Aces High III news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 25 September 2026 - 12:26:05 UTC
- SteamPulse tracked peak11
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score59% positive
- Total reviews426
- Release dateAug 23, 2017
- DeveloperHiTech Creations Inc.
- PublisherHiTech Creations Inc.
Genres: Free To Play, Massively Multiplayer, Simulation
Company pages: Developer: HiTech Creations Inc.Publisher: HiTech Creations Inc.
Aces High III Steam news
Aces High III news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 3.06 Patch 4 - 21 April 2021
1. Fixed an issue where HQ status was not showing correctly with the mouse over. 2. If you select a skin that is not downloaded it will immediately download when selected in the hangar. 3. Added a on screen text message when the auto change country changed your country. 4. Arena Reboots and terrain changes now will have your client exit to the arena selection menu.
- Version 3.06 Patches 0 - 2 - 12 November 2020
/********************** version 3.06 patch 0 ************************/ 1. Added a cylinder vs sphere GUI surface display option for VR. (in the GUI options menu) 2. Updated the p38 meshes. 4. Removed stdshape.res from the installer. It is now downloaded by the client. 5. Fixed a bug with the End Sortie colors for ditching vs captured 6. Updated to the latest Oculus SDK /********************** version 3.06 patch 1 ************************/ 1. Fixed an issue with DX9 Shaders causing issues such as the black map display. /********************** version 3.06 patch 2 ************************/ 1. Fixed an issue causing p38 gun sights not to be changeable. 2. Fixed an issue with p38j rocket tubes. 3. Fixed an issue with the p38g icons disappearing. 4. Fixed a possible crash with viewing some of the training films.
- Release Notes Version 3.05 Patch 12 - 27 August 2020
/********************** version 3.05 patch 12 ************************/ 1. End Sortie now shows yellow if ending will cause a ditch. 2. Added virtual keyboard for vr, this can be disabled in the /options/preferences/vr 3. Fixed a bug that caused the Options/Arena Setup/CMTools/Weapons dialog not to work. 4. Fixed a bug crashing the film viewer when creating a 2nd avi of the same film. 5. rotated the some gauges on the f.2b to be vertical. 6. Moved the sights folder to the settings folder. 7. We now ship with a configured defsights folder that is read from if the file does not exist in settings/sights. This prevents conflicts with oculus trying to patch the sight folder. 8. Fixed a bug where the copy write string was showing threw the clip board in the VR title screen.
- Version 3.05 Patch 11 - 1 June 2020
/********************** version 3.05 patch 11 ************************/ 1. You can now save textures from skins in the skin view vs only being able to save the default skin. 2. Changed the VR controller pointer to be out the front of the controller instead of your finger. 3. Fixed a bug the message window position in VR was cropped incorrectly when loading back from the saved settings file. 4. The number of skins per plane has been increased to 64 from 32.
- Version 3.05 Patch 9 - 13 May 2020
/********************** version 3.05 patch 9 ************************/ 1. Added a UPD output string containing flight data for motion platforms. 2. Changed the film viewer to dx11 3. The film viewer now also captures the sound when creating an avi. Note currently the sound is put to a wav file with the same names as the avi. 4. Added a lot of tool tips.
- Aces High version 3.05 Path 8 - 6 May 2020
/********************** version 3.05 patch 8 ************************/ 1. Added control setup to the top menu. 2. Fixed a bug with clicking the ? mark on some dialogs causing a CTD. 3. Fixed a bug with the arena list display where it would create a message box if you had a negative balance on your account. 4. Fixed a film viewer bug that could cause invalid dates which would display night instead of day. 5. Fixed a bug in film viewer where the recent files was not working correctly. 6. When opening AH for the first time, the window is now sized to HD aspect ratio. 7. Free accounts can now auto download skins. 8. Fixed a bug where the game was not prompting you for if you wished to update.
- Version 3.05 Patch 0 Release Notes - 30 October 2019
1. Fixed many offline mission bugs this included kill mission not working offline. 2. Added terrain downloading to offline terrain selection. 3. Added mission selection and download to the top menu. 4. Added icon to terrain and mission selection. 5. Added list select via key presses. 6. Fixed a bug creating the message "Invalid weapon count HP Index = ..."
- Version 3.04 Patch 11 - 26 March 2019
/********************** version 3.04 patch 11 ************************/ 1. Fixed a bug with the film viewer double playing voices. 2. The hide pilot check box is now active in the film viewer. ( This hides the animated pilot) 3. Fixed a bug in VR that could cause windows to behave strangely when moving them.
- Version 3.04 Patch 10 - 19 March 2019
/********************** version 3.04 patch 10 ************************/ 1. Fixed a long standing bug with the ahuploader causing it not to upload with out reelecting the file. 2. Fixed some use recorded view issues in the film viewer. 3. Added a view head options when replaying films that have pilot positions in them. 4. Added the ability with match play to have drones fill in the empty spots of X vs X matches and death matches.
- Version 3.04 Patch 9 - 21 February 2019
/********************** version 3.04 patch 9 ************************/ 1. Fixed gunner position keys in the ju88 2. Fixed a sorting issue with position 5 on the b25 3. Added drone ability settings to the mission editor flight settings. These can be overridden by the host drone settings in the MissionPopulateFlags. 4. Added a recent file option to the mission editor, Object Editor, film viewer and the terrain editor. 5. Fixed a film viewer issue with FOV Zoom. 6. The TIR and VR Head set views are now saved in the films. 7. Fixed an issue where offline drones would not attack you.
