SPSTEAMPULSELIVE ANALYTICS
Sphinx and the Cursed Mummy

Sphinx and the Cursed Mummy Steam metadata

Eurocom, THQ Nordic | Nov 10, 2003 | game

Released

1players observed · 26 September 2026 - 08:30:16 UTC

ActionAdventureRPGAction-AdventurePuzzle-PlatformerSteam Store

  • Latest observed players1 · 26 September 2026 - 08:30:16 UTC
  • SteamPulse tracked peak13
  • Units sold (VGI)26,195
  • Revenue (VGI)$255,000
  • Review score94% positive

Sphinx and the Cursed Mummy metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 26 September 2026 - 08:30:16 UTC
  • SteamPulse tracked peak13
  • Units sold (VGI)26,195
  • Revenue (VGI)$255,000
  • Review score94% positive
  • Total reviews697
  • Release dateNov 10, 2003
  • DeveloperEurocom, THQ Nordic
  • PublisherTHQ Nordic

Genres: Action, Adventure, RPG

Company pages: Developer: Eurocom, THQ NordicPublisher: THQ Nordic

Top Steam chartsTop 100 gamesGame directorySteam Store page

Sphinx and the Cursed Mummy Steam metadata

Sphinx and the Cursed Mummy metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/606710/metadata
Steam Storehttps://store.steampowered.com/app/606710/
Steam Communityhttps://steamcommunity.com/app/606710
PCGamingWiki search
IGDB searchSearch IGDB for Sphinx and the Cursed Mummy

Reviews, pricing, and metadata

Review summary

Very Positive

94% positive, 657 positive, 40 negative

Price and discount

$14.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Full controller support, Captions available, Custom Volume Controls, Gamepad Recommended

Achievements

34

Platform releases
  • Steam 10 November 2017
  • PlayStation 10 November 2003

Latest Steam announcements

  • Sphinx and the Cursed Mummy remaster gets a big upgrade - 4 February 2026

    The Sphinx and the Cursed Mummy remaster from 2017 (originally released in 2003) has seen a big upgrade arrive for the classic. Read the full article here: https://www.gamingonlinux.com/2026/02/sphinx-and-the-cursed-mummy-remaster-gets-a-big-upgrade/

  • 2026-02-03 changelog - 3 February 2026

    Hi there, everyone!Time for another stable, cumulative update covering the latest fixes and improvements since our last 2024-04-21 change notes. This is what many of you have been already enjoying if opted into the latest beta or sixty-four-bits branches. Via right-click on your Steam Library entry, then Properties > Betas.There is a lot to unpack here, the "short" version is that projected soft shadows and character lighting have been overhauled and refined following community feedback; they don't match exactly the original PS2-style shading, and follows the reference 3ds Max render look that Eurocom targeted internally, but I think it is a good improvement, and even many purists in the community seem to like it. (If you don't agree with this or have any other feedback please let me know on Discord or open a forum thread)There have been many edits to the underlying levels themselves, f…

  • 2024-04-21 changelog - 21 April 2024

    This update comes with lots of bugfixes and gameplay tweaks, improved levels (Cursed Palace, Mummy Sewer and Uruk Temple), and a few higher-quality textures. People with NVIDIA laptops should not get black screens anymore. The fiddly part at the end of Uruk Temple with the moving metal platform has been streamlined. See the full changelog below: 2024-04-21 (Sunday) Tweak the Mummy Sewer level to fix the glitchy metal grate that flickered against the water plane, also fix the fast-moving water in the 64-bit version of the same level. Fix a bunch of player-reported crashes and bugs: Fix a crash to desktop when picking up items without a parent trigger. Fix a hairy issue related to «pickupable» frozen enemies who are almost dead. Fix a NULL pointer dereference in the way EngineX draws in-game windows, which led to code execution redirection. Fix a crash when the player tried to look at ano…

  • Twenty years of Sphinx - 10 November 2023

    7305 days ago a game titled Sphinx and the Cursed Mummy was first released in North America. After around three years of development and more than a few name changes, going from «Shadow of Set» at E3 to «Misfortunate Mummy» around summer, they finally settled on what we all know. The project started as a 1996 CGI movie concept from a small team of artists from Valencia, Spain called Anibyte. The team had already worked with Eurocom doing the cutscenes for a previous game of theirs called 40 Winks. In these small demos, which can now be watched here and here, thanks to Ana Amat, we can already see some familiar faces in a different fantasy setting. Eventually, the team could not get their movie funded, and joined game developer Eurocom to mutate the concept into something even more familiar. Merging Egyptian mythology, a touch of Arabian Nights, the Luna project, and a vibrant and friend…

