SPSTEAMPULSELIVE ANALYTICS
Just Us

Just Us Steam metadata

eelDev | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureCasualIndieEarly Access

  • Steam app typegame
  • Steam App ID612660
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DevelopereelDev

Just Us metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID612660
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DevelopereelDev
  • PublishereelDev
  • Parent gameNot available

Genres: Action, Adventure, Casual, Indie, Early Access

Company pages: Developer: eelDevPublisher: eelDev

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Just Us Steam metadata

Just Us metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/612660/metadata
Steam Communityhttps://steamcommunity.com/app/612660
PCGamingWiki search
IGDB searchSearch IGDB for Just Us

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Partial Controller Support

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Fishing, Because every game is better with fishing! - 16 February 2026

    Hey everyone!I’m happy to share a new work-in-progress gameplay video for Just Us, showing some of the latest progress on the game. Development is moving forward, and this update includes a feature many of you appreciate in survival games… fishing!Fishing is still being expanded, but it’s already a relaxing (and useful) way to gather food while surviving out in the world.📺 Youtube Link: As always, your feedback helps shape the game. Let me know what you think and what you’d like to see next!Thanks for following the journey and supporting Just Us.

  • Letting the pigs out - 11 December 2025

    Falling in love with pigs was not on the roadmap… yet here we are. 🐷❤️ #JustUsGame

  • DEVELOPMENT OF JUST US HAS OFFICIALLY RESUMED! - 23 October 2025

    I’m happy to share that development of Just Us has officially resumed!For a while, I had to step away from this project to focus on another title, which helped me pull together some funding not just for Just Us, but for a few other things keeping the lights on. Building a game completely on my own, without any financial backing, has been a real challenge, but I’m so passionate about bringing this dream to life.Now, I’m beyond excited to say that development is back in full force, and Just Us has leveled up to Unreal Engine 5.6! This switch unlocks a ton of amazing new tools and features that have come out since I started the project on Unreal Engine 4, and I can’t wait to see how they elevate the game.I’ve already made some solid progress, and I’m eager to keep you all in the loop with more updates and behind-the-scenes peeks as things move forward.Thank you so much for sticking with me…

  • THE FUTURE OF JUST US - 14 December 2023

    The development of Just Us is currently paused until further notice. (This does not mean that the game has been cancelled)

  • New gameplay trailer! - 12 June 2019

    It's been a while since the last video recording and since it's E3 and all, why not release an update? So, here you go! https://www.youtube.com/watch?v=HTd_UHfGAPs

  • DEV UPDATE #7 - 19 January 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30499796%2Fc964052475899e5234c45fa3637d9c820c5f3897.png Dear steam users.. It's been a while since the last update, a lot has been updated, changed, removed, modified, scrapped, re-worked, changed again.. but the game is not dead! I know a lot of people are frustrated that the game has not been released yet and I can understand that, however, the goal with the game was never to release a quickly hacked-together early access game that is barely playable. Timeframe Developing games take time, a lot of time, more time than I had anticipated when the release date was set to 2018. A lot of this has to do with the fact I stated above, I don't want to release as quickly as possible. And the release of Just Us will not see the light of day until it's ready. There is currently no time frame, it solely depends on how well the intern…

  • NEW TEASER - 20 May 2018

    A new teaser video has been released! In case you're not a subscriber on the youtubes, you can find it here: https://www.youtube.com/watch?v=SgAmlpJfzcA Have a great weekend!

  • DEV UPDATE #6 - 20 February 2018

    New Gameplay Video! Today I'm happy to release a brand new gameplay video, it's probably not the most action packed gameplay video you've ever seen, but hey, sometimes it's nice with a relaxing boat ride too ;-) I don't really have much else to update you about, mostly working on level/world design (it takes up a HUGE amount of time) I hope you like it! (Also please remember, it's a work in progress, not in a finished state by any means) https://www.youtube.com/watch?v=0iqohAESGAY https://www.facebook.com/justusgame/ https://twitter.com/dryeeldev https://justusgame.com

  • DEV UPDATE #6 - 20 February 2018

    New Gameplay Video! Today I'm happy to release a brand new gameplay video, it's probably not the most action packed gameplay video you've ever seen, but hey, sometimes it's nice with a relaxing boat ride too ;-) I don't really have much else to update you about, mostly working on level/world design (it takes up a HUGE amount of time) I hope you like it! (Also please remember, it's a work in progress, not in a finished state by any means) https://www.youtube.com/watch?v=0iqohAESGAY https://www.facebook.com/justusgame/ https://twitter.com/dryeeldev https://justusgame.com

