SPSTEAMPULSELIVE ANALYTICS
EXA: The Infinite Instrument

EXA: The Infinite Instrument Steam metadata

Aesthetic Interactive, Zach Kinstner | Jan 14, 2020 | game

Released

0players observed · 22 September 2026 - 02:37:17 UTC

CasualIndieAudio ProductionVRMusicSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score98% positive

EXA: The Infinite Instrument metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score98% positive
  • Total reviews92
  • Release dateJan 14, 2020
  • DeveloperAesthetic Interactive, Zach Kinstner
  • PublisherAesthetic Interactive

Genres: Casual, Indie, Audio Production

Company pages: Developer: Aesthetic Interactive, Zach KinstnerPublisher: Aesthetic Interactive

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EXA: The Infinite Instrument Steam metadata

EXA: The Infinite Instrument metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/606920/metadata
Steam Storehttps://store.steampowered.com/app/606920/
Steam Communityhttps://steamcommunity.com/app/606920
PCGamingWiki search
IGDB searchSearch IGDB for EXA: The Infinite Instrument

Reviews, pricing, and metadata

Review summary

Very Positive

98% positive, 90 positive, 2 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Multi-player, Tracked Controller Support, VR Only, Steam Workshop

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • v1.4.0: Multiplayer, In-App Cameras - 31 January 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28283083%2F3db7e91ecdf347e96409420089bf6fa8f270238b.jpg You can now play EXA with other players! Step into a shared layout where you can see other players, talk with them, build instruments together, share loops, compose songs, watch performances, and more. Each multiplayer “room” keeps everything synchronized (the layout, items, playback states, metronome, and live ringer events) for everyone that joins, allowing you to create and collaborate with players across the world. EXA’s multiplayer rooms are hosted by the room’s creator (not by a server in the cloud). The room can be made available publicly, can be hidden until a player enters the room name, or can be limited to your local network (LAN). The room creator can even put players into a “spectator” mode by disabling some of their room permissions. Network latency (the…

  • v1.3.4: Shared Items via Steam Workshop - 11 September 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28283083%2F2cf0d7616f080927f93b2f8c3361ad52bbf53d2d.jpg A huge step for the growing EXA community: you can now share your layouts and bundles with everyone else who plays EXA! These new features are built using the Steam Workshop, allowing you to publish, update, search, subscribe, download, and vote on these shared items – all without leaving VR. The ability to share layouts and bundles with other players creates many new possibilities for collaboration, and makes it faster than ever to jump right into music-making, with an ever-growing collection of pre-built instruments, loops, layouts, and even entire songs. These new community features demanded a new way to search, sort, and filter results – capabilities which also found their way into the existing “Load” menus. For players with tons of saved layouts and bundles, sort…

  • v1.3.3: Command Center, Item Bundles, Drag-And-Drop - 24 July 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28283083%2F6a67530ff0bbfdb3d3e7a40057f0ff6654f46c3b.jpg The new EXA Command Center has arrived, and you can summon it to your current position with the touch of a button. The Command Center interface consolidates previous menus, improves workflows, introduces a new drag-and-drop creation feature, and is able to summon other interfaces (like the loop recorder). Have you ever designed an EXA instrument, only to wish you could reuse it elsewhere? Now you can! The new “Bundle” features allow you to save and load collections of items, including ringers, groups, loops, sequencers, and more. The new drag-and-drop interaction allows you to pull a miniature bundle from the menu and place it (fully-sized) directly into your layout. This release also includes support for MixCast 2.0, an internal upgrade to the latest version of Unity…

  • v1.3.2: Audio Samples, MIDI Output, Monophonic Mode - 22 May 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28283083%2Ff67b50fbd4c5e95628c7f272a8ebfbfe3db71c67.jpg One of EXA’s most requested features is finally here – support for audio samples! In addition to the existing Soundfont support, you can now attach WAV, AIFF, and OGG audio files to the ringers in your layout. EXA ships with a huge collection of over 1,000 audio samples, and you can easily import your own. MIDI output is another highly-requested feature introduced in this version of EXA. You can map each ringer to one of 64 different MIDI channels, and EXA will route all of its MIDI messages through that channel. Using third-party software (a virtual MIDI cable, a DAW with low-latency audio, and some VST plugins), you can convert EXA’s MIDI output into any sound you can imagine – all in realtime. This release also includes a “monophonic mode” for easily playing one no…