  • 2023-10-09 changelog - 9 October 2023

    Hi there! Those wanting to test the first version of the much-requested projected shadows on Windows and Linux + SteamOS can do so now by opting into the «sixty-four-bits» Steam beta branch. At the moment, they look more or less like this, but we are aware that they are way too dark in some places, so some tweaks are to be expected. Toggle the following button to preview them, and we always appreciate any feedback by posting below or by opening a discussion thread: Other than that, textures now look even better, some levels have been hopefully improved with extended view distances, and we even get two new monkey statues at tricky spots. Phew. Full changelog below: 2023-10-09 (Monday) Add two brand-new save statue spots in critical places where players usually struggled or died frequently, causing frustration and backtracking: One at the Uruk Intro, just before the caged Spike Spider fig…

  • 2023-08-27 changelog - 27 August 2023

    2023-08-27 (Sunday) Add even more HD textures for characters, many enemies, pickup-able 3D items, Abydos Museum jewels, special effects and various environments; like the Abydos minigames, Uruk Castle, Uruk Trials, Heliopolis exterior and many others. A grand total of 304 new files. Toggle the following buttons to see a few before/after example screenshots below: Knives Cat: Almost-a-Bull: 2023-08-24 (Thursday) Add a very experimental «sixty-four-bits» Steam branch with heavily reworked 64-bit versions of the engine for Windows and Linux, instead of the current 32-bit builds. Not recommended for normal players, this is mostly directed to Sphinx veterans who want to report issues. macOS will be ready in a few days, right now the branch will not work. Most of the existing mods will not be compatible with this experimental version. Seems to work fine on Steam Deck as-is, with some limitati…

  • It's been a long time - 22 August 2023

    Hi there, and happy 20th anniversary since the game's release! We were told that we should probably make some kind of announcement whenever we release a patch, instead of just silently dropping it into the blackhole that is our Official updates thread. ːsteammockingː We might as well start now, because we are still working on your favorite missing Sphinx features. See you again until the next patch notes. Hopefully in less than four years, if everything goes well. -- Here is what many of you missed: 2023-08-22 (Tuesday) Fix potentially not being able to unlock achievements on macOS under specific circumstances. Fix rich presence on Discord and Steam under macOS. Improve rich presence to publish updates faster. Fix macOS DPI scaling again, after more changes that broke it. Make mouse input work well with high DPI/Retina/UHD+ screens. Fix crashing on Linux with a «Value too large for defi…

  • Soundtrack: Improved sound quality, advanced looping support and a new track - 11 March 2022

    Hi there! Time for a song refresh. Updated all the song files; now the songs are based on the recovered high-quality 1411 kbps / 44100 Hz master files instead of derived lossy versions. Instead of ~500 MiB for the combined FLAC+MP3 package, now it weights around ~300 MiB for the MP3 version and ~930 MiB for the lossless FLAC version. One can freely choose between either version by toggling the «Download high-quality audio files» checkbox at Steam's Settings > Music section. Renamed most of the tracks to more friendly names, instead of using the internal, or early development tags. For example; the Book of Sphinx menu music is no longer called Nomads, the Heliopolis theme is no longer known as Sakkara Main, and the Luxor Palace theme is no longer attributed to Abydos. Added a Readme file with optional playback instructions through foobar2000 + vgmstream, for advanced fans wanting seamles…

  • Discord community giveaway underway! - 25 February 2021

    To celebrate the Sphinx and the Cursed Mummy -75% off sale ending March 1st, the Discord Community Staff (@lordquacksmith and @SphinxLuvDuvWuv) have organized to give away three copies of Sphinx on Steam! Today's winner is @Shrev64#0089. Here's how to enter: Join the official community Discord. React to the latest announcement containing information about the giveaway with an emoji of your country's flag. Wait for the winners to be announced. That's it! All draws are at random, and not in control of the hosts. Now is your chance to potentially win a free copy of this classic gem! If you are a fan of Sphinx and would like to see more events like this, let us know. So far we have featured plenty of original artwork in our previous creative contests. Maybe we'll post some modding updates in the future. There are a lot of interesting things underway. https://store.steampowered.com/app/60671…

