SPSTEAMPULSELIVE ANALYTICS
Adventure Craft

Adventure Craft Steam metadata

Edible Entertainment | Jul 5, 2017 | game

Released

0players observed · 23 September 2026 - 14:11:08 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)6,502
  • Revenue (VGI)$33,592
  • Review score82% positive

Adventure Craft metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)6,502
  • Revenue (VGI)$33,592
  • Review score82% positive
  • Total reviews224
  • Release dateJul 5, 2017
  • DeveloperEdible Entertainment
  • PublisherEdible Entertainment

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Edible EntertainmentPublisher: Edible Entertainment

Top Steam chartsTop 100 gamesGame directorySteam Store page

Adventure Craft Steam metadata

Adventure Craft metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/624890/metadata
Steam Storehttps://store.steampowered.com/app/624890/
Steam Communityhttps://steamcommunity.com/app/624890
PCGamingWiki search
IGDB searchSearch IGDB for Adventure Craft

Reviews, pricing, and metadata

Review summary

Very Positive

82% positive, 184 positive, 40 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 6 July 2017
  • Xbox 9 September 2016

Latest Steam announcements

  • New Patch Live + The Encyclopedia’s Loot Drops Are Here - 8 September 2026

    Another Adventure Craft Update Is Live!We’ve pushed another round of fixes and balancing changes to Adventure Craft, with several of these changes coming directly from the feedback players have been sending us.Thank you again to everyone who has been testing the new build, reporting problems and explaining where progression feels confusing or unnecessarily difficult. We’ve been reading that feedback and working through it as quickly as possible.Game UpdatesThis patch includes:Thicket is easier to clear with early tools — the health of the main Thicket has been reduced by 25%, while secondary Thicket objects have had their health reduced by 50%.Antidotes now cure Berserk — Antidotes can now remove the Berserk status effect.Grilled Pork Chop fix — corrected the problem preventing Grilled Pork Chops from being eaten, and updated Pork Chop information.Iron Pickaxe fix — corrected an issue t…

  • New Patch Live: Loot, Weapon Balance & Cooking Fixes - 4 September 2026

    Another Adventure Craft Patch Is LiveWe’ve pushed another patch today focused on issues and balance problems reported by players.Thank you again to everyone who has been sending us reports. A number of the changes in this patch came directly from things players noticed while exploring the new build, and those reports are helping us work through problems much faster.Patch NotesImproved Nail availability. We reviewed the current Nails loot sources and made adjustments to make Nails easier and more reliable to obtain, including changes to crates and enemies that can drop them. Its still a semi rare item however. Updated shotgun balance. Shotgun damage values have been reviewed and adjusted, including correcting missing and inconsistent damage values.Updated club weapon balance. We reviewed and adjusted attack damage across the club weapon category.Fixed Cooked Pork Chop. Eating a Cooked Po…

  • New Patch Live: Stability Fixes, Card Vault Updates & Encyclopedia Progress - 3 September 2026

    A New Adventure Craft Patch Is LiveFirst, thank you to everyone who has been jumping into the new build, sending us bug reports, sharing save files and helping us work through problems.Since the PvE Survival Crafting Fest began, we’ve been seeing Adventure Craft’s visibility on Steam continue to climb. Compared with the rolling pre-Fest period, Steam impressions have increased by roughly 37% and store visits by around 24%!More importantly, Steam is increasingly showing Adventure Craft through areas like Updated Games, tag browsing, recommendations and other discovery surfaces. It’s exciting to see more people finding the game again, and we really appreciate everyone who is giving this new version a chance.Patch NotesThis update has mainly been focused on stability, bug fixing and cleaning up issues we’ve found since the major new build went live.Fixed issue that stopped earning the Pet…

  • The Adventure Craft Encyclopedia Is Now Live! - 31 August 2026

    We’ve just launched something we’ve wanted Adventure Craft to have for a very long time:Official Adventure Craft Encyclopedia 1.0 Adventure Craft has become a pretty enormous game over the years. There are thousands of materials, weapons, pieces of equipment, foods, devices and crafting relationships, and we wanted players to have a proper place to explore all of that information outside the game.The Encyclopedia currently contains 3,900+ items and more than 5,000 recipes, all searchable and connected together.The current art of the site is place holder, it will be updated to reflect the look of the game. You can browse:Materials • Weapons • Equipment • Food • Devices • RecipesSearch for an item and see how it can be made, what recipes use it, related items, authentic in-game artwork and other information taken directly from Adventure Craft’s game data.New to Adventure Craft?We’ve also…