  • v1.3.1: Sequencer Interface, MixCast MR Support, Linking Tool - 28 March 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28283083%2Fe390a94cf203fb0a85914e803e8f0622f6270371.jpg The new “sequencer” interface is finally here! Sequencers can control the playback of loops, sections, and even other sequencers – allowing you to build up complex, full-length musical tracks within VR. The sequencer interface is more compact and powerful than the section interface, including the ability to start/stop a loop multiple times in the same row, to randomly select loops for playback, to configure sequencer playback to loop within a range of beats, and to immediately jump to new playhead positions. Also, EXA has added support for MixCast mixed reality display. This feature is available to users of MixCast Studio. MixCast has a variety of features that makes it easy to use mixed reality, including a three-click setup for static camera position, a background-r…

  • v1.3.1: Sequencer Interface, MixCast MR Support, Linking Tool - 28 March 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28283083%2Fe390a94cf203fb0a85914e803e8f0622f6270371.jpg The new “sequencer” interface is finally here! Sequencers can control the playback of loops, sections, and even other sequencers – allowing you to build up complex, full-length musical tracks within VR. The sequencer interface is more compact and powerful than the section interface, including the ability to start/stop a loop multiple times in the same row, to randomly select loops for playback, to configure sequencer playback to loop within a range of beats, and to immediately jump to new playhead positions. Also, EXA has added support for MixCast mixed reality display. This feature is available to users of MixCast Studio. MixCast has a variety of features that makes it easy to use mixed reality, including a three-click setup for static camera position, a background-r…

  • v1.3.0: EXA Remix, Recorder Options, Loop Duration Handles - 19 January 2018

    Announcing “EXA Remix” -- a new way to load, play, and customize EXA performances in other apps! Any app built with Unity can import the “EXA Remix” tool to gain these musical-performance superpowers. Imagine seeing your performances on a stage in a social app, playing in a room of your VR “home” app, or remixed into an interactive, audio-reactive, music-video world… it’s all possible now! Collaboration talks with a few well-known VR apps are already underway – please share your ideas and EXA-powered-app wishlist on the discussion boards. Also, the loop-recording process is better than ever. You can now set options directly on the recorder interface: the recording mode, initial quantization level, and the ability to automatically stop recording after a particular duration. While recording, a new “Cancel” button lets you reset the recorder interface without performing the old stop+delete…

  • v1.3.0: EXA Remix, Recorder Options, Loop Duration Handles - 19 January 2018

    Announcing “EXA Remix” -- a new way to load, play, and customize EXA performances in other apps! Any app built with Unity can import the “EXA Remix” tool to gain these musical-performance superpowers. Imagine seeing your performances on a stage in a social app, playing in a room of your VR “home” app, or remixed into an interactive, audio-reactive, music-video world… it’s all possible now! Collaboration talks with a few well-known VR apps are already underway – please share your ideas and EXA-powered-app wishlist on the discussion boards. Also, the loop-recording process is better than ever. You can now set options directly on the recorder interface: the recording mode, initial quantization level, and the ability to automatically stop recording after a particular duration. While recording, a new “Cancel” button lets you reset the recorder interface without performing the old stop+delete…

  • v1.2.4: Slide Locomotion, Smooth Camera, Section Audio Export - 30 November 2017

    If you’ve ever wanted a different way to move around an EXA layout, the new “slide locomotion” mode might be for you! Rather than the jump+turn of EXA’s standard teleportation, the new sliding feature allows you to drift and turn smoothly. This is especially helpful for seated players, but is also very useful for gliding around smoothly while recording/streaming your EXA session. And to make your recording/streaming process even better, you can now toggle a “smooth camera” mode (with the “C” key). This camera improves the quality of your monitor’s video output (not the headset’s output), with smoothed motions and brighter colors. Note that this camera mode has a performance cost, so it’s best to use it while recording or performing for an audience. You can now export entire sections to WAV audio files. Previously, audio export was limited to individual loops. See the notes below for det…

