SPSTEAMPULSELIVE ANALYTICS
Katana X

Katana X Steam metadata

Aargle, LLC | Jun 9, 2017 | game

Released

0players observed · 11 October 2026 - 09:00:03 UTC

ActionIndieSimulationSportsEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)4,541
  • Revenue (VGI)$37,175
  • Review score74% positive

Katana X metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)4,541
  • Revenue (VGI)$37,175
  • Review score74% positive
  • Total reviews115
  • Release dateJun 9, 2017
  • DeveloperAargle, LLC
  • PublisherAargle, LLC

Genres: Action, Indie, Simulation, Sports, Early Access

Company pages: Developer: Aargle, LLCPublisher: Aargle, LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Katana X Steam metadata

Katana X metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/615910/metadata
Steam Storehttps://store.steampowered.com/app/615910/
Steam Communityhttps://steamcommunity.com/app/615910
PCGamingWiki search
IGDB searchSearch IGDB for Katana X

Reviews, pricing, and metadata

Review summary

Mostly Positive

74% positive, 85 positive, 30 negative

Price and discount

$1.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, SteamVR Collectibles, Family Sharing

Achievements

Not available

Platform releases
  • Steam 10 June 2017

Latest Steam announcements

  • Patch - 12 July 2017

    Fix fruit not inheriting the rotation velocity imparted by the sword when slicing slowly. This was causing some visual stuttering. Slow slicing should seem a bit smoother now in general. Update video player plugin to fix rare crashes when 3rd party video codecs are installed (ffdshow, etc).

  • Patch - 12 July 2017

    Fix fruit not inheriting the rotation velocity imparted by the sword when slicing slowly. This was causing some visual stuttering. Slow slicing should seem a bit smoother now in general. Update video player plugin to fix rare crashes when 3rd party video codecs are installed (ffdshow, etc).

  • Bug Patch - 9 July 2017

    Fix a bug where some training puzzles with bombs would not reset correctly. Fix a bug where right-to-left slices in Tatami mats were not calculating perfect slices correctly. Fix a bug where slowly slicing multiple fruit close together resulted in funky physics occasionally. Slow slices of lines of fruit should seem smoother now. Allow two swords to be accessed in free play mode (by raising the sword stand manually).

  • Bug Patch - 9 July 2017

    Fix a bug where some training puzzles with bombs would not reset correctly. Fix a bug where right-to-left slices in Tatami mats were not calculating perfect slices correctly. Fix a bug where slowly slicing multiple fruit close together resulted in funky physics occasionally. Slow slices of lines of fruit should seem smoother now. Allow two swords to be accessed in free play mode (by raising the sword stand manually).

  • Patch / Score Reset - 7 July 2017

    This patch contains the following changes: Fruit rotations are now aligned more carefully for most patterns to help normalize the difficulty of slicing bananas and kiwis. It should be much easier to get combos containing these fruit now. Fix a bug in Tatami mode where slicing boundaries on detached mat parts could increase your score. Sword stand can now be customized to three different positions using buttons on the platform (right, left, and back), and the position will be remembered between game launches. Added a new music track. You can now switch between "intense" and "calm" music tracks in sound settings. Default is "intense". Sword collisions (i.e. failed slices) on fruit will now resist the sword more, so watermelons should "feel" heavier than other fruit. Fix for perfect slice notification showing up in menu. Minor improvements to some animation effects - bomb sparks fade out c…

  • Patch / Score Reset - 7 July 2017

    This patch contains the following changes: Fruit rotations are now aligned more carefully for most patterns to help normalize the difficulty of slicing bananas and kiwis. It should be much easier to get combos containing these fruit now. Fix a bug in Tatami mode where slicing boundaries on detached mat parts could increase your score. Sword stand can now be customized to three different positions using buttons on the platform (right, left, and back), and the position will be remembered between game launches. Added a new music track. You can now switch between "intense" and "calm" music tracks in sound settings. Default is "intense". Sword collisions (i.e. failed slices) on fruit will now resist the sword more, so watermelons should "feel" heavier than other fruit. Fix for perfect slice notification showing up in menu. Minor improvements to some animation effects - bomb sparks fade out c…