- Version 3.04 Patch 6 - 23 January 2019
/********************** version 3.04 patch 6 ************************/ 1. Fixed A-20G wheels not rolling. 2. Fixed missing gun and bomb sight in the Boston III. 3. Adjusted P-40's & A6's eye points. 4. Made some adjustments to pilot poses for better pilot animation. 5. Fixed the match arena queue selection. 6. Fixed a bug which was causing staged mission not to launch. 8. Fixed a bug with the CM "Country Reset" command. 9. Fixed a bug with CM mission logging "assist" event. 10. Added about 120 new Controller configuration files.
- Version 3.04 Patch 4 & 5 - 16 January 2019
/********************** version 3.04 patch 5 ************************/ 1. Fixed a CTD bug in the film Viewer. 2. External view is now back as before. 3. Fixed nothing showing in the mission editor. 4. Released new the A-20G and Boston III shapes. /********************** version 3.04 patch 4 ************************/ 1. New user videos will now autoplay 2. The curtain now opens when displaying the briefing in the Mission Editor. 3. Fixed a bug in our browser window where combo boxes would not display correctly.
- Version 3.04 Patch 3 - 14 November 2018
/********************** version 3.04 patch 3 ************************/ 1. Fixed a bug causing the clip board positions not to be loaded and also could cause other issues, after playing a while, which would cause various settings not to load or save.
- Version 3.04 Patch 2 - 13 November 2018
/********************** Version 3.04 patch 2 ************************/ 1. Fixed a bug causing "settings" file loads after running Aces High for a long time. 2. Fixed an issue with Bf109-G6 and G2 head being able to move outside the cockpit
- Version 3.04 Patch 0 - 17 October 2018
/********************** version 3.04 patch 0 ************************/ 1. Ping times now update in the "All" tab. 2. Added animated pilots to F4F-4, Lancaster III, and the three Hurricanes (Mk I, Mk IIC, and Mk IID) . (DX11 only) 3. Upgraded the Oculus SDK to version 1.30. 4. Fixed a bug that could cause a CTD (Crash To Desktop) when exiting the riftval terrain. 5. Added animation sliders in the skin viewer.
- Version 3.03 Patch 19 - 21 August 2018
/********************** version 3.03 patch 19 ************************/ 1. Trains and convoys now show in the film viewer (Note: only films made after this patch is applied). 2. Made a change which makes VR controls smoother. 3. Fixed a bug where discoed vehicles could show on radar. 4. Fixed a bug causing VR hands not to animate. 5. Fixed a bug causing roads and rivers to show through hills in VR. 6. Added player ICON radar setting. If any friendly sees an icon on an enemy, they show on radar. 7. Anti Alias is now off by default. 8. Upgraded to fmod 1.10.08 This fixes a CTD (crash to desktop) issue when Windows 10 set privacy settings to disable the microphone. Aces High III now displays a message if start record fails. 9. Removed axises from the skin viewer. 10. Skin viewer and the DX11 version of Aces High III can now save the default skin textures.
- Version 3.03 Patch 18 - 7 August 2018
/********************** version 3.03 patch 18 ************************/ 1. Fixed some bugs with the convoy system causing Crashes in the film viewer. 2. Add many option flags for radar configuration. 3. Added an Arena Flag to enable .target on line (Training arena). 4. Optimized some code that would cause stutters when convoys were created. 5. Fixed a tagging issue on the 40mm guns, on the cruiser, which were labeled backwards left to right. 6. Fixed a bug that could cause drones to be lost if Alt-Tabbing out.
- Version 3.03 Patch 17 - 1 August 2018
/********************** version 3.04 patch 17 ************************/ 1. Changed the way some memory was allocated with roads to speed up exiting arenas. 2. Fixed some bugs causing CTDs (Crash To Desktop) with dynamic objects such as convoys and trains. 3. Fixed a bug with shapeswa.txt not loading from the "SWA" folder of a terrsetxx. 4. Fixed a bug with the object editor, which would cause it to crash, if a tree was missing in an SWA file. 5. The Terrain Editor now displays circles on paths with end point type "supply radius". 6. In the Terrain Editor paths now display as orange if the "no objects" flag is set. 7. Fixed a bug with trains shooting at wrong countries. 8. Fixed a bug where trains/convoys were not adding down time to destinations. 9. Fixed a bug with troop animations causing them to be above ground and have a hitch in their running loop.
- Version 3.03 Patch 16 - 26 July 2018
/********************** version 3.03 patch 16 ************************/ 1. Fixed some Z fighting issues with roads and rivers 2. Made a small change to how rivers blend in with the ocean. 3. Path display lines in the Terrain Editor now show as arrows instead of circles for the connecting points. 4. Added an Alt Above Ground options for objects in the terrain editor. This works similar to Set To Terrain Alt, except the Y value of its position is an offset from the terrain. 5. Fixed a bug with com flag settings.
- Version 3.03 Patch 15 - 18 July 2018
/********************** version 3.03 patch 15 ************************/ 1. Fixed an issue when a font size was bigger than 28 in the Message Windows, it would be cropped to 28 when restarted. 2. Added dump file creations to the object editor. 3. The .target command is no longer available online. 4. For new tiles with trees you must now make a shapeswa.txt file in the speedtree/swa folder with a list of the square tile names without any extension. 5. Fixed a bug with some clouds showing too dark in the film viewer. 6. Added smoothing to the end of rivers. 7. Made some changes to the default Oculus control setup. 8. Fixed a CTD (crash to desktop) bug if the engine of a train was shot. 9. Fixed a bug where train cars were still moving if the car ahead of them was killed. 10. Made change on how Z fighting is dealt with on rivers, roads, and convoys.
Patch notes and updates
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