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Slice&Dice Steam news

VRotein | May 31, 2017 | game

Released

0players observed · 25 September 2026 - 12:02:50 UTC

CasualVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Slice&Dice news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews5
  • Release dateMay 31, 2017
  • DeveloperVRotein
  • PublisherVRotein

Genres: Casual

Company pages: Developer: VRoteinPublisher: VRotein

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Slice&Dice Steam news

Slice&Dice news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Competition: Ten Chances To Slice & Dice - 30 June 2017

    https://www.vrfocus.com/2017/06/competition-ten-chances-to-slice-dice/ You’ve until Friday, 7th July 2017. To enter all you have to do to is use the app below and be either a follower of VRFocus on Twitter, be a subscriber to our YouTube channel or visit our Facebook or Google+ pages. That’s it. You get an entry for any of those so make sure you check everything out.

  • Competition: Ten Chances To Slice & Dice - 30 June 2017

    https://www.vrfocus.com/2017/06/competition-ten-chances-to-slice-dice/ You’ve until Friday, 7th July 2017. To enter all you have to do to is use the app below and be either a follower of VRFocus on Twitter, be a subscriber to our YouTube channel or visit our Facebook or Google+ pages. That’s it. You get an entry for any of those so make sure you check everything out.

  • Update to Ver.1.0.5 - 20 June 2017

    Function added When stage fails, the menu pops up and able to select “Hint” feature.

  • Update to Ver.1.0.5 - 20 June 2017

    Function added When stage fails, the menu pops up and able to select “Hint” feature.

  • Update to Ver.1.0.4 - 13 June 2017

    1. Bug Fixed The setting values about the distance between eyes are restored to the previous version. 2. Function added Italian language is newly supported(Thanks you for your spontaneous help of translating, Raffaele Cadeddu)

  • Update to Ver.1.0.4 - 13 June 2017

    1. Bug Fixed The setting values about the distance between eyes are restored to the previous version. 2. Function added Italian language is newly supported(Thanks you for your spontaneous help of translating, Raffaele Cadeddu)

  • Update to Ver.1.0.3 - 9 June 2017

    Bug Fixed No sound from obstacles(air shelf, teleporter) is fixed No voice from the robot in the tutorial scene is fixed

  • Update to Ver.1.0.3 - 9 June 2017

    Bug Fixed No sound from obstacles(air shelf, teleporter) is fixed No voice from the robot in the tutorial scene is fixed

  • Update to Ver.1.0.2 (Function added and Bug fixed) - 8 June 2017

    Bug Fixed Other than supporting languages’ (Korean, English, French, German, Japanese) region will automatically use English as a default. We have noticed some players get startled when dice hit the ground and hear the loud sound effect. We adjusted the volume to prevent from it. During the middle of the game when the player calls a menu robot, it sometimes hit the cube objects. We have fixed this issue, and a robot will no longer disturb gameplay. If the player goes off the stage level, the player will see unity default’s skybox. We have changed it to space background. Function added Option button that can turn “BGM” or “Sound Effect” On/Off is added to the main menu. When teleporting, now the player can choose orientation fixed or changeable. When this option is turned off, a player will face the same direction even after the teleport to the new location.

  • Update to Ver.1.0.2 (Function added and Bug fixed) - 8 June 2017

    Bug Fixed Other than supporting languages’ (Korean, English, French, German, Japanese) region will automatically use English as a default. We have noticed some players get startled when dice hit the ground and hear the loud sound effect. We adjusted the volume to prevent from it. During the middle of the game when the player calls a menu robot, it sometimes hit the cube objects. We have fixed this issue, and a robot will no longer disturb gameplay. If the player goes off the stage level, the player will see unity default’s skybox. We have changed it to space background. Function added Option button that can turn “BGM” or “Sound Effect” On/Off is added to the main menu. When teleporting, now the player can choose orientation fixed or changeable. When this option is turned off, a player will face the same direction even after the teleport to the new location.

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