SPSTEAMPULSELIVE ANALYTICS
World of Castles

World of Castles Steam metadata

Hammer Games | Sep 15, 2017 | game

Released

0players observed · 23 September 2026 - 15:25:42 UTC

IndieStrategyEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)6,711
  • Revenue (VGI)$146,000
  • Review scoreNot available

World of Castles metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)6,711
  • Revenue (VGI)$146,000
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateSep 15, 2017
  • DeveloperHammer Games
  • PublisherHammer Games

Genres: Indie, Strategy, Early Access

Company pages: Developer: Hammer GamesPublisher: Hammer Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

World of Castles Steam metadata

World of Castles metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/619430/metadata
Steam Communityhttps://steamcommunity.com/app/619430
PCGamingWiki search
IGDB searchSearch IGDB for World of Castles

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac, Linux

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 16 September 2017

Latest Steam announcements

  • Game Delisting - 27 June 2025

    Dear players,We want to inform you that we will be removing our game from the Steam store. Development on the project ended some time ago due to budget and technical reasons, and while this has been communicated in our community forums, we feel it's now necessary to take this step to prevent new players from purchasing an unfinished experience. Recieving more and more negative feedback for the state the game was left, we feel it has to be done.We sincerely apologize to everyone who supported and believed in the game. Your enthusiasm and feedback meant the world to us. This wasn't an easy decision, but it’s made out of respect for our community and transparency for future customers.Thank you for being part of this journey.With appreciation, The World of Castles Team

  • 0.0.04 Patch - 27 April 2019

    Hello our players, After a very long time, we are coming with another patch. Where we are improving terraformation tools, changing controls, adding dynamic weather, more optimized and populated nature. Also some new models. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30526646%2Fb0a57892bc9d41a4e0204eb7bdd40724934b0155.jpg Changes Made: - Dynamic sky and weather, Time of the day. You can let time flow, or pause at anytime as well as you can change hour or day on sliders. - reworked controls. Camera look is changed when you hold the right mouse button or with an assigned key for camera look. Block removal moved into separated category accessed via the button next to the inventory button. -Smaller objects like bushes, stones, deadwood etc. Spawns in the forests nearby camera similar way as a grass. Also, are affected by grass density in settings. - added option to turn…

  • Patch reverted - 4 January 2019

    Hello, community, for the recent time we received much feedback of low game stability, and many bugs, which appeared a long time ago, or are brand new... to provide you stable version meanwhile we will try to solve all the reported issues we are reverting the patch. Those who have dev version please report us any error you spot. Thanks for understanding and sorry for all the issues...

  • Merry Christmas patch - 24 December 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30526646%2F16694d5a8c64d7197af3aa706d96ae60207dcfdc.png Greetings our players! :) We wish you to enjoy your Christmas time, a lot of presents, delicious food and a lot of time to spend with your closest persons. At first, we should apologize for very slow development. We are very sorry that this project had hopes to be developed in at least a small team (around 5-7 people) to bring a decent amount of new stuff per taken time. Which this project would deserve. Unfortunately you might see that the budget did not allow us to work more than in core team of one artist and one programmer which is crazy state as these high detailed things takes quite a good amount of time... On the other hand, we absolutely understand, that it is very fair to wait with purchase up to the time, when game brings at least some more playability. Two…

  • another hotfix - 17 September 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30526646%2Ff0eacd59aab22f29385756aa101641fde1c6ec68.png Hello, our players, we got some reports from you about some new issues. And as we have fixed them, there is no reason to not release cleaner version. Also, we are adding some extra fixes found by our testers and some new models or GUI changes as a side product of the upcoming fief simulation. Key changes are: -fixed crash caused by trees, which appeared under water, because of terraformation. - fixed statics issue, that did not add basements to small blocks, resulted in flying structures - collider performance improvements of some platform blocks. - floors algorithm upgrade, now it is easier to place floors - house floors added - platform entry blocks added - fixed seams on rampart corner block - added triangle floors - harvester's hut added - new slider and checkbox…

  • 0.0.03J hotfix2 - 14 August 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30526646%2Ff0eacd59aab22f29385756aa101641fde1c6ec68.png Hello, our community we got some more reports that another block did some issues after the latest patch and also there was an issue when you tried to load the game directly from the build mode. So there is a small hotfix for theese issues. In addition, you can spot apple trees on the map or wood storage block.