  • Sphinx Monster Contest results announced! - 6 November 2019

    A lot of things happened in the Sphinx community since our last announcement; the Sphinx Discord server got verified, meaning that it is now officially the place to hang out to talk about the game, and is now jointly managed by THQ Nordic and the previous community staff. Also, the Sphinx wiki got a big overhaul, jmarti856's huge beta restoration mod is chugging along after we released even more beta content last summer and retrofitted more deleted gameplay mechanics into the engine... and, you guessed it, we had another nifty contest organized by our resident duck lordquacksmith, of course helped by the rest of the moderation team. This is what they have to say. -- Calling all goblins and ghouls! Another contest is upon us, this time it's a... Design your own Monster contest! What better time to hold this event other than Spooktober? This contest required the participants to design a m…

  • Sphinx Art Contest results announced! - 30 April 2019

    For those that didn't know, the good folks at the Sphinx Discord server have been running a community-led art contest to gauge interest. The results are pretty good. Nefertiti, by veteran Sphinx artist Norvadier. Here is the speedpaint in video form. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31158491%2F9551aa769b9eec3711825da474ba0d0025a82a88.jpg Bye Hater, by DaxDraggon. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31158491%2Fab4a4d3079f1ac7396ea4ad86048bf36a2e24de9.jpg The Grand Battle, by SphinxLuvDuvWuv. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31158491%2F8c10b1cce8c3817e6682078ce1b9636733d15581.jpg -- Kudos to lordquacksmith for organizing the event, and also props to the rest of the moderation staff and our resident meme expert, Ven7roX, for the… art. Right now the community seems to be organizing to revamp the uno…

  • Pretty big cumulative update with a good mix of HD visual upgrades, bug fixes and modding improvements - 16 February 2019

    While we generally don't post Steam announcements for every single patch, and we usually update the forum thread instead, we have been improving the PC version while developing the Nintendo Switch port that was released three weeks ago. The community is growing lately, mainly around the Discord server. We have pretty interesting fan art and we have been beta-testing the upcoming Steam Workshop support. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31158491%2F3f352aae48f169f5516e9fa3977b007a55835b1f.jpg Patch by patch, the game is slowly being restored graphically using mainly the original artwork from Eurocom and Anibyte, with small tweaks. This is a respectful restoration, not a makeover. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31158491%2F85d768814f97dbe4ff6f62239d31f2c34fe69396.jpg Four of the most problematic defects have been fixed. Some o…

  • Now with mouse-controlled blowpipe, restored Abydos Museum/character HD textures and more stuff - 28 June 2018

    Yesterday we added the much requested mouse-controlled blowpipe controls, this is the first step towards having full-featured mouse and keyboard mapping support in EngineX. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31158491%2F0576f0619e5e0510776f688a693a64870ff48d2d.png Now that most of the groundwork is in place it should not take long. We still need to add extra sub-menus and configurable options; ensuring that everything runs as expected will probably take most of the remaining work. In other news, we also added several high-quality textures for the Abydos Museum and brought back some original (really high resolution) character textures for Sphinx and the mummy that will be tweaked in future updates to better match their final look. We also improved the draw distance for various Abydos NPCs like the ones in the main plaza, as requested. https://steamcdn-a.akama…

  • Now with improved, and mostly original, HD textures - 24 May 2018

    During the past few months we have been recovering and tweaking more than ~130 environmental textures from original sources, and now we are transplanting them back into the game 15 years later. Many scenes and props now look crisp and more detailed than their sixth-generation, compressed counterparts. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31158491%2Feaf1b980e78917fa273d4f51a867aad417360caa.png The Eurocom and Anibyte artists originally painted their images at bigger sizes, but due to serious console and memory limitations at the time they had to be downsized and compressed to Heliopolis and back. These upgrades mostly cover common gameplay elements; like buttons, statues and levers and, more specifically, Heliopolis Exterior, Anubis Wall, Abydos Canals and the Uruk Intro. We will probably keep adding more original assets in zones that still need some care, lik…