  • Patch - 29 June 2017

    Today's patch includes the following changes: The sword stand has been moved to the right side of the player, and will also automatically retract into the ground during play mode. These changes should improve the experience overall for people that wanted to play farther back but felt crowded by the sword stand, and also make it easier to interact with the sword stand for people with 180 degree tracking setups. Bomb explosions will no longer affect fruit trajectory that are mid spawn warp. This helps keep the flow of the game moving better after a bomb hit and makes a bit more visual sense. An extra penalty notification (i.e -X) now occurs when hitting a bomb or Tatami boundary that indicates how many points were "rewound" on top of the normal penalty. There is a short time window after obtaining points where if a penalty object is hit, these points will be reverted. This is to prevent "…

  • Patch - 29 June 2017

    Today's patch includes the following changes: The sword stand has been moved to the right side of the player, and will also automatically retract into the ground during play mode. These changes should improve the experience overall for people that wanted to play farther back but felt crowded by the sword stand, and also make it easier to interact with the sword stand for people with 180 degree tracking setups. Bomb explosions will no longer affect fruit trajectory that are mid spawn warp. This helps keep the flow of the game moving better after a bomb hit and makes a bit more visual sense. An extra penalty notification (i.e -X) now occurs when hitting a bomb or Tatami boundary that indicates how many points were "rewound" on top of the normal penalty. There is a short time window after obtaining points where if a penalty object is hit, these points will be reverted. This is to prevent "…

  • Fruit Slicing Patch - 24 June 2017

    Today's patch adds automatic blade "stabilization" to fruit slices to prevent accidental fast controller rotation or translation that occurs mid slice from causing the fruit to "fly off" in an unintended direction.

  • Fruit Slicing Patch - 24 June 2017

    Today's patch adds automatic blade "stabilization" to fruit slices to prevent accidental fast controller rotation or translation that occurs mid slice from causing the fruit to "fly off" in an unintended direction.

  • New Fruit Patch! - 22 June 2017

    Today's patch includes the following changes: Added a banana fruit by popular request. However, bananas are harder to slice in certain configurations due to their thin shape. A future patch will introduce more curated rotation angles to help with consistency of slice difficulty. Added a pear fruit. Fix a collision accuracy bug that affected multiple slices of fruit and rarely could affect Tatami mats. Tweak fruit shaders to be more efficient and reduce visibility of seams for wedged fruit. Tweak the min/max sizes of some fruit a bit.

  • New Fruit Patch! - 22 June 2017

    Today's patch includes the following changes: Added a banana fruit by popular request. However, bananas are harder to slice in certain configurations due to their thin shape. A future patch will introduce more curated rotation angles to help with consistency of slice difficulty. Added a pear fruit. Fix a collision accuracy bug that affected multiple slices of fruit and rarely could affect Tatami mats. Tweak fruit shaders to be more efficient and reduce visibility of seams for wedged fruit. Tweak the min/max sizes of some fruit a bit.

  • Bug Patch - 13 June 2017

    Welcome to Katana X! This is the first patch, which includes the following fixes: Fix for partial slices of Tatami mats occasionally causing bad frame rate. Fix a stability issue for multiple partial cuts of Tatami mats. You can still break the mat with too many slices, but it should be more difficult now. There will be more stability fixes coming in the future, as there are a few known edge cases that aren't covered yet. Re-centering the play area (via the main menu) will now persist between game sessions. Minor polish: Score fans are no longer visible in slice menu and fruit training, as they aren't used in these modes. Minor polish: Failure penalty for Tatami mat no longer displays for menu mats.