  • 0.0.03J windows hotfix - 9 August 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30526646%2Ff0eacd59aab22f29385756aa101641fde1c6ec68.png Hello fellow lords, we have released a hotfix for windows. Main changes -fixed missing (pink) material on corner ramparts block -fixed issue of dark skin, when the character was near light (skin ignored other lights than sunlight) - fixed issue when taking a walk might not work. - fixed issue that "back to build" button displayed as "continue" in walk mode - fixed issue when removing the bigger block with selected small block might break removal and made that block indestructible. - fixed issue where interaction with objects was not localized (show as English) - fixed issue in French, that there was forgotten note from translation. - added food storage block - fixed issue that top of the donjon roof disappeared on inner corners - bigger blocks with foundations remove…

  • Patch 0.0.03J Mac Issues - 2 August 2018

    Hello our players, we were forced to revert the last patch for macs from 0.0.03j to 0.0.0.3i due to rendering issues on some critical materials (terrain, block preview etc.). Issues are probably caused by engine patch, which changed some keywords for macs and now it is ignoring its exceptions and tries to render as on windows... Unfortunately, the solution might take many days and that's why we decided to revert the patch before we are able to solve it. Thank you for understanding. Jakub

  • Patch 0.0.03J - Warming patch for frozen issues. - 30 July 2018

    Hello our players, In this patch we focused on critical issues as very long loading times of bigger castles, which behaved like the game is not responding. Which was few times reported as a crash. We also reworked terraforming little bit and added an option to paint stone paths. Also french & polish are new languages you can select from. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30526646%2Fa0f1c1ab9dc6bfe3cedde18496a8b1044c8e4d33.jpg Changes Made: - Faster castle loading after minimap appeared, lag reduced from hundreds of seconds to around 5s on the bigger sized castle and our devices. -Terraforming is painted by the brush of custom size, also removed slope limitations. - Blocks will no longer modify terrain when built/removed - selected units have a circle beneath them. - Save positions now use own folders (To make your older saves please working follow instruct…

  • Near Future of WoC - 21 July 2018

    Dear friends, For sure you’ve registered that the development is not going as scheduled especially with the promised combat. We are fully aware of the commitments we have to you, as our supporters, our customers. That is why it should be fair to inform you our faithful community about such important things. We started the project full of enthusiasm and engagement, and this state remains. Still 2 devs are working more than full time on this project. Some time ago we realized, that this game needs to deliver gameplay as soon as possible. And our original combat concept has one big flaw. The gameplay is possible only when combat is flawless and highly detailed as you see enemies from a very close distance. Which brings a lot of unexpected issues and in the level of highest details. Also combat without destroying castles would not be as catchy and would not make sense, why should we build c…

  • Patch 0.0.03I - All nations together! - 4 July 2018

    Greetings fellow lords! We finally bring the game to whom does not understand much of English. As well we wanted to improve the game in a way of performance of big castles as well finally add more skies, so the game will not always look the same. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30526646%2Fa0f1c1ab9dc6bfe3cedde18496a8b1044c8e4d33.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30526646%2F7f980d88cb00ef3eb6a8125e92ad509c2d2ecca6.jpg Key Patch updates: In this patch, we focused on support for foreign languages, so you can play the game in German, Spanish, Turkish or Czech... (French translation got delayed and will be published in hotfix). Beside that we improved the performance of lights and blocks, so you can build again bigger castles at better performance. We made more skies, so it will not always look absolutely same. Ramparts got…

