SPSTEAMPULSELIVE ANALYTICS
PAWARUMI

PAWARUMI Steam metadata

Manufacture 43 | Jan 30, 2018 | game

Released

0players observed · 23 September 2026 - 10:01:42 UTC

ActionIndie2.5DArcadeSingleplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,722
  • Revenue (VGI)$21,074
  • Review score92% positive

PAWARUMI metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,722
  • Revenue (VGI)$21,074
  • Review score92% positive
  • Total reviews79
  • Release dateJan 30, 2018
  • DeveloperManufacture 43
  • PublisherManufacture 43

Genres: Action, Indie

Company pages: Developer: Manufacture 43Publisher: Manufacture 43

Top Steam chartsTop 100 gamesGame directorySteam Store page

PAWARUMI Steam metadata

PAWARUMI metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/610410/metadata
Steam Storehttps://store.steampowered.com/app/610410/
Steam Communityhttps://steamcommunity.com/app/610410
PCGamingWiki search
IGDB searchSearch IGDB for PAWARUMI

Reviews, pricing, and metadata

Review summary

Very Positive

92% positive, 73 positive, 6 negative

Price and discount

$14.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, DualShock Controller Support, DualShock Controller Support

Achievements

30

Platform releases
  • Steam 30 January 2018
  • Xbox 24 July 2019
  • PlayStation 11 February 2020

Latest Steam announcements

  • Steam Deck Visual Fix - 17 September 2025

    I just pushed an update that fixes a rendering bug in some levels of the game when played on Steam Deck. As such, this patch only concerns the Linux version of the game. GL&HF! Edit: pushed two patches for Windows and macOS too. They fix a security issue with Unity, the game engine used by Pawarumi.

  • Highway to Heal Crowdfunding - 13 June 2025

    Hi everyone, Two months ago we released the demo of our upcoming game, Highway to Heal. It's a solarpunk adventure game where you drive an ambulance to reach out to patients and provide them first care in the beautiful city of Le Mascaret, a utopian city thriving in the middle of the difficulties of a very unstable climate. https://store.steampowered.com/gfxproxy/betagfx/apps/2213710/extras/Conduite02.gif?t=1749629414 Feedback so far is pretty good! We already updated it twice to add show new features, improve the game, the interface, fix bugs, etc. We plan on regularly updating it as a our development goes so that you're always able to play the best version of it. We think it's also interesting as a speedrunning challenge! https://store.steampowered.com/gfxproxy/betagfx/apps/2213710/extras/desinfect.gif?t=1749629414 As you might know, we then started a crowdfunding campaign on Ulule an…

  • City Ambulance: Rescue Express Weekly Development Log! - 14 February 2025

    Hi everyone! We have started a weekly development log. Every week, we will post on our progress on making City Ambulance: Rescue Express, focusing on specific subjects of the game that have noticeably progressed. The first post is on the game's hub, follow it to not miss any! Weekly DevLog #1 - Vehicle AI & Environment Graphics Have a nice week-end!

  • City Ambulance: Rescue Express - 12 July 2024

    For more than two years now, Manufacture 43 started working on a new game, of a totally different genre. What came to be named City Ambulance: Rescue Express, or City Ambulance fort short, or CA:RE for extra short, will be a fun and positive minded driving game! Heavy work is undergoing as we add more missions, characters, ambulance customisations, streets and parks to our big european city! Check out more about the game on our store page: https://store.steampowered.com/app/2213710 We don't have a release date yet, but what we have is a nomination for France's Game Cup! This contest saw us selected amongst two other finalists to be voted by the public in order to win 20000€ (21,699$US) to finance the game in a KissKissBankBank campaign (a french crowdfunding platform). Not only this is quite the honor, we now would love to have your help winning! >> VOTE FOR US

  • Pawarumi Certified on Deck - 6 July 2023

    Pawarumi is now certified on Steam Deck! We only had to fix a tiny UI bug where some texts where cut at the bottom of the screen. The game was fully playable already. Enjoy! :)

  • Maintenance Patch - 13 February 2023

    Fixed graphical glitches on enemies on Linux/AMD (Steamdeck) and macOS (M1)

  • Update #9 Blast Gallery - 27 May 2020

    With the PS4 release and the incoming Switch update, months and MONTHS of optimization work has been done on the game. We are updating the Steam version too so that your old computer in the attic can be yet another machine you can play Pawarumi on! But this update is not just about running faster, it also has a few user experience improvement. Most notably, we've added an achievement gallery! Patch Notes Display achievements in the main menu and unlock images in the gallery! Added Traditional Chinese thanks to our partner Eastasiasoft Reduced timeout of Industrial Complex mid-boss Improved main menu UI Added option to skip cutscenes between levels Renamed "Easy" difficulty to "Discovery" Renamed "Hard" difficulty to "Heroic" New font for Chinese (simplified and traditional) Improved graphics in levels "Ocean Dune" and "K-7Z4-COA7L" Globally improved performance (TONS of improvements) Bu…

