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Army General

Army General Steam news

Phobetor | Apr 26, 2017 | game

Released

0players observed · 25 September 2026 - 06:15:11 UTC

StrategyWorld War IITurn-Based StrategyTurn-BasedHex GridSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score56% positive

Army General news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score56% positive
  • Total reviews64
  • Release dateApr 26, 2017
  • DeveloperPhobetor
  • PublisherPhobetor, Plug In Digital

Genres: Strategy

Company pages: Developer: PhobetorPublisher: Phobetor, Plug In Digital

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Army General Steam news

Army General news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Army General Update to 1.04 - 10 June 2021

    Update 1.04 - 10th June 2021 Thanks to those in the Steam community who helped to improve Army General with their constructive critisism! Added: - Unit history with kills counted and destroyed unit names stored - Script Editor: in the tab "Map" you can now see which resolution a map has to have to be 1:1 pixel onscreen (no interpolation) - Editor: flags in unit list for better identification - Expanded several tooltips of support units (InfBn, TankBn, AABn and ArtBn) - Link button to Germany at War in the main menu - Button to study the update history of Army General Fixed: - Game and editor crashed, if too many entries for "resources per turn" were made - Combat prediction was inaccurate in some cases if canons were involved - Combat value preview was wrong in HQ during addition of support units (Anduril) - Cost preview in the improvement menu showed wrong value in some cases - Game cr…

  • Update 1.03 released - 16 November 2017

    Fixed: - supply fields of the enemy were not displayed in the editor - units with vehicles could be airborned - scrolling was choppy - AI equips support units before the first human turn - Recruitment could be reached with shortcut even if it was not possible in a scenario - "destroyed" marker did not disappear after railbridge was repaired - bridges could not bridge sea or lake hexes - some tutorials had wrong indicator in scenario list - victory condition in Raid on Alexandria was faulty - STEAM: tutorial achievement adjusted to 5 Editor: Fixed: - transports are not deleted if you switch unit types

  • Update 1.03 released - 16 November 2017

    Fixed: - supply fields of the enemy were not displayed in the editor - units with vehicles could be airborned - scrolling was choppy - AI equips support units before the first human turn - Recruitment could be reached with shortcut even if it was not possible in a scenario - "destroyed" marker did not disappear after railbridge was repaired - bridges could not bridge sea or lake hexes - some tutorials had wrong indicator in scenario list - victory condition in Raid on Alexandria was faulty - STEAM: tutorial achievement adjusted to 5 Editor: Fixed: - transports are not deleted if you switch unit types

  • Army General version 1.02 released - 19 June 2017

    Update 1.02 19th June 2017 Added: - US Army arrived! - 18x new US officers - 15x new US equipment: Infantry: -Regular 39 -Paratroops -Mountain troops -Bridging engineers -Assault enginners Tanks: -M3 Lee -M3 Grant -M3 Stuart -M4 Sherman Anti-tank: -M10 Artillery: -M7 Priest Scouts: -M8 Greyhound -M20 Scout car Anti-air: -M13 MGMC -M15 CGMC - 1x new German officer: E.Rommel - 1x new British officer: B.Montgomery - U-boats have better cover in rain: +2 defence for German u-boats until better radar and leigh light is introduced by the Allies in June 1942 - "Torpedo crisis '39/'40" - 50% chance for German u-boats for -5 on attack - naval units in ports have a penalty on strength -7 (lancelot2001ca) - "End turn" window now has option to turn it off (Herodotus) - tutorial mission 5 for learning how to counter artillery support (Herodotus) - combat modifikator for transports now in the tooltip…

  • Army General version 1.02 released - 19 June 2017

    Update 1.02 19th June 2017 Added: - US Army arrived! - 18x new US officers - 15x new US equipment: Infantry: -Regular 39 -Paratroops -Mountain troops -Bridging engineers -Assault enginners Tanks: -M3 Lee -M3 Grant -M3 Stuart -M4 Sherman Anti-tank: -M10 Artillery: -M7 Priest Scouts: -M8 Greyhound -M20 Scout car Anti-air: -M13 MGMC -M15 CGMC - 1x new German officer: E.Rommel - 1x new British officer: B.Montgomery - U-boats have better cover in rain: +2 defence for German u-boats until better radar and leigh light is introduced by the Allies in June 1942 - "Torpedo crisis '39/'40" - 50% chance for German u-boats for -5 on attack - naval units in ports have a penalty on strength -7 (lancelot2001ca) - "End turn" window now has option to turn it off (Herodotus) - tutorial mission 5 for learning how to counter artillery support (Herodotus) - combat modifikator for transports now in the tooltip…

  • Update to 1.01 now out on Steam - 16 May 2017

    Buttons to access the manual and the script editor from the game as well as many fixes are included in this update. Here is the complete list of the changes: Update 1.01 16th May 2017 Added: - button to launch manual from main menu - button to launch script editor from main menu - hint if units cannot be placed after the deploy phase (Anduril) Fixed: - crashed at Gazala (April 1941) after reinforcements arrived (poppppel38) - British reinforcements at Gazala were placed outside the map - land units as reinforcements on sea hexes did not arrive in sea transports (Gloo) - Malta OKW favour could not be achieved - Malta Axis 2nd invasion wave did not trigger correctly - Conquest of Tobruk +10 strength to Allies to make victory always possible (CaesarCzech) - wrong branching after defeat at Conquest of Tobruk (CaesarCzech) - hint before Battleaxe that units will be united to one army again (…

  • Update to 1.01 now out on Steam - 16 May 2017

    Buttons to access the manual and the script editor from the game as well as many fixes are included in this update. Here is the complete list of the changes: Update 1.01 16th May 2017 Added: - button to launch manual from main menu - button to launch script editor from main menu - hint if units cannot be placed after the deploy phase (Anduril) Fixed: - crashed at Gazala (April 1941) after reinforcements arrived (poppppel38) - British reinforcements at Gazala were placed outside the map - land units as reinforcements on sea hexes did not arrive in sea transports (Gloo) - Malta OKW favour could not be achieved - Malta Axis 2nd invasion wave did not trigger correctly - Conquest of Tobruk +10 strength to Allies to make victory always possible (CaesarCzech) - wrong branching after defeat at Conquest of Tobruk (CaesarCzech) - hint before Battleaxe that units will be united to one army again (…

  • Hotfix 1.0a live - 29 April 2017

    We have fixed the most urgent reports by the players with this hotfix. Change log Hotfix 1.0a Fixed: - memory issues for some users - crash due to missing tracked transport for Italian units - combat preview was hidden by hints

  • Hotfix 1.0a live - 29 April 2017

    We have fixed the most urgent reports by the players with this hotfix. Change log Hotfix 1.0a Fixed: - memory issues for some users - crash due to missing tracked transport for Italian units - combat preview was hidden by hints

Patch notes and updates

S.noRelease datePatch nameGID number
110 June 2021Army General Update to 1.044093189984237197343
216 November 2017Update 1.03 released4249665521687272974
319 June 2017Army General version 1.02 released4249665521687273042
429 April 2017Hotfix 1.0a live4249665521687273175
529 April 2017Hotfix 1.0a live1858142318035562052

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