  • Patch 0.0.03H hotfix - 22 May 2018

    Greetings, https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30526646%2Ff0eacd59aab22f29385756aa101641fde1c6ec68.png We found that by fixing some issues we made few extra and worse ones, fortunately, easy to repair. So we are releasing better version of patch 0.0.03H key changes - stone stairs save again - excluded non-physical collisions for corners/ faces (correct visibility) - non-physical collisions could prevent build some blocks (e.g. railing) - improved preview of palisade blocks (copy terrain) - castle names will no longer truncate - on map "mountains" there was a missing block in platforms - reworked block preview navigation (e.g. when building on floors) - Gate drawbridge LoD size and position correction. - removed flickering faces from basilica's transepts - lifted water lilies (because they were underwater) - equipment is no longer destroyed inside donjon colu…

  • Patch 0.0.03H - 19 May 2018

    Greetings fellow lords! In this patch, we focus on remaining issues caused by game loading or returning from walk mode. Also we focused on huge castles issues. And fixed visual issues of some blocks. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30526646%2F12bf46fd95eaa076cac5f5fcb33a14112760df68.jpg Key Patch updates: Main changes of the patch are related to correctly load your game as sometimes some trees or terraforming did not load correctly. There were also a lot of issues when returning from walk mode under certain conditions. We also improved graphical issues of many blocks. And lastly, we would like to say, that we cleaned up donjon category and reordered blocks to make better sense. Changes Made: - donjon gate got stairs for easier reach of the opening mechanism - fixed issues related to loading map - reworked donjon rails - now they will fill gaps when they…

  • Patch 0.0.03G - 20 April 2018

    Greetings fellow lords! At first, we would like to apologize for recent stabilization issues. We changed a lot of core code which caused some new issues or even returned old ones. We would like to special thanks to Miro, who helped us find a lot of issues. Also, we would like to thank anyone who gave us any kind of feedback. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30526646%2F29be4c2cf284800d7c8293289314d375bbf196a5.jpg Key Patch updates: Patch 0.0.03G is another stabilization patch. We have focused on rest parts of the game which caused severe issues. In this way, we have reworked tree removal/return and planting algorithms. Did some little tweaks to grass or distant trees sprites. You can see hints during scene loading. Besides that, you can see changed all wall extended battlements which are now way slimmer. Also, you can find few more new blocks as usual. Cha…

  • 0.0.03F hotfix - 27 March 2018

    We apologize, probably during packing game, it duplicated game management scripts in map mountains. Causing that with 50% it loads broken scripts or working scripts. So it passed through quick tests as we, unfortunately, had luck. In another way, it would spawn camera beneath a terrain and your load would not load at all. Patch will be ready within an hour for windows and up to 3 hours for other platforms It also comes out with: -2 new blocks of wooden battlements suitable on that 4m diameter rounded blocks in strong ramparts. - a fixed icon in strong ramparts for the arch. - 1 crash fix when you moved preview very fast out of borders. Again we apologize for the inconvenience what you have experienced with this issue. Thank you for your feedback, so we could fix this very fast.

  • 0.0.03F hotfix - 27 March 2018

    We apologize, probably during packing game, it duplicated game management scripts in map mountains. Causing that with 50% it loads broken scripts or working scripts. So it passed through quick tests as we, unfortunately, had luck. In another way, it would spawn camera beneath a terrain and your load would not load at all. Patch will be ready within an hour for windows and up to 3 hours for other platforms It also comes out with: -2 new blocks of wooden battlements suitable on that 4m diameter rounded blocks in strong ramparts. - a fixed icon in strong ramparts for the arch. - 1 crash fix when you moved preview very fast out of borders. Again we apologize for the inconvenience what you have experienced with this issue. Thank you for your feedback, so we could fix this very fast.