  • v1.2.4: Slide Locomotion, Smooth Camera, Section Audio Export - 30 November 2017

    If you’ve ever wanted a different way to move around an EXA layout, the new “slide locomotion” mode might be for you! Rather than the jump+turn of EXA’s standard teleportation, the new sliding feature allows you to drift and turn smoothly. This is especially helpful for seated players, but is also very useful for gliding around smoothly while recording/streaming your EXA session. And to make your recording/streaming process even better, you can now toggle a “smooth camera” mode (with the “C” key). This camera improves the quality of your monitor’s video output (not the headset’s output), with smoothed motions and brighter colors. Note that this camera mode has a performance cost, so it’s best to use it while recording or performing for an audience. You can now export entire sections to WAV audio files. Previously, audio export was limited to individual loops. See the notes below for det…

  • v1.2.3: Motion Capture, Music Viz, Cathedral - 6 November 2017

    Get ready to step into an immense, music-visualizing environment, where each ringer hit creates new colors that slowly spiral into the sky. And to better enjoy the music-viz view, you can now sit back and watch “robot” avatars perform the music from loops! To get started watching a “show” right away, load up one of the new layouts provided by EXA (via your “Load Layouts” menu). You can record your own avatar performances using the loop recorder, which now captures your motions at the same time as it records your musical events. This release includes an experimental version of EXA that runs on a Mac, along with dozens of other improvements, optimizations, and fixes. Thank you to the EXA community for the feedback and ideas! Please watch/share the new update video below, and read through this page to learn more. v1.2.3 RELEASE VIDEO https://www.youtube.com/watch?v=nhu58-weAZM (https://www…

  • v1.2.3: Motion Capture, Music Viz, Cathedral - 6 November 2017

    Get ready to step into an immense, music-visualizing environment, where each ringer hit creates new colors that slowly spiral into the sky. And to better enjoy the music-viz view, you can now sit back and watch “robot” avatars perform the music from loops! To get started watching a “show” right away, load up one of the new layouts provided by EXA (via your “Load Layouts” menu). You can record your own avatar performances using the loop recorder, which now captures your motions at the same time as it records your musical events. This release includes an experimental version of EXA that runs on a Mac, along with dozens of other improvements, optimizations, and fixes. Thank you to the EXA community for the feedback and ideas! Please watch/share the new update video below, and read through this page to learn more. v1.2.3 RELEASE VIDEO https://www.youtube.com/watch?v=nhu58-weAZM (https://www…

  • v1.2.2: Clone Items, Export Loops to WAV, Split Audio Outputs - 29 September 2017

    Building and creating in EXA just got easier with the new “Clone” feature. You can now create exact duplicates of ringers, loops, sections, documents, and groups – just select the ones you want to copy, and then use the “Clone” menu button. As a first test, you could clone the “curved piano” group twice, and use the new groups to create a full “wrap-around piano”! For players eager to get their EXA creations into their favorite DAW or audio tools, there is now an “Export” feature that converts recorded loops into WAV files. Just select all the loops you want to export, use the “Export” menu button, and then collect the WAV files from within your “Documents/EXA-VR/” folder when you’re ready. You now have the ability to switch between different audio output devices from within EXA. Even better, you can choose to route EXA’s “non-musical” sounds to a different device. For example, you migh…

  • v1.2.2: Clone Items, Export Loops to WAV, Split Audio Outputs - 29 September 2017

    Building and creating in EXA just got easier with the new “Clone” feature. You can now create exact duplicates of ringers, loops, sections, documents, and groups – just select the ones you want to copy, and then use the “Clone” menu button. As a first test, you could clone the “curved piano” group twice, and use the new groups to create a full “wrap-around piano”! For players eager to get their EXA creations into their favorite DAW or audio tools, there is now an “Export” feature that converts recorded loops into WAV files. Just select all the loops you want to export, use the “Export” menu button, and then collect the WAV files from within your “Documents/EXA-VR/” folder when you’re ready. You now have the ability to switch between different audio output devices from within EXA. Even better, you can choose to route EXA’s “non-musical” sounds to a different device. For example, you migh…