  • Pet Naming Crash Fixed: SO UPDATE BEFORE COMPLETING THE TODO LIST in the SPAWN - 29 August 2026

    Hi everyone!Just a quick hotfix . (More fine tuning to come...)We found an issue that could crash the game when naming a newly created pet, after completing the To Do list which was effectively blocking pet creation. That bug has now been fixed.Once you’ve completed the starting area and finished the To Do List, you should now be able to get and name your first pet normally.BUTIf you got this crash, then applied the update, and the resume your game and your pet is not there, you will have to start a new game to invoke the To do list again to get the per reward.SO UPDATE BEFORE COMPLETING THE TODO LISTTo ease completing the To do list in the starting spawn, I also made a couple of small resource adjustments.Twine Bits now drop more often from thickets.Flint now drops more often from rocks.We’re going to keep pushing out fixes and balance adjustments like this as people play the new build…

  • A New Beginning for Adventure Craft — The New Build Is Live! - 28 August 2026

    An Update 5 Years in the making!Five years. That’s how long we’ve been working toward getting this version of Adventure Craft out into the world, and it feels genuinely surreal to finally be able to say that the new build is live on the main branch.When Adventure Craft first came out, I was still learning a huge amount about making games. I was incredibly happy that there were people who saw what I was trying to make and really loved it, but I also knew there was so much more I wanted to do with it. I wanted the world to be bigger, stranger, deeper, more rewarding to explore, and ultimately much closer to the game I had in my head.A lot of life has happened while we’ve been making it. Adventure Craft has been part of my life for around ten years now. During that time all three of my children were born, I lost both my mother and father, we all lived through a global pandemic. Through all…

  • ADVENTURE CRAFT PUBLIC BETA IS NOW LIVE! - 25 August 2026

    Adventure Craft Public Beta Is Live Now! The Adventure Craft public beta is LIVE — and anyone can jump in right now.This is a huge moment for us.Adventure Craft has been growing for years into a massive survival RPG filled with exploration, crafting, combat, strange creatures, dangerous nights, hidden places, loot, weapons, characters, recipes and an enormous amount to discover.And now we want you in there.For roughly the next 24 hours, we're opening the new build as a public beta to everyone who owns Adventure Craft on Steam. After that, assuming everything is looking good, we're planning to move this build straight onto the main branch.It's the beginning of a new phase for Adventure Craft.We're planning to start updating the game much more regularly from here, and we want the people playing Adventure Craft to be part of that process.HOW TO PLAY THE BETAYou can opt into the beta direct…

  • MAGE MADNESS! - 28 April 2026

    Anteria's Adventure Craft Fan DiscordHey, I’m back with another quick update on Adventure Craft.I’ve been busy continuing work on implementing the different Mage Factions that are being added to the game.Before I get into that though, I just wanted to mention that one of our players, Anteria, has set up and has been managing a fan Discord for Adventure Craft.It’s a great place to get info about the current build, as well as hang out and chat about the game.If you’d like to join us, here’s the link:https://discord.gg/NwJndugUQFI check in there regularly, so if you’ve got any questions for me, feel free to jump in and send me a message!My username on Discord is iENDERi.Mage Tile MapsThere are several different mage factions being added to Adventure Craft, and like most other characters in the game, they’re in a constant state of conflict with one another.Many of these factions have their…

  • Mage Factions Enter the World - 26 March 2026

    HI!Here’s a quick look at what I’ve been working on today.I’ve begun integrating the updated Mage content into the world — expanding the roster so each Mage type now belongs to its own faction, complete with unique allegiances. This video contains some early play testing of a Green Mage tile map. Black Mages — Powers of DarknessThe first of the Darkness faction to walk in daylight.They twist the world in preparation for night, planting dark spawning constructs that call forth enemies for the Dark Ones."The night is coming.”🌊 Blue Mages — Water MagicAligned with the Green Mages.They command water and ice, summoning Water Slimes and bending the battlefield to their will. Where they gather, the ground softens, the air chills, and movement slows beneath their control.“The tide always comes.”🌿 Green Mages — Nature’s WillGuardians of nature’s balance.Aligned with the living world, they nurt…

