- Wish for Rain Week - 13 January 2020
Hiya friends ːvintysmileː. As you may have seen, things have not been great here in Australia. Our bushfires have slaughtered millions of wildlife. Countless families have lost their homes, and some unfortunately did not make it at all. The air here has also been awful on many days, including in the cities where most of us work at our day jobs. We have been advised to put on masks when we are out and about. The smoke is at times so thick it feels like we are in Silent Hill. Well, time to take action. This week, all profits made from my portfolio (from Unhack to Clea) will be donated to the Australian Red Cross Disaster Relief and Recovery: https://www.redcross.org.au/campaigns/disaster-relief-and-recovery-donate To mark the occasion, please hop onto Clea's main menu screen to download this "Wish for Rain" costume: From early December to this day, we have seen only small amounts of rain.…
- Clea is out on Steam! - 10 July 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33966737%2F853e46e6a23e824af6a8e670fe6a017f984e8cae.jpg Hi everyone :sasa:. Clea has just been released on Steam! No pre-scripted scares—your skills alone determine Clea's fate as she escapes from the Whitlock Mansion. https://store.steampowered.com/app/981020/Clea/ With multiple endings, secret chapters, as well as unlockable costumes and gallery images, I hope you will enjoy your time with Clea. Perhaps you might challenge and conquer Chaos Mode, which unlocks after your first run :neonya:? https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33966737%2Faf7375c63a3193074c86e3af64cef578a5ef94ee.jpg Please remember to pick up that launch week costume via the in-game menu, by the way! Feel free to check out the demo version, which contains 1 of the 2 bonus dresses :vintydelusional:. Also, in case you missed it,…
- Clea is coming (with Tayo mod) - 25 June 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7575822%2F3930a05d1f6f0c7db20fbcd6576df910ea4254ea.png Hi friends! Hope you are enjoying the Steam summer sale. I am about to burn my wallet when I get home from work tonight :yoyo:. Hey, I would like to take this chance to introduce you to Clea, my upcoming 2D survival horror with no jump scares: https://store.steampowered.com/app/981020/Clea/ Clea will be released on July 10th! Sometime next week, I will drop a Tayo color alt costume mod for the game, too. I very much hope you can consider wishlisting Clea, then show your boy some support on release day. Thank you so much :bibi:!
- Without Within 3 pre-release sale! - 30 April 2018
Hi everyone :vintypretty:! Without Within 3 comes out in three days, and to prep for that, we have a sale going on: Also, we have a quick Q&A to address some WOWI 3 related items: And, of course, here is Without Within 3's store page: Thank you for your support through the past five years! Hope to see you in Vinty's third (mis)adventure this Friday :excelia:.
- Surprise gift - 6 December 2017
https://i.imgur.com/LKDr1yA.jpg I received a message today saying there is a parcel in my PO box, so I dropped by the post office and found this. Massive thank you to Xolf and Marcianek11IX for the surprise gift ːbibiː! Recently, I have also been receiving messages from players who have shared their personal struggles with me. They say thank you for the motivation, though really, their stories have inspired me in return. I am glad Bimonia and Tayo's stories have connected with you ːyoyoː. By the way, one full year has passed since my dad left this world. To those who were here at the time, thank you for your well wishes from back then. We are all in this together. Without Within 3 is in production, and I already know Vinty's third adventure will be the best one in the series yet. Then after that? Hey, something is coming in 2018 my friends ːlulululuː.
- Surprise gift - 6 December 2017
https://i.imgur.com/LKDr1yA.jpg I received a message today saying there is a parcel in my PO box, so I dropped by the post office and found this. Massive thank you to Xolf and Marcianek11IX for the surprise gift :bibi:! Recently, I have also been receiving messages from players who have shared their personal struggles with me. They say thank you for the motivation, though really, their stories have inspired me in return. I am glad Bimonia and Tayo's stories have connected with you :yoyo:. By the way, one full year has passed since my dad left this world. To those who were here at the time, thank you for your well wishes from back then. We are all in this together. Without Within 3 is in production, and I already know Vinty's third adventure will be the best one in the series yet. Then after that? Hey, something is coming in 2018 my friends :lulululu:.
