Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 652070 |
| Live current players | 0 |
| SteamPulse tracked peak | 2 |
| Live count (today's peak floor) | 0 |
| Price | $0.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $0.99 |
| Current price USD | $0.99 |
| Release date | Aug 8, 2017 |
| Developer | Jason Sadler |
| Publisher | PopNine Studio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 0 |
| SteamSpy owner estimate maximum | 20,000 |
| Review type | 4 user reviews |
| Positive review percent | 50% |
| Positive reviews | 2 |
| Negative reviews | 2 |
| Total reviews | 4 |
| Steam recommendations | Not available |
| Achievements | 17 |
| Average playtime forever | 7 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/652070/ |
Short description
Bump+Smack is an exciting casual game where you bump balls and smack the table to get the highest score. Keep the balls from falling below your board and bump them back up to the goals. Smack the table to give that extra "oomph" to get your balls into the goal.
About this game
Bump+Smack is a cross between breakout and pinball. Balls are released in intervals and roll down the table, ready to drop off the end. Your job is to keep them up on the table and falling into the goals. The goal is to meet the percentage threshold of goals versus misses and obtain the highest score possible. Details When the game begins, you are the operator of the shuttleboard at the bottom of the play table. Balls begin to appear from the pipes at the top of the play table. At the beginning, you'll only have to juggle a maximum of three balls at once. Once you score a goal or a ball rolls off the bottom of the play table, another ball will be released. Challenge Mode In Challenge Mode, the stats on the side of the screen will show the total number of balls remaining to be released for the entire round. The stats will also show the total number of goals made, a multiplier, a 'next up' multiplier, a scored goal percentage, and a goal percentage needed to advance to the next stage. As long as the scored goal percentage is at least as much as the goal percentage needed, the game continues to the next stage. Once all the available stages are passed, the game goes back to the first stage to another round. A new round increases the difficulty with bouncier balls, a higher percentage needed to continue, and also the total number of balls for that stage. The game ends when the goal percentage is lower than the percentage needed to advance once all balls have been scored or have dropped off the play table. Continuous Mode In Continuous Mode, you choose the stage and try to get the highest score. Continuous mode adds a 'Miss' meter that will go up when a ball rolls off the table and goes down when consecutive goals are made. The game ends when the 'Miss' meter fills up. +Smack In both modes is a 'Smack' meter. This allows you to have the shuttleboard 'smack' the table to the side to try to change the course of the balls in play. In certain situations, a well timed 'smack' can mean the difference between huge points or a lost ball. Scoring Goals are situated throughout the stage with different point values: 500 points which are fairly accessible. 750 points which are a…
Supported languages
English, French, Italian, German, Spanish - Spain, Korean, Russian, Simplified Chinese, Traditional Chinese, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese, Norwegian, Polish, Portuguese - Portugal, Portuguese - Brazil, Romanian, Swedish, Thai, Turkish, Ukrainian