  • DEV UPDATE #5 - 18 January 2018

    Work Work Oh boy, it's been a while since the last update! I hope you all have had a great holiday and that 2018 will be even more awesome than the previous year! The biggest culprit for my absence is well, the above, and that I've been mostly working on "behind the scenes"-stuff, with that I mean, coding and world/level-design. Some of the functions and features in Just Us have been in a prototype state, this is usually the initial state when working on something new for any game, you hack something together to see if it'll work, and to know if it's something you want to spend your time on. After the hack-and-slash coding you begin refactoring the code, making it usable on a production level, now this, is where I've spent most of my time for the past few months. Writing/Re-writing thousands and thousands of lines of c++ code takes a while, so please bare with me :) With that said, I do…

  • DEV UPDATE #5 - 18 January 2018

    Work Work Oh boy, it's been a while since the last update! I hope you all have had a great holiday and that 2018 will be even more awesome than the previous year! The biggest culprit for my absence is well, the above, and that I've been mostly working on "behind the scenes"-stuff, with that I mean, coding and world/level-design. Some of the functions and features in Just Us have been in a prototype state, this is usually the initial state when working on something new for any game, you hack something together to see if it'll work, and to know if it's something you want to spend your time on. After the hack-and-slash coding you begin refactoring the code, making it usable on a production level, now this, is where I've spent most of my time for the past few months. Writing/Re-writing thousands and thousands of lines of c++ code takes a while, so please bare with me :) With that said, I do…

  • DEV UPDATE #4 - 9 November 2017

    Quests Trading & NPCs I've realized that QUEST is the wrong word here, this is more like NPC trading rather than traditional questing First off I would like to thank everyone for their continued support & feedback that you keep throwing my way, it really helps :) So let's get to it, in this update I want to talk a little about the latest updates that I've been working on, namely Quests Trading & NPCs! Bringing the world to Life I've given it a lot of thought on how to bring the world of Just Us to life, and not make it feel like you're completely alone (that's what the story mode is about). I realized that the Survival mode of the game doesn't have to follow the same rules and guidelines as the Story mode. I first gave birth to regular NPC traders, that would spawn in the world and that you could trade with, which then evolved into also making QuestTrading NPCs. Now, this is where I'm c…

  • DEV UPDATE #4 - 9 November 2017

    Quests Trading & NPCs I've realized that QUEST is the wrong word here, this is more like NPC trading rather than traditional questing First off I would like to thank everyone for their continued support & feedback that you keep throwing my way, it really helps :) So let's get to it, in this update I want to talk a little about the latest updates that I've been working on, namely Quests Trading & NPCs! Bringing the world to Life I've given it a lot of thought on how to bring the world of Just Us to life, and not make it feel like you're completely alone (that's what the story mode is about). I realized that the Survival mode of the game doesn't have to follow the same rules and guidelines as the Story mode. I first gave birth to regular NPC traders, that would spawn in the world and that you could trade with, which then evolved into also making QuestTrading NPCs. Now, this is where I'm c…

  • DEV UPDATE #3 - 28 October 2017

    Time for a new dev update for you all! Horse Armor & Equipment! Introducing Horse Armor & Equipment! This time, I'm introducing you to 2 new unannounced features that I've been working on, and I'm quite excited for both! Down below I'm showcasing a quick demo of a work in progress system for your horse! Which will enable you to craft horse armor & equipment to better protect your horse(s). As an example, you'll be able to craft bags and equip them on your horse to store items & equip them with different tiers of armor for better protection against enemies & weather. There are however, some drawbacks while doing so, more details on this later https://www.youtube.com/watch?v=fsXDuCRtDD4 GRINDING STONES I'm happy to announce less garbage collection! The grinding stone is a machinery you can craft and place in the world that will allow you to grind/sharpen tools, weapons and even ammo! An e…

  • DEV UPDATE #3 - 28 October 2017

    Time for a new dev update for you all! Horse Armor & Equipment! Introducing Horse Armor & Equipment! This time, I'm introducing you to 2 new unannounced features that I've been working on, and I'm quite excited for both! Down below I'm showcasing a quick demo of a work in progress system for your horse! Which will enable you to craft horse armor & equipment to better protect your horse(s). As an example, you'll be able to craft bags and equip them on your horse to store items & equip them with different tiers of armor for better protection against enemies & weather. There are however, some drawbacks while doing so, more details on this later https://www.youtube.com/watch?v=fsXDuCRtDD4 GRINDING STONES I'm happy to announce less garbage collection! The grinding stone is a machinery you can craft and place in the world that will allow you to grind/sharpen tools, weapons and even ammo! An e…