- The Last Birdling released - 31 August 2017
Hey everyone, The Last Birdling is out ːbibiː! http://store.steampowered.com/app/629430/The_Last_Birdling/ Bimonia is one of the last Birdlings alive on this earth. The Birdlings see humans as sworn enemies, and Bimonia has been taught to kill on sight. One day, Bimonia meets Tayo, a human child hunting in the forest. Bimonia fails to kill Tayo, and they instead become friends. Mother will be furious if she finds out, or worse, this relationship may cause tension between the two species to erupt. The Last Birdling explores Bimonia and Tayo’s fight for their friendship as the world threatens to tear them apart. Follow Bimonia and Tayo’s journeys from alternating perspectives. With 21 decisions and 5 different endings, The Last Birdling is a culmination of all the lessons I have learned since 2012. There is a progress tracker available, which means players can unlock all the conclusions w…
- The Last Birdling released - 31 August 2017
Hey everyone, The Last Birdling is out :bibi:! http://store.steampowered.com/app/629430/The_Last_Birdling/ Bimonia is one of the last Birdlings alive on this earth. The Birdlings see humans as sworn enemies, and Bimonia has been taught to kill on sight. One day, Bimonia meets Tayo, a human child hunting in the forest. Bimonia fails to kill Tayo, and they instead become friends. Mother will be furious if she finds out, or worse, this relationship may cause tension between the two species to erupt. The Last Birdling explores Bimonia and Tayo’s fight for their friendship as the world threatens to tear them apart. Follow Bimonia and Tayo’s journeys from alternating perspectives. With 21 decisions and 5 different endings, The Last Birdling is a culmination of all the lessons I have learned since 2012. There is a progress tracker available, which means players can unlock all the conclusions w…
- The Last Birdling: Ten days left! (sales week) - 21 August 2017
http://i.imgur.com/IJL1mVE.jpg Hi everyone ːbibiː. Just one week to go until The Last Birdling launches on Steam. I hope to have your support there and then! The Last Birdling marks my fifth year not in game development, but at least under the name InvertMouse. I have released a good 5 to 6 titles on Steam now, and they have all taught me valuable lessons. http://i.imgur.com/rk5hXHA.jpg First, there was Unhack 1, which has many immature traits in retrospect. I must continue to accept critique even when it is for older titles that no longer reflect my skill level. http://i.imgur.com/lkxHKoq.jpg Then there is Bermuda, which I admit is a failure. I made plenty of management mistakes, and the results are out there for the world to see. Failure is not as scary once you have suffered through it. Please let me stress all the errors are on me, not anyone else on the team. http://i.imgur.com/Han…
- The Last Birdling: Ten days left! (sales week) - 21 August 2017
http://i.imgur.com/IJL1mVE.jpg Hi everyone :bibi:. Just one week to go until The Last Birdling launches on Steam. I hope to have your support there and then! The Last Birdling marks my fifth year not in game development, but at least under the name InvertMouse. I have released a good 5 to 6 titles on Steam now, and they have all taught me valuable lessons. http://i.imgur.com/rk5hXHA.jpg First, there was Unhack 1, which has many immature traits in retrospect. I must continue to accept critique even when it is for older titles that no longer reflect my skill level. http://i.imgur.com/lkxHKoq.jpg Then there is Bermuda, which I admit is a failure. I made plenty of management mistakes, and the results are out there for the world to see. Failure is not as scary once you have suffered through it. Please let me stress all the errors are on me, not anyone else on the team. http://i.imgur.com/Han…
- The Last Birdling: Soundtrack process and preview - 17 August 2017
http://i.imgur.com/gEYVnXB.jpg Hey everyone ːlulululuː! I have uploaded The Last Birdling’s soundtrack onto Steam. This soundtrack will be released on September 1st alongside the core game. There are 19 tracks in total, but since some of their names may contain spoilers, let’s leave it at that for now. http://i.imgur.com/rsDsPjh.jpg The Last Birdling’s composer is Efe Tozan. Efe and I have worked together since Cursed Sight, and he is also the composer for Without Within 1 and Without Within 2. Every time we catch up for a new project, I can tell Efe has improved. This guy is passionate about music, and The Last Birdling is easily his best performance yet. Today, I would like to talk about how these tracks were put together. http://i.imgur.com/VFacPat.jpg We often begin with the character themes. First, I will send my character profile documents over to Efe, and along with that, I also…