  • Beyond the Spawn: New Enemies, Loot, and Dangerous Areas - 22 March 2026

    Hi!Since the last news update, development has shifted from the underground cave system to the dangerous new world beyond the player spawn.This above-ground area is where things really begin to open up — with new environments, encounters, and challenges waiting just outside the safety of the starting zone.Here’s a video montage showcasing footage from both the cave system and some of the new tile maps beyond the spawn.A thorny areaNew Environmental EffectsOne of the final additions to the underground areas was a new layer of environmental effects, including drifting fog to enhance the eerie atmosphere of the depths.The fog subtly rolls through the caves, adding both visual depth and a stronger sense of danger as you explore below.Gem Mining and Rare LootThe cave systems are filled with rare loot and hidden treasures, including newly added gem deposits scattered throughout the depths.The…

  • Underground Progress Update! - 9 February 2026

    Hi!We’re continuing to make solid progress on the underground cave system, and it’s really starting to come together. It’s feeling much more robust now, with a lot more variety and atmosphere as you move through it.I grabbed some footage of me running around down there so you can get a feel for how it’s shaping up in motion. Have a look and let me know what you think so far — feedback is always welcome.Gonna have to go aroundThere are a lot of stalagmites underground, so these larger static assets help break things up — adding visual variety and opening up clearer pathways through the caves. Many of these objects can’t be destroyed, which means monsters have to navigate around them instead of beelining straight toward you. Handy!Building a better BatI’ve redesigned the bats from the older version of the game. They’re a bit plumper now, and a lot more expressive overall. The originals we…

  • 👉 We’re Back! Dev Blog #1 for 2026 - 3 February 2026

    Hi everyone,After a nice break over the holidays, we’re back to work on Adventure Craft for 2026. Right before I stepped away, I was right at the start of a final art pass on the underground cave system. This pass is all about polish — adding those last details that help the caves feel more grounded, more ancient, and more visual variation to enhance exploring.Once that’s wrapped up, my focus will shift back above ground to the world beyond the Player Spawn Area, where a lot of content has been building up in the background and is ready to start coming together.Right now, I’m adding a collection of static environmental props that have a much lower chance of generating than the standard cave assets. These are meant to feel rare — the kind of things you stumble across occasionally and immediately recognize as something special. Some of these props may also act as spawn points for certain…

  • End of Year Update – Underground Progress - 20 December 2025

    Happy Holidays! Thank you so much to everyone who has supported Adventure Craft over the years. 2025 has been my busiest year yet working on the game, and I’m genuinely really happy with how everything is coming together.It’s been a very long and often tough road continuing to work on a single project for over 10 years, but the support, encouragement, and kind words from you all have kept me going. They’ve continually reinforced my belief that Adventure Craft is a project worth finishing — and finishing properly.I’ll be stepping away from the project for the next four weeks to celebrate Christmas with my family and recharge for a big push in 2026.I truly appreciate every one of you, and I can’t wait to finally release the game. I promise it will be worth the wait.In the meantime, here are some screenshots showing progress on the underground cave system 👇 Ive been so busy with it over t…

  • The Dark Congregation Rises ⚔️: Developement Update - 29 September 2025

    Hi everyone!Sorry for the late update — it’s been another super busy week working on Adventure Craft.This week I’ve been continuing work on The Dark Congregation, a powerful boss enemy that lurks deep within the underground cave system. My main focus this week has been on creating the sound effects for this chaotic fight. And working on the supporting characters that join the battle.Here’s a short clip of the battle so you can check out how the sounds are coming along! It’s a frantic, high-energy fight with explosions, magical attacks, and non-stop action. (Thankfully I'm invincible in debug mode) Balancing the sound mix has been a real challenge, but I’m excited to share how it’s shaping up:The Boss Arena is surrounded by Dark Golden Cathedrals, which continuously spawn Dark Followers and Dark Worshippers.🟡 Yellow Dark Worshippers transform into Crystal Mines shortly after spawning (o…