  • First Sphinx mod released, restoring a good part of Akaria, early Uruk, old Mummy missions and the beta storyline - 3 May 2018

    After working on it for three long months and beta-testing it in the Sphinx Discord servers for a few weeks, @jmarti856 has announced the first public mod for the PC version of Sphinx and the Cursed Mummy. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31158491%2F112c96862a77a0ba45f878504f776b26f9082bf0.jpg He is now trying to bring back to life the lost levels of Sakkara as best as he can, given that many cutscenes and mechanics are missing or unfinished. https://steamcommunity.com/app/606710/discussions/1/1696045708662788270/ There are still many cozy secrets tucked away in the files that we released with the Authoring Tools DLC. As more modders start learning the EngineX tools and making their own mods we will feature them in announcements like this. Have fun! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31158491%2F02f72ecc89ffc80307a533ef3b6a3ed%25E2%2580%25A6

  • Sphinx Modkit Out Now! - 19 February 2018

    Hello, We just shipped the Authoring tools that were also used crafting the game. It also includes source assets. You can find it here: http://store.steampowered.com/app/750430/Sphinx_and_the_Cursed_Mummy_Authoring_Tools/ Please be aware that you need to tell Steam to download it. We prepared a guide here on how to set it up and first steps with it: http://steamcommunity.com/sharedfiles/filedetails/?id=1306820082 Enjoy!

  • Sphinx Modkit Out Now! - 19 February 2018

    Hello, We just shipped the Authoring tools that were also used crafting the game. It also includes source assets. You can find it here: http://store.steampowered.com/app/750430/Sphinx_and_the_Cursed_Mummy_Authoring_Tools/ Please be aware that you need to tell Steam to download it. We prepared a guide here on how to set it up and first steps with it: http://steamcommunity.com/sharedfiles/filedetails/?id=1306820082 Enjoy!

  • Now with dynamic lights, better gamepad support, new achievements and more stuff - 10 January 2018

    Happy new year! Things haven't slowed down since our last Sphinx announcement, and we have been hard at work expanding the font support, with improved glyph sizes and tweaks for all the six languages. Also, for those wanting even more flexibility, we have made the dialog text scaling entirely configurable (take a look at the TextHudObjScaling option in the changelog below), in case you want to play on your couch without eye strain. This Monday we added support for points of dynamic omnidirectional light. Which subtly enhance the mood when you open a chest, get a new item or there are fireflies moving nearby. A bit more subtle is the expanded item rotator, now 1.7 times wider. The golden frame has been centered and the list extended, lending more space for the bigger typography. Previously, the overflowing text only displayed partial item names, causing problems like selecting the correc…

  • Now with dynamic lights, better gamepad support, new achievements and more stuff - 10 January 2018

    Happy new year! Things haven't slowed down since our last Sphinx announcement, and we have been hard at work expanding the font support, with improved glyph sizes and tweaks for all the six languages. Also, for those wanting even more flexibility, we have made the dialog text scaling entirely configurable (take a look at the TextHudObjScaling option in the changelog below), in case you want to play on your couch without eye strain. This Monday we added support for points of dynamic omnidirectional light. Which subtly enhance the mood when you open a chest, get a new item or there are fireflies moving nearby. A bit more subtle is the expanded item rotator, now 1.7 times wider. The golden frame has been centered and the list extended, lending more space for the bigger typography. Previously, the overflowing text only displayed partial item names, causing problems like selecting the correc…

  • Now with bigger, and more legible, English fonts - 8 December 2017

    We have just pushed a tentative update that should make things easier on the eyes by improving the glyph sizes for things like the dialog-heavy cutscenes, inventory and HUD. Let us know what you think and provide screenshots in the likely case you find something wonky or misaligned. If feedback is positive we will do the same thing for the other languages, if not we can roll it back. Take a look: Also, here is the complete cumulative changelog since our last announcement: 2017-11-22 (Wednesday) Add five graphics options (FOV, particles, anisotropic filtering, multisampling, vertical sync) and one sound option (reverb toggle) in the pause menu of the remaining languages (French, German, Spanish, Italian and Korean). Better alignment for the graphics options of the English/Italian main menu. 2017-11-23 (Thursday) Localize the "degrees" suffix in the Field of View display of the graphics m…

