- IC PLUSHIE CAMPAIGN - LAST 24 HOURS - 28 May 2026
Hi all, Raw Fury here!In case you missed it, the IC plushie campaign by Makeship was extended by one week, and there are now just 24 hours left to secure yours here: https://www.makeship.com/products/ic-plushieJust a reminder: production will begin once the campaign ends, and shipping is expected to start in August. So if you want the cutest, squishiest companion by your side during your next expedition to the Moon… now’s your chance.Thank you again for your continued support.See you soon!
- IC PLUSHIE CAMPAIGN NOW LIVE - 30 April 2026
Hello everyone, it’s Raw Fury!We’re thrilled to announce that the IC Plushie Makeship campaign is officially live! A few months ago, we shared a petition to create a dedicated plushie, and the response from all of you was incredible. Thank you so much for making it happen.The campaign is now open to everyone, which means you can finally get your own IC plushie (or two, or three...) and start your own personal collection of cute companions.Here’s the official link to grab yours: https://www.makeship.com/products/ic-plushieIf you already supported the original petition in December, your order will be confirmed in full. Production of the plushies will begin after this 4-week campaign ends, and shipping is expected to start a few months later.If you want, you can also pick up another IC plushie for a friend. Just keep in mind that the campaign will be live for a limited time, so make sure y…
- COMMUNITY SPOTLIGHT - STEAM FAN ART - 24 April 2026
Hello everyone, Raw Fury here! We’ve previously highlighted some amazing screenshots shared by the community over on social media, but we’ve also come across some truly wonderful fan art and hidden gems right here on Steam that deserve the spotlight as well!In case you missed them, here are a few of our favorites we’ve gathered so far:An ongoing cycle of natural actions and patterns by GirlySpellsBlair is having a BAD time by AsheT5 by SALAD An unidentified guest by BrimskerFan art by RushRabbit featuring their fursona in a spacesuit Funny dude by AutoBATON Commissar-5104She doesn't mind the Routine by FaxMachineIC drawing by Gera We absolutely love seeing your creations. It’s great to see the game interpreted in so many different ways.We’d love to keep featuring more of your work, so feel free to keep sharing it with us here on Steam or on social media. We’re always keeping an eye out…
- ROUTINE OST OUT NOW + 25% OFF SALE - 13 April 2026
Hello everyone!It’s an exciting day for ROUTINE, as the official soundtrack is now available on Steam, and the game is also 25% off as part of the Raw Fury Publisher Sale!So if you’ve been meaning to pick up the game, this is the biggest discount so far. And if you already played it, you can now go back and relive its atmosphere through the music anytime you want ▼The soundtrack was composed by N.J. Apostol, Audio Lead on ROUTINE, who did an incredible job capturing the mood and tension of the game. If you missed it, we also did an interview with him about the whole creative process behind the music and sound design ▼Over the past few weeks, we’ve also been sharing a series of ambient videos focused on the game’s soundscape, designed to transport you back to the lunar base. If you haven’t checked them out yet, here they are (headphones recommended) ▼\\\\We want to thank you all for the…
- ROUTINE SOUNDTRACK - 10 April 2026
Hi all! We’re excited to share that the official ROUTINE soundtrack, created by our sound designer N.J. Apostol, will soon be available on Steam! Audio plays a central role in ROUTINE. With a fully diegetic interface and no HUD, you’re often relying on your surroundings and your instincts to keep moving forward. That’s why we’re especially thrilled to let you experience this curated selection of tracks outside the game, finally. The ROUTINE OST will be available to purchase on April 13th. We can’t wait for you to hear it! See you soon, Raw Fury
- STEAM COMMUNITY ITEMS - 30 March 2026
Hi everyone, Raw Fury here!Since launch, we’ve seen quite a few of you asking for Community Items on Steam. And while we already have a few ideas of our own, we would also love to hear yours.Use this post to share your ideas and suggestions about what you would like to see featured. Whether it’s profile backgrounds, emoticons, avatars, or frames, let us know what you’d be most excited about. While we can't promise that everything will be included, we would love to hear from you and see what we can do.One way to get these items is through Trading Cards. Just collect a full set, craft a badge, and you’ll unlock rewards. It’s a simple way for anyone who owns the game to get cool customization just by playing and collecting cards.If you like, some of these items might also show up in the Steam Points Shop, but that’s totally optional. The main thing is that you can unlock them just by playi…
- Extended development family - 20 March 2026
Hey all, Aaron Foster here from Lunar Software. Today, I would like to talk a bit about some of the important people who helped make ROUTINE special.While Lunar Software is a core team of three, many wonderful individuals generously gave their time and expertise to help us reach the finish line.We truly could not have done it without them, and today, I would like to highlight just a few of those contributors. ▌01 . NARRATIVE ▌ ■ Q: Could you please introduce yourself and tell us a bit about what you worked on in ROUTINE?• A: Hello! My name is Shirley. I write with a mix of sci-fi, horror, mystery, and humor. I’m the lead writer on ROUTINE and contributed to the lore, character backgrounds, and in-game material within Lunar Software’s wondrous world set on the Moon. My other credits include dialogue in Brainwash Gang’s delightful Friends vs Friends and my independently published short st…