  • Update #8: Major Performance & UX Update! - 26 July 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29113379%2F409f2876884328c933d64d1286752dd9460e8a50.png As you may have noticed, Pawarumi has been released on Switch and Xbox One on July 24th. Major Performance has been hard at work to make it come to life and also took some time to make some slight user experience improvements in the process! Many optimizations have been done in order to make the game run smoothly on consoles. This update brings all those changes to the PC. What for, you may ask? They make the game run much much smoother and should even bring 120FPS rendering to those of you with 120Hz screens! And if you have an old computer, behold the smoothness that comes with those changes! Our 10 year old iMac can now run the game easily in 1280x720! Patch Notes Added possibility to display the points won by destroying each enemy Added many sound effects Added vi…

  • Update #7: Minor bugfixes - 9 July 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29113379%2F071f28992bc231bf17d801967e61f5b5d483b845.png The image text might ring a bell to a few musicians but it's just a joke, the music of the game didn't change, I just had no idea what to write :D This update addresses a few very small bugs we noticed since the previous one. Patch Notes Tutorial is not mandatory anymore Fixed confused trinity UI when firing the super attack Fixed reset local leaderboard button not working Fixed very rare case of boss warning staying stuck on screen Added more kickstarter backers to the in-game credits

  • Update #6: Cleaning the cockpit - 13 March 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29113379%2Fca9fdff83c1a88c9308d84889a57957b3b8db583.png There is good news here! We were waiting for more bug reports but we only got so few. Looks like we did a good job right? We even took the liberty of improving a few things that we didn't notice and we had our heads buried in all the work needed to get the official release done. I'd like to take the time here to give a big thank you to everyone who reviewed the game so far on steam: 100% positive reviews is totally heartwarming! :) Patch Notes Allow unlocking of no-miss achievements in training mode Added spaces in the score for easier legibility Improved text reveal animation Improved legibility of crush FX on enemies Render shield/super UI FX below bullets to improve legibility Fixed overscan issues with cutscenes on non-16/9 screens Fixed jittering of missiles' loc…

  • Update #6: Cleaning the cockpit - 13 March 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29113379%2Fca9fdff83c1a88c9308d84889a57957b3b8db583.png There is good news here! We were waiting for more bug reports but we only got so few. Looks like we did a good job right? We even took the liberty of improving a few things that we didn't notice and we had our heads buried in all the work needed to get the official release done. I'd like to take the time here to give a big thank you to everyone who reviewed the game so far on steam: 100% positive reviews is totally heartwarming! :) Patch Notes Allow unlocking of no-miss achievements in training mode Added spaces in the score for easier legibility Improved text reveal animation Improved legibility of crush FX on enemies Render shield/super UI FX below bullets to improve legibility Fixed overscan issues with cutscenes on non-16/9 screens Fixed jittering of missiles' loc…

  • Update #5: Confront the Neo-Aztec Apocalypse! - 30 January 2018

    Stress has been off the charts for us this last week! But we made it, right in time, the final version of Pawarumi! Well, truth be told, some things we wanted didn't make the cut. But they might come in an upcoming update. A colorblind mode would be helpful to many right? But we are very happy with how Pawarumi turned out! As you can see from the very long patch notes, we've been very busy putting all our best efforts in polishing the game. Most notably, our sound designer, musician and friend, Grégory Desmurs managed to finally get the time to raise the quality and it's stunning! Patch Notes Added 30 achievements! Golden Chukaru for Kickstarter backers! Improved sound mixing and performance Added a sound effect when shield bar gets full Added a sound jingle to level ending and game over Added sound effects to story cut-scenes and dialogs Added sound effects to tutorial Added a small de…

  • Update #5: Confront the Neo-Aztec Apocalypse! - 30 January 2018

    Stress has been off the charts for us this last week! But we made it, right in time, the final version of Pawarumi! Well, truth be told, some things we wanted didn't make the cut. But they might come in an upcoming update. A colorblind mode would be helpful to many right? But we are very happy with how Pawarumi turned out! As you can see from the very long patch notes, we've been very busy putting all our best efforts in polishing the game. Most notably, our sound designer, musician and friend, Grégory Desmurs managed to finally get the time to raise the quality and it's stunning! Patch Notes Added 30 achievements! Golden Chukaru for Kickstarter backers! Improved sound mixing and performance Added a sound effect when shield bar gets full Added a sound jingle to level ending and game over Added sound effects to story cut-scenes and dialogs Added sound effects to tutorial Added a small de…

