- Version 1.0.03 Patch Notes - 4 June 2026
Attention Divers, We've deployed a balancing and hotfix update. See the changelist below! BalanceLoot can now spawn in enemy submarine lockersToilet schematic (Schematics_Industrial) spawn weight increased: 1 -> 12Bug FixesFixed issue with room water weights not calculating correctly, leading to submarine sinking sooner/later then expectedA second storage sack can now spawn to fix the issue where some items could be lost when loading a saveFixed localization issue when displaying weapon reload speedFixed duplication/item overwrite bug with item storagesFixed working suit carry weight buff not applying when going to next districtFixed issue where fires that spread into system rooms without hitpoints (workshop, manned torpedo, etc.) could cause the fire to breakFixed issue that could lead to crashes for some playersFixed issue with clients dying when entering next districtFixed issues wit…
- Version 1.0.01 Patch Notes - 8 April 2026
Attention Divers, We've deployed a balancing and hotfix update. See the changelist below! Balance Respawning in outpost now always assigns hitpoints to 20 (instead of a random value between 5-20) Bug Fixes Fixed issue where interactable items could be interacted with after getting disabled Fixed infinite looting bug Selling half a stack of items to store vending machine no longer sells it for the full price Fixed issue where if a player drowned oxygen would not reset when reviving them Fixed issue with automatons clipping through storage lockers Searching sound effect should no longer play from certain interactable containers in outpost when they load in Are you experiencing bugs? Please let us know in our bug report form here. - Targon Studios
- Darkwater 1.0 is Available Now! - 26 March 2026
Divers! The time has finally arrived - Darkwater is launching into 1.0 with the Nations Update!WHAT'S NEWIt's been a long road since we entered Early Access back in April of last year, and since then we have added 4 major content updates adding a variety of customization, weaponry, enemies, submarine layouts and types, new districts and outposts to explore, and more. This final major update, titled NATIONS, continues to add a variety of content:New Districts to explore - The Japanese District & Government Restricted Mining District.New Weapons - The Officer's Sword, a Kanobo, & Fool Shotgun!New Submarines - Type 3, Type 5 and a Secret Submarine are all available to unlock!New Achievements - Challenges for you and your friends to undertake while traversing the depths of Enceladus.Multiplayer Changes - The helmets of your crew will now light up when members are speaking, helping you to ke…
- Darkwater 1.0 is coming March 26 - 19 March 2026
1.0 IS COMING SOONWe're excited to announce that Darkwater is leaving Steam Early Access on March 26, 2026 @ 10AM PDT! This will coincide with the final major update - NATIONS - which adds a variety of new submarines, weapons, districts, achievements, multiplayer system changes, cosmetics, community requested features, and more!We'll have more to share (including the full patch notes) next week alongside the 1.0 launch!PRICE INCREASE?Nope! As Darkwater enters into 1.0 we are pleased to announce that there will be no increase in price. In fact, we are making it cheaper for a limited time! Grab Darkwater for 30% off from now until April 2nd! If you love the game and want to support Targon Studios further, we will be releasing a shiny new paid Supporter's Pack DLC alongside the 1.0 launch that adds a couple of extra goodies for the most dedicated fans.Be Good as Gold with the Golden Diving…
- Version 0.6.20 Patch Notes - 5 March 2026
