Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 606300 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $4.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $4.99 |
| Current price USD | $4.99 |
| Release date | Apr 11, 2017 |
| Developer | Absorb Reality |
| Publisher | Absorb Reality |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 0 |
| SteamSpy owner estimate maximum | 20,000 |
| Review type | Mixed |
| Positive review percent | 69% |
| Positive reviews | 11 |
| Negative reviews | 5 |
| Total reviews | 16 |
| Steam recommendations | Not available |
| Achievements | 20 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/606300/ |
Short description
The gods await the worthy. Lead your civilization to the skies in a simple yet addictive puzzle-strategy challenge. Can you reach the heavens first?
About this game
Ages ago, the gods contacted several civilizations all around the world. But since then, they remained silent. Now they need to hear our calls. Divine Ascent is a single and local-multiplayer strategy-puzzle game. The goal is to be the first to build towers, and to reach their tops to place temples. Six of the biggest civilizations of the ancient times compete against each other, to be the one taken by the gods to the heavens. To this end, they've elected builders whose sole purpose is to erect monuments as high in the sky as possible. Key Features: Arena (local-multiplayer) and Puzzles (single player) modes Arena is a set of 24 multiplayer levels for two to six players (humans or A.I.) Single player mode contains 30 puzzles with increasing difficulty, plus the final stage which is sort of an Arena level against 5 opponents Special moves Tile-based isometric 3D graphics Each civilization has its own theme and atmospheric background sound design Game mechanics: The game is turn-based, in a board game style. The goal is to be the first to place three temples. A temple appears when you place a pawn on a tower five pieces high, or three pieces high in puzzle mode. The player begins by placing his pawn on any square located on the base floor. If there is no such available square, he must place it on the lowest free floor. You must place it again in the same way after making a temple appear. Each turn, the player has two move options: The pawn can be moved orthogonally to another adjacent free square of the board, whether on the same floor, one floor higher, or one floor lower. You can use the piece in the corner of the screen to add it on a free square of the board. Special moves: If squares are free and orthogonally adjacent to each other, and form stairs of which the lower piece can be climbed by our pawn, we can directly climb to their top. If a square is located in front of ours orthogonally, our pawn can jump on it provided that it's one floor higher, and that every floor between is lower. If the four squares around our pawn are blocked by whether pawns, temples, pieces that are at least two floors higher, or the edge of the board, you can place a…
Supported languages
English * , French * , Spanish - Spain * , Russian * , German * * languages with full audio support