- The Last Birdling: Soundtrack process and preview - 17 August 2017
http://i.imgur.com/gEYVnXB.jpg Hey everyone :lulululu:! I have uploaded The Last Birdling’s soundtrack onto Steam. This soundtrack will be released on September 1st alongside the core game. There are 19 tracks in total, but since some of their names may contain spoilers, let’s leave it at that for now. http://i.imgur.com/rsDsPjh.jpg The Last Birdling’s composer is Efe Tozan. Efe and I have worked together since Cursed Sight, and he is also the composer for Without Within 1 and Without Within 2. Every time we catch up for a new project, I can tell Efe has improved. This guy is passionate about music, and The Last Birdling is easily his best performance yet. Today, I would like to talk about how these tracks were put together. http://i.imgur.com/VFacPat.jpg We often begin with the character themes. First, I will send my character profile documents over to Efe, and along with that, I also…
- The Last Birdling: Art development process - 10 August 2017
http://i.imgur.com/16oaB8m.jpg Tooaya and I had worked together on Cursed Sight, and here we are this time on The Last Birdling. From day one, Tooaya promised to provide weekly updates, and she had remained consistent from start to finish. While production skills are no doubt important, reliability is a trait that is often overlooked. http://i.imgur.com/sAPUVyg.jpg The Last Birdling had been in production since around 2015. The first thing I sent Tooaya were character profiles along with an early draft of the script. Most important, of course, is the art assets list. I provided as many references and roughs as possible, then once everything was settled, the journey began. http://i.imgur.com/jUro0bl.jpg No illustration exists alone in a visual novel, and Tooaya often helps me out in this regard. Let’s say we have two consecutive CGs with similar compositions. In that case, Tooaya would d…
- The Last Birdling: Art development process - 10 August 2017
http://i.imgur.com/16oaB8m.jpg Tooaya and I had worked together on Cursed Sight, and here we are this time on The Last Birdling. From day one, Tooaya promised to provide weekly updates, and she had remained consistent from start to finish. While production skills are no doubt important, reliability is a trait that is often overlooked. http://i.imgur.com/sAPUVyg.jpg The Last Birdling had been in production since around 2015. The first thing I sent Tooaya were character profiles along with an early draft of the script. Most important, of course, is the art assets list. I provided as many references and roughs as possible, then once everything was settled, the journey began. http://i.imgur.com/jUro0bl.jpg No illustration exists alone in a visual novel, and Tooaya often helps me out in this regard. Let’s say we have two consecutive CGs with similar compositions. In that case, Tooaya would d…
- The Last Birdling: Glossary feature - 3 August 2017
Many years ago, I picked up Mass Effect 1 when it was on sale for about ten bucks. I played through the game and thought yeah, it was okay, then a week later, I found myself on a second playthrough. During this new run, I fell in love with the franchise, and it took me a while to figure out why. It is that damn codex. There are so many entries to read, and honestly, I am not even smart enough to know if the lore is any good, or whether the science is accurate. All I know is, when I have so much data to soak in, eventually, I start to believe that world is real. Once you begin to think fiction is reality, the love will naturally follow. http://i.imgur.com/6qpLBFb.jpg Unhack 2 took around three years to complete, and right until the final five to six months, the script was an absolute disaster. With Unhack 1, I got away with my lack of AI research. In Unhack 2, now that the story is our f…
- The Last Birdling: Glossary feature - 3 August 2017
