers will grow): view example

  • v1.0.10.2 - 5 July 2018

    v1.0.10.2 of 05 Jul 2018 Adds: Codriver turns angle settings; Lock car roll; Fixes: Occasional crash on car physics loading;

  • v1.0.9.7 - 11 June 2018

    v1.0.9.7 of 11 Jun 2018 Fixes: Crash on close; Penalty also if you don't cross the start line; Wrong points on pause page; Adds: Recover button on pause page; Improvements: Akagi FF feel (WIP feature, to test here in the hairpins); Differential issue (no more torque loss);

  • v1.0.8.7 - 5 June 2018

    v1.0.8.7 of 05 Jun 2018 Fixes: Replay name with spaces now works; In the drive page the pacenotes list is updated; User error for usernames with |; Improvements: Loading results improved; Loading hotlaps improved; Steam management; full changelog available here: https://changelog.grally.net/

  • v1.0.6.3 - 30 May 2018

    v1.0.6.3 of 30 May 2018 Fixes: Live double stage allowing: now if you cross the starting line, you aren't able to restart the stage; Live wrong stages: sometimes the stage was different from the roadbook stage; Menu crash on startup; full changelog available here: https://changelog.grally.net/

  • v1.0.5.4 - 29 May 2018

    v1.0.5.4 of 29 May 2018 Fixes: Live booking full changelog available here: https://changelog.grally.net/

Patch notes and updates

S.noRelease datePatch nameGID number
124 December 2021v1.1.6.27 of 24 dic 20214224938027303869499
216 April 2021v1.1.6.104570566564995256827
312 April 2021v1.1.6.94117954073014379395
42 April 2021v1.1.6.6 of 13 Feb 20214023377846279161841
57 April 2019v1.0.18.122508976515653412691
621 February 2019v1.0.17.132480825216190061929
724 December 2018v1.0.16.182417769111299120812

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