Patch notes and updates

S.noRelease datePatch nameGID number
13 February 20262026-02-03 changelog1823191198617746
221 April 20242024-04-21 changelog5762994032401292271
39 October 20232023-10-09 changelog5220292521195958447
427 August 20232023-08-27 changelog5141475722336759288
511 March 2022Soundtrack: Improved sound quality, advanced looping support and a new track5631194088562214222
616 February 2019Pretty big cumulative update with a good mix of HD visual upgrades, bug fixes and modding improvements3702426087245140780
710 January 2018Now with dynamic lights, better gamepad support, new achievements and more stuff4249665521687272076
821 November 2017Ten days of daily updates4249665521687272202

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID606710
Live current players1
SteamPulse tracked peak13
Live count (today's peak floor)1
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateNov 10, 2003
DeveloperEurocom, THQ Nordic
PublisherTHQ Nordic
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeVery Positive
Positive review percent94%
Positive reviews657
Negative reviews40
Total reviews697
Steam recommendations627
Achievements34
Average playtime forever1,102 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/606710/

Short description

Sphinx and the Cursed Mummy is an original 3rd person action-adventure inspired by the mythology of ancient Egypt. Travelling the world via magical portals to foil the evil plans of Set. Sphinx

About this game

Sphinx and the Cursed Mummy is an original 3rd person action-adventure inspired by the mythology of ancient Egypt. Travelling the world via magical portals to foil the evil plans of Set. Sphinx's journey will require all his wits, agility, and special powers. He will also rely on his reluctant hero friend, the Mummy, to help when being inconspicuous is the only solution. By finding the stolen magical crowns of Egypt, Sphinx can stop Set and save the world. Features: Use Sphinx and his increasing array of skills to face deadly mythical monsters while avoiding perilous traps with acrobatic ease. Weaken enemies and use capture beetles to store and unleash their abilities at will. Take control the Mummy when strength & combat skills aren't needed — use the Mummy's stealth and unconventional antics to avoid enemies, solve puzzles and sabotage right under the enemy's nose. Interact with hundreds of unique and imaginative creatures, enemies and allies. Fantastic graphics bring this mythical world based on Egyptian legends to life. Totally immersive storyline and epic gameplay. The Story: An ancient Egyptian Universal Empire once joined several worlds through Solar Disc portals. The old empire was destroyed and the civilizations in each world have suffered different fates, some of them have continued contact and others have lost it. These worlds have been separated for such a long time that many of them would not recognize each other. The legend says that two forces, one negative, one positive, are trying to recover the old empire and all of its crowns again. But we know very little about these forces or if they really exist. Other people are simply trying to understand what happened and the real nature of each world. Meanwhile each world continues with it’s own way and history. Recently, strange things have been happening… News is received from many places that problems are appearing; the normally peaceful villages are now at war, odd monsters appear in valleys where there was once placid ecology... Nobody knows why… The chain of communication between the worlds remains partially abandoned, partially destroyed and so unstable that to use it is a sure way to cause…

Supported languages

English, French, Italian, German, Spanish - Spain, Korean

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
13Captions available
68Custom Volume Controls
60Gamepad Recommended
74Playable without Timed Input
69Stereo Sound
70Surround Sound
23Steam Cloud
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
usk12Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 26, 2026 to Sep 26, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Sphinx and the Cursed Mummy's USD price history spans from Sep 26, 2026 to Sep 26, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Sphinx and the Cursed Mummy's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 26, 2026 through Sep 26, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Sphinx and the Cursed Mummy at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-26$14.99$14.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2879,97026 September 2026 - 09:30:05 UTC1,818,368
2Dota 2617,82026 September 2026 - 09:22:03 UTC1,291,328
3Wallpaper Engine90,26726 September 2026 - 08:39:12 UTC150,271
4Once Human17,62726 September 2026 - 08:09:16 UTC231,343
5Battle Teams 237826 September 2026 - 08:02:49 UTC7,966
6Brotato7,75826 September 2026 - 04:36:40 UTC23,754
7女神异闻录:夜幕魅影7826 September 2026 - 04:23:58 UTC385
8BlazBlue Entropy Effect1,83926 September 2026 - 03:56:33 UTC5,599

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