  • Bug Patch - 13 June 2017

    Welcome to Katana X! This is the first patch, which includes the following fixes: Fix for partial slices of Tatami mats occasionally causing bad frame rate. Fix a stability issue for multiple partial cuts of Tatami mats. You can still break the mat with too many slices, but it should be more difficult now. There will be more stability fixes coming in the future, as there are a few known edge cases that aren't covered yet. Re-centering the play area (via the main menu) will now persist between game sessions. Minor polish: Score fans are no longer visible in slice menu and fruit training, as they aren't used in these modes. Minor polish: Failure penalty for Tatami mat no longer displays for menu mats.

Patch notes and updates

S.noRelease datePatch nameGID number
112 July 2017Patch4249665521687418711
29 July 2017Bug Patch4249665521687418818
37 July 2017Patch / Score Reset4249665521687418920
429 June 2017Patch4249665521687419026
524 June 2017Fruit Slicing Patch4249665521687419138
622 June 2017New Fruit Patch!4249665521687419251
713 June 2017Bug Patch4249665521687419363

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID615910
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$1.99
Free to playNo
Discount0%
Original price USD$1.99
Current price USD$1.99
Release dateJun 9, 2017
DeveloperAargle, LLC
PublisherAargle, LLC
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent74%
Positive reviews85
Negative reviews30
Total reviews115
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/615910/

Short description

Katana X is a sword simulation action game designed specifically for VR utilizing tracked motion controls. This game takes real physical skill of body control and hand–eye coordination to get high scores. If you like motion gaming, swordplay, and having a serious workout session, this is the game for you.

About this game

Katana X is a sword simulation action game designed specifically for VR utilizing tracked motion controls. It's a highly accessible game that is easy to get into and strangely addicting once you start. This game takes real physical skill of body control and hand–eye coordination to get high scores. If you like motion gaming, swordplay, and having a serious workout session, this is the game for you. Katana X was initially inspired by the famous mobile fruit slicing game, but we wanted to make a game that you can actually feel like you are wielding a sword and correctly physically interacting in the virtual world. Slice with the sharp edge of your sword, try for combo opportunities, and avoid hitting bombs to achieve the high score! With practice and the right technique, you might be surprised how high a score you can achieve. Who will be the next Katana Master? Features Physics based, realistic cutting simulation - cut precisely, how you want, and where you want Fatique/Weight threshold system, don't wiggle your controller too fast, respect the blade and it's weight New fruit cutting training modes, to get familiar with the basics of the game Multiple fruit modes with a completely reworked spawning system Multiple new tatami mat cutting challenges 2 unique scenes with day and night settings Customize your swords with six changeable blades (katana or ninjatō variants) and three handles (shirasaya, cane, classic katana fitting) Compete against your friends on local leaderbords or Katana X players from all over the world on the global leaderboards Enjoy immersive, highly detailed 3D graphics and 3D positional audio in VR compatible with HTC Vive and Oculus Touch Warning: Please Play Safely! We care about your safety and the safety of others. This is an active, skill based game that simulates real world sword wielding behavior. Due to the nature of fully immersive virtual reality, you may not be aware of your real surroundings. Please make sure your play area is clear from walls, people, animals and any other obstructions that you may collide with once in this VR game. Don't forget to use your wrist strap. If you feel tired or experience any discomfort, dis…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
40SteamVR Collectibles
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 11, 2026 to Oct 11, 2026
  • Lowest observed: $1.99
  • Highest observed: $1.99

Katana X's USD price history spans from Oct 11, 2026 to Oct 11, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $1.99, the highest is $1.99, and the first visible tracked price is $1.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Katana X's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $1.99, from Oct 11, 2026 through Oct 11, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $1.99. The latest run records $1.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $1.99
  • Current list price: $1.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Katana X at $1.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$1.99$1.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $1.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$1.99$1.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $1.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-11$1.99$1.99No discountSteam Store

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