  • Bonkers-looking arcade shooter Pawarumi coming this month - 24 January 2018

    Pawarumi is a "retro futuristic sci-fi pre-Columbian" arcade shooter that launched on Steam Early Access last October. At the time, small French indie developer Manufacture 43 said it expected to remain in Early Access for two to three months. It sounds like they were right: Pawarumi will officially release on January 30, the studio announced today.  Neo-Aztec is probably a more useful descriptor here. Basically, Pawarumi imagines a world where ancient civilizations not only didn't die off, but advanced a branch of technology built on light and gravity rather than, say, electricity and steam. Hence the neon-lit stone ships plowing through ancient-looking temples.  "Through their technology and their wisdom, they managed to make contact with three ethereal and much more powerful beings," Pawarumi's site explains. "Those deities took physical in the shape of a serpent,…

  • Update #4: Let me tell you a story... - 15 January 2018

    Two years ago, some french dudes started a small video game project that was supposed to be a very simple shoot’em up, no original gameplay, no risks taken. Time passed and the small simple game became a much more original one, discovered its identity and developed its game system way beyond what it was supposed to be. Two years later, Pawarumi is now ready to unravel its story. Starting today you can discover what is the narrative behind the universe of the game. Who is Axo? Who are you fighting against? Why are you fighting? The story answers a lot of these questions while leaving you other ones to find on your own. Shoot’em up are clearly not a genre suited for narration. But we tried to develop something that is interesting and not overwhelming, for those of you that are here just for the explosions and scoring! :) And I’m taking the time once again to thank Alexandre Chaudret, who…

  • Update #4: Let me tell you a story... - 15 January 2018

    Two years ago, some french dudes started a small video game project that was supposed to be a very simple shoot’em up, no original gameplay, no risks taken. Time passed and the small simple game became a much more original one, discovered its identity and developed its game system way beyond what it was supposed to be. Two years later, Pawarumi is now ready to unravel its story. Starting today you can discover what is the narrative behind the universe of the game. Who is Axo? Who are you fighting against? Why are you fighting? The story answers a lot of these questions while leaving you other ones to find on your own. Shoot’em up are clearly not a genre suited for narration. But we tried to develop something that is interesting and not overwhelming, for those of you that are here just for the explosions and scoring! :) And I’m taking the time once again to thank Alexandre Chaudret, who…

  • Update #3 How do you like them apples? - 3 January 2018

    Pawarumi is now available on a new platform, MacOS! Because we think everyone deserves to play no matter their operating system! But that's not all, we have also tweaked many parts of the game! Patch Notes Added MacOS support Super attack shots now slowdown on hit to do more damage on thin enemies New super level meter (still work in progress, tell us what you think of it!) Rumble controller on player death End level animation Level: Ocean Dune Reworked the pyramid introduction cutscene Improved explosion of boss Limited Jaguar doom spheres spawned by first part of the boss Level: Xibalba Raised difficulty of enemies in mine area CPU optimisation to swarm area Fixed audio of mines (less annoying!) Improved rendering quality Level: Industrial Complex Raised difficulty in hard mode Bigger explosions of boss parts being built Arms building boss parts now progressively explode Fixed lightma…

  • Update #3 How do you like them apples? - 3 January 2018

    Pawarumi is now available on a new platform, MacOS! Because we think everyone deserves to play no matter their operating system! But that's not all, we have also tweaked many parts of the game! Patch Notes Added MacOS support Super attack shots now slowdown on hit to do more damage on thin enemies New super level meter (still work in progress, tell us what you think of it!) Rumble controller on player death End level animation Level: Ocean Dune Reworked the pyramid introduction cutscene Improved explosion of boss Limited Jaguar doom spheres spawned by first part of the boss Level: Xibalba Raised difficulty of enemies in mine area CPU optimisation to swarm area Fixed audio of mines (less annoying!) Improved rendering quality Level: Industrial Complex Raised difficulty in hard mode Bigger explosions of boss parts being built Arms building boss parts now progressively explode Fixed lightma…

  • Update #2.1 One got through! - 12 December 2017

    Even if we do extensive testing on every of our releases, nobody is perfect! Quickly after the release of the last update, 2 players noticed a bug we thought was important enough to be quickly addressed. We also took the opportunity to add a few tweaks suggested by a friend of ours that hadn't had the chance to make the cut last time :) Patch Notes Level: Sector K-7Z4-C0A7L Lowered life from the blast launchers at the beginning Fixed 3 pillars being sometimes skipped and preventing the player from being able to move in the labyrinth Simplified the color-change AI of the pillars and prevented the player from being able to keep them at only one color Made enemies coming after each pillar destruction come faster Made the first part of the labyrinth slightly easier in normal mode