Attention Divers, We've deployed a balancing and hotfix update based on player feedback. See the changelist below! General Inventory UI now disabled in lobby Pneumatic Launcher system renamed to Manned Torpedo Credits updated Balance Store vending machine item spawns overhauled. Stores now always spawn 1 weapon/equipment, 0-1 ammo stacks, 1-2 consumable items, 0-1 random items Oxygen Tank cost decreased: $12 -> $10 Oxygen Tank scrap cost decreased: 4 -> 2 Oxygen Tank weight decreased: 6 -> 4.5 Workshop spawn weight increased: 10 -> 20 Heavy Workshop spawn weight increased: 8 - > 16 Flooded outpost loot spawning bonus increased: 15% -> 30% Rebreather oxygen bonus increased: 250% -> 300% Item spawn weights increased in LockedRoom_00 Item spawn weights increased in LockedRoom_01 Service Submarine starting credits increased: $8 -> $30 Service Submarine now starts with lantern in storage Bug…
- Steam community items are now available! - 24 December 2025
Hi everyone! 'Tis the season for giving! We're thrilled to announce that Steam Community Items are now available to players: New profile badges, with a sweet golden foil for collectors Seven new trading cards featuring enemy art portraits Three profile backgrounds with dark and eye-watering art from the game Ten unique emoticons to use around Steam. Players will be retroactively rewarded with trading cards for their previous playtime. The new backgrounds and emoticons are also available from the Points Shop. Winter Sale If Darkwater is on your wishlist, you can pick it up now at a 30% discount during the Winter Sale! Ends on 5th January. Merry Christmas! -Targon Studios
- Version 0.6.18 Patch Notes - 19 December 2025
Attention Divers, We've deployed a store node balancing update based on player feedback. Darkwater is also on 30% discount until January 5th! Store Balance Store item generation code re-written. Room/weapon spawns should be much better balanced Automaton Room(1x2) is now much more likely to spawn when playing solo Coal Engine(1x3) can spawn in stores again Arcade machines can spawn in stores again Coal Engine (1x3) progression weight adjusted: 0 -> -30 Kerosene Engine (2x2) progression weight adjusted: 20 -> -50 Sprinkler Manual(1x1) progression weight adjusted: 40 -> -50 Sprinkler (1x3) progression weight adjusted: 0 -> 40 Pump Manual(1x1) display weight decreased: 18 -> 15 Pump Manual(1x1) progression weight adjusted: 0 -> -40 Arcade Machine Breaker(1x1) display weight decreased: 12 -> 4 Arcade Machine Stampers(1x1) display weight decreased: 12 -> 4 Workshop(2x2) progression weight ad…
- Version 0.6.17 Patch Notes - 18 December 2025
Attention Divers, We've deployed a balancing update based on player feedback across various areas. You can also grab Darkwater in the Steam Winter Sale at a 30% discount! General Game now pauses when opening settings menu while playing solo Ceiling lamp in Sonar Room(2x3) moved in front of the sonar table instead of over it, meaning it should be easier to re-light Harpoon (Ammo) crafting recipe added to: Workshop(2x2), Heavy Workshop(2x3), Medium Arsenal(2x2), Large Arsenal(2x3) General Balance Outpost Loot Spawn Modifier increased on hard difficulty: 0.55 -> 0.6 AI Damage Modifier on medium decreased: 0.65 -> 0.6 AI Damage Modifier on hard decreased: 0.9 -> 0.8 Item Balance Webley Revolver range increased: 80 -> 100 Webley Revolver accuracy increased: 85 -> 90 Webley Revolver damage increased: 35 -> 42 Webley Revolver weight reduced: 6.5 -> 4.5 Harpoon Gun weight increased: 5 -> 6 Doub…
- Save 30% on Darkwater in the Steam Winter Sale - 18 December 2025
Darkwater is in the Steam Winter Sale! Enlist your crew, helm your submarine, and face down adversaries the murky depths of Enceladus at 30% off. https://store.steampowered.com/app/619540/Darkwater/ Sale ends on January 5th.