Many years ago, I picked up Mass Effect 1 when it was on sale for about ten bucks. I played through the game and thought yeah, it was okay, then a week later, I found myself on a second playthrough. During this new run, I fell in love with the franchise, and it took me a while to figure out why. It is that damn codex. There are so many entries to read, and honestly, I am not even smart enough to know if the lore is any good, or whether the science is accurate. All I know is, when I have so much data to soak in, eventually, I start to believe that world is real. Once you begin to think fiction is reality, the love will naturally follow. http://i.imgur.com/6qpLBFb.jpg Unhack 2 took around three years to complete, and right until the final five to six months, the script was an absolute disaster. With Unhack 1, I got away with my lack of AI research. In Unhack 2, now that the story is our f…
- The Last Birdling: Background development process - 27 July 2017
Backgrounds are sometimes overlooked when we play visual novels. I for one am guilty of this, so today I would like to, well, I guess you can say repent. When you have multiple illustrators, there is always a chance your art styles will clash. The easiest solution, of course, would be to feature a single artist in your project. In reality, however, other concerns come into play. Schedules, motivation, workload—there are many factors to juggle. In The Last Birdling, I have opted for a relatively safe route. That is, to feature different artists for the backgrounds and characters. Since these elements are quite separate, it makes clashes less likely. Tooaya is The Last Birdling’s artist, while Juliestorybored is our background illustrator. As the assets trickled in, we first put together a test to make sure the elements fit: http://i.imgur.com/G7ea2j6.png Lighting changes based on the tim…
- The Last Birdling: Background development process - 27 July 2017
Backgrounds are sometimes overlooked when we play visual novels. I for one am guilty of this, so today I would like to, well, I guess you can say repent. When you have multiple illustrators, there is always a chance your art styles will clash. The easiest solution, of course, would be to feature a single artist in your project. In reality, however, other concerns come into play. Schedules, motivation, workload—there are many factors to juggle. In The Last Birdling, I have opted for a relatively safe route. That is, to feature different artists for the backgrounds and characters. Since these elements are quite separate, it makes clashes less likely. Tooaya is The Last Birdling’s artist, while Juliestorybored is our background illustrator. As the assets trickled in, we first put together a test to make sure the elements fit: http://i.imgur.com/G7ea2j6.png Lighting changes based on the tim…
- The Last Birdling: Wallpapers and avatars - 20 July 2017
Hi everyone! I started Persona 5 quite a few weeks ago, and before I even installed the game, I picked up Futaba’s wallpaper from the PSN Store to put myself in that mode. The Persona Mode, I guess. When both players and creators are in on the hype, that is when we have a great time. For instance, I can’t wait for Umaru season two, so I want to retweet messages from the official account, I want to support them with a bluray purchase, that sort of thing. I hope to support The Last Birdling in any way I can, so today, I have put together some wallpapers and avatars for gamers to use: http://i.imgur.com/UlpFct6h.jpg If anyone decides to support me by using these assets, I am the one who is thankful, not the other way around. You are doing me a massive favor, and in the process, I hope it will help build excitement for that September 1st release. Gamers want flexibility these days. Maybe yo…
- The Last Birdling: Wallpapers and avatars - 20 July 2017
Hi everyone! I started Persona 5 quite a few weeks ago, and before I even installed the game, I picked up Futaba’s wallpaper from the PSN Store to put myself in that mode. The Persona Mode, I guess. When both players and creators are in on the hype, that is when we have a great time. For instance, I can’t wait for Umaru season two, so I want to retweet messages from the official account, I want to support them with a bluray purchase, that sort of thing. I hope to support The Last Birdling in any way I can, so today, I have put together some wallpapers and avatars for gamers to use: http://i.imgur.com/UlpFct6h.jpg If anyone decides to support me by using these assets, I am the one who is thankful, not the other way around. You are doing me a massive favor, and in the process, I hope it will help build excitement for that September 1st release. Gamers want flexibility these days. Maybe yo…