  • The Dark Congregation Rises! Weekly Update - 18 September 2025

    Hi! This week I continue working on the cave system and its inhabitants. My current focus is the monster known as The Dark Congregation.The Dark CongregationThe Dark Congregation is a massive Dark One whose body is formed from a swarm of smaller monsters clustered around a glowing red relic. Deep in the cave system, their combined Dark Energy creates a halo above its head.Long ago, an ancient miniature civilization mistook this halo as divine — a belief that ultimately led to their destruction. Wielding a staff of solidified golden syrup, the Dark Congregation strikes its own halo to conjure waves of devastating magic.Original DesignThis was the first take on the Dark Congregation — already creepy, with the clustered body and glowing relic. Refined Design + Idle AnimationsIn the updated design, you can see a lot more presence: the staff is larger and more ornate, the cloak and form are…

  • Cave System Debugging Continues! Weekly News Update - 12 September 2025

    Hi! Today I tested the revision of the procedural event system for the underground caves system! Please Enjoy!

  • Adventure Craft Weekely Update: New Traps, Caves & Gem Mining - 6 September 2025

    Hi Everyone!I didn’t quite have the time to record and edit a video this week, but I still wanted to drop by, say hello, and share a few fresh screenshots with you.Work continues on revising the underground cave system. This time I managed to blast my way in without accidentally blowing myself up. Progress!This week I also gave the old rock traps a facelift with new art. There are now three different variations, adding more visual variety (and more ways to get squished).Falling rocks now hit a lot harder, which makes baiting powerful mobs into them even more satisfying. I’m especially happy with how this new version turned out—the jagged, spiky look really makes it pop.I also spent time refining the event system for gem mining—balancing, updating, and making sure it feels more rewarding overall.There’s still a new video coming, just delayed a couple of days. Since it’s Father’s Day here…

  • ✨ Bombing my way Into the Caves – Weekly Update - 29 August 2025

    Hi everyone, James here with another weekly Adventure Craft dev update!In this video I try to bomb my way into the new cave system to show you how things are shaping up underground. The caves were one of the very first things I built for the game, and over time they got left a little incomplete as I focused more on the surface. With the next update they’re getting a full overhaul.Now the caves will feature:A variety of Gem Biomes you can search and mineUpdated artwork for stalagmites, pillars, rocks, and treasure chestsAncient ruins from a lost civilization you can explore and break apartNew gem deposits (and special pickaxes to mine them)Gem monstrosities and other new enemies guarding these areasAnd plenty of tweaks to make the caves more dangerous but way more rewardingEverything in the footage is still work-in-progress — I’m testing with debug items (and blowing myself up with bombs…

  • Into the Caves – Weekly Update - 21 August 2025

    Hey everyone,@iENDERi here! Just wanted to drop in with a quick peek at what I’ve been working on in Adventure Craft this week.Lately I’ve been deep in the underground cave system. Like the rest of the game, a lot of the original artwork has been touched up, polished, and expanded so the caves should feel way more fun to explore in the next release. I know some of you probably liked the old look, but over the 10 years I’ve been doing pixel art my style has shifted a lot, and I think this new version really fits where the game is heading.This footage was captured from the iPad version of the game, which is being developed alongside the PC version. That’s why the resolution is lower and there’s no sound in this clip. For now, I just wanted to share a little progress update to keep you in the loop.Thanks as always for following the journey—more to come soon!@iENDERi

  • Current Status of Adventure Craft - 13 August 2025

    Hi everyone, @iENDERi here – creator of Adventure Craft.I recently returned to the discussion pages for Adventure Craft after being away for a while, and I’ve seen some negative comments about the lack of communication here on Steam — including suggestions that the game might be abandoned or “dead.” I want to take full responsibility for that. I should have been posting regular updates here on Steam to show how development was progressing. I understand the negative effect my silence has had on the community, and I sincerely apologize. I’m still learning, and this is something I’m determined to improve.Is the game abandoned?Absolutely not. Adventure Craft has been in full-time development since the last update. I’ve been dedicating 100% of my time to development work — but out of habit, I’ve been posting updates on X instead of here. In hindsight, that was a mistake, because Steam is whe…

