- Hotfix to bypass our broken master server. - 11 March 2019
- Our issues with the master server are still unresolved so we have put in a bypass for the server browser until it is fixed. For now when you click play online it will simply give you the option to directly connect to either official server.
- Update Alpha 0.021 New parts and Fixes! - 8 March 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28514353%2F4c5e5fad1d018fa6bf728be7f1eb481930235459.png Join the community on our Discord! This patch adds new parts to diversify building options, and brings a full batch of new fixes and improvements. Additions: Added 7 new parts which should help make ship designs more interesting. These are all structure parts. Added the option to have your character move relative to the direction your character is facing rather than relative to the screen. Toggle this with Z key. Changes: When mining resources will now be placed in your backpack by default, and will only be placed on your hotbar if your backpack is full. Reduced backpack slot count. Lowered the amount of oxygen available in an ice node. Updated backend server code. (This should fix a lot of issues we were having with servers going offline.) Improved the maglocks locki…
- Update Alpha 0.020 Major Fixes/Stability Improvements - 20 February 2019
https://steamuserimages-a.akamaihd.net/ugc/967615741389830197/2BB3F1CFCF8C7467D2906EF670E7D150B8768556/ Join the community on our Discord! This patch addresses many outstanding bugs and issues and should improve overall stability. Additions: Printsettings command added for console, which reads out all server settings. Changes: Players are no longer removed from the game when their owner leaves the game. (Be sure to protect your character!) Adjustments to loot table. Redone code for loot table logic. Updated Discord plugin on for Linux OS. Updated network code. Removed holiday themed items. Changed game settings to block odd screen resolutions. Added timestamps for player logs. Maglock connections are now saved and remade when the server saves or loads. Fixes: Fixed an issue with loading saved games where: Players and items would have a velocity of 0 when loaded from a save game. Physics…
- Direction of Development Overview. - 8 February 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28514353%2Fccebf203bcb75c3d022805eab541bb3fdf67b20a.png We are now well into the new year and this is an exciting time, hopefully, with many updates and changes soon to come for Planetes. While we released in 2018 (Early Access), we expect 2019 to be an even bigger year for Planetes. We knowingly released the game early, many might say too early, but as a small development team it can be difficult to find enough people to play and test the game. Releasing when we did allowed us to get a much larger amount of feedback about the game as well as to discover a lot of bugs and issues. So, thanks to everyone who has been here with us through the difficult times! What can be expected moving forward? Each of the categories below will be addressed in-depth in a later blog write up, but we have outlined them here. - Improved server…
- Issue with Mac & Linux builds - 3 January 2019
We're aware of an issue with the Mac and Linux builds which prevent players from doing Offline or Online mode. We're currently working on a fix!
- Update Alpha 0.019 Star System Overhaul Patch! - 22 December 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28514353%2Fd0de47fbd16a99e1ff64c775cfd61e05e46b9a35.png Join the community on our Discord! Star System Overhaul Patch, We have gone through and updated all of the planets to use the new rendering tool. They should all be much more interesting to explore and build on. Additions: Added parts: Light armor plating in 3 sizes and Medium armor plating in 3 sizes. Added Christmas Tree room part (functions as a small storage and looks cozy). Added Christmas Tree Loot Crate. Added new roof panel art. Added new part: HGas Fuel Tank 3X6. Added panning camera for ships. Added four modes to the camera (Cycle through camera modes with C). Added loot spawns. (Crates (currently disguised as christmas trees) will spawn in certain areas on planets, open them using F to get a surprise!) Changes: Lowered pan distance and max zoom of player ca…
- Holiday Sale! And Upcoming patch. - 21 December 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28514353%2F32383c1f79b15ce061ab39847aa6476ee6fddad7.png Hello Everyone! We hope everyone is having an enjoyable holiday season, and with that we would like to offer Planetes at 20% off during this year's Steam winter sale! There will be an overall price increase shortly after the new year, so get the game now while it's at it's cheapest! Additionally we will be patching shortly (hopefully tomorrow the 21st). Some things you can expect to see in this patch: - Holiday cheer! Various items have been added or re-skinned to make Planetes more festive during the holidays. - New Armor panels. The old one block panel was not sufficient and had issues. We have now added six new armor panel parts. Three sizes of each armor level with both light armor and medium armor. Also the armor parts have been improved so they can now fit close…
- Update Alpha 0.018 Additions to server persistence and new camera setup. - 7 December 2018