- Version 0.6.13 Patch Notes - 15 December 2025
Attention Divers, We've deployed a small update that automatically plays seasonal-themed music during December and October. General Seasonal Christmas and Halloween music added to shop Stampers arcade game balanced, now easier to get higher scores The next update will include balancing adjustments based on player feedback. Thanks for supporting Darkwater on its Early Access journey! Are you experiencing bugs? Please let us know in our bug report form here. - Targon Studios
- "Fire and Brimstone" Update" is Available Now - 10 December 2025
"Fire and Brimstone" - Major Update Available NowDarkwater's third major update sees the arrival of new submarine layouts and systems, emotes, an endless mode, new biomes. and the arrival of the Automatons. This update also includes the winner of our submarine design contest. While originally planned for 1.0, it is completed and available in game now!Here all the full patch notes for the update.GeneralEndless mode implementedNew split stack functionality added (alt key). Can split stacks of items when dropping or placing into storageCan now hold alt + number (1-6) to swap items in inventory slots2 new achievements implemented: Pyromaniac, Lights OutSpraying players with Fire Extinguisher causes them to temporarily not be able to seeFire extinguishers now stun enemy diversSound effect added for successful critical blocks (parrying) Slash and Crush damage types introduced. Deals 20% bonus…
- Nominate Darkwater for the "Better with Friends" Steam Award! - 24 November 2025
Thalassophobia hasn't stopped you or your friends from braving the depths, so consider nominating us for the "Better with Friends" Steam Award!Thanks again to everyone who checked out Darkwater in 2025, and look forward to more content updates soon!- Targon Studios
- Version 0.5.16 Patch Notes - New Leviathan - 6 November 2025
Attention Divers, A new Leviathan type has been spotted on the scopes beneath the surface of Enceladus. Enemies New leviathan implemented, New leviathan system: Organic Sonar Bay, New leviathan weapon: Tooth, New leviathan weapon: Barnacle General Room Code now displays when looking at player list Storage sack that spawns with player items when loading a save now displays "Host Only" Halloween can in lobby removed Bug Fixes Can no longer catch leviathans on fire Fixed hostile encounters that you could avoid by going to the piloting screen and moving to another node CELEBRATION SALE To celebrate this mini update, Darkwater is 30% off as part of Playstack’s Publisher Sale. https://store.steampowered.com/app/619540/Darkwater/ Thanks for supporting Darkwater on its Early Access journey! Are you experiencing bugs? Please let us know in our bug report form here. - Targon Studios
- Version 0.5.13 Patch Notes - 29 October 2025
Attention Divers, We've deployed a hotfix addressing several bugs and added temporary spooky theming to the lobby for Halloween! General Halloween Tubeworm can lantern added to lobby Bug Fixes Fixed issue where players spawn visually holding knives Player shadows when using melee weapons should be more in sync with first person animations Pillar generation vastly improved Pillars should now always spawn in corners, preventing visual gaps in certain walls Pillars should no longer spawn in the middle of walls Fixed clients being unable to use piloting room speakers Fixed issue where players that are muted on a scene reset/new district can be heard briefly Thanks for supporting Darkwater on its Early Access journey! Are you experiencing bugs? Please let us know in our bug report form here. - Targon Studios
- Submarine Layout Competition - the Winner! - 17 October 2025
Hello Divers! Thank you to everyone who participated in our Submarine Layout Contest! We had so many great entries, it was really hard to choose a winner. But we have chosen so drumroll please... The winner of our Submarine Layout Contest is Horator with the F1R3 Submarine! Horator's sub makes use of some of the newest systems added to the game, pairing them with the worst piloting room and a defunct engine, while keeping the layout easy to navigate. We felt it took on the brief of a starter sub, being basic but useful and leans into a particular play style which we're excited to try. Horator wins a free copy on Steam of Darkwater, as well as free copies of two other Playstack titles, Balatro & Abiotic Factor. And of course their blueprint will be added to Darkwater! The runner-up also gets a free copy of Darkwater - which is trevormoney1 with the Patrol Boat! We felt it was a really go…
- Version 0.5.12 Patch Notes - 8 October 2025