  • Patch 0.0.03F- Ducktape for your castles - 26 March 2018

    Greetings fellow lords! In recent patches, we have reworked some core codes, which lead to worse game stability, some visible or hidden crashes. Simple there was a lot of dark magic. So Spanish Inquisition ordered a game purification. Key Patch updates: We bring fixed many crashes and other errors. Or scene dynamic batching for lesser draw calls on your GPU. Merged with combat branch (accessible for those who have dev key) Changes Made: - Statics classes reworked, fixing known crashes and miscalculations - Scene draw calls reduced (combined trees shadows, and distant trees) - terrain tessellation values corrected. - Added new inventory category - rounded towers with bastions - added some missing blocks in multiple categories - load crash of huge castles fixed (it did not load huge castles) - terraforming speed 4x - terraforming update terrain collider and LODs after 5s of stop editing t…

  • Patch 0.0.03F- Ducktape for your castles - 26 March 2018

    Greetings fellow lords! In recent patches, we have reworked some core codes, which lead to worse game stability, some visible or hidden crashes. Simple there was a lot of dark magic. So Spanish Inquisition ordered a game purification. Key Patch updates: We bring fixed many crashes and other errors. Or scene dynamic batching for lesser draw calls on your GPU. Merged with combat branch (accessible for those who have dev key) Changes Made: - Statics classes reworked, fixing known crashes and miscalculations - Scene draw calls reduced (combined trees shadows, and distant trees) - terrain tessellation values corrected. - Added new inventory category - rounded towers with bastions - added some missing blocks in multiple categories - load crash of huge castles fixed (it did not load huge castles) - terraforming speed 4x - terraforming update terrain collider and LODs after 5s of stop editing t…

  • Patch 0.0.03E - Introducing shovel manual for your peasants! - 7 March 2018

    Dearest friends and royalty. With this update, we would like to finally get rid of our old arrears. In shortcut sometimes happened that block could not be removed after load, default house had broken statics, building multiple objects in line could cause huge lag or removing soil from your castle was somehow impossible. So most of the things you have reported us in bug section or in reviews. We are glad, that you give us your feedback and we are happy to see even more ideas, reports and suggestions from you in the future! Thanks. Key Patch updates: The save mechanics have been updated and your old saves will no longer work properly. Please read below! Changes Made: - Save game mechanics. - Game optimization and build/deconstruct lag reduction. - further block optimization. - Donjon floors reworked. - Big-Block multi-build option. - Terraforming issues fixed. - New blocks have been added…

  • Patch 0.0.03E - Introducing shovel manual for your peasants! - 7 March 2018

    Dearest friends and royalty. With this update, we would like to finally get rid of our old arrears. In shortcut sometimes happened that block could not be removed after load, default house had broken statics, building multiple objects in line could cause huge lag or removing soil from your castle was somehow impossible. So most of the things you have reported us in bug section or in reviews. We are glad, that you give us your feedback and we are happy to see even more ideas, reports and suggestions from you in the future! Thanks. Key Patch updates: The save mechanics have been updated and your old saves will no longer work properly. Please read below! Changes Made: - Save game mechanics. - Game optimization and build/deconstruct lag reduction. - further block optimization. - Donjon floors reworked. - Big-Block multi-build option. - Terraforming issues fixed. - New blocks have been added…

Patch notes and updates

S.noRelease datePatch nameGID number
127 April 20190.0.04 Patch2432417221743195864
224 December 2018Merry Christmas patch2417769111299036875
317 September 2018another hotfix2454914931413522672
49 August 20180.0.03J windows hotfix2454911758741907123
522 May 2018Patch 0.0.03H hotfix2391853754553562315
627 March 20180.0.03F hotfix4249665521687437312
727 March 20180.0.03F hotfix2365953485467963139
87 March 2018Patch 0.0.03E - Introducing shovel manual for your peasants!4249665521687437532
919 February 2018Patch 0.0.03D - The grass is always greener when the church bells ring!4249665521687437640
1015 January 20180.0.3C hotfix4249665521687437992
1115 January 20180.0.3C hotfix2747626897945109947
1211 January 2018Patch 0.0.03C - Make big castles at better performance!4249665521687438214
1321 December 2017New worlds - Patch 0.0.03b4249665521687438314
142 December 2017Take your Lord on a walk!4249665521687438419
1511 November 2017Listen, Listen - Patch 0.0.02D4249665521687438525
166 October 2017Patch 0.0.02b - revealed4249665521687438846

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID619430
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateSep 15, 2017
DeveloperHammer Games
PublisherHammer Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendations146
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

World of Castles is a realistic medieval-themed city building game, featuring unique combinations of modular castle construction, village management and facing various threats to your village.