Join the community on our Discord! Additional settings added to server persistence and new Camera panning. Additions: Added to server persistence: Derelict Spawn rate, spawned ship part limit, client can spawn ship, cargo destroy on container break percentage, auto save frequency, velocity soft cap, ship part limit, resources set as infinite. Added map icon for current controlled ship, (indicates direction ship is pointing). Changes: Lowered the stars overall gravity and increased the radius of the star's gravity well. (objects can now hold a stable orbit around the star). Improvements to weapon carry poses. Fixes: Fix for null ref error on status bars when parts are destroyed. Fixed issue allowing ships to move through raised terrain. Help find bugs! Please click the report bug button in the top left of the screen if you encounter any issues or bugs. You can also use this feature to re…
- Update Alpha 0.0175 Bug Fixes and other small additions. - 1 December 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28514353%2Ff5f8b22bfc08bc6c0c0917ed6b3ac8cc78acc59b.png Join the community on our Discord! Small patch fixing major issue with ship spawning. Additions: New Utility suit art added (being used temporarily as the default suit). Changes: Modified Planet3 (newest planet) by adding cliff structure prototypes. Slightly improved cloud rendering.performance happy. Increased overall star brightness. Fixes: Fix for junk collector removing constructs before they had properly spawned in. Fix trajectories not being displayed when playing online. Fix for thrusters pushing too strongly against projectiles, items and players. Fix for null ref occurring when a construct was removed from game while player is in adminmode. Help find bugs! Please click the report bug button in the top left of the screen if you encounter any issues or bugs. Yo…
- Update Alpha 0.017 Quality of Life Improvements and New Planet. - 21 November 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28514353%2Ff1f310717b4209b870918170ab2be9d003aa3d83.png Join the community on our Discord! This Update wipes the servers! Spooky Halloween event cosmetics removed. Additions: Added derelict ships that will randomly spawn and move in towards the star system. Added thruster burn area indicators visible when building. Added missing thrusters (both the physics and the visuals) on Large 6X6 Chemical Thruster, they can be used as turning thrusters. Added console command for admins to allow clients to spawn in whole ships. Added console command to enable server wide infinite building resources. Added console command to edit derelict spawn interval. Added trajectory prediction indicator to map view. Added gravity well and atmosphere limit visual indicators to map view. Added a new planet which uses new tech that will eventually be…
- Update Alpha 0.016 Spooky October - 27 October 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28514353%2F0cae2ca56083531198ed34115ef74858d73c99e3.png This Update wipes the servers! This Update has Spooky Content. Spooky Additions: Batwing 2X6 Solar Panel. Batwing Low Profile Solar Panel. Dragon Skull Ion Engine 2X2. Pumpkin Inert Gas Fuel Tank. Tri Skull Ion RCS. Additions: Players now drop all items on death. Added healing while standing in Spawn Bay. Added effect for when a part separates from the construct it was previously attached to. Added support for non admin console commands. Added "KillMe" console command. (Can be used by anyone). It now costs resources to repair parts. (It is cheaper to repair then to build new) Added Battery Resource and Capacitor Resource items. Added confirmations for deleting ships and game saves. You can now combine resource stacks and swap stacks by dragging to each other. You can…
- Update Alpha 0.015 - 29 September 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28514353%2F5926e526e59d7f30518c6ccc7cf62c5e9e87480f.png This Update wipes the servers! Additions: Added notifications for when trying to fuel a tank without the correct resources and for when it is full. Discord Rich presence! Planetes Development Discord https://discord.gg/5Rq6jGW Console command to set velocity soft cap. Added notifications for picking up items. Changes: Lowered fuel and energy cost for Ion thrusters. World building changes, added additional asteroids in the inner belt. Visuals changes to Blue planet. Added more Fissile material nodes. Fixes: Fix for feet being weird when exiting a seat while moving fast. Fix for save/load menu scrolling. Fix for zooming while trying to scroll save/load menu. Fix for mouse cursor being lagged while moving. (Additional improvements planned) Help find bugs! Please click th…
- Update Alpha 0.014 - 21 September 2018
https://steamuserimages-a.akamaihd.net/ugc/959720488896771490/7225E54D35E03AE6FEF61A459E2622EACFE5AA06/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside%7C1024%3A647&composite-to=*,*%7C1024%3A647&background-color=black This Update wipes the servers! Additions: Added ability to set your own controls. Added parts: Girder Angle 2X2, Part Panel Angle 2X2. Added UI for saving/loading ships and offline games. Changes: Overhauled movement update syncing, (player and ship movement should now be much smoother). Lowered both ship and player update rates, (high rate is no longer needed with better position syncing). General UI improvements. Improved game copy authentication. Ships are now saved to disk. Improved loading code. Many small fixes and improvements. Hotfix 0.0141 Changes: Fix for not being able to do anything on a multiplayer game. Lowered sound levels on thrus…
- Update Alpha 0.013 - 11 September 2018