  • v1.2.1: Bow/Prox Tools, Native Audio, Loop Display - 8 September 2017

    You can now fade, swell, and sustain notes with the new “bow” and “prox” playing tools. The bow tool behaves a bit like a violin bow, making sounds as it passes (at various speeds) through a ringer. The prox tool uses its distance from a ringer to control the sound’s volume. Both new tools support an alternative mode by squeezing the trigger. These new tools immediately expand the available EXA playing styles beyond the percussive approach of the “strike” tool. Behind the scenes, EXA has a new audio system to support these new tools and improve audio performance. This system bypasses Unity audio, talking directly to the OS instead, which fixes the “popping/cracking” audio issue. The structure of this new system should also make future features (like MIDI support and audio effects) easier to introduce. In the loop display, the old “triangle” shapes are now replaced with a “waveform” styl…

  • v1.2.1: Bow/Prox Tools, Native Audio, Loop Display - 8 September 2017

    You can now fade, swell, and sustain notes with the new “bow” and “prox” playing tools. The bow tool behaves a bit like a violin bow, making sounds as it passes (at various speeds) through a ringer. The prox tool uses its distance from a ringer to control the sound’s volume. Both new tools support an alternative mode by squeezing the trigger. These new tools immediately expand the available EXA playing styles beyond the percussive approach of the “strike” tool. Behind the scenes, EXA has a new audio system to support these new tools and improve audio performance. This system bypasses Unity audio, talking directly to the OS instead, which fixes the “popping/cracking” audio issue. The structure of this new system should also make future features (like MIDI support and audio effects) easier to introduce. In the loop display, the old “triangle” shapes are now replaced with a “waveform” styl…

  • v1.2.0: Move-To-You Menus, Document Viewer, Tutorial Graphics - 19 July 2017

    Finding and moving menus is no fun – so many of EXA’s menus now come to you. Once you make a selection, the menu will appear and/or slide into view near the selected items. When you’re done with the menu, use the circular “selection count” button to simultaneously deselect the items and hide the menu. Fast, easy, convenient, with less clutter in your layout. With the new Document feature, EXA is slowly releasing its bias toward improv and by-ear playing styles. A document can contain several pages of images and text, so you can load up your favorite sheet music or lyrics and start playing along. And for the new players, the default layout now includes a large document filled with tutorial graphics. With this visual walkthrough of EXA’s main features, it’s never been easier to get started. Thank you to the EXA community for the continuous feedback and ideas! Please watch/share the v1.2.0…

  • v1.2.0: Move-To-You Menus, Document Viewer, Tutorial Graphics - 19 July 2017

    Finding and moving menus is no fun – so many of EXA’s menus now come to you. Once you make a selection, the menu will appear and/or slide into view near the selected items. When you’re done with the menu, use the circular “selection count” button to simultaneously deselect the items and hide the menu. Fast, easy, convenient, with less clutter in your layout. With the new Document feature, EXA is slowly releasing its bias toward improv and by-ear playing styles. A document can contain several pages of images and text, so you can load up your favorite sheet music or lyrics and start playing along. And for the new players, the default layout now includes a large document filled with tutorial graphics. With this visual walkthrough of EXA’s main features, it’s never been easier to get started. Thank you to the EXA community for the continuous feedback and ideas! Please watch/share the v1.2.0…

  • v1.1.4: Item Grouping, Latency Options, and More - 28 June 2017

    This build addresses one of EXA’s most overdue needs -- the ability to create (and then move) groups of items. The new grouping feature allows you to contained mixed collections of ringers, loops, and sections within a group. Once grouped, you can optionally lock the group’s position and/or the relative position of the items within the group. Item selection (for example, multi-selecting ringers) remains the same, whether or not the item is within a group. Other improvements and fixes are described below, including a positional boundary to prevent lost items, color-coded curves between items and their menus, a faster “save layout” workflow, minor improvements to latency, and more. This build was delayed about a week due to preparation for a live EXA performance (video link below) on June 16. This included work on a “mixed reality” feature that uses a ZED depth camera – support for this w…