  • DEV UPDATE #2 - 11 October 2017

    It's been a long time since I made a dev update, but I'm always extremely busy I sometimes forget to update all the social medias. The latest news is that I just recently released a new gameplay video, featuring the Zombies game mode! I know there are a lot of mixed feelings when it comes to zombies, you either hate them, or you love them, this is why I've made this game mode OPTIONAL. If you like Zombies, you can have them, if not, I'm not going to force them onto you. Zombies are not part of the main game/the story, but when I asked my followers if they would like to see a separate Zombie game mode, the results were in the likes of 70% yes, 30% no. Zombie mechanics are quite easy to make, so why not? Personally, I don't mind them. But I also didn't want to make another zombie game. The video is available on youtube, check it out! https://www.youtube.com/watch?v=xIxdFwtsW2A

  • DEV UPDATE #2 - 11 October 2017

    It's been a long time since I made a dev update, but I'm always extremely busy I sometimes forget to update all the social medias. The latest news is that I just recently released a new gameplay video, featuring the Zombies game mode! I know there are a lot of mixed feelings when it comes to zombies, you either hate them, or you love them, this is why I've made this game mode OPTIONAL. If you like Zombies, you can have them, if not, I'm not going to force them onto you. Zombies are not part of the main game/the story, but when I asked my followers if they would like to see a separate Zombie game mode, the results were in the likes of 70% yes, 30% no. Zombie mechanics are quite easy to make, so why not? Personally, I don't mind them. But I also didn't want to make another zombie game. The video is available on youtube, check it out! https://www.youtube.com/watch?v=xIxdFwtsW2A

  • DEV UPDATE #1 - 8 September 2017

    I've made a new dev article on the Just Us website, regarding the food decay/degradation system, it's currently still a work in progress, which means any suggestions and feedback is welcome! You can read it here: https://justusgame.com/index.php/food-decay-system/

  • DEV UPDATE #1 - 8 September 2017

    I've made a new dev article on the Just Us website, regarding the food decay/degradation system, it's currently still a work in progress, which means any suggestions and feedback is welcome! You can read it here: https://justusgame.com/index.php/food-decay-system/

  • STEAM STORE LAUNCH - 31 August 2017

    The steam store page is finally live! I've received a lot of feedback & comments regarding my game, I hope you enjoy what you've seen so far. You can follow the development on Twitter & Facebook for more frequent updates. https://www.facebook.com/justusgame https://twitter.com/dryeeldev

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID612660
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DevelopereelDev
PublishereelDev
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

After global warming drowns most of the planet, only fragments of land remain above the rising seas. Among them lies a lonely island—once part of Sweden. Here, a couple struggles to survive the new world, searching for warmth, food, and meaning in the cold remnants of humanity.

About this game

After global warming reshaped the Earth, flooding almost every continent, a handful of islands remain—one of them, a quiet corner of what was once Sweden. You and your partner moved here to escape the noise of civilization, hoping for peace and simplicity. But no one warned you about the catastrophe unfolding across the world—an unstoppable crisis that changed the fate of every living being. The few neighbors who once shared this island have vanished, venturing into the unknown in search of survivors. With no way to communicate, you can only wonder what they found… if they found anything at all. Now, survival is all that matters. Scavenge for supplies, face the island’s unpredictable weather—from blistering summers to sudden freezing storms—and uncover the truth behind what remains of the world. But one question lingers in the silence… Are we truly alone? And if not—how long until they find us? Stay up to date, follow the development of Just Us It's available on Discord, Youtube, Twitter and Facebook Game Features Animal Breeding Capture and breed wild animals to build your own sustainable food source—or loyal companions. Pet Companion You’re never truly alone. Your pet will help you hunt, find hidden items, and warn you of danger. Dynamic Weather System Experience the full force of nature—from calm, sunny days to brutal snowstorms and violent thunderstorms. Weather isn’t just visual—it directly affects your health, body temperature, and chances of survival. Stay dry, stay warm, and stay alive. Crafting System Create everything you need to survive: tools, weapons, ammo, clothing, traps, and even building parts for your shelter. Farming & Greenhouses Grow your own crops, herbs, and medicine. Build greenhouses to protect your harvest from harsh weather and ensure your survival through winter. Inventory System Manage your resources carefully—every slot matters when survival depends on what you can carry. Vehicles Find and repair abandoned vehicles to explore the island faster. Keep them fueled and maintained, or risk being stranded far from home. Fishing Cast your line in the island’s lakes to catch food—but remember to cook it first. Raw fish might…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
18Partial Controller Support
23Steam Cloud
15Stats
25Steam Leaderboards
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

Just Us's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Just Us's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Just Us at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

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