https://steamuserimages-a.akamaihd.net/ugc/960845218591201054/77168E06FA0D5EE362143B06B5683CB9FFCE5A78/ Additions: - With this patch we have upgraded our servers to much better hardware. Hopefully this will solve a lot of the lag and performance issues players have experienced. Added inspector highlights for seats and cockpits. New Part: Spawn Bay, use this to place a spawn location on your ship. New Part: Cargo Container, can be used for storing a number of items. New Part: Two seat Bridge. New Part: Ion RCS. Console command, Teleport to coords. Server settings are now saved. Center of mass indicator. Red and black circle will update to the center of mass of the ship when parts are added and removed. Added additional stats to generator and solar panel parts. Added resource container status bars to the UI while controlling a construct. Added authorized user list to constructs. To add yo…
- Update Alpha 0.012 - 2 September 2018
Additions: Resources are now items, can be dropped/picked up just like weapons. Added 1X5 Solar Panel. Added art for resource items. Added ability to refuel fuel tanks using the PolyTool (will only fuel a tank if tank is at full HP). Added more tutorial stages covering primary features currently in game. Changes: Chat window location and state is now saved. Modified sounds on ship weapons. Performance improvements for dedicated servers. (Removed status bars from headless, removed nodes from headless) Changed how items are held by character. Increased Torpedo life duration. Polytool will now only "shoot" objects it will have an effect against. Lowered fuel cost of all chemical engines. Removed passive resource gain from all fuel tank parts. Fixes: Issue where servers would delist from master server. Issue with doors not opening on default F press. Bug fix for incorrectly checking integri…
- Roadmap for remainder of Q3 2018 - 30 August 2018
All content in this post is subject to change and should only be viewed as a rough idea of upcoming features/content. Items are listed in no particular order. Additionally this quarterly roadmap represents an overestimation of what we will be able to complete by the end of the quarter, so naturally there will be many items listed that will not be completed by the end of the quarter. What we want to complete by end of Q3 2018 Tutorial covering the main features in game. The tutorial is currently a basic framework. The tutorial is meant to cover all primary areas of the game. Tutorial is meant to update based on actions the player completes. Ship UI. The ship user interface will display key information to the player such as fuel quantities, mass, part count, etc. The ship UI will also have a separate hotbar which can socket the different weapons and functions on the ship. The ship UI shou…
- Alpha Update 0.011 - 30 August 2018
Additions: Persistent inventory. New Part: Side mount ship cannon. Changes: The small bridge can no longer be entered through it's walls. The cockpit is now easier to enter from all directions. Improved names and tooltips on parts. Reduced fuel burn amounts on all chemical thrusters. Increased timer for removing unused parts/items from the game. Fixes: Barrel rotations on gimballed weapons/turrets now updates on the client. Damage overlay now works on clients. Client should no longer freeze when disconnecting from a server. Fix for players damaging themselves by quickly changing direction while sprinting. Help find bugs! Please click the report bug button in the top left of the screen if you encounter any issues or bugs. You can also use this feature to request new additions to the game, or if you just want to send a friendly note to the devs!
- Alpha Update 0.01 - 28 August 2018
Additions: Added damage indicator overlay. Added art for PolyTool. Added more nodes to certain parts. Added ship and players markers to adminmode. Changes: Increased collision damage received by ships. Increased GForce damage on players. Improvements to server browser menu. PolyTool can no longer mine/deconstruct at any range. Adjusted ship weapon damages. Junk collector resets it's timer for ships when a new part is placed. Fixes: Fixed issue with getting out of ships breaking game. Fixed issue with status bars not being repopulated when a ship splits. General fixes for junk cleanup. Fix for player being able to activate items while using a pinpad. Fixed cryopod render layer. Fix for flickering issues with rendering asteroids. Fix for offline games showing up in server browser. Help find bugs! Please click the report bug button in the top left of the screen if you encounter any issues…
- Pre-Alpha Update 0.0015 - 24 August 2018
Additions: Added player inventory (Toggle with tab, move items between hotbar and backpack with click and drag.) Added server browser. Added 2X2 Ion engine. Added gimballed laser weapon for ships. Added low profile solar panel. Added 1X3 Battery. Added 3X3 Structural Panel. Added Fissile material storage 2X2. Added stat panel for backpack. Changes: Certain actions now have delay buffers. General UI improvements. You can now drop things by dragging them out of your inventory. Fixes: Issue with ping/fps counter. Projectile thruster effects now play on clients. Issue when exiting cockpit it would put you back in sometimes. Help find bugs! Please click the report bug button in the top left of the screen if you encounter any issues or bugs. You can also use this feature to request new additions to the game, or if you just want to send a friendly note to the devs!
- Pre-Alpha Update 0.0013 - 17 August 2018
Additions Added legacy save warning. Part - Solar Panel 2X6. Part - Reactor Core. Part - Panel Adapter 3-2, and Panel Adapter 2-1. Added I-Gas resource nodes. Remaining materials node art. Ship splitting. Changes: Added parameters to resource nodes and harvest tools to control effectiveness/ease of mining. Resource Nodes can use a particle effect as a fullness indicator. Fixes: Exiting small cockpit did not move you to your previous position. Asteroids turn invisible when hitting U key.