  • v1.1.4: Item Grouping, Latency Options, and More - 28 June 2017

    This build addresses one of EXA’s most overdue needs -- the ability to create (and then move) groups of items. The new grouping feature allows you to contained mixed collections of ringers, loops, and sections within a group. Once grouped, you can optionally lock the group’s position and/or the relative position of the items within the group. Item selection (for example, multi-selecting ringers) remains the same, whether or not the item is within a group. Other improvements and fixes are described below, including a positional boundary to prevent lost items, color-coded curves between items and their menus, a faster “save layout” workflow, minor improvements to latency, and more. This build was delayed about a week due to preparation for a live EXA performance (video link below) on June 16. This included work on a “mixed reality” feature that uses a ZED depth camera – support for this w…

Patch notes and updates

S.noRelease datePatch nameGID number
131 January 2019v1.4.0: Multiplayer, In-App Cameras2462808987392464707
228 March 2018v1.3.1: Sequencer Interface, MixCast MR Support, Linking Tool4249665521687273088
319 January 2018v1.3.0: EXA Remix, Recorder Options, Loop Duration Handles4249665521687273147
430 November 2017v1.2.4: Slide Locomotion, Smooth Camera, Section Audio Export4249665521687273211
56 November 2017v1.2.3: Motion Capture, Music Viz, Cathedral4249665521687273271
629 September 2017v1.2.2: Clone Items, Export Loops to WAV, Split Audio Outputs4249665521687273336
78 September 2017v1.2.1: Bow/Prox Tools, Native Audio, Loop Display4249665521687273398
819 July 2017v1.2.0: Move-To-You Menus, Document Viewer, Tutorial Graphics4249665521687273456
928 June 2017v1.1.4: Item Grouping, Latency Options, and More4249665521687273514
109 June 2017v1.1.3: Sections (Playing Many Loops Together)4249665521687273573
1125 May 2017v1.1.2: Mixed Reality, Leap Motion, Grip-to-Grab4249665521687273630
1212 May 2017v1.1.1: Modify and Multi-Select Loops4249665521687273687
1328 April 2017v1.1.0: Teleporting and Turning4249665521687273810
1421 April 2017Build v1.0.4: Usability Improvements4249665521687273870
1515 April 2017Build v1.0.3: Save/Load Multiple Layouts4249665521687273931
167 April 2017Build v1.0.2 Released4249665521687273988
173 April 2017Build v1.0.1 Released4249665521687274046

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID606920
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateJan 14, 2020
DeveloperAesthetic Interactive, Zach Kinstner
PublisherAesthetic Interactive
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent98%
Positive reviews90
Negative reviews2
Total reviews92
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/606920/

Short description

Step into EXA, an immersive musical studio where you can compose, record, and perform music using expressive instruments of your own design. Jam with EXA’s huge sound library or your own, create virtual bands, invent 'impossible' playing styles, export to WAV/MIDI, and so much more.

About this game

EXA is an immersive virtual-reality environment for composing your own music, recording loops of your performed notes and motions, designing custom instruments, performing for audiences, building up virtual bands, and more. Step into EXA and experience an entirely new dimension of musical creativity! This app has been under constant development since early 2016, continually growing and improving. Despite being in Early Access, the app is polished, stable, and packed full of features. Here's a look at the basics of making music with EXA in VR: RINGERS & THEIR SOUNDS EXA’s musical shapes are called ringers . They make sound when you hit or interact with them using one of the various playing tools (like a mallet, violin bow, or proximity tool). The ringers in EXA react to the velocity and angle that you play them, and they provide an extremely responsive, zero-latency playing experience. (Note: external audio-routing apps can introduce latency, please disable them or adjust their settings!) You can change the sound that a ringer produces (like a drum, piano, guitar, synth, etc.) by choosing a different Soundfont (SF2) or sample (WAV, AIFF, OGG) as its audio source. EXA ships with 1,000+ built-in sounds, and encourages you to import your own! You can change a ringer's pitch by setting it to a specific note, shifting it up or down, or by applying a particular scale/interval across several selected ringers. CREATING INSTRUMENTS Ringers are the main building-block for creating your own custom instruments . There are four available ringer shapes, and you can move and resize them however you want. Sketch new ringers out of thin air using the draw tool , and use the group and clone features to assist your instrument-creation process. EXA’s virtual space gives you incredible flexibility for designing entirely new and “impossible” musical instruments. You’re free to break away from traditional instrument structures, and instead create instruments that are perfectly suited to the way you want to move, the notes you want to play, and the musical performance you want to compose. You could arrange ringers into curved rows that wrap around you, or into large grids, or stacks th…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
52Tracked Controller Support
54VR Only
30Steam Workshop