Attention Divers, We've deployed a hotfix addressing balancing for the Brimstone update and a number of bugs. General Fire damage no longer triggers Containment Room alien spawn Increased Containment Room spawn timer: 3 -> 5 seconds Flamethrowers can now be placed on weapon/equipment racks Model added for dropped Blowtorch New sound effect added for crate falling over in Containment Room Kraken Tentacle melee range reduced: 2.5 -> 1.9 Bug Fixes Increasing the width/height of a submarine will now adjust wall dependent systems (Pneumatic Launcher, Porthole, Torpedo Bay, Etc.) Fixed issue where AI agents would fight to stand in the same spot (most common with infected) Fixed issue with Infected Diver "Frantic" AI state Bombs now rumble outposts again upon exploding Fixed collider in StorageLoading(3x5) room that players could clip under Outpost entrance ladders given collider - no more hid…
- Submarine Layout Competition - 29 September 2025
Attention, Divers. The ocean has frozen over. You're not getting out any time soon. But that doesn't mean your vessel can't be a good foundation for your escape. We're launching the Darkwater: Submarine Layout Contest - this is your chance to shape the decks that might one day save your crew and get you to safety. Using the provided PNG layout template, submit your very own submarine design. Think of it as a starter sub - it’s going to be basic, but useful. Will you prioritise crafting, or combat? Will your piloting terminal be right by the water pump, or the other end of the hall? It’s up to you. The best blueprint will be added to Darkwater when the game launches into 1.0, and receive a free copy on Steam of the game, as well as two other Playstack titles Balatro & Abiotic Factor. The runner-up won’t leave empty-handed either, getting a free copy of the game too. Contest OverviewBegin…
- Brimstone Update Available Now! (+ a contest?) - 29 September 2025
Darkwater's second major update, Brimstone, is available now! This update adds a series of fire based weaponry, submarine systems, items, mechanics, challenges, and more!To celebrate the release, Darkwater will be on sale for 30% off as part of the Steam Autumn Sale, and we are running a contest to give you a chance to get your submarine layouts added to the game officially! Check out the full details on that competition here, and check out the full patch notes for the update below.Patch Notes - Brimstone UpdateInteraction manager vastly improved. Priority system added to interactable objects (can now interact with objects through doors, can repair leaks through lanterns, etc.)Firearm ammo count now displays when fired/reloadedSubmarine weapon accuracy formula modified: Mines more likely to hit, missile harpoon weapons (Lance, Trident) less likely to hit15 new enemy submarines implement…
- Version 0.4.19 Patch Notes - 29 August 2025
Attention Divers, We've deployed a hotfix addressing a number of bugs. General Increased Depth Charge spawning chance Bug Fixes Fixed AI navigation issue in room Refinery_OilStorage(3x4) Fixed AI navigation issue in room Laboratory_Offices_02(3x4) Improved outpost hallway generation. Impossible to reach sections should be much less common Fixed issue with Factory outposts spawning with impossible to reach areas Fixed issue with Residential outposts and Soviet Residential outposts spawning with impossible to reach areas Issue with Seismic Rift biome background colour fixed Kraken Tentacle leak no longer hovers above floor Gramophone room can no longer generate leaks} Thanks for supporting Darkwater on its Early Access journey! Are you experiencing bugs? Please let us know in our bug report form here. - Targon Studios
- Invasion Update Available Now! - 12 August 2025
Darkwater's first major update - INVASION - is available now! This update focuses on improving many aspects of the gameplay loop, including new enemies, locations, system mechanics, and more. Some highlights include:Stealth system - players can now crouch, and a visual indicator has been added that denotes how sneaky you are being. Enemy AI has also been adjusted to react to sound, allowing you to avoid engagements.New enemies - four new aquatic creatures will roam the vacant outposts, some more dangerous than others. New Leviathan - The Kraken. This monolithic creature will capture your submarine with its tentacles that are capable of piercing the hull. Avoid at all costs.New Submarine Equipment - Arm your sub with Depth Charges and Explosive Harpoons, craft supplies equipment from the medical bay crafting bench, and install the new Command Room ship module - now available from the sho…