- HOTFIX R.2.2.0.0 - 9 March 2026
Hello everyone,This is a hotfix for patch R.2.1.0.0 that includes a few bug fixes and quality of life updates.We saw comments and reports that since implementing Render-Scale & DLSS/FSR options, some players were experiencing worse performance.After some investigating, we determined that the issue was related to a mismatch between Render-Scale values. To fix this, we have now added a Default option inside the Render-Scale settings, which should use the same value that was used in previous builds. Additionally, we have also added more Render-Scale values to select from.We have also updated the Anti-Aliasing option in the Graphics menu to highlight that the currently selected AA-Method gets disabled when using DLSS/FSR.If you would like to return to your previous settings from before Patch R.2.1.0.0, make sure the following settings are set to these values:Anti-Aliasing: TAARender-Scale:…
- TRAILER CONTEST - WINNERS - 4 March 2026
Hi everyone, Raw Fury here!We’ve officially reached the final stage of the ROUTINE Trailer Contest, and we can honestly say that choosing the winners was no easy task.We’ve seen so many incredible trailers, and we can’t thank you enough for the creativity and effort you poured into your work, especially within such a short timeframe.And now… It’s time to reveal the winners!Community winnerThis winner was decided by you through the public vote, and the trailer that received the most votes was created by… Ray!Congratulations! We’ll be reaching out to you very soon.Raw Fury winner Next, it was our turn to make a decision, and trust us, it was a tough one. After a lot of discussion, our selected winner is… Lespi!Huge congrats! We’ll be contacting you shortly.Lunar Software winnersFinally, the remaining winners were chosen by the team at Lunar Software, who carefully reviewed every submissio…
- PATCH R.2.1.0.0 - 4 March 2026
Hello!In this patch, we've added a few new options in the Graphics menu: these are DLSS, FSR, and Renderscale! This is alongside a few general fixes and minor improvements:Added: DLSS (PC ONLY)Added: FSR (PC ONLY)Added: Renderscale (PC ONLY)Improved: Minor optimization improvements in the Ward.Fixed: AI navigation locations in The Ward where AI could get stuck.Fixed: Translations not correctly displaying on a pickup in the Annex.- Lunar Software
- TRAILER CONTEST - VOTE NOW! - 23 February 2026
Hi everyone, Raw Fury here!The ROUTINE Trailer Contest submission period is now over, and we want to start by saying a huge thank you for the incredible effort you put into your videos! Your creativity blew us away.To keep the contest as fair as possible for everyone, we have reviewed all submissions to ensure they meet the contest criteria. A few entries could not be accepted, and we’ll be reaching out individually to explain why.That being said, the official voting period starts NOW! Vote for your favorite trailer until Monday, March 2nd, and we’ll count all votes to announce the community winner, picked exclusively by you!Here’s the official voting form (one vote per person): https://docs.google.com/forms/d/e/1FAIpQLScxPkabku7H7T6LeXW01waeFDqdbxr0AR_CKwkrUUuH0IM9Ig/viewformWhat about the other winners?The devs at Lunar Software were so impressed with the submissions that we’ve decide…
- COMMUNITY SCREENSHOTS - 9 February 2026
Hi all! This is Raw Fury.First of all, we want to thank you for all the incredible trailers you’ve submitted for the trailer contest so far. The talent in this community is honestly mind-blowing!While we wait for more players to join in, we wanted to revisit a previous request we shared with you. About a month ago, we asked you to post your screenshots and videos from the game… and you delivered!We’ve gathered some of the amazing screenshots shared across socials, doing our best to avoid spoilers. We hope you enjoy them as much as we did!Environmental highlights by @Zach_hazard on XBest boy T5 on recycling duty by @ungodlysight on X Stunning visuals by @esta_joao on X10/10 atmosphere by @SpectreRobin on X Some personal favourites from @obelia.bsky.social on BlueSkyCRT Aesthetic by @unhu24 on X Memorable locations by @makramd.bsky.social on BlueSky T5 spotlight by @arsalansyed11 on XFull…
- ROUTINE TRAILER CONTEST - 29 January 2026
Hi everyone, Raw Fury here!We hope you had a great start to the year. We’re still amazed by the huge amount of support we’ve received over the past months, and we couldn’t be more grateful. That’s exactly why we decided to organize a trailer contest, to thank you for your incredible support and celebrate your creativity.Below you’ll find all the information about the competition, but we’d love to see your own version of a ROUTINE trailer. We’ve seen a lot of videos and screenshots from the community, so this is your chance to unleash your creativity!Here’s the full list of requirements and rules. If you have any questions about the contest, don’t hesitate to contact us. We’ll do our best to help.1. EligibilityThe contest is open to all players.Participants must submit original content created by themselves.Only one entry per person is allowed. Multiple submissions by the same person usi…
- PATCH R.2.0.0.0 - 19 January 2026
