SPSTEAMPULSELIVE ANALYTICS
Pandemic: The Board Game

Pandemic: The Board Game regional audience

Asmodee Digital | Aug 24, 2018 | game

Released

2players observed · 25 September 2026 - 05:51:01 UTC

SimulationStrategyBoard GameOutbreak SimTabletop

  • Latest observed players2 · 25 September 2026 - 05:51:01 UTC
  • SteamPulse tracked peak19
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score62% positive

Pandemic: The Board Game regional data compares SteamPulse audience signals across players, reviewers, followers, and wishlist activity where country-level samples exist.

  • Latest observed players2 · 25 September 2026 - 05:51:01 UTC
  • SteamPulse tracked peak19
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score62% positive
  • Total reviews685
  • Release dateAug 24, 2018
  • DeveloperAsmodee Digital
  • PublisherAsmodee Digital, Z-Man Games

Genres: Simulation, Strategy

Company pages: Developer: Asmodee DigitalPublisher: Asmodee Digital, Z-Man Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Pandemic: The Board Game regional audience

Pandemic: The Board Game regional data compares SteamPulse audience signals across players, reviewers, followers, and wishlist activity where country-level samples exist.

Region

The reviewer view for Pandemic: The Board Game is based on an identified sample of public reviewers. Player, follower, and wishlist geography are directional models that use public reviewer geography and available game-level signals; they are not exact country-by-country account counts.

Use the tabs to compare relative geographic shares and check each view's confidence label. Modeled percentages should be treated as directional context, especially when the identified reviewer sample is small or contains unknown locations.

Regional Audience Explorer

Open a tab to inspect the full country ranking, the highlighted world map, and the current base or identified sample behind each region view.

Top Players Region Overview

SteamPulse's directional player-region model for Pandemic: The Board Game assigns its largest shares to United States (35.8%), Canada (11.9%), United Kingdom (9.4%). The model blends the available public-reviewer geography, reviewer playtime signals, current player scale, and a disclosed Steam market prior. The dataset labels confidence as medium.

These percentages are relative model weights, not observed locations or verified counts of active players. Use the map to compare the model's country distribution, not to infer exactly how many people are playing in any country.

Reviewers Region Overview

Pandemic: The Board Game's identified public-reviewer sample spans 16 countries and is led by United States (41.3%), Canada (14.3%), United Kingdom (11.1%). United States accounts for 41.3% of reviewers with an identified country (26 reviewers).

This is an observed sample of 63 public reviewer profiles with visible country data, not a census of all reviewers, owners, or players. Another 187 sampled reviewer profiles did not expose a country and are excluded from the percentages. The dataset labels confidence as directional.

Followers Region Overview

SteamPulse's directional follower-region model for Pandemic: The Board Game assigns its largest shares to United States (43.9%), Canada (11.8%), United Kingdom (9.2%). It blends the modeled player and wishlist distributions with the available public-reviewer geography. The dataset labels confidence as directional.

Steam does not publish account-level follower locations for this view. The percentages are normalized model weights, not observed follower counts, and they should not be read as proof of attention or future activity in a country.

Wishlist Region Overview

SteamPulse's directional wishlist-region model for Pandemic: The Board Game assigns its largest shares to United States (30.7%), Canada (9.7%), United Kingdom (8.3%). It combines the modeled player distribution, available public-reviewer geography, review penetration, release recency, and a disclosed market prior. The dataset labels confidence as directional.

Steam does not publish account-level wishlist locations for this view. The percentages are normalized model weights, not observed wishlist counts or evidence of purchase intent, and should be used only to compare the model's relative country distribution.

Player Region Distribution

CountryModeled share
United States35.8%
Canada11.9%
United Kingdom9.4%
Germany5.7%
Australia5.3%
China4.1%

Directional model - medium confidence; percentages are estimates, not counted accounts.

Wishlist Region Distribution

CountryModeled share
United States30.7%
Canada9.7%
United Kingdom8.3%
China7.1%
Germany5.9%
Australia4.7%

Directional model - directional confidence; percentages are estimates, not counted accounts.

Reviewer Region Distribution

CountryIdentified reviewersShare
United States2641.3%
Canada914.3%
United Kingdom711.1%
Australia46.3%
Germany46.3%
Netherlands23.2%

Observed public-reviewer sample: 63 identified accounts - directional confidence

Follower Region Distribution

CountryModeled share
United States43.9%
Canada11.8%
United Kingdom9.2%
Germany5.5%
Australia4.7%
China4.1%

Directional model - directional confidence; percentages are estimates, not counted accounts.

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