  • Update #2.1 One got through! - 12 December 2017

    Even if we do extensive testing on every of our releases, nobody is perfect! Quickly after the release of the last update, 2 players noticed a bug we thought was important enough to be quickly addressed. We also took the opportunity to add a few tweaks suggested by a friend of ours that hadn't had the chance to make the cut last time :) Patch Notes Level: Sector K-7Z4-C0A7L Lowered life from the blast launchers at the beginning Fixed 3 pillars being sometimes skipped and preventing the player from being able to move in the labyrinth Simplified the color-change AI of the pillars and prevented the player from being able to keep them at only one color Made enemies coming after each pillar destruction come faster Made the first part of the labyrinth slightly easier in normal mode

Patch notes and updates

S.noRelease datePatch nameGID number
117 September 2025Steam Deck Visual Fix1811138915363853
26 July 2023Pawarumi Certified on Deck5124582150157482251
313 February 2023Maintenance Patch5036749277244958960
427 May 2020Update #9 Blast Gallery3142896212084535933
526 July 2019Update #8: Major Performance & UX Update!3364670677182718697
613 March 2018Update #6: Cleaning the cockpit4249665521687395446
730 January 2018Update #5: Confront the Neo-Aztec Apocalypse!4249665521687395568
815 January 2018Update #4: Let me tell you a story...4249665521687395674
93 January 2018Update #3 How do you like them apples?4249665521687395785
1012 December 2017Update #2.1 One got through!4249665521687395889
118 December 2017Update #2 Access to Sector K-7Z4-C0A7L4249665521687395996
1220 November 2017Update #1 Linux Support and More!4249665521687396109

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID610410
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateJan 30, 2018
DeveloperManufacture 43
PublisherManufacture 43
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent92%
Positive reviews73
Negative reviews6
Total reviews79
Steam recommendationsNot available
Achievements30
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/610410/

Short description

Pawarumi is a modern shoot’em up set in a retro futuristic sci-fi pre-Columbian universe. You’ll take control of the almighty ship Chukaru and its three unique weapons! Shoot wisely to either do double damage, heal yourself or charge your Super Attack!

About this game

IN A WORLD where the Council rules the nations with an iron fist, you play as Axo, pilot of the legendary ship Chukaru. Experience her fight with the limitless armies of the Council, become the master of Chukaru’s power and find the true meaning behind all your actions. A dark secret is yet to be revealed! GAMEPLAY Accessible to the simple press of a button, Pawarumi offers you three different weapons and one super attack to rain divine fire on your enemies! To protect you in your intense journey, a shield will automatically trigger when you're about to be hit. It will annihilate any bullet around you! True to the shoot'em up genre, that shield is powerful but depletes very quickly so you'll still have to be very careful! THE TRINITY MECHANIC By shooting with the right weapon on the right type of enemy, Chukaru's unique Trinity Mechanic enables you to deal extra damage, heal your shield or recharge your super attack at any time! Not unlike the famous game of rock-paper-scissors, this original gameplay mechanic gives a whole new tactical layer to the genre. Mastering these three mechanics will be key to your success in Pawarumi. They offer lots of strategic opportunities and always allows you to fall back on your feet, even after making a tiny mistake! The more you'll play, the better you'll juggle with the weapons, find your own style, finish the game and reach the top of the leaderboard! FEATURES Unique Artistic Direction: Set in a unique pre-columbian inspired sci-fi universe! Presented in full 3D: Allowing glorious cinematic staging! Five Unique Levels: All around the world and inspired by classics from the 1990s pop culture! Three Different Difficulty Levels: Each with a different story ending! Trinity Game Mechanic: Three fused mechanics that enable infinite strategies! Weapon Mastery Scoring System: Build up your own scoring strategy with careful weapon juggling. With no long standing combos to maintain, scorers will never be frustrated! Are you ready to challenge the top of the leaderboard? Dynamic Layered Music: Awesome Peruvian Electro-Metal soundtrack! Full Keyboard and Controller Support: With remappable inputs for maximum compatibility! Pawar…

Supported languages

English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
55DualShock Controller Support
56DualShock Controller Support
23Steam Cloud
25Steam Leaderboards
43Remote Play on TV
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

PAWARUMI's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

PAWARUMI's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records PAWARUMI at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$14.99No discountSteam Store

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9Three Kingdoms The Last Warlord-Heroes Assemble013 May 2026 - 13:22:17 UTC0

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