About this game

EARLY ACCESS IMPORTANT NOTES We want to clarify why this game is being released in early access instead of using crowdfunding. One reason is that it introduces players to the basic mechanics of the game early on, allowing the community share ideas for improvement while the game is still being developed. Although we are a small team, we have worked diligently on this project for almost three years and still have a long road ahead of us until we can expand our development team to speed things up. So please be patient as we continue to improve the game and add new features. We want to deliver the final project as fast as possible, but we also want to ensure it is polished and optimized. We believe feedback from early access is the best way to ensure a quality final product. Current state In the actual state of the game, you can freely express your dreams of building mighty castles of large scales or tiny medieval villages with a focus on realism. On the other hand, you can turn off all real physics restrictions just to unleash your fantasy. Under construction Currently, we are working on the village simulation mode, where you will take care of a few villagers, and together build a fief, by gathering resources, attracting wanderers to join your community, Taking cares of your dwellers, so they want to set up families. Also, we would like to make sandbox mode full of casual people doing their jobs. Long term plans Once simulation mode is done, then we would like to add less optimistic simulation, where bad stuff happening. You will have to even defend your fief of thief raids. Development This game is still in development. Initial Early Access release may not have all these entire features initially implemented but we will continue adding them over time. Follow Early Access release notes to keep informed about updates and additions.

Supported languages

English * , German, Spanish - Spain, Czech, Turkish, French, Polish * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

World of Castles's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

World of Castles's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records World of Castles at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.00$0.00No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,246,77923 September 2026 - 16:17:07 UTC1,818,368
2Dota 2799,27823 September 2026 - 16:17:32 UTC1,291,328
3Party Animals6,40323 September 2026 - 09:52:24 UTC57,806
4Wallpaper Engine99,62323 September 2026 - 14:44:23 UTC150,271
5Party Animals - Deluxe Pack00
6Once Human22,11923 September 2026 - 16:01:53 UTC231,343
7Dragon Cliff14922 September 2026 - 19:30:41 UTC2,000
8Terraria27,00023 September 2026 - 11:15:23 UTC486,918
9Xuan-Yuan Sword: Mists Beyond the Mountains (1999)013 May 2026 - 14:16:06 UTC0

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Wallpaper Engine99,62323 September 2026 - 14:44:23 UTC150,2711,008,495Wallpaper Engine Team
Rust95,24223 September 2026 - 15:41:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld66,14023 September 2026 - 15:24:02 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
Crosshair X33,76023 September 2026 - 15:26:04 UTC87,92844,617CenterPoint Gaming

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2799,27823 September 2026 - 16:17:32 UTC1,291,3282,758,031Valve
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Hearts of Iron IV46,43023 September 2026 - 15:28:47 UTC93,196366,107Paradox Development Studio
Baldur's Gate 343,04123 September 2026 - 13:47:43 UTC875,343836,282Larian Studios
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite34,88223 September 2026 - 15:13:30 UTC65,94478,112Morefun Studios
RimWorld30,26923 September 2026 - 16:03:39 UTC95,851239,107Ludeon Studios
Football Manager 2629,59123 September 2026 - 12:04:28 UTC82,75035,608Sports Interactive
7 Days to Die27,18823 September 2026 - 15:25:15 UTC124,449398,822The Fun Pimps
Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
Once Human22,11923 September 2026 - 16:01:53 UTC231,343179,110Starry Studio

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Palworld66,14023 September 2026 - 15:24:02 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds15,71723 September 2026 - 14:39:37 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
BeamNG.drive11,33523 September 2026 - 10:12:17 UTC44,232392,944BeamNG
R.E.P.O.10,27723 September 2026 - 11:33:17 UTC266,908420,693semiwork

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