Patch notes and updates

S.noRelease datePatch nameGID number
14 September 2026New Patch Live: Loot, Weapon Balance & Cooking Fixes1842846814445481
229 August 2026Pet Naming Crash Fixed: SO UPDATE BEFORE COMPLETING THE TODO LIST in the SPAWN1842212951304710
39 February 2026Underground Progress Update!1823825466504395
47 June 2021Old save wont load file fix, and partial sound update!4093189347059106784
511 January 2021Small Hotfix and Happy New Year3942305442257978828
618 November 2019Development Update3657414904100788164
719 August 2019Patch 1.053 is now available in the testing branch!3556075649735308681
89 August 2019Patch 1.052 is now available in the testing branch.2412160539855967770
914 September 20171.041 Balance Updates and Bug Fixes4249665521687459677
109 September 20171.04 is HERE! New House Customizations, Home Defense Gameplay, Offline Mode and More!4249665521687459792
1118 August 20171.03 is HERE! Expanded Home Building and more!4249665521687460011
1226 July 2017Update 1.02! Is here! Balance Changes and new content!4249665521687460351
1318 July 2017Update 1.01 is Now live!4249665521687460461

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID624890
Live current players0
SteamPulse tracked peak5
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateJul 5, 2017
DeveloperEdible Entertainment
PublisherEdible Entertainment
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent82%
Positive reviews184
Negative reviews40
Total reviews224
Steam recommendationsNot available
AchievementsNot available
Average playtime forever2,298 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/624890/

Short description

Adventure Craft is a challenging procedurally generated sandbox RPG with roguelike elements. Hunt monsters, horde loot, and craft weapons and armor, to survive in a vast ever-changing RPG world full of action, extreme danger and wonderful surprises.

About this game

ABOUT THIS GAME Adventure Craft is a procedurally generated open-world PvE survival crafting action RPG where exploration, preparation and survival go hand in hand. Explore a vast world, gather resources, hunt for food and loot, craft powerful equipment, build a place to call home and prepare yourself for the dangers that emerge as the world changes from day to night. SURVIVE A CHANGING WORLD The world of Adventure Craft becomes a very different place after dark. Explore and gather what you need during the day, then prepare for the monsters and other dangers that emerge at night. EXPLORE A PROCEDURALLY GENERATED WORLD Venture across a vast procedurally generated landscape filled with different biomes, wildlife, monsters, resources and hidden discoveries. No two journeys through the world need to be the same. CRAFT WEAPONS, ARMOUR AND EQUIPMENT Collect materials and loot from throughout the world and use them to craft a wide variety of weapons, armour and other equipment. Finding new resources opens up new possibilities and new ways to survive. BUILD AND CUSTOMIZE YOUR HOME Create a home in the wilderness and make it your own with furniture, decorations and other objects you discover or craft. Your home gives you a place to prepare before heading back out into the world. DESCEND INTO DANGEROUS CAVES Explore deep underground cave systems filled with valuable treasure, rare resources and powerful creatures that hide from the world above. The deeper you travel, the greater the danger — and the potential rewards. FIGHT A WORLD FULL OF PvE THREATS Battle wildlife, monsters and other hostile creatures using the weapons and equipment you create and discover. Different enemies, environments and situations encourage you to change how you prepare, equip yourself and fight. CREATE YOUR OWN PARTY Use cloning technology to create custom party members and configure their behaviour using the AI Creator. Build a group suited to the way you want to explore and survive. TRAIN ANIMAL COMPANIONS Raise and train an attack dog that grows stronger, gains experience and learns new abilities over time. Take your companion with you as you explore, fight and survive the wo…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência fantasiosa Violência Medo Drogas lícitas
steam germany16Drastische Gewalt Alkohol / Tabak
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

Adventure Craft's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Adventure Craft's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Adventure Craft at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

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3Party Animals6,40323 September 2026 - 09:52:24 UTC57,806
4Wallpaper Engine92,25623 September 2026 - 12:50:05 UTC150,271
5Once Human21,96523 September 2026 - 14:12:00 UTC231,343
6Human Fall Flat3,75823 September 2026 - 12:26:27 UTC127,516
7Battle Teams 255023 September 2026 - 13:21:10 UTC7,966
8Lost Castle 24,88823 September 2026 - 14:09:15 UTC28,835
9Party Animals - Deluxe Pack00

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