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

EXA: The Infinite Instrument's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

EXA: The Infinite Instrument's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records EXA: The Infinite Instrument at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$14.99$14.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
2Dota 2380,52522 September 2026 - 03:37:34 UTC1,291,328
3Counter-Strike 2433,30322 September 2026 - 03:37:33 UTC1,818,368
4下一站江湖Ⅱ9522 September 2026 - 01:22:30 UTC4,637
5Love is All Around 21822 September 2026 - 03:35:38 UTC2,873
6Wallpaper Engine55,58122 September 2026 - 03:33:04 UTC150,271
7Escape From Duckov1,40322 September 2026 - 02:13:38 UTC301,322
8Soundpad7,94122 September 2026 - 03:27:19 UTC39,857
9Extremely Realistic Siege Warfare Simulator1712 September 2026 - 11:06:40 UTC373

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS253,85122 September 2026 - 01:46:14 UTC399,748Not availableBULKHEAD
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero73,60622 September 2026 - 03:38:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 259,77622 September 2026 - 03:12:42 UTC574,638199,438Mega Crit
Wallpaper Engine55,58122 September 2026 - 03:33:04 UTC150,2711,008,495Wallpaper Engine Team
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Rust51,71822 September 2026 - 02:17:06 UTC259,6461,359,516Facepunch Studios
Project Zomboid46,94822 September 2026 - 02:15:54 UTC122,811467,999The Indie Stone
Stardew Valley40,46122 September 2026 - 01:46:14 UTC236,6141,016,067ConcernedApe
Geometry Dash38,02822 September 2026 - 01:06:14 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Audio Production

GameLatest observed playersTracked peakReviewsDeveloper
Soundpad7,94122 September 2026 - 03:27:19 UTC39,857103,014Leppsoft
ShareX2,13822 September 2026 - 00:19:05 UTC3,7468,265ShareX Team
Soundpad Demo1,2596 May 2026 - 21:49:21 UTC1,955729Leppsoft
Stream Avatars1,10122 September 2026 - 00:49:11 UTC1,3882,426Travis Miller
Action! - Gameplay Recording and Streaming20622 September 2026 - 00:13:40 UTC5487,465Mirillis
sheepChat16910 September 2026 - 16:55:50 UTC21339sheepChat Team
Ohm Studio8822 September 2026 - 00:13:38 UTC257318GRAOUMF
PlayClaw 7 - Game Overlays, Recording and Streaming7622 September 2026 - 01:15:25 UTC737796Eduard Kozadaev
Boom 3D Windows: Experience 3D surround sound in games5913 September 2026 - 04:07:58 UTC134774Global Delight Technologies Pvt. Ltd.
Movavi Video Suite 17 - Video Making Software - Video Editor, Video Converter, Screen Capture, and more5322 September 2026 - 00:18:46 UTC973,181Movavi Software
MorphVOX Pro 5 - Voice Changer408 September 2026 - 21:32:15 UTC72190Screaming Bee
Movavi Video Editor 20253122 September 2026 - 02:24:00 UTC50121Movavi

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero73,60622 September 2026 - 03:38:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine55,58122 September 2026 - 03:33:04 UTC150,2711,008,495Wallpaper Engine Team
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Diablo® IV31,26822 September 2026 - 01:45:17 UTC64,51869,242Blizzard Entertainment, Inc.
The Sims™ 421,41422 September 2026 - 00:20:38 UTC96,185193,399Maxis
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Garry's Mod15,04922 September 2026 - 03:02:25 UTC73,7501,258,308Facepunch Studios
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
How to Fish12,66922 September 2026 - 01:18:19 UTC373,97110,040Dazed Games
Factorio12,37022 September 2026 - 02:59:12 UTC118,166233,918Wube Software LTD.
IdleOn11,73122 September 2026 - 02:41:04 UTC21,01828,570Lavaflame2

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