Hello all!For this patch, we wanted to focus on some of the technical issues you’ve been reporting to us, as well as a small number of extra control options.If you were previously stuck in an area with shutters, you should now be able to exit safely by moving around the area a little. We sincerely apologize for this issue. If anyone is still stuck after the patch, please contact the Raw Fury Support Desk or email Lunar Software at contact\lunar-software.com and we will do what we can to resolve it.We’ve also added a general section to both Keyboard & Mouse and Controller in the options menu that allows players to toggle on and off various movement controls.Finally, the overwrite save file prompt has been made more obvious to clearly indicate that a save is being overwritten, and we have added a delay to help prevent accidental quick overwriting.Thank you again for your patience. We will…
- THANK YOU & HOLIDAY BREAK - 19 December 2025
Hello everyone,We hope you are well and are gearing up for a nice and relaxing holiday period that includes playing lots of great games!Last week, we released a patch (R.1.9.0.0), and you have sent us some great feedback for changes and feature requests for our next one. Before we go on our holiday breaks, we wanted to let you know that we are aiming for the next patch to be out in January. During the festive period, we will continue to monitor the forums, email & other channels, but please note that it will be at a reduced rate as we catch up on some long-awaited sleep. In case of support, please continue to use the normal contact portal found here: https://rawfury.atlassian.net/servicedesk/customer/portal/1The last thing to say is thank you from us. Between all the emails, messages, streams & posts, you have helped make the last two weeks incredibly special for our small team. It's so…
- ACCOLADES TRAILER - 19 December 2025
Hello everyone! Raw Fury here.It’s been two weeks since the release of ROUTINE, and the response has been incredible. Seeing players share their experiences, videos, and reactions has been amazing for everyone involved.The press and media reception has also been far beyond what we expected, and today we want to celebrate that by sharing the ROUTINE Accolades Trailer!Congratulations to the team at Lunar Software on this achievement, and thank you to everyone who’s been playing and supporting ROUTINE!- Raw Fury
- ROUTINE - WINTER BUNDLES - 18 December 2025
Hi everyone, it’s the Raw Fury team!As the Winter Sale is right at our doorstep, we are happy to introduce two Winter Bundles! If you’re deciding which games to get during the Steam Winter Sale, here are the two bundles we’ve paired ROUTINE with for this special period.Mystery BundleOur first bundle is a Mystery Bundle, featuring The Séance of Blake Manor, Call of the Sea, and Blue Prince, alongside ROUTINE. This bundle heavily leans on puzzle mechanics as a basic progression tool, helping you navigate your way through the game and unravel the unique mysteries behind each.Love, Craft, RobotsOur second bundle is Love, Craft, Robots, featuring ROUTINE, the supernatural detective mystery The Séance of Blake Manor, and the tower-survivor Monsters are Coming! Rock & Road. Both games are exciting new 2025 releases that our players have enjoyed, and we'd be happy for you to give them a try too…
- Relatable Sci-Fi. Developing ROUTINE - 17 December 2025
Hey all, Aaron Foster here, Lead Artist and Designer from Lunar Software, and today I would like to talk a bit about ROUTINE’s “Relatable Sci-Fi” world.▌What is Relatable Sci-Fi?This is a term that I do not think is widely used to describe a variant or subgenre of science fiction. However, it formed the very foundation of how we visually and audibly ground the world of ROUTINE.When you are working on a science fiction project, it can be an exciting prospect as an artist to run wild with ideas. However, this can sometimes be a “trap”. With ROUTINE, I wanted to make sure there was a careful balance between interesting sci-fi concepts and believable spaces. Part of how we achieved this was by making sure that “mundane” objects were not overdesigned. Just because ROUTINE is a sci-fi game does not mean that a basic plastic chair, one designed purely for function, needs to look sci-fi. The sa…
- REVIEW ROUND-UP - PART 2 - 16 December 2025
Hi everyone, Raw Fury here!It’s been almost two weeks since ROUTINE launched, and in that time, the game has received an impressive amount of coverage and reviews. Here’s a round‑up of our favorites - the ones that entertained us, and the ones that hit us right in the heart.We’re also thrilled by the reception you’ve shown ROUTINE. The latest AMA hosted by the Lunar Software devs on Reddit is proof of that! We couldn’t be happier with the number of players eager to learn more about the game. If you missed it, you can always check it out here!Without further ado, here are the highlights of ROUTINE’s coverage in the media and press!►The Escapist “As a masterpiece in sci-fi horror, ROUTINE has set a new standard for immersion in the genre.”MonsterVine“Routine is a creative, tense, and dread-filled experience that makes the most of its aesthetic and sound design, and horror fans shouldn’t m…
- HOTFIX 1.9.0.0 - 12 December 2025
Hello everyone, Just a very short post! Yesterday, we pushed a new patch (R.1.8.0.0) with some small bug fixes and QoL updates. Today, we saw some reports that the effects toggle for Film Grain was not correctly persisting between levels. We know this was an important community request, so we have corrected that with hotfix R.1.9.0.0. Sorry for any inconvenience this may have caused, and thank you again for your feedback! Fixed Film Grain effect not persisting correctly between level Load & Reloads. - Lunar Software